3D Isometric Bedroom | Blender Tutorial for Beginners | Part 1

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 12

  • @ptscan2
    @ptscan2 29 днів тому +1

    Loved the video. I’m currently learning Blender and 3d modeling. Very interesting to see others workflow.

    • @lowpolyalex
      @lowpolyalex  20 днів тому

      Hope it was of help! I’m very glad you enjoyed this❤️ thank you 🙏

  • @kathaasiriyar
    @kathaasiriyar 29 днів тому +2

    Bro please use "Screen Cast Keys" plugins hiw am i supposed to follow up with you

    • @lowpolyalex
      @lowpolyalex  29 днів тому

      I know, I know, I'm sorry. Just recorded the first tutorial with the cast keys and will do so from now on! Hope it's not making it too difficult to follow this tutorial, if it does dm me on IG or comment here, happy to help!

  • @bangzy22
    @bangzy22 Місяць тому +1

    good job, i really like that concept 💯

    • @lowpolyalex
      @lowpolyalex  29 днів тому

      Thank you! It means a lot!🙏

  • @mprayagraj
    @mprayagraj Місяць тому +2

    Loved this room ❤, in future make a study room too 😊😊

    • @lowpolyalex
      @lowpolyalex  Місяць тому +1

      Im so glad you liked it! And yes, just posted a home office / study room tutorial ❤️
      Cozy 3D Home Studio | Blender Modeling Tutorial for Beginners | Part 1 Modeling
      ua-cam.com/video/vwc0W3ZHryE/v-deo.html

    • @mprayagraj
      @mprayagraj Місяць тому

      @lowpolyalex wow it will be my weekend learning project ❤️❤️ thanks for the reply, keep creating and good wishes for you.

  • @slhahmansor8138
    @slhahmansor8138 Місяць тому +1

    I hope you don't mind me asking, but could you clarify whether you use real-life scale for the objects when creating isometric rooms? I've been working on my own isometric room, but I've noticed that my render appears soo blurry for the objects and i cant even see the texture i added and I'm trying to improve that aspect. Thank you!

    • @lowpolyalex
      @lowpolyalex  29 днів тому

      Hi! No, I don't use real-life scale. In my case when the render was blurry or the texture was not right, it was because of the camera. For this reason I always set mine to a Focal Length of 85mm. Are you rendering with Cycles or EEVEE?

    • @slhahmansor8138
      @slhahmansor8138 27 днів тому

      @lowpolyalex cycles!...buti kinda get it now why my objects blurry...it's because of my scale was too small .....bcs my main goal to create those cute and chubby isometric room 😂