They wanted to keep things down to the basics. You can't throw too much on the player at once, they'll get confused. Some things are better to learn as you go.
@@koseki_stuff I’m pretty sure the devs of melee didn’t intend for wavedashing to be a thing since smash was intended to be a party game for friends and family to play for fun. Directional air dodging was just introduced in melee and competitive players saw the potential in it. It’s more of a game engine exploit imo.
Zam bo nah he’s referring that in melee and only in melee, there’s a difference between “spikes” and “meteors” Spikes, are attacks that send you down and slightly to the side (marth dair, falco dair) and the knockback cannot be canceled Meteors are attacks that send you straight down (like Mario’s fair in that part of the video) and knockback CAN be canceled with either jump or up b
I really enjoyed how casual and laid-back the original HTP is. I like how it slowly builds up the utility of all the options you're given in one smooth semi-fight sequence between Mario and Luigi. Not to mention it has its own theme music.
SSB64: Mario v. Luigi on Dreamland. SSBM: Mario v. Bowser on Pokemon Stadium. SSBB: Mario v. Bowser on Midair Stadium/Delfino Plaza. Overwhelming! SSB4: Mario v. Bowser on Battlefield. Show em who’s boss! SSBU: Mario v. Bowser on Battlefield. Show em who’s boss!
@Bed Nut There are like 2 unused versions of Dreamland , the 1rst one is the one shown in the video , and the other one has more details , an invisible platform and more
@@rotundmonibuv5103 true, but they just rearranged the music from Melee and from what I think due to more darkness game and have Subspace Emissary with story. It like playing sequel of Melee. And I just love Smash 64, Melee and Brawl
I like that in the first game that after showing a silhouette of who the four characters are at the end of the intro, they just completely spoiled that the fact Luigi will be one of the unlockable characters. That of course if you leave it on the title screen long enough
N64 is understandable Melee is understandable Brawl is little understandable 3Ds is almost understandable Wii U the same as 3Ds ULTIMATE is Outstanding Not just because it’s new Because the shapes of the buttons are gonna make the player understand what is the control buttons
Quite obvious, but It's because Brawl was the first one with multiple control options, it would have been a mess if they showed all the specific buttons for every single controller.
You forgot to mention that the "How to play" video on Melee only appears in the PAL version of the game. And i'm glad that 4/Ultimate uses the Melee version of the music, the one from Brawl is not as good as the original (although Ultimate also has a remixed version done by Matoi Sakuraba). EDIT: Never mind, the "How to Play" video appears on _all_ versions.
The NTSC version of Melee also has the How to Play video. It's only that it doesn't show up right after the intro sequence, but rather after looping the intro again and showing a couple more of gameplay demos. It can also be found on a certain section of the menu (can't remember where exactly) along with the special video. @Green Masskass I am guessing the PAL version fixed this and shows the How to Play video right after the intro. Is that correct?
It’s funny how Smash 64, Brawl, Smash 4 and Ultimate all boil down the tutorial to “This is how you attack and defend yourself in this strange battleground, up to 4 players can take the stage!”. Meanwhile Melee’s tutorial is like “Yeah here’s how to fight in this world and your opponent can do so as well….. *BUT THAT DOESN’T MEAN TO SHOW THEM MERCY BY LETTING THEM LIVE, LET ‘EM HAVE IT!*
I like Melee's the best because it tells the player that they shouldn't just let the opponent get back on stage for free, and instead introduces them to edgeguarding.
In Super Smash Bros (1999) In Super Smash Bros Melee (2001) In Super Smash Bros Brawl (2008) In Super Smash Bros For 3DS (2014) In Super Smash Bros For WII U (2015) In Super Smash Bros Ultimate (2018)
Melee is the only one that shows spiking in the tutorial? Hm, combine that with the faster and heavier physics than in Smash 64, and no wonder it became such a popular game with the competitive crowd.
Super Smash Bros. All How To Play Videos 1999-2018 | (N64, GCN, Wii, 3DS, Wii U, Switch) 0:00 Marie Chaboyea-Kingbird & Marie Chaboyea & Marie Chaboyea & Marie Chaboyea
@@jrivas8112 Opinions. Different people have different opinions. I like Brawl for many reasons other than nostalgia and the fact that it was the first Super Smash Bros. game I owned. But I think we can all agree that random tripping is not the greatest thing to come out of that game, in fact it is the worst issue I have with it.
64: *Master your techniques and start fighting! Up to 4 people can play!* Melee: *Hurl an enemy!* (aka nothing) Brawl: *OVERWHELMING!* 3DS/Wii U/Ultimate: *Show 'em who's boss!*
Sonicgamer123 REVO EKAT LENNAHC Smash Bros Brawl,smash 4, and ultimate uses melee’s how to play theme. Melee made the original before it was reused in later smash games.
Super smash bros.(Nintendo 64) Super smash bros. Melee(Nintendo gamecube) Super smash bros. Brawl(Nintendo Wii) Super smash bros. For nintendo 3DS & Wii U(Nintendo 3DS & Nintendo Wii U) Super smash bros. Ultimate(Nintendo Switch)
i just now noticed. that in super smash bros 64 that tilt attacks are called power attacks. kinda weird, wonder where tilts comes from. is it cuz you have to tilt the control stick to make it attack like it?
I missed Mario’s Down B in Melee. Now we have the stupid FLUDD pack. It dosent even do damage, it just pushes opponents back. That’s Mario’s worst move in the game.
If we ever get a new smash after ultimate, they should add a tutorial course/map rather than a short video tutorial because now we have many ways to play smash and map the buttons for different things and for new players, it would be very confusing to know which button is the special button. A simple tutorial map where the players can just practice movement, test controllers and read the instructions of the tutorial would help many people to get in the game, whether they are new players or people who aren´t really into games but wanna have a good time playing with you (like your sister or brother)
Brawl literally made a higher quality version of the tutorial music, yet none of the other games use it. So even to this day it sounds awful and muffled.
I like how none of them said your shield can be broken
They wanted to keep things down to the basics.
You can't throw too much on the player at once, they'll get confused.
Some things are better to learn as you go.
I like how in melee they didn’t say you could wave dashing even though wave dashing wasn’t a glitch and was meant to be in the game
@@koseki_stuff If I had a nickel
@@koseki_stuff I’m pretty sure the devs of melee didn’t intend for wavedashing to be a thing since smash was intended to be a party game for friends and family to play for fun. Directional air dodging was just introduced in melee and competitive players saw the potential in it. It’s more of a game engine exploit imo.
@@bup6377 The developers knew you vould wavedash. They just didn't care about it, so they kept it.
0:50 JUST LOOK AT MARIO's PREDICTING SKILLS™
Lvl 9 CPUs in a nutshell
ZoYatic it’s called a read
@@xeno4693 I know, but you can also call it prediction
ZoYatic true
Ultra instinct
I remember watching the 64 Tutorial and thinking "Ha, Mario and Luigi are fighting, but what do the Buttons Mean??"
RELEARN THE INSTRUCTIONS,YOU IDIOTS!
cuz u dumb
6:50
I guess Bowser got tired of Mario's crap
He most likely did LOL
He must have big time.
2:10 that’s a nice spike
Meteor*, the spikes cannot be canceled
Oh I know it’s also called meteor smash but thanks bro
F O R W A R D A E R I E L
Zam bo nah he’s referring that in melee and only in melee, there’s a difference between “spikes” and “meteors”
Spikes, are attacks that send you down and slightly to the side (marth dair, falco dair) and the knockback cannot be canceled
Meteors are attacks that send you straight down (like Mario’s fair in that part of the video) and knockback CAN be canceled with either jump or up b
MarranoDios oh that makes more sense thanks!
I really enjoyed how casual and laid-back the original HTP is.
I like how it slowly builds up the utility of all the options you're given in one smooth semi-fight sequence between Mario and Luigi.
Not to mention it has its own theme music.
Agreed.
Mario grabbed Bowser by the nose in the last one.
I know this is a tutorial, but Bowser's playing like trash, Bowser, you need to get more aggressive.
Guess Bowser isn't making it to Elite Smash anytime soon. ;)
@@ADAPTChance nope, Bowser will keep getting killed by Smash Attacks, because of how slow and predictable he is.
@@charliep7112 lmao U clearly never face a good bowser, his side smash have super amor 😂
@@tiqosc1809 how do you know I've never faced a good Bowser? From what I see, Bowser in this guide is playing like trash.
He needs to tap the stick!
Off = Small
Off screen =Large
Off the screen = Xtra Large
off the glass xxxxxxxxxxxxxxxxxxxtra large
Casual conversation
Formal e-mail
Essay of 5000 words
SSB64: Mario v. Luigi on Dreamland.
SSBM: Mario v. Bowser on Pokemon Stadium.
SSBB: Mario v. Bowser on Midair Stadium/Delfino Plaza. Overwhelming!
SSB4: Mario v. Bowser on Battlefield. Show em who’s boss!
SSBU: Mario v. Bowser on Battlefield. Show em who’s boss!
@Bed Nut There are like 2 unused versions of Dreamland , the 1rst one is the one shown in the video , and the other one has more details , an invisible platform and more
@@michaelmartin5098 Yeah
_Show 'em who's boss!_
?
Sup cheese
Why is the first one way more better?
Oh yea cuz they actually show what buttons you have to press
Since Brawl theres like a million of ways to play smash, you cant predicte what controller are they gonna use
It's too fast for me.
@@BunnyOnASnuman so all they have to do is edit it to who ever p1 they show that controllers buttons duh :l
I like melee better because it's just like 64 but it freezes allowing you to read the words
@@bombyman84 yeah you've said that in previous comment
19 years of telling people how to play, yet people still go online and spam projectiles as Link
*ness
*Literally any character with at least 2 projectiles
That's how you play those characters
I bet you're a pikachu main, also just learn the matchup
Bowser and Luigi were indeed harmed during the making of these films. Mostly Bowser.
How to play melee:
Break your control
Props to _Smash 64_ for having its unique how to play music over the later games, which just reuse _Melee's._
If it ain’t broke don’t fix it
Technically Brawl also had original How To Play music.
Meele's is better tho. If the melee one would have been made before 64, they probably would have used it.
brawl uses a remix of melee's
@@rotundmonibuv5103 true, but they just rearranged the music from Melee and from what I think due to more darkness game and have Subspace Emissary with story. It like playing sequel of Melee. And I just love Smash 64, Melee and Brawl
"It's not the end of the world if you get launched, so don't give up!"
(Little Mac crying in the corner).
For the original Smash Bros. How To Play tutorial screen, Luigi is shown attacking more frequently in the Japanese version.
The 64 music is just so catchy it’s damn good. They should’ve remixed 64 how to play music add it to ultimate.
N 64 does a better job at explaining
In my opinion it does worse. It's too fast for me.
Romantastic how?!?!?!?!?!?
@@bombyman84 uhh how
@@deezburr and @Jottrato Idk... maybe because of... Speed? I mean, what else could make things too fast for people?
@@bombyman84 man you must be slow at reading
6:50 finally bowser gets his sweet revenge
Wish they brought back 64’s how to play theme. It went unseen for the rest of the series.
So they replaced Luigi with Bowser.
I mean it makes more sense, why would mario fight his own brother
@@nichamyy2011 Because Luigi was a secret/locked character back then until Smash 4, then he came back to be locked in Ultimate
Plot twist, Luigi is Bowser in a costume.
@@jayfarias8440
Double plot twist: Bowser is Luigi in a costume.
@@nichamyy2011 Because brothers fight all the time irl, but yeah bowser makes more sense.
You have to appreciate how sometime between Melee and Brawl they realized nobody gave a shit about tap jump.
It's too bad Brawl's rendition of the theme can't be found anywhere..
Not even Brawl itself
Nintendo: Creates a new remix of the Melee How To Play
Also Nintendo: Don't use that remix for Ultimate's How To Play video
Or Smash 4
I like that in the first game that after showing a silhouette of who the four characters are at the end of the intro, they just completely spoiled that the fact Luigi will be one of the unlockable characters. That of course if you leave it on the title screen long enough
Why do they only show meteor smashes in melee and not the other games
Ne Ss because they used Mario’s fair but almost all the other characters use dair to do a meteor smash
OhOhOh *those crispy N64 sounds*
6:49 Mario you did a big opposie
I love how the hits (punches, kicks, etc) in Ultimate sound like a mix of Melee and 3DS/Wii U.
N64 is understandable
Melee is understandable
Brawl is little understandable
3Ds is almost understandable
Wii U the same as 3Ds
ULTIMATE is Outstanding
Not just because it’s new
Because the shapes of the buttons are gonna make the player understand what is the control buttons
2:39 is the smash i have
Increíble video!!
Glad you liked it. :)
I like how nobody even ripped a clean copy of the brawl remix
I like how it shows generic Circles with the words Jump, Attack, Special and Shield instead of showing the buttons needed starting with Brawl
Quite obvious, but It's because Brawl was the first one with multiple control options, it would have been a mess if they showed all the specific buttons for every single controller.
Gotta love how brawl calls mario down b an attack
Gotta love how UA-cam is being so generous by recommending me these interesting Smash videos. 👌
STOP THE ABUSE TO BOWSER!!
You forgot to mention that the "How to play" video on Melee only appears in the PAL version of the game.
And i'm glad that 4/Ultimate uses the Melee version of the music, the one from Brawl is not as good as the original (although Ultimate also has a remixed version done by Matoi Sakuraba).
EDIT: Never mind, the "How to Play" video appears on _all_ versions.
Thanks for the information I actually wasn't aware of that difference with the Melee version.
The NTSC version of Melee also has the How to Play video. It's only that it doesn't show up right after the intro sequence, but rather after looping the intro again and showing a couple more of gameplay demos. It can also be found on a certain section of the menu (can't remember where exactly) along with the special video.
@Green Masskass I am guessing the PAL version fixed this and shows the How to Play video right after the intro. Is that correct?
Um, no? Its on the NTSC version 100%, I own the game.
@@st.6413 Looks like I was completely wrong, I'll modify my comment right away.
@@ADAPTChance This is wrong, it does play on ntsc
When mom takes your controller but not the console
Underrated
@@bloofrozo I don't remember commenting this
I like Brawl's theme the best.
It’s funny how Smash 64, Brawl, Smash 4 and Ultimate all boil down the tutorial to “This is how you attack and defend yourself in this strange battleground, up to 4 players can take the stage!”.
Meanwhile Melee’s tutorial is like “Yeah here’s how to fight in this world and your opponent can do so as well….. *BUT THAT DOESN’T MEAN TO SHOW THEM MERCY BY LETTING THEM LIVE, LET ‘EM HAVE IT!*
I kinda wish that every smash game had different how to play music
I like Melee's the best because it tells the player that they shouldn't just let the opponent get back on stage for free, and instead introduces them to edgeguarding.
2:00
Rare footage of successful recovery in Melee
And then there's 2:09 lol. Also recovery is even harder in 64
Bowser is abused
For y’all non-players who only use one B Move,there’s more than one move.
I never knew what that noise is that bowser makes 2:27
The tutorial theme is amazing
Love me 64's theme but Melee's is so legendary they used it for every game after it.
In Super Smash Bros (1999)
In Super Smash Bros Melee (2001)
In Super Smash Bros Brawl (2008)
In Super Smash Bros For 3DS (2014)
In Super Smash Bros For WII U (2015)
In Super Smash Bros Ultimate (2018)
smash for wii u was also released in 2014 in november
In November 2015
@@mercedesjacevedosilva9146 it was 2014 search it up
@@mercedesjacevedosilva9146 i’m pretty sure it was 2014 look it up
Melee is the only one that shows spiking in the tutorial? Hm, combine that with the faster and heavier physics than in Smash 64, and no wonder it became such a popular game with the competitive crowd.
The music hasn't been changed since Melee. I guess if it ain't broke, don't fix it.
They tell you that you get a FS from a smash ball but they never tell you about the aerials to break it
Super Smash Bros. All How To Play Videos 1999-2018 | (N64, GCN, Wii, 3DS, Wii U, Switch) 0:00 Marie Chaboyea-Kingbird & Marie Chaboyea
Super Smash Bros. All How To Play Videos 1999-2018 | (N64, GCN, Wii, 3DS, Wii U, Switch) 0:00 Marie Chaboyea-Kingbird & Marie Chaboyea & Marie Chaboyea & Marie Chaboyea
Me: Ok I’m going to sleep now
Me at *3 am*
Yesss Daisy is shown in Ultimate's instead of Peach lol!
Funny how smash 64 was morr detailed and comprehensive than the others.
Omg to do a tilt or a smash is so similar.
This is how to play in Super Smash Bros. Series.
Super Smash Bros., show 'em who's boss!
Smash 64 the true smash bros, was the best!
Nostalfag.
The only good thing of Smash 64 is the fact it was the first Super Smash.
@@jrivas8112 Opinions. Different people have different opinions. I like Brawl for many reasons other than nostalgia and the fact that it was the first Super Smash Bros. game I owned. But I think we can all agree that random tripping is not the greatest thing to come out of that game, in fact it is the worst issue I have with it.
I love Smash 64, Melee and Brawl due to being my favorite Super Smash Bros Trilogy
0:51 Toad: Peach..He finally did It, didn't him?
Peach: yes...
Toad: behold..the ultra instinct!!
64: *Master your techniques and start fighting! Up to 4 people can play!*
Melee: *Hurl an enemy!* (aka nothing)
Brawl: *OVERWHELMING!*
3DS/Wii U/Ultimate: *Show 'em who's boss!*
I miss how Smash 64 had those sound effects when you hit the enemy because these days it's all generic with smoke effects that complicate the screen
Ultimate is the first one not to show Bowser officially dying from the final smash. I think Mario's needs a revamp.
2:09 F O R W A R D A E R I E L ! ! !
Who notices that Brawl, for 3DS, for Wii U & Ultimate ones are the same ?
SHOW EM WHOS BOSS
64 how to play is basically Calculus
1:18 and 6:44 have the same music!
Sonicgamer123 REVO EKAT LENNAHC
Smash Bros Brawl,smash 4, and ultimate uses melee’s how to play theme.
Melee made the original before it was reused in later smash games.
@@Camphreneas Brawl remixed it though.
Super Smash Bros. All How To Play Videos 1999-2018 | (N64, GCN, Wii, 3DS, Wii U, Switch) 0:00
6:45 smash ultimate how to play
Super smash bros.(Nintendo 64)
Super smash bros. Melee(Nintendo gamecube)
Super smash bros. Brawl(Nintendo Wii)
Super smash bros. For nintendo 3DS & Wii U(Nintendo 3DS & Nintendo Wii U)
Super smash bros. Ultimate(Nintendo Switch)
7:40 We'll be right back
What if your a complete noob and your confused of "attack" instead of the a button?
Bowser could use a hug
i just now noticed. that in super smash bros 64 that tilt attacks are called power attacks. kinda weird, wonder where tilts comes from. is it cuz you have to tilt the control stick to make it attack like it?
I think it should have mentioned that there are more than 1 throw and that your shield can break.
How to play super smash bros brawl.
1º Choose meta knight
Step two: spam neutral B and D-air
1 Meta Knight
2 Ice climbers
3 Diddy Kong
i still don't know how to launch someone at 100% 💀
I like the melee how to play
Now the question is where is the full How To Play video from ultimate complete with voice acting? (It was in a playable demo as far as I'm concerned)
2:09 *F O R W A R D A R I E L*
my teacher made me watch this for homework
Great
No bowser where harmed in this video
If only Mario had his PUNCH Side smash and his tornado. They were powerful
(Don't care about the year)
No, his forward smash with the fireball is powerful on the fire
Amd F.L.U.D is tool for edge guard for not letting your opponents recover
@@erickzuniga8571 Check out SSB64, Mario had his powerful punch. Even his Down Special was Tornado.
Dr. Mario: am I a joke to you?
👍👍👍👍I like this vid
I didn't exist when game came out
Nintendo 64
Nintendo gamecube
Nintendo Wii
Nintendo 3DS
Nintendo Wii U
Nintendo Switch
I want to play smash ultimate now with a N64 controller
Brawl a little
None of them showed your shield can be broken and Ultimate doesn’t say anything about parrying lol
2:38
I missed Mario’s Down B in Melee. Now we have the stupid FLUDD pack. It dosent even do damage, it just pushes opponents back. That’s Mario’s worst move in the game.
We still have dr.mario
It can be useful tho
I mean you can do that move if you on air in Brawl instead being on platform (don’t know about Smash 4 and Ultimate)while pressing ⬆️ + A.
I’m a newbie
If we ever get a new smash after ultimate, they should add a tutorial course/map rather than a short video tutorial because now we have many ways to play smash and map the buttons for different things and for new players, it would be very confusing to know which button is the special button. A simple tutorial map where the players can just practice movement, test controllers and read the instructions of the tutorial would help many people to get in the game, whether they are new players or people who aren´t really into games but wanna have a good time playing with you (like your sister or brother)
Brawl literally made a higher quality version of the tutorial music, yet none of the other games use it. So even to this day it sounds awful and muffled.
I also love how in Brawl How To Play stage was never in original stage except you can play only in Adventure mode in beginning.