the way i look at hive cities, I Look in its size and diameter, theyre are going to need solid core foundations and the locations we get to visit are like rooms (in this case they call it dome areas) Think of it as a skeletal system of the Eiffel Tower as a foundation from the main ground to the spire, Then around it make, an Aztec pyramid structure for the rooms. Then make a copy both of it upside down, an underground version, making a diamond shaped city half in the ground, half out And of course multiply the size to immense proportions. I aint no engineer but i think that will hold the city
@@c0ya1 well if you played Darktide itll take you on a tour of a normal sized hive city, well the whole game's setting is on the city. The immersion of how huge the city is inside and outside by just looking up theres also buildings upside down, ship repair bays, and many more, hell even the records of the hive city Archivum Sycorax? is 19 floors deep, and you only get to explore 3-4 of those floors
40,000 years in the future and people still have broad Northern English accents it seems, hmmmmmm I can only assume they equate heavily industrial with the North of England, could have been worse though, imagine our hero being from Merseyside :-P
Now we just need a Catachan Jungle fighter FPS/Survival game. Hell just a good imperial guard third person. Get some Cadians or Acid Dogs in it. THE PLANET CRACKED BEFORE THE GUARD DID! Ahem...sorry. I just want more of humanity military that isn't 9 feet tall in terminator armour.
Guys I just watched the full game play movie of Halo Infinite on your channel and it was so awesome‼️Can you guys please please please do that director's cut thing you guys did for Halo 2 anniversary for Halo Infinite please‼️I beg you guys please, so I’ll watch it over with my family‼️
I know this is an old comment but it's a perfectly 40k thing to happen, cause that's just life in the underhive. One moment you're collecting bounties and the next you're the bounty. Maybe there was supposed to be a sequel, but I like to just imagine an ending for the protagonist. For my playthrough (I used a male protagonist who's the guy from the box art), I like to imagine that after running from other hunters and collecting a lot more bounties, he and his dog (who I called Junior) packed up and left that shithole Necromunda to make for Ultramar.
jeez.. this game has you move so fast i get a headache just from trying to watch for more than 10 seconds oO cant imagine what its like to actually play this. its like if motion sickness came at you at mach speed -.-
This game would be good if it was a Fan made game. Crude Animations. Unfitting Voices. Story is meh. But for GW to have made this is a little disapointing. But well... getting used to it from GW...
Thanks again, GLP! Your opening credit is like a blockbuster movie!
Gamer, you have done it again!
How can these hive cities not collapse? They are practically ruins and still they raise high into the sky.
the way i look at hive cities, I Look in its size and diameter, theyre are going to need solid core foundations and the locations we get to visit are like rooms (in this case they call it dome areas)
Think of it as a skeletal system of the Eiffel Tower as a foundation from the main ground to the spire,
Then around it make, an Aztec pyramid structure for the rooms.
Then make a copy both of it upside down, an underground version, making a diamond shaped city half in the ground, half out
And of course multiply the size to immense proportions. I aint no engineer but i think that will hold the city
@@diegosigua2106 Hive cities would be logistical nightmares, just like the megacities with judge dredd.
@@c0ya1 well if you played Darktide itll take you on a tour of a normal sized hive city, well the whole game's setting is on the city. The immersion of how huge the city is inside and outside by just looking up theres also buildings upside down, ship repair bays, and many more, hell even the records of the hive city Archivum Sycorax? is 19 floors deep, and you only get to explore 3-4 of those floors
@@diegosigua2106 Yeah, the mechanical feats is both equally marvelous and a logistical nightmare.
40,000 years in the future and people still have broad Northern English accents it seems, hmmmmmm I can only assume they equate heavily industrial with the North of England, could have been worse though, imagine our hero being from Merseyside :-P
Or northerners were the people most likely to leave earth and built postindustrial planets wherever they went 😂
Dunno why is always english accent, couldnt be english with cuban or spanish accent? Even greek accent
Let's drop like an Astartes drop pod into this!
But ONLY if we're doing it for *the greater good* ‼️
@@bootstraphan6204 No.
*Drops the drop pod on your Ethereal's house.*
This reminds of the movie the Fifth Element.
Anymore modes with plot in them for this game? Love the look inside a Hive.
Now we just need a Catachan Jungle fighter FPS/Survival game. Hell just a good imperial guard third person. Get some Cadians or Acid Dogs in it. THE PLANET CRACKED BEFORE THE GUARD DID!
Ahem...sorry. I just want more of humanity military that isn't 9 feet tall in terminator armour.
You sound like an apostate.
That would make a great game
I need more of this please, is so entertaining
Guys I just watched the full game play movie of Halo Infinite on your channel and it was so awesome‼️Can you guys please please please do that director's cut thing you guys did for Halo 2 anniversary for Halo Infinite please‼️I beg you guys please, so I’ll watch it over with my family‼️
I hope we get a new star wars bounty hunter game. This gives me an idea.
The movie waxworks has a cool werewolf scene, but its short. Still a great horror movie even if thats not the focus.
judging from the mechanics, this is similar to doom? are they happen to be developed by a same studio ?
Ive hears that this games story is too simple but i thing it works perfectly for the type of game this is and the charecter you play as
Really? It ends with her seeing the wanted poster….
I know this is an old comment but it's a perfectly 40k thing to happen, cause that's just life in the underhive. One moment you're collecting bounties and the next you're the bounty. Maybe there was supposed to be a sequel, but I like to just imagine an ending for the protagonist. For my playthrough (I used a male protagonist who's the guy from the box art), I like to imagine that after running from other hunters and collecting a lot more bounties, he and his dog (who I called Junior) packed up and left that shithole Necromunda to make for Ultramar.
💥💥💥 ultimate
jeez.. this game has you move so fast i get a headache just from trying to watch for more than 10 seconds oO
cant imagine what its like to actually play this.
its like if motion sickness came at you at mach speed -.-
Please show this video 4K HDR on UA-cam
I don't understand what happened at the end. why was she cursing Jerico?
He put a high bounty on her head and he skipped town
I never knew there was a Female Route for the Campaign.
This game would be good if it was a Fan made game. Crude Animations. Unfitting Voices. Story is meh. But for GW to have made this is a little disapointing. But well... getting used to it from GW...
💯🔥
Whoa
How come Jesus never comes back in any of these
👏🏼👏🏼👏🏼👍🏼👍🏼👍🏼
Fire
City
why cant GW make good use of their license? these games sucks
They're just afraid to depict how society truly would be in a setting like Necromunda...