Black Lotus - Live Editing Feature (Real Time Texture Hot Reloading) | Game Development
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- Опубліковано 5 сер 2020
- Black Lotus is an upcoming multiplayer first person shooter game directly inspired in many ways by Id Software's classic Wolfenstein 3D. It's a custom raycaster rendering engine authored with C++ and classic no-frills OpenGL.
In this video I demonstrate a feature I'm very proud of, in the way of instant hot-reloading the texture data on filesystem change, with no degradation to the performance. I'll answer some questions in the pinned comment below.
I plan on releasing videos in the very near future discussing how I went about various features of Black Lotus's development, including this hot-swapping technique.
SEO stuff:
C++ C++11 C++17 CPP CPP11 CPP17 OpenGL OpenGL3 OpenGL4 SFML Simple and Fast Multimedia Library Raycasting Engine Raycast Engine wolf3d wolfenstein 3d hot reload hot reloading hot-reload hot-reloading hot swapping hot swap hot-swapping hot-swap
#gamedev #blacklotus #redactedgames - Ігри