Such cool card design and a great closest adaptation of the dark synchro mechanic from 5Ds anime, but I really wish the pure build didn't neg so much just to make 1 synchro monster, making atlantean build the only viable build that makes up for it's flaw, or you live in OCG land where Maxx C exists to make pure decent. I do hope konami gives this deck more good cards like Departure to help them and/or make new synchro archetypes based on substracting levels instead of adding them.
This deck needs a continuos spell that activates when a monster is special summoned:that monster is treated as a synchro monster until the end of this turn. Its fair and helps a lot(and makes the trap good). P.s. of course it must be a hard once per turn
Ngl I feel like this deck would be pretty good if they get a card that special summons itself, like Cockadoodledoo, and that searchs a spell/trap when any monster is Special Summon. It would just make the deck live by searching Departure or Quint Charge maybe even Slider. Like it wouldnt even be that broken compared to the Drytron xyz.
Ursartic Polari is another monster in my deck of monsters I wish had a plushie of them. Also the archtype looks fun but I think the whole dark synchro esque gimmick might get confusing... how polar-izing
A) Yeah, in hindsight I wish I had done a better job explaining how it works to maybe help with the Dark Synchro Confusion. B) You are the first person here to make a "Polar" based pun, and for that, you have my respect.
@@GoldenNovaYugioh thank you so much for the respect ^_^ also You did a wonderful job explaining it, its just with how new effect like this tend to be confusing until players actually play the deck for themselves
As far as the deck itself it does have potiential with the right quality of support they need more consistent ways to manage their resources, effects that special from the deck as their effects happen no matter where they are summoned from and more importantly spell and trap search ability, having your search for s/t tied only to septentrion is not enough.
Personally I swear by Righty Driver and Lefty Driver instead of the Atlanteans. I couldn't help but feel I might as well just be playing Mermails when I tried it with them. As well as being a one-card Polari, Lefty/Righty also enables some traditional Synchros to be played alongside the Ursarctics. Some of my personal choices for this are PSY-Framelord Omega, Crocoderg, Timelord Vorpgate and Level 11 Trishula, but that's far from all they can do - experiment to your heart's content. Also, Crystal Girl can get you an extra Ursarctic search in the End Phase, as well as climb out of the GY to enable some bonus Synchro plays. She can even be used to make Linkuriboh, which is one of few monsters who can bypass Septentrion's negation. But as well as ways to regain resources, I'd personally like some toys that let you re-summon your Synchros from the GY, but we shall see. Admittedly having to go all in with your first turn and hope and pray that your Synchro doesn't get Kaiju'd on the next turn is a bit wank. But that's a risk I'm prepared to take, as Ursarctic is right up there with Infinitracks as one of my favourite decks. And hey, it's always immensely satisfying to watch your opponent throw the game away because they couldn't be bothered to read Septentrion's effect. :P
Yeah, I agree with a lot of those sentiments. There is a lot of room for experimentation (like you mentioned, the Driver Twins, along with the Synchro selections), and I hope someone can realize their full potential. And yeah, not being able to interact with your graveyard synchros is pretty rough. The whole "You Have To Summon Them Improperly, so Monster Reborn Doesn't Work On Them" deal kind of sucks, especially considering how many resources you have to spend on them.
After some research and testing for a while, I'd like to leave some tips and insights about the archetype. - Adding Melffy monsters does help, mainly Catty. Use it to search off *7 Ursarctics or Hop Ear Squadron. They also can help filling up Big Dipper's counters during end phase. 1-2 Doggy and 3 Catty is my usual ratio. - Crystal Girl is a solid normal summon. It enables you to search Ursarctic monsters during the end phase, then you can summon them during opponent's turn for their effects. Being *1 non tuner also helps because... - Rely more on good non-Ursarctic synchro monsters. Mainly *9 and *10 ones. This is why I recommend adding Hop Ear Squadron and Crystal Girl: with *7 Ursarctic (non-tuner) + *2 Hop Ear (tuner) OR *8 Ursarctic (tuner) + *1 Crystal Girl (non-tuner), you basically have easy accesses to *9 synchros. My main recommendation is Ravenous Crocodragon with its draw 1 plus targeted destroy. Virtual World's Kyubi is also nice to lock out opponent's deck that relies on GY, but it also locks you out from Ursarctic in-archetype synchros. You can also use spare *2 Melffies to get into *10 synchros, which my top pick is Swordsoul's Cheng Ying. Combined with Big Dipper/Departure's banish effect for cost substitution, you can trigger off his effect easily during opponent's turn. - Danger! Bigfoot and Nessie are good for cost fodders. Their effect can't be triggered from Ursarctic tribute cost, sure. However, you can trigger them mainly by using Departure (basically +1 if you're discarding Nessie), Trade-in, or Ravenous Crocodragon's destroy effect (which triggers additional destruction if you discard bigfoot). Their random hand discard may prove useful to unbrick your hand, but it really relies on luck. - It's often better to leave Polari on field instead of going to Septentrion in early game. Septentrion lacks of defensive capabilities with no protection and low defense. It may be better to summon it on later turns, especially if you figured out that opponent is playing xyz/link deck. Also, remember that Big Dipper's monster-stealing effect can still be activated with Polari on field. *7 Ursarctics such as Miktanus is a good revival target in early game so that you can recycle some GY stuffs, in case that you're not going into *7 Ursarctic synchros. Usually during my testing, turboing out Septentrion while leaving no backup resources spells doom... Leaving Polari on field, while also having *8 Ursarctic and Quint Charge trap ready, is the best way to utilize Grand Chariot; surprise pop 2 cards during opponent's turn will be a lot satisfying. - Radiation's draw power is sure powerful, but you're not obligated to spend all the 7 draws in one turn. Spread it evenly between 2-3 turns and draw necessarily. Same as Septentrion, turboing everyting in turn one while leaving no follow up resources on later turns is a bad idea considering Ursarctic demands bunch of tribute costs. - In conclusion to some points above: be modest on your opening board and activates cards necessarily (*7 Ursarctics, Melffies, Radiation, Crystal Girl, Slider). Focus more on setting up your hands (Hop ear, *8 Ursarctics, Bigfoot) to make explosive ambush during opponent's main phase and disturb their combo play. - (This is optional) I love Swordsoul's Qixing Longyuan. To make up with the wyrm non-tuner requirement... Behold, the engine: 3x Swordsoul Longyuan + 2x Bixi Yang Zing. Bixi gives you variations on normal summon pool beside Crystal Girl, while multiple Longyuans add the chance to make back-up play in case your first Ursarctic play got negated. The strategy improves turn 1 play, but adds more bricks to the deck. At least we have some discard effects. - If you're feeling naughty and the situation's possible: you can use Mellfy monsters (or Bixi, if you have it) on the field and spare Hop Ear to synchro summon Herald of the Arc Light. Combined with Virtual World Kyubi, having both is a nice GY lockdown experience for your opponent. - Getting out Ursatron doesn't give you good payoff that justifies the summoning complications. Either by combining the field cards (thus adding more bricks and losing current Big Dipper) or using Quint Charge trap (which costs you Polari)... It's too troublesome. Ursarctic Drytron can be utilized as substitute for tribute cost just like Departure in GY (by dumping it by Foolish Burial Goods), but it's really a garnet brick which need to stay in the deck. Worst case scenarios, it'll be a discard fodder for Departure's activation, Ravenous Crocodragon's, or Danger!s lucky discard. Overall, it isn't a consistent and reliable deck even though you slapped in all those engines and good stuffs. However, I think adding those cards is a good way to enjoy and realize the alternative potential of the archetype beside its Septentrion lockdown. For now I'm gonna wait patiently for future MD updates so I can fully play my pile Ursarctic Swordsoul Melffy Danger! deck, yay.
I've been working on the deck for these guys. For consistency, I'd say Moray of Greed to help shuffle around unneeded bears and to fill up the hand. Barrier Statue of Torrent to help flood-gate your opponent. Pot and Jar of averice to recycle resources, and Pot of Acquisitiveness to bring back any banished bears. The trap Ice Barrier can help beating over monsters who's power is just a bit too high, not to mention setting up the graveyard and hand with more bears. Mother Grizzly because on theme. And we can forget about our favorite Turtle Kaiju to get rid of boss monsters that may prove difficult.
They go neg rapidly but there is a really interesting thing to note: given that they don't synchro summon their monsters they can circumvent some restrictions, for example, you can use some archetype locked tuners (using xx- saber boggart(only can be used for x saber synchros) + a level 3 x saber monster, you aren't synchro summoning nothing the restrictions doesn't apply) and attribute or type locked tuners (magical king moonstar can only be used for dark synchros and can summon himself if you control a tuner but given that you aren't synchro summoning nothing the restrictions doesn't apply again)... Bear with me, they get beary funny soon!(Sorry for that and for my bad English XP)
I started watching Cimoooooooo back in summer 2021 which got me back into yugioh as a concept, and when I found out about this archetype it actually made me wanna play yugioh again and these were the first singles I ever bought! I know they're not good, but they're my main archetype and honestly my friends are kinda impressed at how I pilot them XD I do jokingly take offense that you consciously chose not to include Mother Grizzly, because that was my first tech choice for the deck and now my friends and I meme about it. I mean, you have a free normal summon/set just standing there, why not set Mother Grizzly pass? Thank you for making a vid about what is probably my favorite archetype ever!
Not sure how good it would be, but it could be fun to splash these in with the Sea Stealth, Kairyu-Shin, and Torrential cards, maybe a couple of the newer Mako theme cards like Mega Fortress Whale and Citadel Whale. I wouldn't expect to win a tournament with it, but blowing up the board with Torrential Tribute and getting back the little bears for their summon effects immediately after with Torrential reborn while burning for 1-2 thousand before attacking directly for game with Mega Fortress Whale's effect would be hilarious to pull off
Not gonna cap the only reason why I would or probably anyone for that matter would pick up this archetype is due to the badass artwork for they have. They look sick transformed reminds me of transformers.
I really love this series of videos! It really inspires me to try archetypes i never thought i would. Also, 12:02 have you considered making a Hieratics explained? It's a fun little xyz deck, and they also got some new cards for selection 10, 1 of which is very useful with a certain rank 6 from a certain TCG archetype based off Italian literature. Samsara dragon also might as well be a Hieratic card
I just pulled a bunch of these in Master Duel and this video helped me understand the cards. I hope there's a Drytron video, both archetypes are in the same pack.
A great card to also use in this deck is lefty righty drivers as you don’t use a normal summon and that pair can be used to summon polari but remember not to use lefty optional effect
Lefty's effect depends. You can always slide a herald of arc light in the extra deck for the LV 4 synchro. Other card for the normal summon is Crystal Girl as she can search you during the EP any of the bears and also revive itself out of the GY. Good for other synchros such as say Shenshen or Stellar Wind Dragon.
a thing that i cant understand about the archetype is the attack and defense thing they have. No not the 700 ATK/DEF, i mean how all the Miks have a 300/600 difference in attack. The megas dont feature this for some reason tho, but the synchros do. Polari has the defense of Mikpolar - 1000 and Septentrion has attack, equal to again Mikpolar's defense + 1000. The same happens with Grand Chariot - he has attack equal to Miktanus' defense + 1000. Its really weird and i realised this when i was making new support and buffs for the archetype. Anyone know whats the deal with this?
Now that I've had a bit of time to play these guys I can say they need 1 of 2 things. A level 7 that lets you summon another bear from your gy or a in theme super rejuvenation that lets you make up for all the cards you had to tribute. The most frustrating part of the deck is that you can't really get to Polari without spending atleast 3 cards (unless there's a combo line I'm just not seeing) so a reborn on legs would help immensely. Considering these deck build themes tend to get a couple cards each a few sets after their own makes me hope we'll see either of these get made.
I really like your suggestion! I agree. I'm thinking possibly on summon: Lvl 7- searches s/t or reborns And maybe? Lvl 8-quick dark synchro or spin any card from field or grave?
These guys remind me a lot of Machina, im so glad you made the comp between Departure & Redeployment. But Machina was always better than these guys since they have tons of grave recursion and Ursarctic only has Slider quickplay spell. Deployment can search all machina "cards" but departure only searches monsters, not the more important Ursarctic Radiation. Power creep isn't real 😅
God... I spent the first couple of days after they were added to edopro trying them out. Decided to go the route that allows me to get into Polaris and septentrion easily, which I found a prince engine to work the best alongside undine stuff. It basically plays like a needle fiber + auradon combo deck... but it's the only way to not go minus 3 to summon septentrion I could came up with. You can end on septentrion + borrell savage with most hands. With my best possible field being: savage + sep + moulinglacia + sauravis In hand.
i feel like these monsters could be better if the minor bears effect would generate more advantage or didn't require tributing from hand OR the major bears effects being more powerful, a book/mst/crow for the cost of 3 semi specific cards is a bit expensive IMO (even if it ends up being just a -1)
We recently got new ursarctic support. I think it's a good sign. I feel like maybe if you want to make ursarctics less resource intensive you either add cards to ursarctics that recover resources when you tribute or special summon a synchro. Or another archetype that helps it out. But i really want this cool space bear archetype to suceed
@@dudono1744 im sure there will be something. I love bears so having this bear themed archetype is a treat. I just wish it didn't get so much bashing(i personally can't say if it's good or not in my hands because i don't really play the game. I only have what others say to go off of) so my hope is what i said above. And hopefully then the would be lessened to some degree.
@@scary-sounds I just want Ursarctic Drytron to be an actually playable deck, but tbh these decks actively hinder each other. They don't share their tribute costs except for high level rituals and Drytron locks you out of Ursarctics. Guess the best we could get is a small Drytron engine playable in Ursarctic and vice versa.
@@dudono1744 that's probably the way to go with that idea. The only thing that originally ties them together before these small crossover cards is their constellation theme and their tributing mechanic they use.
Trials and tribulations is really good tech didn't think about that, you can also use pin point landing to draw a card when you special from hand, with them also being level 7 and 8 you can use trade in and sacred sword of the 7 stars which can combo with ursartic slider for decent advantage and setup.
I hope you get 5000 subs man your very informative. Also quick question what is your favorite archtype for each of the Yu-Gi-Oh shows from DM to Vrains
Thank you very much, I hope we can get there soon! Going by the shows specifically, its: DM: Cloth Armor GX: Arcana Force 5DS: Nordic Zexal: Battlin' Boxer Arc-V: D/D/D Vrains: @ignister
@@GoldenNovaYugioh same well them and those cat cards that Cathy (Zexal) used. I also hoped that one day Kunami would check out my cards that I made but I'm kinda embarrassed
Yeah, unfortunately the "Monsters Without Levels" restriction really bites this deck in the butt. Which REALLY sucks, because I feel Tri-Brigade would help out SO MANY of the decks problems!
If this archetype indeed have relation to Drytron, isn't that means Ursatic will get their fusion monster? considering Drytron got xyz from nowhere I mean, there's still one more monster. the brown bear
This is the closest we'll have to Dark Synchro Summoning as Konami will ever do. Still they have resource problem and little ways to recover if their payoff gets nuked. You can't even revive them even if you got them out properly. They just don't have a good enough payoff for the resources an inability to be revived.
I'm sure there are a ton of different factors, but right now, I'm gonna do my best to get the word out, and hopefully the more people know about me and talk about me, the faster that'll get fixed xD
Unfortunately, I don't see any synergy. While it's also a Beast WATER monster with some Synchro effects, getting back Big Dipper from the grave isn't that big a consideration, and the rest of the effect has nothing to do with our high leveled monsters. Which is a shame because, you know, it's a BEAR!
Dear Golden Nova I don’t know if you’ll ever see this comment but on the off chance that you do I have a question. can you destroy Ursarctic radiation using Ursarctic grand chariot’s effect? Great video by the way.👍
This is a pretty interesting “Urs-Archetype” I’d really like to play it, but I can’t pull any Ursarctics from Angu except for 10 copies of the two commons.
Thank god i'm not the only one that hates the rarity downgrade to the deck building sets :( Especially when there's a couple of useful rares (looking at you, magistus reborn spell and invocation) but mismatch the rarity of the whole deck.
I actually haven't seen any We Bare Bears, so I wouldn't have the context to make any meaningful jokes, I'm sorry! But that means you can all make as many of them as you want to fill the void!
The greatest example of AMAZING art but god awful mechanics. I mean it have more potential than war rocks but its just such a miss to have a mech deck and not have it be cool (T_T)
With all the resources you have to burn, you would think the reward would match it, but it just doesn't, and thats why this deck is complete horses***. You can't just discard any card, no, you have to discard a level 7 or higher. You can't just use any of the main deck tuners effects on summon, no, you have to control another Ursarctic. You can't just recur 1 from the GY with Polari(after the hell you went through to summon him), no, you have to tribute a level 7 or higher. You can't just use the field effect when you have the required amount of counters, no, you have to control a Ursarctic Synchro monster. You can't just give them an excel synchro monster, no, heres a trap that you can only search during your opponents turn IF you have a Septetrionwhateverthefuck his name is on the field.
when opponent summons sky striker :
ursarctic when opponent phase : hold up citizen
I can Bear-ly hold my excitement for planning to make a deck for this archetype
Nice
That was a bear-ry funny pun! 🤣
How did that turn out for you? Genuinely curious
Such cool card design and a great closest adaptation of the dark synchro mechanic from 5Ds anime, but I really wish the pure build didn't neg so much just to make 1 synchro monster, making atlantean build the only viable build that makes up for it's flaw, or you live in OCG land where Maxx C exists to make pure decent.
I do hope konami gives this deck more good cards like Departure to help them and/or make new synchro archetypes based on substracting levels instead of adding them.
Super agree, ESPECIALLY about resources. It has a really hard time keeping up.
This deck needs a continuos spell that activates when a monster is special summoned:that monster is treated as a synchro monster until the end of this turn.
Its fair and helps a lot(and makes the trap good).
P.s. of course it must be a hard once per turn
You mean dark synchros??
@@AlifieAbsinTh Holy sht you predicted Ursartic radiation??
@stagedexvtuberstuff766 close but no cigar :)))
Ngl I feel like this deck would be pretty good if they get a card that special summons itself, like Cockadoodledoo, and that searchs a spell/trap when any monster is Special Summon. It would just make the deck live by searching Departure or Quint Charge maybe even Slider. Like it wouldnt even be that broken compared to the Drytron xyz.
Ursartic Polari is another monster in my deck of monsters I wish had a plushie of them. Also the archtype looks fun but I think the whole dark synchro esque gimmick might get confusing... how polar-izing
A) Yeah, in hindsight I wish I had done a better job explaining how it works to maybe help with the Dark Synchro Confusion.
B) You are the first person here to make a "Polar" based pun, and for that, you have my respect.
@@GoldenNovaYugioh thank you so much for the respect ^_^ also You did a wonderful job explaining it, its just with how new effect like this tend to be confusing until players actually play the deck for themselves
Well that magikey theory sounds interesting
It's just silly enough to work!
As far as the deck itself it does have potiential with the right quality of support they need more consistent ways to manage their resources, effects that special from the deck as their effects happen no matter where they are summoned from and more importantly spell and trap search ability, having your search for s/t tied only to septentrion is not enough.
Please continue doing this Yu-Gi-Oh! Archetype Analysis, it's really informative.
Will do! I hope that they can continue to be helpful!
@@GoldenNovaYugioh Supporting from Philippines, keep up the good work!
I NEVER REALISED SEPTENTRIONS SWORD WAS THE BIG DIPPER, thats so cool!
I really should have gone into it more, but most of their weapons are like that, too! Megabilis's claws, Grand Chariot's Scythe, it's wild!
Personally I swear by Righty Driver and Lefty Driver instead of the Atlanteans. I couldn't help but feel I might as well just be playing Mermails when I tried it with them. As well as being a one-card Polari, Lefty/Righty also enables some traditional Synchros to be played alongside the Ursarctics. Some of my personal choices for this are PSY-Framelord Omega, Crocoderg, Timelord Vorpgate and Level 11 Trishula, but that's far from all they can do - experiment to your heart's content.
Also, Crystal Girl can get you an extra Ursarctic search in the End Phase, as well as climb out of the GY to enable some bonus Synchro plays. She can even be used to make Linkuriboh, which is one of few monsters who can bypass Septentrion's negation.
But as well as ways to regain resources, I'd personally like some toys that let you re-summon your Synchros from the GY, but we shall see.
Admittedly having to go all in with your first turn and hope and pray that your Synchro doesn't get Kaiju'd on the next turn is a bit wank. But that's a risk I'm prepared to take, as Ursarctic is right up there with Infinitracks as one of my favourite decks.
And hey, it's always immensely satisfying to watch your opponent throw the game away because they couldn't be bothered to read Septentrion's effect. :P
Yeah, I agree with a lot of those sentiments. There is a lot of room for experimentation (like you mentioned, the Driver Twins, along with the Synchro selections), and I hope someone can realize their full potential.
And yeah, not being able to interact with your graveyard synchros is pretty rough. The whole "You Have To Summon Them Improperly, so Monster Reborn Doesn't Work On Them" deal kind of sucks, especially considering how many resources you have to spend on them.
After some research and testing for a while, I'd like to leave some tips and insights about the archetype.
- Adding Melffy monsters does help, mainly Catty. Use it to search off *7 Ursarctics or Hop Ear Squadron. They also can help filling up Big Dipper's counters during end phase. 1-2 Doggy and 3 Catty is my usual ratio.
- Crystal Girl is a solid normal summon. It enables you to search Ursarctic monsters during the end phase, then you can summon them during opponent's turn for their effects. Being *1 non tuner also helps because...
- Rely more on good non-Ursarctic synchro monsters. Mainly *9 and *10 ones. This is why I recommend adding Hop Ear Squadron and Crystal Girl: with *7 Ursarctic (non-tuner) + *2 Hop Ear (tuner) OR *8 Ursarctic (tuner) + *1 Crystal Girl (non-tuner), you basically have easy accesses to *9 synchros. My main recommendation is Ravenous Crocodragon with its draw 1 plus targeted destroy. Virtual World's Kyubi is also nice to lock out opponent's deck that relies on GY, but it also locks you out from Ursarctic in-archetype synchros. You can also use spare *2 Melffies to get into *10 synchros, which my top pick is Swordsoul's Cheng Ying. Combined with Big Dipper/Departure's banish effect for cost substitution, you can trigger off his effect easily during opponent's turn.
- Danger! Bigfoot and Nessie are good for cost fodders. Their effect can't be triggered from Ursarctic tribute cost, sure. However, you can trigger them mainly by using Departure (basically +1 if you're discarding Nessie), Trade-in, or Ravenous Crocodragon's destroy effect (which triggers additional destruction if you discard bigfoot). Their random hand discard may prove useful to unbrick your hand, but it really relies on luck.
- It's often better to leave Polari on field instead of going to Septentrion in early game. Septentrion lacks of defensive capabilities with no protection and low defense. It may be better to summon it on later turns, especially if you figured out that opponent is playing xyz/link deck. Also, remember that Big Dipper's monster-stealing effect can still be activated with Polari on field. *7 Ursarctics such as Miktanus is a good revival target in early game so that you can recycle some GY stuffs, in case that you're not going into *7 Ursarctic synchros. Usually during my testing, turboing out Septentrion while leaving no backup resources spells doom... Leaving Polari on field, while also having *8 Ursarctic and Quint Charge trap ready, is the best way to utilize Grand Chariot; surprise pop 2 cards during opponent's turn will be a lot satisfying.
- Radiation's draw power is sure powerful, but you're not obligated to spend all the 7 draws in one turn. Spread it evenly between 2-3 turns and draw necessarily. Same as Septentrion, turboing everyting in turn one while leaving no follow up resources on later turns is a bad idea considering Ursarctic demands bunch of tribute costs.
- In conclusion to some points above: be modest on your opening board and activates cards necessarily (*7 Ursarctics, Melffies, Radiation, Crystal Girl, Slider). Focus more on setting up your hands (Hop ear, *8 Ursarctics, Bigfoot) to make explosive ambush during opponent's main phase and disturb their combo play.
- (This is optional) I love Swordsoul's Qixing Longyuan. To make up with the wyrm non-tuner requirement... Behold, the engine: 3x Swordsoul Longyuan + 2x Bixi Yang Zing. Bixi gives you variations on normal summon pool beside Crystal Girl, while multiple Longyuans add the chance to make back-up play in case your first Ursarctic play got negated. The strategy improves turn 1 play, but adds more bricks to the deck. At least we have some discard effects.
- If you're feeling naughty and the situation's possible: you can use Mellfy monsters (or Bixi, if you have it) on the field and spare Hop Ear to synchro summon Herald of the Arc Light. Combined with Virtual World Kyubi, having both is a nice GY lockdown experience for your opponent.
- Getting out Ursatron doesn't give you good payoff that justifies the summoning complications. Either by combining the field cards (thus adding more bricks and losing current Big Dipper) or using Quint Charge trap (which costs you Polari)... It's too troublesome. Ursarctic Drytron can be utilized as substitute for tribute cost just like Departure in GY (by dumping it by Foolish Burial Goods), but it's really a garnet brick which need to stay in the deck. Worst case scenarios, it'll be a discard fodder for Departure's activation, Ravenous Crocodragon's, or Danger!s lucky discard.
Overall, it isn't a consistent and reliable deck even though you slapped in all those engines and good stuffs. However, I think adding those cards is a good way to enjoy and realize the alternative potential of the archetype beside its Septentrion lockdown. For now I'm gonna wait patiently for future MD updates so I can fully play my pile Ursarctic Swordsoul Melffy Danger! deck, yay.
Adding tri brigade is also interesting
@@nurfauziabdillah Yep, I've tried adding them, but only Kerass and Shuraig. They work well as alternative strategy for later turns.
I've been working on the deck for these guys. For consistency, I'd say Moray of Greed to help shuffle around unneeded bears and to fill up the hand.
Barrier Statue of Torrent to help flood-gate your opponent.
Pot and Jar of averice to recycle resources, and Pot of Acquisitiveness to bring back any banished bears.
The trap Ice Barrier can help beating over monsters who's power is just a bit too high, not to mention setting up the graveyard and hand with more bears.
Mother Grizzly because on theme.
And we can forget about our favorite Turtle Kaiju to get rid of boss monsters that may prove difficult.
They go neg rapidly but there is a really interesting thing to note: given that they don't synchro summon their monsters they can circumvent some restrictions, for example, you can use some archetype locked tuners (using xx- saber boggart(only can be used for x saber synchros) + a level 3 x saber monster, you aren't synchro summoning nothing the restrictions doesn't apply) and attribute or type locked tuners (magical king moonstar can only be used for dark synchros and can summon himself if you control a tuner but given that you aren't synchro summoning nothing the restrictions doesn't apply again)... Bear with me, they get beary funny soon!(Sorry for that and for my bad English XP)
That's a good point, I'll need to keep an eye on those kind of restrictions for later use. Thank you for sharing!
I started watching Cimoooooooo back in summer 2021 which got me back into yugioh as a concept, and when I found out about this archetype it actually made me wanna play yugioh again and these were the first singles I ever bought! I know they're not good, but they're my main archetype and honestly my friends are kinda impressed at how I pilot them XD
I do jokingly take offense that you consciously chose not to include Mother Grizzly, because that was my first tech choice for the deck and now my friends and I meme about it. I mean, you have a free normal summon/set just standing there, why not set Mother Grizzly pass? Thank you for making a vid about what is probably my favorite archetype ever!
Honestly, while the tcg name is pretty good, I’m still going to call them Beartics.
Just be careful not to confuse pokemon fans
Yeah, it's honestly a debate on Intellectual Property law, I wonder how they'll translate it.
Not sure how good it would be, but it could be fun to splash these in with the Sea Stealth, Kairyu-Shin, and Torrential cards, maybe a couple of the newer Mako theme cards like Mega Fortress Whale and Citadel Whale. I wouldn't expect to win a tournament with it, but blowing up the board with Torrential Tribute and getting back the little bears for their summon effects immediately after with Torrential reborn while burning for 1-2 thousand before attacking directly for game with Mega Fortress Whale's effect would be hilarious to pull off
Not gonna cap the only reason why I would or probably anyone for that matter would pick up this archetype is due to the badass artwork for they have. They look sick transformed reminds me of transformers.
They do look super sweet, ngl
I really love this series of videos! It really inspires me to try archetypes i never thought i would. Also, 12:02 have you considered making a Hieratics explained? It's a fun little xyz deck, and they also got some new cards for selection 10, 1 of which is very useful with a certain rank 6 from a certain TCG archetype based off Italian literature. Samsara dragon also might as well be a Hieratic card
I hadn't considered Hieratics anytime soon, but I'll keep them in mind for the future!
I just pulled a bunch of these in Master Duel and this video helped me understand the cards. I hope there's a Drytron video, both archetypes are in the same pack.
I sure do! I hope this helps!
ua-cam.com/video/DopHkPwdX-8/v-deo.html
Dude u played them in master duel I so did not under stand what they do.
A great card to also use in this deck is lefty righty drivers as you don’t use a normal summon and that pair can be used to summon polari but remember not to use lefty optional effect
Lefty's effect depends. You can always slide a herald of arc light in the extra deck for the LV 4 synchro. Other card for the normal summon is Crystal Girl as she can search you during the EP any of the bears and also revive itself out of the GY. Good for other synchros such as say Shenshen or Stellar Wind Dragon.
Does Grand Chariot look a lot like Gundam Deathscythe, or is that just me?
2:50 correction: the minor dipper is made of 7 stars, the big dipper is made of 8 stars.
fun fact on The simulator Yu-Gi-Oh pro Dawn of a new era these are dark Synchro monsters. not an attribute but you know what I mean.
Yo, that's awesome!
@@GoldenNovaYugioh uh-huh it’s just too bad most deck list I find are unBEARable.
DuelingNexus does the same thing.
a thing that i cant understand about the archetype is the attack and defense thing they have. No not the 700 ATK/DEF, i mean how all the Miks have a 300/600 difference in attack. The megas dont feature this for some reason tho, but the synchros do. Polari has the defense of Mikpolar - 1000 and Septentrion has attack, equal to again Mikpolar's defense + 1000. The same happens with Grand Chariot - he has attack equal to Miktanus' defense + 1000. Its really weird and i realised this when i was making new support and buffs for the archetype. Anyone know whats the deal with this?
The credentials are supposed to represent the Ursa constellations stars that consist of 7.
I love both Drytron and Bears!...I might love the rest in the future too.
They are some wonderful mecha space animals!
I think they’re really cool both in design and effects
Yeah, despite my misgivings, the deck IS pretty cool!
Now that I've had a bit of time to play these guys I can say they need 1 of 2 things. A level 7 that lets you summon another bear from your gy or a in theme super rejuvenation that lets you make up for all the cards you had to tribute. The most frustrating part of the deck is that you can't really get to Polari without spending atleast 3 cards (unless there's a combo line I'm just not seeing) so a reborn on legs would help immensely. Considering these deck build themes tend to get a couple cards each a few sets after their own makes me hope we'll see either of these get made.
Yeah, fingers crossed! The lack of resource efficiency in this theme is a downside that's too big to ignore.
I really like your suggestion! I agree. I'm thinking possibly on summon:
Lvl 7- searches s/t or reborns
And maybe?
Lvl 8-quick dark synchro or spin any card from field or grave?
These guys remind me a lot of Machina, im so glad you made the comp between Departure & Redeployment. But Machina was always better than these guys since they have tons of grave recursion and Ursarctic only has Slider quickplay spell. Deployment can search all machina "cards" but departure only searches monsters, not the more important Ursarctic Radiation.
Power creep isn't real 😅
God... I spent the first couple of days after they were added to edopro trying them out. Decided to go the route that allows me to get into Polaris and septentrion easily, which I found a prince engine to work the best alongside undine stuff. It basically plays like a needle fiber + auradon combo deck... but it's the only way to not go minus 3 to summon septentrion I could came up with. You can end on septentrion + borrell savage with most hands. With my best possible field being: savage + sep + moulinglacia + sauravis In hand.
Yeah, deckbuilding for this is really rough.
Ya planning on using them I conjunction with drytron.
All these mecha animals is so cool
Bears and ice barriers go together well
i feel like these monsters could be better if the minor bears effect would generate more advantage or didn't require tributing from hand OR the major bears effects being more powerful, a book/mst/crow for the cost of 3 semi specific cards is a bit expensive IMO (even if it ends up being just a -1)
Where’s the video about the combo cards between Usartics and Drytrons.
This archetype helhed inspire me when making My own custom archetype, but I’ll post those on the discord sometime in the future
That's awesome!
We recently got new ursarctic support. I think it's a good sign. I feel like maybe if you want to make ursarctics less resource intensive you either add cards to ursarctics that recover resources when you tribute or special summon a synchro. Or another archetype that helps it out. But i really want this cool space bear archetype to suceed
Honestly, just let them use their summon effect in grave (would make more sense on ursatrons)
@@dudono1744 im sure there will be something. I love bears so having this bear themed archetype is a treat. I just wish it didn't get so much bashing(i personally can't say if it's good or not in my hands because i don't really play the game. I only have what others say to go off of) so my hope is what i said above. And hopefully then the would be lessened to some degree.
@@scary-sounds I just want Ursarctic Drytron to be an actually playable deck, but tbh these decks actively hinder each other. They don't share their tribute costs except for high level rituals and Drytron locks you out of Ursarctics. Guess the best we could get is a small Drytron engine playable in Ursarctic and vice versa.
@@dudono1744 that's probably the way to go with that idea. The only thing that originally ties them together before these small crossover cards is their constellation theme and their tributing mechanic they use.
Hope these Teddys get something sometime
these monster look like mavericks from megaman X i love it
Aw yeah, these are some Crescent Grizzly looks folks right here!
Trials and tribulations is really good tech didn't think about that, you can also use pin point landing to draw a card when you special from hand, with them also being level 7 and 8 you can use trade in and sacred sword of the 7 stars which can combo with ursartic slider for decent advantage and setup.
Oooo, I DO like the pinpoint landing idea! After having played the deck, you need as much raw card advantage as possible, so I can get behind that!
@@GoldenNovaYugioh absolutely, don't forget trade in and sacred sword which can also convert your monsters into advantage when comboed with slider.
I'm so early, I can't bare to wait.
You're just gonna have to wait fur a bit longer!
I hope you get 5000 subs man your very informative. Also quick question what is your favorite archtype for each of the Yu-Gi-Oh shows from DM to Vrains
Thank you very much, I hope we can get there soon! Going by the shows specifically, its:
DM: Cloth Armor
GX: Arcana Force
5DS: Nordic
Zexal: Battlin' Boxer
Arc-V: D/D/D
Vrains: @ignister
@@GoldenNovaYugioh cloth armor? You mean that one archtype that the guy from the Dartz season has and it's anime only.
I sure do! It's the one archetype I'm always hoping will get released in one of the Anime Card Sets!
@@GoldenNovaYugioh same well them and those cat cards that Cathy (Zexal) used. I also hoped that one day Kunami would check out my cards that I made but I'm kinda embarrassed
Hey quick question. Has anyone tried to combine Ursactic with Danger or Felgrand?
Bears with tri-brigade
Lets gooooooooo.
Even tho dont think they would world together
Yeah, unfortunately the "Monsters Without Levels" restriction really bites this deck in the butt.
Which REALLY sucks, because I feel Tri-Brigade would help out SO MANY of the decks problems!
ok when will there be dark axel synchro monster
getting mega gundam vibes
ESPECIALLY G Gundam vibes.
If this archetype indeed have relation to Drytron, isn't that means Ursatic will get their fusion monster? considering Drytron got xyz from nowhere
I mean, there's still one more monster. the brown bear
I think if they make a Fusion one, it will be a whole new archrtype. I just wonder what constellation they'll be based on 🤔
@@GoldenNovaYugioh Winged Beast archetype based on Cygnus. Calling it now. ;P
I'll keep that in mind for when the next Deck Build Pack drops xD
You have predicted the future great one
I love Ursarctic..... but it is currently wildly impractical and just not strong enoughm
I like the designs but why are the tails so long? Bears don't have tails like that
This is the closest we'll have to Dark Synchro Summoning as Konami will ever do. Still they have resource problem and little ways to recover if their payoff gets nuked. You can't even revive them even if you got them out properly. They just don't have a good enough payoff for the resources an inability to be revived.
Yeah, it's a shame that a theme as cool as this has such a big weakness 😞
I wonder who would have used ursartic bear synchros during the 5Ds era?
My money is on Luna and Leo if they had to Tag Duel. I know they aren't Machines, but they LOOK like machines, so I think it fits.
@@GoldenNovaYugioh definitely agree
Team ragnarok if the Nordic Gods were generic
This archetype has potential to be more good if he got support
This much Bears makes me watch Kuma Kuma Kuma Bear
Everyone seems to be really hyped about them being a) mechs, b) bears and c) based on a constellation, and I don't really get it ...
Weren’t Gishiki, Nekroz, and Cyber Angels good ritual monsters before Drytron? P.s. love GoldenNova’s work, not criticizing, just trying to find out
You forgot about "Ursartic Radiation"
how TF do you only have 5k subs
I'm sure there are a ton of different factors, but right now, I'm gonna do my best to get the word out, and hopefully the more people know about me and talk about me, the faster that'll get fixed xD
Thoughts on Ursatron?
That is
A CARD!
So does "Armored White Bear" work with this deck?
Unfortunately, I don't see any synergy. While it's also a Beast WATER monster with some Synchro effects, getting back Big Dipper from the grave isn't that big a consideration, and the rest of the effect has nothing to do with our high leveled monsters.
Which is a shame because, you know, it's a BEAR!
Mother grizzly however works
if only they had better resource management :(
*holds up dinomists*
This deck is for dipper from gravity fall
The dark signers called, they want their edgy method back.
Man this deck can be unBEARable... Heh get it? :D
Oh, I get it, and I've gotta say, that joke is CLAWful xD
@@GoldenNovaYugioh Hey no need to be so COLD xD.
You could use the Danger! Cards
Kind of. Like, technically they make good tribute fodder for the Bear Summons, but since they aren't being Discarded, their effects won't trigger.
Dear Golden Nova
I don’t know if you’ll ever see this comment but on the off chance that you do I have a question. can you destroy Ursarctic radiation using Ursarctic grand chariot’s effect?
Great video by the way.👍
I will call their ability of Synchro Summon as... REVERSE SYNCHRO
Yeah, that would be a but more appropriate that Dark Synchro at this point
I know that the next archetype is Space Xyz Lions!
*gasp* Voltron...
Can mask change all of em’ into acid
Am I the only one who can see the direct inspiration behind the artwork is Gundam? Lol that's why I'm so hype about them!
I do love me some big space mechs!
Am I the only one that thinks ursartic septentrion is just a megazord version of ELEMENTAL HERO NEOS?
Huh.
HUH!
I Subscribed.
Thank you so much!
@@GoldenNovaYugioh Yep
This is a pretty interesting “Urs-Archetype” I’d really like to play it, but I can’t pull any Ursarctics from Angu except for 10 copies of the two commons.
Oooo, my condolences.
CAN I GET UHHHHHHHHHHHHHH...
DRAW 7?
Did Bungie design this archetype?
Coach Captain Bearman: What are you doing?
Ursarctic Septentrion: Sir. Finishing this Combo. *activates Big Dipper*
Thank god i'm not the only one that hates the rarity downgrade to the deck building sets :(
Especially when there's a couple of useful rares (looking at you, magistus reborn spell and invocation) but mismatch the rarity of the whole deck.
Yeah, all in all, it sucks really badly.
Are we gonna get a The Bera bears joke?
I actually haven't seen any We Bare Bears, so I wouldn't have the context to make any meaningful jokes, I'm sorry!
But that means you can all make as many of them as you want to fill the void!
@@GoldenNovaYugioh I also don’t watch the show, just knew by name
Ah, fair enough xD
The greatest example of AMAZING art but god awful mechanics. I mean it have more potential than war rocks but its just such a miss to have a mech deck and not have it be cool (T_T)
Hear me out hear me out...
Ursarctic crystron
Your playin magic now
Wait, if we're playing Magic...then what've I been talking about this past year?
These puns are starting to get unbearable, talk about cold humor, I almost spaced out during the video.
....I'll see myself out.
Yeah, hibernate on what you've done, then come back later xD
Fun, but incredibly impractical
With all the resources you have to burn, you would think the reward would match it, but it just doesn't, and thats why this deck is complete horses***. You can't just discard any card, no, you have to discard a level 7 or higher. You can't just use any of the main deck tuners effects on summon, no, you have to control another Ursarctic. You can't just recur 1 from the GY with Polari(after the hell you went through to summon him), no, you have to tribute a level 7 or higher. You can't just use the field effect when you have the required amount of counters, no, you have to control a Ursarctic Synchro monster. You can't just give them an excel synchro monster, no, heres a trap that you can only search during your opponents turn IF you have a Septetrionwhateverthefuck his name is on the field.
I hate them, they look less like beasts than Yusei's warriors look like warriors compared to machine
Legends say if u r early give-heart-plz
A heart you shall have!
@@GoldenNovaYugioh Epik~
Yer I don’t like the bears