20+ BALANCES CHANGE Wish List to the 10 Best & Worst Brawlers

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  • Опубліковано 30 тра 2024
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  • Ігри

КОМЕНТАРІ • 507

  • @issacyen6502
    @issacyen6502 17 днів тому +302

    New buff for Spen: he oils up every time he takes damage

    • @DCDGAMINGYT
      @DCDGAMINGYT 17 днів тому +1

      🤣

    • @Capivaro_BR
      @Capivaro_BR 17 днів тому +4

      Mim explica esse meme?

    • @literalmenteoIclesty
      @literalmenteoIclesty 17 днів тому +3

      ​@@Capivaro_BRtambém quero saber

    • @imsmol
      @imsmol 17 днів тому +7

      @@literalmenteoIclestyi don't know if you speak english but ok
      During one stream someone asked him to oil up at two hundred thousand subscribers. Ever since then he has already reached almost fifty thousand more and now his comments are flooded with this joke.

    • @literalmenteoIclesty
      @literalmenteoIclesty 17 днів тому +2

      @@imsmol oh thanks
      I speak a little bit

  • @awesomeperson5150
    @awesomeperson5150 17 днів тому +302

    I think Melodie shouldn’t be able to gain notes by hitting the Heist safe. It just makes her too brainless in Heist, especially considering she already has no issues travelling to the safe. The only other brawler who has a mechanic that gives some sort of power up upon hitting an enemy (Bea) only has it activate when hitting a brawler, so I don’t see why Melodie doesn’t have that restriction
    Edit: Ash also doesn’t gain rage from non-brawlers

    • @user-zm5ft4xp7k
      @user-zm5ft4xp7k 17 днів тому +11

      I suppose either the coder forget about this thing OR they want her to suffer less in SD (Like you can't get cubes quickly with those low damage af shots if you can't spawn notes)
      I suggest both attack and notes deal the same damage, then Melodie might have less frequently using super to approach enemies
      Still, Melodie has lots of flaws

    • @awesomeperson5150
      @awesomeperson5150 17 днів тому +21

      @@user-zm5ft4xp7k I agree with you, I definitely feel on some level that they made her like this because they didn’t want to make a brawler bad in the most popular mode (that’s why I suggested not gaining notes from the Safe in specific). The casual mode shouldn’t be what they balance brawlers off of, which is why I find it silly

    • @johanmannully5362
      @johanmannully5362 17 днів тому +7

      it shoudnt be just heist safe brawlers like mr p and nita would counter her if she didn't get notes from their summons

    • @The_quiet_kkd
      @The_quiet_kkd 17 днів тому

      Good ​@@johanmannully5362

    • @the_cancellor
      @the_cancellor 17 днів тому

      @@awesomeperson5150You're right
      Balancing shouldn't be based on casual because it's, well, CASUAL. People do not care for the complicated meta part of the game there, buffs and nerfs are supposed to be for more pro players. Example: Frank is OP in casual because boobs don't know how to handle him, but Fe above 5k trophies and he's basically useless.

  • @Cookiestar24
    @Cookiestar24 17 днів тому +153

    1:50 Nah bro, the safe got violated 💀

  • @lightningdragon666
    @lightningdragon666 17 днів тому +27

    I just think that supercell shouldn't nerf the base stats of a brawler when the HC is broken. Like, Lou and Maisie weren't that good without HC. The HC was amazing. But rather than nerfing the HC, they just nerf the brawler so now, a brawler who is weak or average without HC becomes bad.

    • @Unwebonnn
      @Unwebonnn 17 днів тому +3

      I remember playing Lou before his Hyper and he was fine, he was a good A-B tier, so yeah, it's definitely a hypercharge problem and not a base stats problem

  • @abdoalshami1
    @abdoalshami1 17 днів тому +507

    Bro hates Angelo 💀💀

    • @xitrinean
      @xitrinean 17 днів тому +216

      Doesn’t everyone

    • @THE1TERRA2LEGEND
      @THE1TERRA2LEGEND 17 днів тому +115

      he is the most stupid brawler

    • @tom12-128
      @tom12-128 17 днів тому +12

      No he says „increase his super charge rate“ 1:14

    • @water.5839
      @water.5839 17 днів тому +51

      You can’t blame him everyone does

    • @ShockieeCo
      @ShockieeCo 17 днів тому +18

      Cuz bro loves Hank's Milk

  • @pengchaaa
    @pengchaaa 17 днів тому +64

    Mentally stable Janet main here.
    9:04
    I still think the easiest way to buff Janet is simply to buff her main attack damage a little bit. From the time she was meta, a lot of new brawlers that counter her have been released as well as hypercharges which makes her struggle a lot since she lacks damages so a small buff in damage will certainly not make her as broken as she was before, just viable hopefully.
    On the other hand, she still has a problem with her Star Powers, but the problem isn’t that the first one is bad, it is that the second one is essential to make Janet at least playable; so just make her second Star Power base kit and then add a new Star Power.
    It could be a lot of things as well:
    - Super’s bombs leave fire behind
    - Double damage to non-brawler
    - 10% progressive damage ramp-up the more you charge your attack (if you don’t buff base damage)
    - healing in her Super
    - Janet attacks doesn’t take shields into account (Pokemon ref since she has sound based attacks)
    - etc…
    A lot of those ideas seem broken but you can for sure balance some of them and you have to remember her first Star Power is really good, it’s just that Janet is unplayable without Vocal warm up.

    • @user-vi1oz5vf7q
      @user-vi1oz5vf7q 17 днів тому +4

      Keşke süzülürken bombaları istediğimiz an ve kısmen istediğimiz alana bırakabilseydik

    • @Fluffy_W
      @Fluffy_W 17 днів тому +7

      I agree with making that sp base kit, besides that I personally feel shes fine, just meta issues rn that might disappear when the nerfs happen

    • @ilyas8409
      @ilyas8409 17 днів тому +7

      im also a janet main and i’m totally down for those changes, vocal warm up is just so essential to play her and yes it would be logical to make this sp one of her abilities in her basic kit. Her first star power has SO MUCH potential but again the fact that it is a bit long to concentrate the attack is making this star power almost non usable…

    • @pengchaaa
      @pengchaaa 17 днів тому +1

      @@Fluffy_W I actually think she’s a lot better than some people make it seem, still she is on the weak side so I wouldn’t say no to a slight buff.
      And the meta could be a problem but it has been like this since the release of hypercharges, low DPS brawlers struggle to keep up with the higher pace of the game and receiving an hypercharge themselves doesn’t compensate it fully so that’s why a lot of low DPS brawlers have been receiving buffs recently. Janet is a low DPS brawler atm and doesn’t make an exception to this!

    • @friedtoaster4059
      @friedtoaster4059 17 днів тому +1

      theres no such thing as a mentally stable janet main

  • @mr.bannanab1686
    @mr.bannanab1686 17 днів тому +36

    Honestly it would be cool if they slowed him to normal movement speed while drawing his shot. Many other games have this mechanic and it feels really cheesy that he can chase people down and easily dodge while holding a 4.4k damage shot

    • @Unwebonnn
      @Unwebonnn 17 днів тому

      Yeah, and some Brawlers even have this to a lesser amount like Lola, where shooting makes you slower

  • @Turkish_Ball_2007
    @Turkish_Ball_2007 17 днів тому +31

    Maise went from S tier to the D tier with only 1 nerf
    Charlie received 10 nerfs but she's still S tier 💀

    • @demonking3673
      @demonking3673 17 днів тому

      Charlie received 11, not 10

    • @ishitatiwari6056
      @ishitatiwari6056 16 днів тому +2

      Maisie wasn't half as good as kit, Larry or charlie

  • @YouYou_-
    @YouYou_- 17 днів тому +17

    I don't think belle needs a nerf at all, is a good brawler not really broken and is easy to counter, if that wasn't the case I can understand a nerf

  • @sai6548
    @sai6548 16 днів тому +4

    I think if Angelo holds his arrow too long that his animation should make bow string snap like how hanks bubble pops to reset

  • @beanbrawls7070
    @beanbrawls7070 17 днів тому +37

    Buff Wishlist for spen. Spen now has a new trait called oil and milk.

    • @Ryxn226
      @Ryxn226 17 днів тому +2

      Parents must be proud of you... Ayee f it though

  • @usni777
    @usni777 17 днів тому +7

    1:51 balanced fucking gameplay soupcell.

  • @emilioconejeros6531
    @emilioconejeros6531 17 днів тому +6

    The thing with Frank that makes me think that he won't get a rework or buff is cuz his HC was teased in brawl talk

  • @hotlaseryt
    @hotlaseryt 17 днів тому +8

    They shouldn't nerf the new hypercharges yet they need to give them a little bit of time to shine

    • @1234hypercharge
      @1234hypercharge 17 днів тому +3

      That is a good point, but they to buff Brocks and nerf Sandy's in the next balance change

  • @LucaManfredi-vh1ih
    @LucaManfredi-vh1ih 17 днів тому +11

    A good Melodie nerf regarding her insane utlity in brawl ball, is that she would be unable to use her ammo whilst one super or more out of the three has been used. The damage reduction is literally negligible due to her poor attack output, so it wouldn't detriment her too much. Obviously she needs further nerfs, but this is good to prevent brawl ball cheese.

    • @NeoArmstrongJetArmstrongCannon
      @NeoArmstrongJetArmstrongCannon 17 днів тому +2

      I think supering the ball in brawl ball should just immediately eat up all 3 super charges.

    • @JayMapper-_-_-_-
      @JayMapper-_-_-_- 16 днів тому

      ​@@NeoArmstrongJetArmstrongCannon that would be kinda useless since she only uses her super when ur at the last dash. Not always, but very often

  • @lucascahet7152
    @lucascahet7152 17 днів тому +6

    SAM NEEDS A CHANGE!!!
    My balance concepts:
    - Sam's super now heals him baseline;
    Hearty Recovery now heals Sam for 700 for each enemy his super hits.
    - Sam's super recharges itself in 8 seconds after throwing his knuckle busters away
    - Remote recharge is completely reworked: Sam can retract his knuckle busters after 4 seconds (instead of the normal 8)
    - Pulse repellent is reworked completely; Upon activation, his next super doesn't stay on the ground, and instead returns to him like a boomerang, pulling enemies along with it (similar to Gray's walking cane)
    - Sam's attack Damage, super damage and HP are increased by 5% (so that he's useful without HC)
    - Mythic Gear: Reinforced Magnets: knuckle buster pickup range is increased by 100%
    - Hypercharge: Iron fists: Sam's Super now slows down enemies and leaves a burning trail which sets enemies on fire, dealing ticks of 500 damage for 5 seconds
    Many people think Sam is a healthy, balanced brawler with his uses in the meta, but that's clearly not the case. His kit feels awkward, and without Magnetic field + Hearty recovery, he's completely useless. If Spen sees this, then please, consider implementing this :). My boy Sam has been garbage for way too long.

  • @BOOSTkdv
    @BOOSTkdv 16 днів тому +17

    Darryl definitely needs some love, he has always been one of my favorite brawlers from a fun aspect. He’s a super fun brawler to play, but in his current state it’s not fun at all. Lol. I think they should give him a slight attack range increase and buff his shield star power to 3 seconds.

    • @stewestra7541
      @stewestra7541 16 днів тому +2

      Nah darryl needs to deal more damage at further range

    • @SilveRiveRangeR
      @SilveRiveRangeR 10 днів тому +1

      Bence Daryl'ın saldırı animasyonu yavaş. İkinci atışı biraz daha hızlı yapsa çok hoş olabilir.

  • @lungitylunglung
    @lungitylunglung 17 днів тому +3

    i think buffing hanks super charge rate and as you said revert the nerf would be pretty good, but i think you could buff his damage to 4400 to make him on par with angelo

  • @befil3621
    @befil3621 16 днів тому +4

    What about making charlie dmg scale a bit depending on the range so that she deals more damage from long range. This way you need to caculate if the faster reload speed is better than the extra dmg and deciding if you shouls keep a distance or push

  • @LucaManfredi-vh1ih
    @LucaManfredi-vh1ih 17 днів тому +5

    Maisie needs more justice. Yes she's my main. Yes i dropped from 1350 to 1150. But what made her good was her consistent super. Nerfing her hypercharge rate: fair enough. But her super rate was too much. I reckon she'd be B-Tier or A-Tier if her super charge rate was reverted, but leaving the hypercharge rate, which is the ideal spot for her. But idk.

  • @Frikk695
    @Frikk695 16 днів тому +3

    I think that good nerf to melodie could be that when she uses her gadget (the shield one) all the notes that did the shield will disappeare (lets say you have 2 notes and you use the gadget so the two notes will disappeare and form the shield

  • @Lupg13_BS
    @Lupg13_BS 17 днів тому +7

    Instead of removing the slow on auto aimer can we have the knockback removed Instead?? Even without the slow its still just gonna give her more ammo with snappy sniping, and allow her to deal more damage through her damage scaling.
    Keeping ony the slow still allows her to deter brawlers like bull or jacky who try to run up on her, without doing the same to assassins. She already has an insanely strong disengage and wall break in her super, she doesnt need more.
    Just my two cents.

    • @danilomachado6029
      @danilomachado6029 17 днів тому +1

      The real issue with this gadget is that it works with Snappy Snipin effect and this shi doesn't make sense at all ._.

    • @riggsvsoliver
      @riggsvsoliver 17 днів тому +6

      @@danilomachado6029but his point stands, the knockback is the HUGEEEEE issue with the gadget, since it can counter some of her hardest counters

    • @JohnnyCage12
      @JohnnyCage12 17 днів тому +1

      coming from a piper main i think she needs actually nerf, remove the slow from auto aimer and then remove the .4 ammo addition from the sp that she gains from both gadgets (including homemade recipe) and i think that's the way to nerf her, if that doesn't do anything probably nerf the damage from 3.4k to 3.3k or another hp nerf like 6% nerf or smth

    • @SERMareep2007
      @SERMareep2007 17 днів тому

      Homemade recipe makes sence to give ammo tho. ​@@JohnnyCage12

    • @Gunsent
      @Gunsent 17 днів тому

      Keep the slow so us piper mains can punish lame ahh egdars

  • @user-qd9yc9jv9y
    @user-qd9yc9jv9y 17 днів тому +3

    i think brawlers like Byron and Nita who havent been meta in a long time need to stay like #6-9 in the meta but Nita HC does charge so incredibly fast

  • @not-Eu
    @not-Eu 14 днів тому +1

    Something that just came to mind was increasing Penny's turret attack rate.
    This will make her better at what she's good at: Annoying and the enemy with her mortar and map control with the fire trail. And to make it even more punishing, maybe increasing the fire's damage by an extra 3%.

  • @LandonVu-fs8nk
    @LandonVu-fs8nk 17 днів тому +31

    New buff: Spen oils up so much that every time he gets hit he gains 1000 hp

  • @abhinavgupta3526
    @abhinavgupta3526 17 днів тому +1

    the best way to nerf piper is to just nerf that stupid snappy sniping star power, thats what hyper counters assassins or tanks, piper goes from sniper to machine gun whenever a tank gets near them

  • @ratedr__1812
    @ratedr__1812 17 днів тому +2

    Easy way to nerf Charlie is by making her attack piercing... By doing this she can't unload so fast

  • @NijinK82737
    @NijinK82737 16 днів тому +1

    Melodie's shield gadget is pretty much Ash's healing but 10x better, she doesn't even lose her notes which aren't as hard to gain as full rage bar with Ash

  • @333.3
    @333.3 17 днів тому +2

    I think they should put vocal warm up in Janet’s base kit and give her a new star power, and then probably replace the 2nd star power cause it’s just not good, there’s gadgets that can do the same thing

  • @Cor_de-lius
    @Cor_de-lius 17 днів тому +3

    I have built a list of Chester buffs and reworks on a Note.
    Like, a general buff to his Supers, turning the Bell o' Mania SP a baseline, and replacing it by _Lots o' Jokes_ , which enhances all of it's Supers in different ways.
    Not forget to replace Sneak Peek Star Power, for _Peekin' Out_ which Chester reveals the enemy brawlers, Supercharge and the Gadget the brawler is using.

    • @Cor_de-lius
      @Cor_de-lius 17 днів тому

      I feel like Cordelius was sliding out from the top 10 since the beginning, until they decided to give him a Hypercharge.

    • @blackmantwerkin
      @blackmantwerkin 17 днів тому

      But how do you plan to show the brawlers star power, gadget etc

  • @juliomolina649
    @juliomolina649 17 днів тому +4

    Angelo nerf could be that as he charges his shot his movement speed is reduced

  • @Voidthetoid
    @Voidthetoid 17 днів тому +2

    Even though lily is kinda decent right now I think she needs a rework. I think her first starpower should be baseline since she's terrible without it. I came up with a starpower idea that let's her next attack after her super heal her. Also rework her shadow realm gadget. It's too easy to escape with it. I think she should only be able to use it when she's above 50% health. Also she kinda needs a small range buff

  • @Pure_AppleSauce
    @Pure_AppleSauce 17 днів тому +2

    I honestly dont mind gene and max being meta (except for maxs uber long super) cause they actually require some game knowledge,haven’t been meta in a while, and are less toxic than many other brawlers- looking @ u charlie >:(

  • @callmeshifu4114
    @callmeshifu4114 16 днів тому +1

    Nerf/ borderline rework idea: the longer Angelo charges his arrow, the slower he gets

  • @Brawlstars-bf2xp
    @Brawlstars-bf2xp 17 днів тому +2

    Those brawlers that need their first super to get going should get a new trait or mythic gear that charges their super like halfway when the match starts. This way some of the trash brawlers that rely on their super could get a lot stronger. This will also increase their skill level, for you need to chain supers in order for these brawlers to be good.

  • @Alecrash2
    @Alecrash2 16 днів тому +1

    Maybe a good way to buff Doug is to add the tank trait to him, every time he takes damage, charge some super, in a brawler that respawns with the super, this could be very good

  • @davidrechberger
    @davidrechberger 17 днів тому +2

    Maybe make it so that when Frank attacks, he also damages a small area around him so brawlers cant dodge him so easily

  • @hotlaseryt
    @hotlaseryt 17 днів тому +3

    They need to give doug a speed trait that activates when he doesn't get hit.

  • @pantostado8243
    @pantostado8243 17 днів тому +39

    Buff Hank milk 🙏🙏😫😫

    • @DublA21
      @DublA21 17 днів тому +1

      Nerf Hank

  • @non-existantgamernop5172
    @non-existantgamernop5172 17 днів тому +2

    They have to make Angelo fire his shot after a certain duration, otherwise he’ll just receive damage nerfs until he is useless. 1 idea for Melodie is to make is so she doesn’t get notes from pets so there are actual ways to counter her in ranked. But she’d still be overpowered in ranked, especially brawlball.

    • @1234hypercharge
      @1234hypercharge 17 днів тому +1

      I think reducing her health to 5900, slowing down her projectile speed to Bonnie's level, and increasing the hits required to get a note to 2 would be a better nerf.

    • @JayMapper-_-_-_-
      @JayMapper-_-_-_- 16 днів тому +1

      ​@@1234hypercharge5900 AT MAX LEVEL?!?! Thats wayyyy to harsh of a nerf. Ur basically changing her from 4200 to 2950 hp which is HUGE. Her projectiles deal too little damage to be that slow, and 2 hits for a note is overkill. Shell be so useless if these would happen

    • @1234hypercharge
      @1234hypercharge 16 днів тому

      @@JayMapper-_-_-_- alright, the projectile nerf was way to harsh, and the health nerf was also way to harsh. Maybe her health can be reduced to 7000 or 7300, and I'll just remove that projectile nerf.

    • @1234hypercharge
      @1234hypercharge 16 днів тому

      @@JayMapper-_-_-_- I still think she needs 2 hits to get a note though... her notes damage and speed is just too good to be 1 hit. Mind you, she can annihilate heist safes and dominate in hot zone

  • @xXfamilyguyFan1981
    @xXfamilyguyFan1981 17 днів тому +1

    I genuinely think nerfing the cannon but making it so you can do split shots on it would be really fun. Maybe would have to nerf her damage a bit too

  • @ezrakhawziqian9426
    @ezrakhawziqian9426 17 днів тому +2

    For me personally on how would I buff doug is just like what you said buff the healing to 1800 hp, but at the same time adds a super charge area that's the same like buster that requires teammates to be in there to charge it, since both of them are support tanks, so it would makes sense for doug to have that charging area as well.
    I don't know if it would make him too op or not but this is just my opinion.

  • @creeperg983
    @creeperg983 17 днів тому +1

    With Angelo I’d like to see a range nerf before a movement speed nerf. Making him very fast gives him a nice distinction from other sharpshooters, but he shouldn’t have that and the same range as Piper, Belle, and other normal movement speed sharpshooters. His movement speed technically makes the range longer, too, because he can outrun his targets and close the gap. Basically I’d prefer for him to be mobile but not have the area of effect he has now.

  • @avm36
    @avm36 17 днів тому +2

    for charlie spider speed needs to be cut in half the super shouldnt make it so you drop gems and allow healing inside the super

  • @ksysiu_dominator
    @ksysiu_dominator 17 днів тому +1

    maisie is actually criminally underrated if you know how to play her for example not auto aim at any ranges if the opponent is going sideways and good positioning on the hypercharge

  • @marikodo
    @marikodo 16 днів тому +1

    The Angelo nerf also should come with a new mechanic for him and hank
    Being that even if you die the attacks should be released
    At least for Hank it makes sense the bubble literally pops so if he gets defeated it popping too would just make sense
    It wouldn't be significant but at least interesting to see

  • @StijnBS
    @StijnBS 17 днів тому +1

    I think they can kind of rework Charlie’s main attack. Her main attack will be dependent on range: min. 650 dmg, max. 1500 (yes, damage nerf 1600->1500) and bringing back her unload speed how it was on her release. It won’t make her very dominant in close range but you can just rush her because she can spam attacks again

  • @avm36
    @avm36 17 днів тому +2

    i think very fast movement speed on a marskman is special which no other marksman really has

  • @ABHyt
    @ABHyt 17 днів тому +1

    Penny needs a buff to her reload speed, her attack is awful in a 1 and 1 fight and the fact that it takes so long to get more ammo makes it even worse.

  • @RydeR_xG
    @RydeR_xG 17 днів тому +1

    I like your idea of ​​balance but I think another brawler to buff is Lily and these are the changes that Let them do it:shot cooldown buff or more damage and a rework on his super where he can now pass through walls

  • @Unknown-ib4mu
    @Unknown-ib4mu 17 днів тому +1

    I feel like for melody instead of getting 3 supers she could only get one, but you charge to get a 2nd and 3rd super if you hit shots

  • @fallen2205
    @fallen2205 17 днів тому +1

    The problem with Spen's takes is that he seems to forget that most "broken" brawlers he mentioned in 1 event are trash in another (couple of exceptions) so by nerfing what makes them worth anything, you make them non-playable in anything.

  • @Blitzxii
    @Blitzxii 17 днів тому +1

    Instead of rework, I think you should say adding it to basekit, for bellomania and vocal warmup. As a Mandy main I think in my sights also deserves the basekit treatment like incendiary and balls of fire 😍

  • @corn8857
    @corn8857 17 днів тому +1

    Chester is broken at low level and awful at a high level so I think a reload speed or range buff might be good for him

  • @lilolglol7721
    @lilolglol7721 17 днів тому +1

    I think Darryl needs full kit rework that Penny had, changing his base kit a little bit (like super charge rate or it's length, main atack having less projectiles, bur each deal more damage so his atack is not useless in mid range) and reworking all of his star powers and gadgets

  • @keqling7086
    @keqling7086 17 днів тому +2

    janet and penny have been crying for buffs now lol but i like the idea of buffing their starpowers and penny's turret delay between attacks

  • @homelesskosach6712
    @homelesskosach6712 17 днів тому +1

    about autoaimer gadget: i think it gotta take 1 ammo and it should not work with snappy sniping starpower, cos piper now has 5 ammo instead of 3 upclose with this build, and she deals more dmg than belle within 5 tiles or further. thats just not fair

  • @laurentdragons
    @laurentdragons 17 днів тому +1

    If they make Angelo's arrow pop like milky hank he would be unusable💀😭 like come on he not as strong as larry and lawrie on release, just nerf his super

  • @erenkarakal
    @erenkarakal 17 днів тому +1

    i havent seen a darryl player in so long that i forgot he was in the game

  • @TRswEATy
    @TRswEATy 17 днів тому +4

    Just make Angelo’s charge up time longer

  • @befil3621
    @befil3621 16 днів тому +2

    Make melodie shots not charge super, only notes?

  • @ceruleatfc
    @ceruleatfc 17 днів тому +1

    Imo they need to fix/rework/buff many Star Powers and Gadgets, before touching the Brawler itself.
    There are so many brawlers that HAVE to use one Gadget or one Star Power :(

    • @user-vi1oz5vf7q
      @user-vi1oz5vf7q 13 днів тому

      Yıldız gücü, aksesuar ve eşyaları direkt sil baştan yapsalar bence güzel olabilirdi.
      Mesela Paladins'deki deste mantığı gibi olabilir.
      (Bu arada benim UA-cam'de çeviri var, umarım sizde de vardır. Ama sanırım var)
      Shelly'den örnek vereyim:
      Normal saldırıyla ilgili kartlar:
      *Tetik disiplini*
      Shelly, her eksik cephanesi için 0.1 şarjör doldurma hızı kazanır.
      *Modifiyeli Fişekler*
      Saçmaların hızı 3100'den 3200'e çıkar.
      Süper saldırıyla ilgili kartlar:
      *hahahaHAHA!*
      Süper saldırıdaki saçma sayısı 10'a çıkar. Normalde 9.
      *Eller yukarı!*
      Süper saldırıdan hasar alan düşmanlar aldığı hasar kadar 0.5 ila 1.5 saniye saldıramaz.
      Genel kartlar:
      *Savaşçı*
      Shelly, aksesuar kullandıktan sonra azıcık iyileşir. Fazlalık iyileşme zamanla eriyerek silinen bir kalkana dönüşür.
      *Hırs*
      Eksik her 400 can için 1 hareket hızı alır.

    • @user-vi1oz5vf7q
      @user-vi1oz5vf7q 13 днів тому

      Paladins oyununda bu özelliklere seviye verip, güçlendirebiliyorsun. Verebileceğin seviyenin de bir limiti var.

  • @frost5916
    @frost5916 17 днів тому +1

    i personally use chesters title and let me tell you it is not fun to push it bc you get the same awful super like 3 times in a row (the like ground circle rock thing)

  • @jksupergamer
    @jksupergamer 17 днів тому +1

    I think they should rework some hypercharges. Brock’s makes his super worse and sprout’s doesn’t do anything unless ur in heist and primos doesn’t really help him out that much in terms of super cuz it’s really the same amount of knock back and in some cases is actually bad for you.

  • @Triggs2210
    @Triggs2210 17 днів тому +1

    Bro still hates Angelo and Charlie

  • @johnrobrox8324
    @johnrobrox8324 17 днів тому

    I think Melodie just needs a second cd or 2 seconds between dashes, or she gets her super in 2 hits but she needs an in between damage tick like Stu, prolly too similar

  • @StijnBS
    @StijnBS 17 днів тому

    They NEED to fix melodies notes spawning in her when she gets one. It almost makes her unkillable in close range

  • @GuacBag
    @GuacBag 12 днів тому

    I think a great Maisie Buff would be to revert back her super charge nerf from 4 hits (current) to 3. And instead, nerf her super *REcharge* rate from 3 to 4.
    Therefore when hitting 1 brawler with her super, you'd still need 3 ammos to get it back thus nerfing her super cycling while giving back her defensive playstyle.

  • @gieldierickx3941
    @gieldierickx3941 16 днів тому

    i think they should give frank very fast movement speed that will help him catch up to other brawlers and dodge more frequintely

  • @xStokelyx
    @xStokelyx 17 днів тому

    Don't have the gold to get hypercharges so it's a little annoying when a brawler's hc makes them top tier/broken, resulting in nerfs that don't just hit their hc.

  • @TLOZ_OnTop
    @TLOZ_OnTop 17 днів тому +1

    Max and gene finally get back in the meta and they need a nerf? The max nerf is reasonable with the time duration but they shouldn’t touch her outside of that. Gene needs a buff to his hyper charge, but should be nerfed elsewhere

  • @TRswEATy
    @TRswEATy 17 днів тому +13

    Make melodie not charge her notes off of pets like Mr.p porters or the safe.

    • @hunterbramuchi7003
      @hunterbramuchi7003 17 днів тому +1

      Yea literally Melodie only needs to get notes off of brawlers and brawlers only. Not lawrie, not pets, not boxes, not obj’s lol

    • @ledoge8024
      @ledoge8024 17 днів тому +1

      Hahaha that would kill her

    • @JayMapper-_-_-_-
      @JayMapper-_-_-_- 16 днів тому

      Isnt that the whole point of the notes? They could reduce the damage from the notes on special targets by like 50%

  • @1234hypercharge
    @1234hypercharge 17 днів тому +2

    5:22 Charlie needs her supercharge rate nerfed from 7 hits to 12 hits
    Her super is already fundamentally broken, nerfing her super hard would make you think when to use her super. Of course if it was just that nerf she would easily be F tier so to compensate she would need her hypercharge rate buffed from 1.66 supers to 1.25 supers, her range is increased by half a tile, and her projectile speed is slightly buffed. I think that would make charlie much more balanced.

    • @ledoge8024
      @ledoge8024 17 днів тому

      12???

    • @1234hypercharge
      @1234hypercharge 17 днів тому

      @@ledoge8024 yes, it makes her not as braindead

    • @ledoge8024
      @ledoge8024 17 днів тому +1

      @@1234hypercharge nah man, they have to nerf her gadgets

    • @1234hypercharge
      @1234hypercharge 17 днів тому

      @@ledoge8024 ight that's reasonable. Still she would be an A tier brawler if we just nerfed her gadgets

    • @hamza-vf5is
      @hamza-vf5is 16 днів тому

      12؟ Are you stupid?

  • @danilomachado6029
    @danilomachado6029 17 днів тому +1

    As a mentally unhealthy Frank main, I just hope that his upcoming Hypercharge makes him viable again, but in a balanced way although not as trash as Sprouts HC. Hope Adrian cook some good shi with my hammer boi

  • @Ivoireee
    @Ivoireee 17 днів тому

    I am a big fan of Angelo, and I actually really like your ideas for nerfs.
    Making his super take longer to get (3 fully charged arrows) sounds quite reasonable, as well as his arrow charge being cancelled if he holds it for too long.
    I think the very fast movement speed is fine, as long as they nerf the things you mentioned. He'll still be fun, just not as oppressive.

  • @d00mie32
    @d00mie32 17 днів тому

    Frank buff suggestions:
    Next attack on second gadget is no longer cancellable
    Frank super always hits enemies mid-air
    1st gadget now has 3x duration, but cannot hold the ball in brawlball during this time.

  • @jesusperezvazquez7840
    @jesusperezvazquez7840 16 днів тому +1

    Melodie shouldn't charge notes with non-brawlers

  • @xitrinean
    @xitrinean 17 днів тому +4

    Who authorized the amount of brainrot here😭😭

  • @alonzocorona2679
    @alonzocorona2679 17 днів тому +1

    Angelos movement speed while aiming should be nerfed and projectile speed should be slowed to make him slow but deadly and have more of a skill cap

  • @A7medYT.
    @A7medYT. 17 днів тому +1

    Angelo seems balanced,neft 8bit movement speed

  • @user-io8tj2xn2u
    @user-io8tj2xn2u 16 днів тому +1

    Melodie doesnt need her notes from things like a heist safe

  • @armorclawyt6618
    @armorclawyt6618 17 днів тому +2

    I think they need to nerf dynamkes gadget and damage
    Main Damage 3000 to 1000
    Stunt gadget 1.5 seconds to 0.5 seconds
    To make dynamkie fair also reduce his HP TO 4800
    And super damage 7000 to just 2500 THATS THE NERF THAT DESERVES
    Also Delete melodie she is absolutely garbage so delete her

  • @demonking3673
    @demonking3673 17 днів тому

    My Star Power Reworks for Kit:
    Power Hungry gets replaced with Cartoony Superstar, which gives Kit an additional 125% power per kill, so that it can be used in 3v3. (This is a more skillfull SP)
    Overly Attached gets added to the base kit and gets replaced by Purrsonal, which reduces the damage that Kit takes by 75% when on an enemy.

    • @demonking3673
      @demonking3673 17 днів тому +1

      Hank changes:
      GIVE HIM THE TANK TRAIT!!!!

    • @ishitatiwari6056
      @ishitatiwari6056 16 днів тому +1

      Kit, while not being a bad brawler still needs to get his star powers reworked for sure

  • @miso5968
    @miso5968 17 днів тому

    Melodie could just lose the ability to get notes from hitting non-brawlers. It would allow brawlers with pets or turrets to counter her and she won't be able to melt the safe as easily as she will need to keep her notes up. A small dash range nerf as well won't hurt

  • @WithYourArms
    @WithYourArms 10 днів тому

    I really want melodie to get one simple nerf that may ruin her in heist , obv, they cant gain notes from non enemies

  • @Darkz1215
    @Darkz1215 17 днів тому +1

    I need my main willow to be buffed she’s been mediocre since she released and has never been even remotely close to being the best thrower

  • @Peter-dq9ug
    @Peter-dq9ug 16 днів тому

    You sneaky sneaky man, I so the notification and I thought that we were actually getting balance changes

  • @vibinghiro2617
    @vibinghiro2617 17 днів тому +1

    I believe the brawlers on the nerf list are OP because of their play style, not their stats. You can't really nerf their playstyle because that ruins the brawler, so you have to nerf the stats to make the playstyle less rewarding. For example, a gene dmg nerf wouldn't remove the resourcefulness of his split shot and team heal. Also for Piper, it's just annoying facing a sniper who can distance brawlers from herself, when getting close to her is the only way to fight back, but that's the whole point of Piper, so you can't nerf that.

    • @NijinK82737
      @NijinK82737 16 днів тому

      Piper used to be a balanced brawler that required skill, but now she deals 2k dmg when she's close and can pretty much stun you for 0.5 sec and slow you down so dodging isn't an option

  • @fqvr9688
    @fqvr9688 17 днів тому

    I think Gene is completely fine right now, his hypercharge could get a slight buff even

  • @unamedperson1115
    @unamedperson1115 17 днів тому

    only thing i agree w is angelo. make it so as you charge your distance slowly increases

  • @Kain_5
    @Kain_5 17 днів тому +1

    Kit also needs a Nerf right now he bullies tanks, sharpshooters and throwers with the damage
    A good way probably would be to Nerf damage slightly and rework his invis gadget to a 50 % shield for 3 seconds because why would a support brawler need to go invis .

    • @hi-nb4uy
      @hi-nb4uy 17 днів тому

      Are you a showdown player?, also tanks destroy him because he has to get in their range range to fight them but he doesn’t have the dps to kill them, he is balanced he doesn’t need anything

    • @Sc5ch
      @Sc5ch 17 днів тому

      There's no way you just said Kit counters tanks.
      Go back to fighting bots lil bro

    • @ishitatiwari6056
      @ishitatiwari6056 16 днів тому

      He can't do that against tanks but surely against other brawlers. You can pick him in every passive modes but I wish his star powers get reworked so that he will be good in hot zone and gem grab too

    • @Kain_5
      @Kain_5 16 днів тому

      Yea I am showdown player and those who say that I m noob go 1v1 a kit as a bull or darryl if the kit knows what he is doing no matter what u do u will loose.......just to save ur time - he will do 2k damage at max range and u will do like 700 and if u somehow get ur super and charge on him he can jump away

    • @hi-nb4uy
      @hi-nb4uy 16 днів тому

      @@Kain_5 if your a showdown play you literally have no right to talk about anything competitive, that game mode is so ass

  • @SomaUlte
    @SomaUlte 17 днів тому +2

    Make El Primo oneshot tanks

  • @TanVai
    @TanVai 17 днів тому +1

    last time you want supercell nerf Maisie and they did, now u want them buff Maisie ???

  • @Silensrng
    @Silensrng 17 днів тому +1

    Dyna needs a nerf as well. I'd nerf super damage/radius + stun gadget

    • @JayMapper-_-_-_-
      @JayMapper-_-_-_- 16 днів тому

      Dyna does not need a nerf. And no im not a dyna main. He is just balanced

  • @DG-dt7hl
    @DG-dt7hl 17 днів тому

    I think Maisie’s super should charge 40% per hit and her base attack 30% this way if you hit 1 person with the super it takes another 2 hits and not 3

  • @EJshock
    @EJshock 17 днів тому +3

    When is milk hank cosplay 🥵😩🤞🙌

  • @xoAbixo
    @xoAbixo 17 днів тому

    piper autoaimer gadget guarantees a knockback and a piper shot onto the enemy which is making her too cheesy and noobie. They should just nerf the projectile speed of the autoaimer gadget so its really difficult to hit in the first place at a 2 tile distance or remove the “auto” part of it and allow her to aim it on the enemy by herself by giving her one extra ammo, so it prolongs the duration thats required by the player to go havoc with the gadget and spam shots

  • @VufufMonkeyD
    @VufufMonkeyD 17 днів тому

    I think Melodie shouldn't gain her notes by hitting non-brawlers and rework her useless star power to make her able to do that,with that changes she's not gonna be useless in some gamemodes such as heist and showdown but she can't benefit from her speed star power,+i think her notea should charge her super 50%less

  • @Blobside
    @Blobside 17 днів тому

    also, for another melodie nerf, you could make it so you can’t get notes from special targets. (to destroy her viability in heist)

    • @petrifiedplayer9617
      @petrifiedplayer9617 17 днів тому +1

      That would make her shit in solo and duo SD and be shittier than poco while dealing with turrets. So instead to make it so that it's specifically the heist safe

    • @Blobside
      @Blobside 16 днів тому

      @@petrifiedplayer9617 we don’t care about sd, so good nerf. also if you care about brawlers’ viability in sd you’re weird for that

    • @petrifiedplayer9617
      @petrifiedplayer9617 16 днів тому

      @@Blobside and literally being worse than poco against turrets? Yeah alright

    • @Blobside
      @Blobside 16 днів тому

      @@petrifiedplayer9617 that would be a clear cut counter. if she gets really bad, we can buff her main attack damage or reload speed

    • @petrifiedplayer9617
      @petrifiedplayer9617 16 днів тому

      @@Blobside that's why instead of fussing around that much, just decrease her super charge rate,and stuff that Spen said. There are always cheesy brawlers in heist so another change I would make is that when she hits non brawler targets, she makes notes that deal less damage instead which will have a different shape than the regular notes.

  • @oliverjewess9827
    @oliverjewess9827 17 днів тому +1

    List of best counters to top meta brawlers spen?