its kinda sad that end game just boost new characters so much like a few patches ago, i can clear pf with jade perfect score for her side but then they increase the hp and make it break centric which focus on rappa. like end game almost doesnt feel like to see how ur characters are build but more to see if u have the shiny new toy, now i get more with the players with previous characters but the end game is almost deterring them away. clearing still possible but a lot harder. still nice and satisfying clear :)
I honestly like the approach. Since it’s still possible without the new toy, it makes it feel more fulfilling to clear. And if you get that new character, it feels great to have them bowling over something they were basically made for
@@lbomb1121 but after their era ends then they feel much worse even though they shouldnt, like aa lot of older characters, it feelss like they are indirectly nerf. like lets say u get jingliu rn but she fell of the meta due to no made ssupport for her and hypercarry got ignored. even though u saved all those times and farm a bunch of resssources for someone who deals less dmg than the latest character which is quite unfair. while i get this approach for captilalism, at least tune it down so it doesnt feel as bad.
@@theshade0038 i also fully understand. like i want to try hypercarry and in love with dot but they are so off meta now. i dont really enjoy break but i do love follow up. but but hoyo could have give the other archetypes more love in between
its kinda sad that end game just boost new characters so much like a few patches ago, i can clear pf with jade perfect score for her side but then they increase the hp and make it break centric which focus on rappa. like end game almost doesnt feel like to see how ur characters are build but more to see if u have the shiny new toy, now i get more with the players with previous characters but the end game is almost deterring them away. clearing still possible but a lot harder. still nice and satisfying clear :)
I honestly like the approach. Since it’s still possible without the new toy, it makes it feel more fulfilling to clear. And if you get that new character, it feels great to have them bowling over something they were basically made for
Yeah they're designing new enemies for new characters. Chars that used to clear with less cycles are now taking more.
@@lbomb1121 but after their era ends then they feel much worse even though they shouldnt, like aa lot of older characters, it feelss like they are indirectly nerf. like lets say u get jingliu rn but she fell of the meta due to no made ssupport for her and hypercarry got ignored. even though u saved all those times and farm a bunch of resssources for someone who deals less dmg than the latest character which is quite unfair. while i get this approach for captilalism, at least tune it down so it doesnt feel as bad.
They have been making everything extremely focused in break and follow up, it's just annoying at this point :/
(At least for me)
@@theshade0038 i also fully understand. like i want to try hypercarry and in love with dot but they are so off meta now. i dont really enjoy break but i do love follow up. but but hoyo could have give the other archetypes more love in between
In next year Sparkle and Rappa will are together
Yeah
I accidentally pulled Rappa but i don't have Ruan Mei :(
You can use pela instead
Asta works too
just wait for fugue !!!
It will take longer to break the toughness without Ruan Mei, but it's doable.
Use tingyun to battery rappa