Smooth and Snap Rotation for Virtual Reality Player in Unreal Engine

Поділитися
Вставка
  • Опубліковано 31 січ 2025

КОМЕНТАРІ • 33

  • @censay9344
    @censay9344 2 роки тому +6

    I also prefer the "reveal" at the beginning, to chek wether or not this tutorial aplies to my specific search.
    Its nice that you try to always explain WHY you choose what you choose (e.g. why character instead of pawn in other tuts), that helps to understand the cause for things.
    Its goot that you try to keep things comparted (as in complete from start to finish without branching off too much) and focused on the topic (as suggested in the title). Although this then sometimes feels like a "mid-beginner-to-low-intermediate" tutorial.
    Thanks for your very good tutorials and keep it up!

  • @Wingforth
    @Wingforth 3 роки тому +10

    I prefer the preview at the beginning personally. I always skip ahead to the test to see it before i work through the tutorial.
    Keep up the good work! 😀

  • @Christine-yv5cx
    @Christine-yv5cx 2 роки тому +1

    Thank you so much for the tutorial. I applied this rotation technique on the VRCharacter Blueprint I build from one of your tutorials and I´m so happy that it´s working :D
    I really like that you are always try to explain what these nodes are supposed to do and why you are using them. This helps me a lot!

  • @TheTorchMaster
    @TheTorchMaster 2 роки тому +11

    If anyone is having issues getting this to work, go into details of the pawn go to pawn and unselect "use controller rotation Yaw"

    • @joshuabarrientos275
      @joshuabarrientos275 2 роки тому

      Thank you so much. It works

    • @lonelydoraiba
      @lonelydoraiba 2 роки тому +1

      This helped me out as well! I was coming from the "Creating a Locomotion VR Character" video and this wouldn't play well with that setup until I tried this. Thank you!

    • @SteelRob21
      @SteelRob21 2 роки тому

      OH YES, thank you very much

    • @FreddieTwenty
      @FreddieTwenty 2 роки тому

      OH you legend!!!!

    • @tedats
      @tedats Рік тому +1

      What a fucking hero

  • @AmiliusSylar
    @AmiliusSylar Рік тому +1

    Anyone know how to get this working on a VR Character instead of a Pawn? Seems to work differently on a character for some reason

  • @codelode1
    @codelode1 2 роки тому +1

    Love your videos, extremely helpful in getting into Unreal Engine in general having been taught on Unity in college.

  • @shaunramkelawon
    @shaunramkelawon 2 роки тому +1

    perfect - i love it when i learn something in minutes :) and yeah also prefer at the beginning - it lets us see if its worth watching the video lol

  • @yaurah
    @yaurah 2 роки тому +1

    Good Video, Easy enough to follow, and you explained what's going on with the code processing, thank you, because every community needs teachers...:)

  • @juanmilanese
    @juanmilanese 3 роки тому +1

    yeah, preview at the beginning of the video for sure.
    Also, half life alyx gravity gloves, anything about that topic (like, force pull objects etc.) would be greatly appreciated.
    overal nice content man! thanks for everything :)

  • @___xyz___
    @___xyz___ 2 роки тому +1

    1:05 "preview at the end" you do know what the "pre-" component means, right? if it's being viewed at the end it's no longer a preview, but a postview.

  • @vekien
    @vekien 2 роки тому

    thank you for this tut, worked a charm, even on 4.27

  • @KonstantinFeoktistov-us5hd
    @KonstantinFeoktistov-us5hd 3 роки тому +4

    Thanks! Great video, as usual! Could you please help me with one issue: I try to apply this technique to VRCharacter class wich was created in your locomotion video, and it doesn't work with it :( Is there some difference between that class and Pawn that should be considered?

    • @aaronkooner668
      @aaronkooner668 3 роки тому

      Please, same question!

    • @Naeuuin
      @Naeuuin 2 роки тому

      @@aaronkooner668 have you found a solution?

    • @DekelElz
      @DekelElz 2 роки тому

      yap.. nothing happened if i create it in a new character blueprint..

    • @maxphillips2068
      @maxphillips2068 2 роки тому

      @Wyatt Rose thank you

  • @yveslacroix8979
    @yveslacroix8979 2 роки тому +4

    The only problem I'm having is that the centre of rotation seems to be next to me. So when I rotate, I rotate around a point to my right instead of around myself. Does anyone know how to fix that?

    • @nathannighttube
      @nathannighttube Рік тому

      This question was asked almost a year ago, but maybe it will help someone: (sorry, I am writing through a translator)
      The error occurs because you are rotating the root actor.
      But when you move around the world, the root actor doesn't follow the camera.
      This is where the displacement comes from.
      To fix this bug, you need to move the camera after the x and y rotation of the character to 0 relative to the root actor.

    • @umbratherios5614
      @umbratherios5614 Рік тому

      ​@@nathannighttube Any more explanation about this for a beginner, perhaps? It'd be appreciated.

    • @nathannighttube
      @nathannighttube Рік тому

      @@umbratherios5614 I probably could make the tutorial a little later, but English is not my native language and I can only communicate through text using a translator. Anyway, this issue is quite common, and there are lot tutorials that explain how to solve this problem more clearly.

  • @luckypratama5295
    @luckypratama5295 2 роки тому

    Whoa! That snap rotation solution looks so simple compared to the one on VR template.

  • @onerian8178
    @onerian8178 2 роки тому +1

    for the life of me i cant get either snap or smooth to work, i set up messages to print at each step and theyre all going its just not rotating

  • @MistereXMachina
    @MistereXMachina 2 роки тому +2

    Smooth didn't work to me, unfortunately, I'm in 5.1 but no such luck.

  • @SteelRob21
    @SteelRob21 2 роки тому

    Better the preview first, to see if the tutorial is teaching what I'm searching about.

  • @03codey
    @03codey 3 роки тому

    I would like to try ot make the same gun handling as Pavlov vr, but overhaul the amount of things you can do initially.

  • @claus1949
    @claus1949 2 роки тому

    Superb❤️!! You are late to the party = Promo>SM!!!

  • @murphy1934
    @murphy1934 Рік тому +1

    you talk to much just get on with it