There is multiple allies, you need to get 400 prestige or whatever it's called and spend it on diplomacy level 1 , each time you level up your diplomacy you get to ally an extra nation, it's to prevent you and others just allying the whole world so it's good imo
If you want more allies, there are some mods on the workshop allowing you to get 3 allies but after your first ally for extra diplomacy points. Hope this helped :)
@@RomanAtkinson well I tried editor mode and I think there is only one alliance. I could be wrong though. But during a game I don’t mind it as much and it is good to know that one can have multiple allies. But making scenarios i could only see that one could have one ally
@@gamercroll2392 Hey bro, when ur annexing provinces in editor, say im annexing austria as germany and i click vienna to annex it it just says "Select austria", how do i bypass this ?
Whats good about this game is that lukas is more likely to listen and eventually add features we may miss. Most of these map games are kinda blank slates in the begining and get better over time with mods and updates
I think the most disappointing thing for me was how much of a step backwards the scenario and civilization editors took from AoH2. It's just really weird to me that he decided to make the editors much more restrictive than their predecessors, rather than expanding upon the features implemented in the previous game's editors.
This game was built for the medieval era, and personally, i prefer playing the medieval and early modern scenarios since there is so much more opportunity in them.
@@gigachad8425 thats the thing, frontlines couldve been cool, if it were executed such as hoi4. Personally i like the new army system in aoh3 a bit more
@@Jadenette11111 but they weren't such front lines need working and time to be developed honestly when i look at it i think it should be how it is in victoria 3 i like how it is there
Ok i like aoh 3, but it's not getting the same vibe when playing aoh 2. I like concept of both complexity of other strategic games and simplicity of the aoh2, but it has its own flaws in that. Also, i PRAY that there will be either mods or updates to add ultimatums, literally most important part of strategic games. Annexing puppet states, and ALSO if a country is in alliance with another country i wanna take, but i declare war on one of them and conquer them both, you can only demand things from country you delcared war on, which by logic, if monaco is im alliance with Russia and i declare war on monaco and occupy russia in proccess, i can only demand things from monaco and cant do shit to russia.
FRRR The peace treaties are kinda annoying, in the menu it shows both the countries but when i press on the ally it just takes me to their provinces -_-
You are right, i totally agree. Maybe these features, which were instead present in Aoh2, are not in Aoh3 beacuse they give a ton of help, maybe like this the gameplay should not be so Easy. There was plenty of people abusing the ultimatum thing to Annex without a single war
@@matteorigami322 i know, but its been a long time since aoh2, i think there already should be new solution not to abuse ultimatums and such things. Its catastrophical not to add them in STRATEGIC game.
@@igorkomrad3273 also right, but the unannexable ally issue Is the worst part of It. Lets give him time, he created the whole game alone in less than a year. He Will surely fix it
Honestly i only dont like u cant take allied land and removal of peaceful expansion, but i saw a mod that claims y can take ally land and remove alliances from game so thats good. Underrated Edit : Lukasz made an official mod for this it's on the front page or on his acc
The difference between his second game and this is HUGE. I dont understand how people can even compare these two. The second felt like some half finished school project, now this feels like a proper game. Lukasz came a loooong way in development, i cant wait to see with what he comes up with next.
The game's a lot of fun, especially for a one-man project, it just feels pretty rough in some places and I hope it gets updated. The foundation is very good, I just think it should be expanded on.
That is what makes me happy, the fact that one guy made this is inspiring and makes me want to make the grand strategy I always wanted to make but felt I wasn't good enough too. I also feel the foundation he made could make for a good victoria 2 style mod since victoria 3's warfare system is so bad.
@@KIKO00752 I mean it does make sense, especially if you don't have defensive pacts and ally. Or do you want a super peaceful world with no one declaring war except you, the player?
@@KIKO00752 Zero aggressiveness ai means that the parameter does not differ at all from the standard aggressiveness, i.e. zero is the average aggressiveness. Just set the aggressiveness to negative, and then it becomes lower than the standard aggressiveness.
3 days ago while I was playing AoH3 first time I thought this game is difficult. I even wanted get my money back. But today I formed Russia from Moskovy and got beloved in this game. Hve some difficulties? Just play.
I had to refund it. The games complexity and depth have definitely leveled up, and I appreciate that, but everything outside of that was pretty disappointing. If you’re not into unrealistic games, you probably won’t enjoy this one. The AI totally ruins the flow of the game, it’s chaotic, invading countries far from their borders, making questionable peace treaties with tons of border gore and just making random decisions that don’t seem to be influenced by anything you do. You can spend two hours building up your country, only to check the leaderboard and see that China somehow conquered Russia and expanded into Europe to border you while you play as Germany or something and now you are never going to be 1 in economy, because China has all the big cities. It feels like you’re playing on a planet that isn’t even Earth.
Very real, seeing the map get flooded by some insane peace treaties is way too much. WW2 Hungary was devided up by Romania and USSR in the first minutes of the game ;)
@@lbgamer6166 I did, that's why I said that I don't like aoh3, because unlike it, in hoi4 historical nations don't tend to overexpand and your gameplay has an impact to how the game changes flow.
huh? i played AOH3 for 6 hours and i dont see any "border gore", unless you meant unrealistic like korea can beat china? coming from a guy who played aoh2 for 3 years, the borders seem WAYYY better than aoh2
2:15 it shouldnt be a paradox competitor thats not the point of the game, even if it would be it wouldnt win against paradox, competitions are useless lets not act like people cant buy both paradox and lukasz games like i do. 3:29 again you want the game to be similiar to the paradox games which it shouldnt be frontlines are not needed for the game to be good and it is good since i play it myself, imo frontlines are useless except in hoi4. 6:13 you can configurate missions by modding them thats better then lukasz making missions for you bcs YOU can choose what you want to do with the missions at the get go.
@@adnan_honest_jihadist5775 The thing is paradox games are always focused on certain era's, but if you're gonna be so broad in timeline scale then you need different battle mechanics for each era.
But Lucas makes fun of Paradox in his game and his fans in his comments section often rubbish Paradox and praise AoH. I find these fights really futile and comical. Paradox's game and his game are quite different, so there is no way to compare superiority or inferiority.
i don't like the War mechanics there is never a clear front, like the previous game had where you can distribute armies/reinforce etc... i think it's ok for medieval times but not like for ww1 and higher times
In my game (AoH2) I was once played as Prussia and when I expanding into Russian AI teritorry, we keep slaughtering our army repeatedly until both our civillian got exausted and cant recruit anymore. You know why? Cuz we dont have any civillian left to recruit anymore, we both literally destroyed ourself and cant recover our population.... So i left the game and start a new one 🤣 *10/10 would try AoH3*
The game is beautifully designed however it lacks a massive amount of features from its predecessor. But... I will keep in mind those features will probably be added through updates so ill let Lukazs cook🔥
Very honest and good review! Could agree with most points. Just in case you didn't know btw, when building or selecting armies, you can hold the middle click button to select multiple tiles. There's no tutorial, so it's understandable.
Bought and played it at release, took a while to understand but its alright. Although I wish unions, alliances and events in scenarios were added like in the previous game.
I personally don't think multiplayer will happen too if the dev continues to work on it solo. Making two clients communicate in real time seamlessly will require a completely different skillset than just your usual game development. Either the dev hires a network programmer for the task, or he has to get into the networking aspect which can get very messy and tedious to implement and optimize.
yeah it seems like a good game imo, but what i really dont like as a map enjoyer is that some of the provinces dont accurately portray borders (at least in some scenarios) OR there are provinces that make accurate borders, but łukasz (probably accidentally) gives these provinces to the wrong country (also hamburg got pushed up into schleswig a little maybe its accurate but i dont like the look of it)
I am starting to like AOH3 but things that are quite annoying are how literally everyone is in a alliance and how if you declare war on one nation, you can only annex that one nation, so if you fight Teutonic order and they are in a alliance with Denmark if you can only, annex ask for war rep, vassal, etc from Teutonics compared to the last game
there is a mod in the workshop that lukasz made but it makes the game stutter every 4 seconds when enabled, so you have to go to settings everytime you have a war with an alliance or coalition
I think it is a nice game, I enjoyed it so much for the past two days. But something that doesn't really convince me at all is all the war aspects. The fact that you cannot have more than one ally, there's no annex puppet option, you can't take provinces from two allied civilizations at the same time, and the infamy mechanic which can be realistic but makes it less funny in my opinion. So yeah, I'm kinda disappointed in the war aspect
The inclusion of mission trees makes me belive that that Łukasz is planning on adding more unique ones for more interesting nations in the future, so maybe in some time they'll finally have a point to their existance
Congratulations on the video. It brought up positive and not necessarily negative points about the game. I think the game is worth the price, as it was made entirely by a single Indie developer. He certainly deserves respect for his work, for bringing an experience similar to the RTS games already present in the current market. Regarding the problems present in the current version, it is expected that they will be corrected over time by the developer in more solid versions.
Right now outside of missions tree, that imho shouldn't belong in a game at all and is just parasite transmited from eu4, and sometimes arbitrary rewards that takes me off of immersion i find this next gen compared to paradox games. Mostly due to tools it gives you to manage and for being focused in its design. How it handles usual micro annoyances that drags gameplay down like sieges and development. Thats what i always wanted to see. Bigger scope and better tools to manage that scope. There are elements of elegance which i don't find in new paradox games. There are weird ,,arbitrary" things like idea of legacy points and its rewards or picking tech advantage rewards though, but for the most part i find direction great. For me it's the most exciting game from the last decade.
Many scenarions have the wrong leaders, even in WW1 scenario, I bought it right when it came out and he still hasn't fixed that, many nations still have wrong leader which is quite disappointing
The game is good but not perfect. In my opinion there are a few things that should be interpreted into the game (new or from the previous game AOH2) I hope that will be the case In the next updates. Then this would be the perfect Sandbox Strategie Game. And for mobile it would be Revulutionary. Also Good Review!!
@@aow3834 You can't be allied more than one country at once like Aoh2. You can't break alliances until it's deadline and you can't release a vassal or a state that didn't exist on that time.
@@EnverSarac I understand your points. My personal biggest ick after doing some playthroughs is lack of navy and how after getting any substantial amount of money game is over, you can steamroll anyone and you don't have to be nowhere near for example conquering an entire continent. AoH 3 also feels a lot like CK III in the sense that you can only negotiate with country you directly declared war to. I do feel that 1 ally limit is strange however after playing it makes for its own strategies and interesting situations but I do agree that it's strange and ahistorical.
@@aow3834 Yeah, I forgot to write it down there but that's one of the biggest issues. I mean c'mon, why won't you implement navy to the game after getting everyone hyped because of ships? Also defeating a coalition or alliance would result in demands on all of it's members, why they didn't added that?
I would like a way to change the names of the leaders, and possibly the appearance. I can't play as the ashanti just to see the king named eric. Like wtf
honestly, i like aoh3 more. Aoh was nostalgic and all but it got too easy and bored after playing 100h+, even with diffrent scenarios and mods. I already have somehow 10h in aoh3 and i just discovered around 5% what this game has to offer without any modifications and on only 1 scenario. edit: i forgot to mention that aoh3 has way more content and its way harder and complicated than aoh2. aoh3 deleted some overpowered stuff that was in aoh2 also so its not that easy to get stronger. Its sotra if Hearts of iron combined with aoh 2. And ofcourse aoh3 has so much new content it would take hundreds of hours to just finish most of stuff you can do in this game on diffrent scenarios.
All these people saying AOH2 is better make me cringe. How is a game where the AI never made an alliance, never had vassals, declared war randomly and had balacing problems (Ethiopia becoming stronger than the USA because they invested for a few years, okay) better than this new one ? Seriously, stop coping
REMEMBER that he made this game 100% by himself and i dont care about your opinion. I will support him because he is a hardworking POLISH man who made a insane game with some mistakes wich he will fix soon and def add more stuff. As a pole i support him to the fullest of the full.
its very generic and there are a lot of things that could have been done better. But its £9. I think the disappointment is he could have done so much more with the game if he had more help and priced it a bit more highly to suit. As it is its a simplistic grand strategy game that will provide a decent play through and be decent value for money, but all the countries are pretty much the same so replayability is limited. We will have to wait until the modders maybe start adding events and faction differences. It is a shame the dev didn't do more with it. But it is a good basis for the next game which will hopefully be much better and less generic. I would love to see some dlc for it expanding the specific factions with new missions, events and techs.
Well, we all now that "missed opportunities" are "missed opportunities" the game not perfect, lots of stupid limitation but in general the game is not bad.
For me the biggest disappointment is how crippled the civilization and scenario editor got compared to AOH 2, you can't even add custom symbols when creating a country anymore, this took a big step backwards in this area
Ukrainian ;) I'm leaving some hints for people. Although if you change the game to Russian, Crimea is part of Russia which to me seems unexceptible as for a Polish man like Lukasz.
I loved AOH2, but AOH3 had me very reluctant due to the AI art. This and the fact that it's way less intuitve and not a big enough improvement, caused me personally to refund it
Is it a principle the AI art thing? Because some art in games even like this really help immersion for me. It actually attracted me and makes for a better end product. I think its great that AI can do this, nice help to round out a product for a solo developer.
1. The game was and is being developed by a single developer. 2. It's just the launch of the game, we have to wait for the errors and bugs to be fixed. 3. The game will be on mobile devices, there it will beat most games.
Yo gotta keep in mind he did this nearly alone, we can’t expect bro to outdo paradox with less than a year of development
Its honestly even crazy he made aoh2 alone.
3 years Actually
Less than a year? Lukasz has been cooking this game for at least 3 years.
He has been building this game for 3+ years
@@fildafernandes4366no
Hope he adds multiple allies again. Would make the ww2 and ww1 scenario more fun
There is multiple allies, you need to get 400 prestige or whatever it's called and spend it on diplomacy level 1 , each time you level up your diplomacy you get to ally an extra nation, it's to prevent you and others just allying the whole world so it's good imo
If you want more allies, there are some mods on the workshop allowing you to get 3 allies but after your first ally for extra diplomacy points. Hope this helped :)
@@RomanAtkinson well I tried editor mode and I think there is only one alliance. I could be wrong though. But during a game I don’t mind it as much and it is good to know that one can have multiple allies. But making scenarios i could only see that one could have one ally
@@Simonspacex Thats good to know. I dont mind it as much during gameplay, but do you know how it is when creating scenarios?
@@gamercroll2392 Hey bro, when ur annexing provinces in editor, say im annexing austria as germany and i click vienna to annex it it just says "Select austria", how do i bypass this ?
Whats good about this game is that lukas is more likely to listen and eventually add features we may miss. Most of these map games are kinda blank slates in the begining and get better over time with mods and updates
Multiplayer pls
I think the most disappointing thing for me was how much of a step backwards the scenario and civilization editors took from AoH2. It's just really weird to me that he decided to make the editors much more restrictive than their predecessors, rather than expanding upon the features implemented in the previous game's editors.
can you also not make nations at war at the start of a scenario??? or is it just me...
@@JayGoober-c9g yeah, and you cant add custom symbols to your flag either which makes it worse
No way to create events or mission trees in the editor either
I know right, I used to love creating new nations with cool flags but now I can’t😢
This game was built for the medieval era, and personally, i prefer playing the medieval and early modern scenarios since there is so much more opportunity in them.
exactly the one advantage of aoh2 is that aoh2 was still revelant in modern era gameplay as physically you could make a theoretical "frontline"
@@gigachad8425 thats the thing, frontlines couldve been cool, if it were executed such as hoi4. Personally i like the new army system in aoh3 a bit more
Agreed I basically refuse to play past the 1840 start date
@@Jadenette11111 but they weren't such front lines need working and time to be developed honestly when i look at it i think it should be how it is in victoria 3 i like how it is there
@Jadenette11111 I'm forced to play victorian era for fun because it's basically the best in that era
Ok i like aoh 3, but it's not getting the same vibe when playing aoh 2. I like concept of both complexity of other strategic games and simplicity of the aoh2, but it has its own flaws in that. Also, i PRAY that there will be either mods or updates to add ultimatums, literally most important part of strategic games. Annexing puppet states, and ALSO if a country is in alliance with another country i wanna take, but i declare war on one of them and conquer them both, you can only demand things from country you delcared war on, which by logic, if monaco is im alliance with Russia and i declare war on monaco and occupy russia in proccess, i can only demand things from monaco and cant do shit to russia.
Yeah, hope he updates the peace treaties
FRRR The peace treaties are kinda annoying, in the menu it shows both the countries but when i press on the ally it just takes me to their provinces -_-
You are right, i totally agree. Maybe these features, which were instead present in Aoh2, are not in Aoh3 beacuse they give a ton of help, maybe like this the gameplay should not be so Easy. There was plenty of people abusing the ultimatum thing to Annex without a single war
@@matteorigami322 i know, but its been a long time since aoh2, i think there already should be new solution not to abuse ultimatums and such things. Its catastrophical not to add them in STRATEGIC game.
@@igorkomrad3273 also right, but the unannexable ally issue Is the worst part of It. Lets give him time, he created the whole game alone in less than a year. He Will surely fix it
Honestly i only dont like u cant take allied land and removal of peaceful expansion, but i saw a mod that claims y can take ally land and remove alliances from game so thats good. Underrated Edit : Lukasz made an official mod for this it's on the front page or on his acc
how do we do that tho ?
Exactly
what mod is that?
Hi siamese
Turns out the game value for the mod is broken so it's not possible as of now
The difference between his second game and this is HUGE. I dont understand how people can even compare these two. The second felt like some half finished school project, now this feels like a proper game. Lukasz came a loooong way in development, i cant wait to see with what he comes up with next.
The game's a lot of fun, especially for a one-man project, it just feels pretty rough in some places and I hope it gets updated. The foundation is very good, I just think it should be expanded on.
That is what makes me happy, the fact that one guy made this is inspiring and makes me want to make the grand strategy I always wanted to make but felt I wasn't good enough too.
I also feel the foundation he made could make for a good victoria 2 style mod since victoria 3's warfare system is so bad.
I still don't appreciate the ai declaring war out off nowhere and fk you up when you spend hours building your country
Just lower ai aggressiveness
@@Hold_bald I was on 0 ai aggressiveness but still is just a matter of time before some stronger nation come and get you
@@KIKO00752 I mean it does make sense, especially if you don't have defensive pacts and ally. Or do you want a super peaceful world with no one declaring war except you, the player?
He also promised updates so.
@@KIKO00752 Zero aggressiveness ai means that the parameter does not differ at all from the standard aggressiveness, i.e. zero is the average aggressiveness. Just set the aggressiveness to negative, and then it becomes lower than the standard aggressiveness.
3 days ago while I was playing AoH3 first time I thought this game is difficult. I even wanted get my money back. But today I formed Russia from Moskovy and got beloved in this game.
Hve some difficulties? Just play.
i agree bro i was in the same situation 😭i lost against montenegro and n.macedonia as albania with half of kosovo but i figured stuff out
haha same for me, I never wanted to refund it though
I don’t buy games, I bought his game because this dude is a legend already. Excellent game.
I had to refund it. The games complexity and depth have definitely leveled up, and I appreciate that, but everything outside of that was pretty disappointing. If you’re not into unrealistic games, you probably won’t enjoy this one. The AI totally ruins the flow of the game, it’s chaotic, invading countries far from their borders, making questionable peace treaties with tons of border gore and just making random decisions that don’t seem to be influenced by anything you do. You can spend two hours building up your country, only to check the leaderboard and see that China somehow conquered Russia and expanded into Europe to border you while you play as Germany or something and now you are never going to be 1 in economy, because China has all the big cities. It feels like you’re playing on a planet that isn’t even Earth.
Very real, seeing the map get flooded by some insane peace treaties is way too much. WW2 Hungary was devided up by Romania and USSR in the first minutes of the game ;)
1 - The game was made by 1 GUY
2 - Have you ever played AOH2? Or even... HOI4? LOOK AT HOI4 PEACE TREATY BORDERS.
@@lbgamer6166calm down he just doesn’t like the game that much
@@lbgamer6166 I did, that's why I said that I don't like aoh3, because unlike it, in hoi4 historical nations don't tend to overexpand and your gameplay has an impact to how the game changes flow.
huh? i played AOH3 for 6 hours and i dont see any "border gore", unless you meant unrealistic like korea can beat china? coming from a guy who played aoh2 for 3 years, the borders seem WAYYY better than aoh2
2:15 it shouldnt be a paradox competitor thats not the point of the game, even if it would be it wouldnt win against paradox, competitions are useless lets not act like people cant buy both paradox and lukasz games like i do. 3:29 again you want the game to be similiar to the paradox games which it shouldnt be frontlines are not needed for the game to be good and it is good since i play it myself, imo frontlines are useless except in hoi4. 6:13 you can configurate missions by modding them thats better then lukasz making missions for you bcs YOU can choose what you want to do with the missions at the get go.
Adnan?
You're the last person i expected to be here
People? 10k thats the last thing i expected to be honest... Thx for watching ;)
@@AlOstosman why? and who are you
@@adnan_honest_jihadist5775 The thing is paradox games are always focused on certain era's, but if you're gonna be so broad in timeline scale then you need different battle mechanics for each era.
But Lucas makes fun of Paradox in his game and his fans in his comments section often rubbish Paradox and praise AoH. I find these fights really futile and comical. Paradox's game and his game are quite different, so there is no way to compare superiority or inferiority.
i don't like the War mechanics there is never a clear front, like the previous game had where you can distribute armies/reinforce etc... i think it's ok for medieval times but not like for ww1 and higher times
Yes
Yeah, my biggest pet pieve is the way occupied territories are barely noticeable when zoomed out which makes things like time-lapses look boring
I agree
The game has designed for midieval times
@@ВячеславЯценко-г5я oh yeah the game with nukes in it was designed for medieval times
In my game (AoH2) I was once played as Prussia and when I expanding into Russian AI teritorry, we keep slaughtering our army repeatedly until both our civillian got exausted and cant recruit anymore. You know why? Cuz we dont have any civillian left to recruit anymore, we both literally destroyed ourself and cant recover our population.... So i left the game and start a new one 🤣
*10/10 would try AoH3*
The game is beautifully designed however it lacks a massive amount of features from its predecessor.
But... I will keep in mind those features will probably be added through updates so ill let Lukazs cook🔥
The only thing I can think of is ultimatums and unions
@@50Steaks68 Also trade.
This cant be real how is this channel on 80 subscribers only😵😵
288 -L)
0:49 best moment of the video xD
Nice analysis and editing skills, i legit assumed your channel has like a couple thousand subs at least until i saw how many there are
Welcome aboard!
btw you can develop multiple provinces at once by selecting them with scroll kinda like right click on windows
Very honest and good review!
Could agree with most points.
Just in case you didn't know btw, when building or selecting armies, you can hold the middle click button to select multiple tiles.
There's no tutorial, so it's understandable.
I just made one ;)))
My biggest complaint is that i can't release a vassal of any civilization anymore
I think Lukas just made a video about that.
You can
@@jayjay-pg3co I mean in aoh2 you could release any civ and even create a civ from that menu
@@crazando Same
I bought it a week ago and now have 50 hours already. It is way, WAY better than AoH2. It really is a great game. Easy to understand and control.
Bought and played it at release, took a while to understand but its alright. Although I wish unions, alliances and events in scenarios were added like in the previous game.
For one guy who made this it’s a 10/10 for me. This guy can make something great. Everyone buy the game cause you won’t regret it.
Nah. I just pirate it. I never had, never am, never will spend money on games.
I don't think it will happen but he should probably bring in multiplayer, better late than never.
I personally don't think multiplayer will happen too if the dev continues to work on it solo. Making two clients communicate in real time seamlessly will require a completely different skillset than just your usual game development. Either the dev hires a network programmer for the task, or he has to get into the networking aspect which can get very messy and tedious to implement and optimize.
yeah it seems like a good game imo, but what i really dont like as a map enjoyer is that some of the provinces dont accurately portray borders (at least in some scenarios) OR there are provinces that make accurate borders, but łukasz (probably accidentally) gives these provinces to the wrong country (also hamburg got pushed up into schleswig a little maybe its accurate but i dont like the look of it)
I am starting to like AOH3 but things that are quite annoying are how literally everyone is in a alliance and how if you declare war on one nation, you can only annex that one nation, so if you fight Teutonic order and they are in a alliance with Denmark if you can only, annex ask for war rep, vassal, etc from Teutonics compared to the last game
there is a mod in the workshop that lukasz made but it makes the game stutter every 4 seconds when enabled, so you have to go to settings everytime you have a war with an alliance or coalition
good quality video my guy, im surprised your subs arent alot lol. underrated fr
Maybe one day
I think it is a nice game, I enjoyed it so much for the past two days. But something that doesn't really convince me at all is all the war aspects. The fact that you cannot have more than one ally, there's no annex puppet option, you can't take provinces from two allied civilizations at the same time, and the infamy mechanic which can be realistic but makes it less funny in my opinion.
So yeah, I'm kinda disappointed in the war aspect
The inclusion of mission trees makes me belive that that Łukasz is planning on adding more unique ones for more interesting nations in the future, so maybe in some time they'll finally have a point to their existance
Congratulations on the video. It brought up positive and not necessarily negative points about the game. I think the game is worth the price, as it was made entirely by a single Indie developer. He certainly deserves respect for his work, for bringing an experience similar to the RTS games already present in the current market. Regarding the problems present in the current version, it is expected that they will be corrected over time by the developer in more solid versions.
Extremely underrated UA-camr!
Продовжуй, в тебе дуже класний контент🐗🐗
Right now outside of missions tree, that imho shouldn't belong in a game at all and is just parasite transmited from eu4, and sometimes arbitrary rewards that takes me off of immersion i find this next gen compared to paradox games.
Mostly due to tools it gives you to manage and for being focused in its design. How it handles usual micro annoyances that drags gameplay down like sieges and development.
Thats what i always wanted to see. Bigger scope and better tools to manage that scope. There are elements of elegance which i don't find in new paradox games.
There are weird ,,arbitrary" things like idea of legacy points and its rewards or picking tech advantage rewards though, but for the most part i find direction great. For me it's the most exciting game from the last decade.
Many scenarions have the wrong leaders, even in WW1 scenario, I bought it right when it came out and he still hasn't fixed that, many nations still have wrong leader which is quite disappointing
The game is good but not perfect. In my opinion there are a few things that should be interpreted into the game (new or from the previous game AOH2)
I hope that will be the case In the next updates. Then this would be the perfect Sandbox Strategie Game. And for mobile it would be Revulutionary.
Also Good Review!!
Love the vid keep up the work
The game basically just came out, there’s gonna be updates to fix this stuff.
I hope he does, however he did not update AoH and AoH II after release, except for adding scenarios.
How deep are the intrigues in this game compared to Crusader Kings 3? What kind of things can be done with deceit?
Doesn't exist bro ))
I’m really disappointed with aoh3
what are the biggest reasons?
me too
@@aow3834 You can't be allied more than one country at once like Aoh2. You can't break alliances until it's deadline and you can't release a vassal or a state that didn't exist on that time.
@@EnverSarac I understand your points. My personal biggest ick after doing some playthroughs is lack of navy and how after getting any substantial amount of money game is over, you can steamroll anyone and you don't have to be nowhere near for example conquering an entire continent. AoH 3 also feels a lot like CK III in the sense that you can only negotiate with country you directly declared war to. I do feel that 1 ally limit is strange however after playing it makes for its own strategies and interesting situations but I do agree that it's strange and ahistorical.
@@aow3834 Yeah, I forgot to write it down there but that's one of the biggest issues. I mean c'mon, why won't you implement navy to the game after getting everyone hyped because of ships? Also defeating a coalition or alliance would result in demands on all of it's members, why they didn't added that?
guy who made thisbgame almost alone is amazing!
I would like a way to change the names of the leaders, and possibly the appearance. I can't play as the ashanti just to see the king named eric. Like wtf
How did you have the U.I just like 4:49?
What do you mean?
honestly, i like aoh3 more. Aoh was nostalgic and all but it got too easy and bored after playing 100h+, even with diffrent scenarios and mods. I already have somehow 10h in aoh3 and i just discovered around 5% what this game has to offer without any modifications and on only 1 scenario. edit: i forgot to mention that aoh3 has way more content and its way harder and complicated than aoh2. aoh3 deleted some overpowered stuff that was in aoh2 also so its not that easy to get stronger. Its sotra if Hearts of iron combined with aoh 2. And ofcourse aoh3 has so much new content it would take hundreds of hours to just finish most of stuff you can do in this game on diffrent scenarios.
0:01 Save Evrope reference?!!1!1?1!?!?11?!?!?!??
?
"Well well well..."
good one lmao
What about the editor scenarios? Or the fact that in aoh2 you could play multiple nations in a single game
Man, he is a one man army
It says it in the game :))
My question is that do you have to conquer the whole world? Because those types of games I don’t really care to play.
it is a map painter basically you don't have to conquer the world
All these people saying AOH2 is better make me cringe. How is a game where the AI never made an alliance, never had vassals, declared war randomly and had balacing problems (Ethiopia becoming stronger than the USA because they invested for a few years, okay) better than this new one ? Seriously, stop coping
REMEMBER that he made this game 100% by himself and i dont care about your opinion. I will support him because he is a hardworking POLISH man who made a insane game with some mistakes wich he will fix soon and def add more stuff. As a pole i support him to the fullest of the full.
okay, enjoy your buggy lacklustre game then
Yeah it's incredibly impressive for an indie dev
@@Purp00000Its better than any easytech games so yeah i rather this
I think this channel is glitched how is THIS GUYYYYYYYYYYY ONLY HAVING 80 FOLLOWERS OMGGGGG
90 now ;)
100+ now ;)
138 now @@Warence
163 ;)
@turtley4444 @fgsf3new
@Warence w im glad to see im one of the early supporters of this channel keep up the good work👍
its very generic and there are a lot of things that could have been done better. But its £9. I think the disappointment is he could have done so much more with the game if he had more help and priced it a bit more highly to suit. As it is its a simplistic grand strategy game that will provide a decent play through and be decent value for money, but all the countries are pretty much the same so replayability is limited. We will have to wait until the modders maybe start adding events and faction differences. It is a shame the dev didn't do more with it. But it is a good basis for the next game which will hopefully be much better and less generic. I would love to see some dlc for it expanding the specific factions with new missions, events and techs.
A turkish youtuber kerem yılmaz trying to implement multiplayer and it goes succesful
hopefully there is a historical mode for the game and if its not it should be added
Hey for $10.00 US I can live with the "missed opportunities" for now...Hopefully he will add more depth and gameplay in future patches...
Well, we all now that "missed opportunities" are "missed opportunities" the game not perfect, lots of stupid limitation but in general the game is not bad.
Ppl are so enraged over the good use of ai
Ikr?? It makes no difference to me if art is generated by AI or other humans.
How has blud only 80 followers
no idea lol
Me too, i'm 160 now... ))
Aoh3 is really cool and all, but i accidentaly colonized the sea and lost 15k settlers. how is that even possible?
This was fixed today I laughed when I read that line.
For me the biggest disappointment is how crippled the civilization and scenario editor got compared to AOH 2, you can't even add custom symbols when creating a country anymore, this took a big step backwards in this area
you can just click middle mouse button and select multiple tiles at once
You need to notice its made by one person
Apk is the solution for every problem
when I saw Moscow exploding in the background I instantly thought u might be Georgian or Ukrainian ❤
Ukrainian ;) I'm leaving some hints for people. Although if you change the game to Russian, Crimea is part of Russia which to me seems unexceptible as for a Polish man like Lukasz.
People who directly playing thinking it's the same as AHH 2 😂
All of the whining is necause Aoh2 players are used to a no skill game. just learn how to play and itll be fun. it isnt even that hard
This game doesn't require skill ))
@Warence yeah that makes it even more hilarious considering they are complaining about how hard it is...
As an EUIV player, this game is too simple.. 😂
bro ,is EUIV harder than victoria 2?
Despite its faults, its still worth it as its only $10 USD.
In my opinion the economy moves too slow
How do you save the game?
When you enter your own country's diplomacy screen, yoy can click a gear icon where you can proceed to save the game
do you know how to save Age of History III?
Bro "before you buy" I bought it 5 days ago!
Oh yeah, i guess you're kinda late for this vid ))
0:00 🗿⚡
I loved AOH2, but AOH3 had me very reluctant due to the AI art. This and the fact that it's way less intuitve and not a big enough improvement, caused me personally to refund it
AI art doesn't matter at all. This is one guy, not a whole team with art designers and etc.
@@lbgamer6166just don't include meaningless art then it's not necessary to have leader or division artwork
@@SageElliott-j4tWhat a brainless opinion lmao.
Is it a principle the AI art thing? Because some art in games even like this really help immersion for me. It actually attracted me and makes for a better end product. I think its great that AI can do this, nice help to round out a product for a solo developer.
When will this come on mobile?
There is an unofficial mobile port
When it's ready :P
@@moroccanmapping1 ok…
I think you know the anwser for that. :P
@@MarioFreuend I really don't
117 th sub❤
161 now :)
I can't play the game because of disk write error 😢😢😢
1. The game was and is being developed by a single developer.
2. It's just the launch of the game, we have to wait for the errors and bugs to be fixed.
3. The game will be on mobile devices, there it will beat most games.
Do you think there will be updates, where new things are added and not just a bug fixing?
will they get rid of the ai images?
@@AfrosCanBeCoolwhy
@@AfrosCanBeCoolprob not as basically making imfges for rulers is hard
Prob however Lukasz will just have a mod be made with real images
Is there really no way to have more than one ally?
@@KingOfTheSkies1 there is a way! Mods
Well well well now yuo see
best game ever, now I can play as my own tribe nejd 🤑🤑🤑
cool video
This is a Paradox game from Temu 😊. Wait 6 months until the updates die down and he moves onto AoH 4.
Perhaps because it's one guy
Yeah no sh paradox develops their games for a ehile
Eu5 is being developed for idk how long maybe 4-6 years noe by like 50 devs
...Before? Too late
Яким чином в тебе настільки хороша англійська?
10 years of war...
@@Warence типу з 2014 переїхав, чи як?
tak
А звідки пи взнав що я з України?
@@Warence подивився опис каналу.
can we change the flag of the country? want to change the portuguese flag for blue and white the real colors of it no the ugly green and red
The flag hasnt been blue and white for 113 years.
@@Sylviathemoth first flag of Portugal was blue and white.
i played it and... russia and usa became allies ☠️
Great comment
W for Polish translation
Duzhe Dobje Brate :)))
@@Warence 🇵🇱🤝🇧🇬
❤
Nice
he literally put ai picture for all of the leader. kinda lame
Try making a game with this depth by yourself. Then try being a one man art department. Yea.
bro you're probably from Eastern Pakistan where malaria is common, you will never be able to recreate this game by urself
It was hacked and because I have it on the mobile
Залишу комент для алгоритму. В тебе дуже недооцінений канал.
Так а шо робити, від стараго канала на новий перешов.
this game is 10 Dollars.
Yeah nah aoh2 is so much better
Needs a loooooooooooooooot of clicks :(
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The PC version is better, Mobile version is kinda shit