@@divinephanes ah. ohhhhh ive misinterpreted this comment then my bad. in that case yeah i do agree this is like something that would get posted there. whimsical science. whimscience.
Wow, this presentation is actually brilliantly entertaining. These creatures are too adorable. I think the way they trot on their pointy feet makes my brain happy.
Your "chicken" tet reminds me of Diogenes' "man" but inverted. You explain the essential attributes of a chicken, then present something that has all those attributes but obviously isn't a chicken.
Having a penalty to erratic movement/output is something I've wanted to see people do in alife/AI for a while now. When you watch people doing AI toy examples or getting an AI to play some game, said AI is constantly jittering back and forth, probably from some tiny perturbations in the input causing radical changes in the output that just happen to still get it where it is supposed to go.
What you mentioned about walking motion being less about direct neural control and more about the natural physical dynamics of the motion was fascinating. It has so many implications regarding hand-eye coordination that I hadn't thought about. Cool stuff!
God this video has so much meme potential 9:36 my body, on 7 cups of coffee, giving up after powering through entire nights to finally finish a month long assignment thats due in 3 days.
All fun and games until one falls over in a way that keeps its non-foot points off the ground and vibrates toward the point - algorithmically siring an entire lineage of vibrating worms that evolutionarily capitalize on the simulation's physics weaknesses.
Very cool! I always thought embedded cognition and balance were neat topics when I was studying cognitive science, even if I ended up taking a different stream of the program. It's nice to find work in machine learning that's not so cynical. I'll have to check out Vehicles too.
Yes! It's not just that the brain is somewhat hands off, it continuously engages the PNS and muscles as part of thinking. Embodied cognition really means what it implies.
An interesting modification would be giving each spring multiple sine waves and adding them up: it's a known mathematical result that you can approximate continuous functions with a sum of sine waves of differing frequencies and amplitudes. Since walking is such a periodic motion, probably 10 sine waves per spring would already give very rich motion control, potentially unlock far more efficient motion. (Especially if using 2 or more tetrahedra per leg to give more range of motion to the legs)
I’m absolutely obsessed with the way these little guys move, the whole design of them is cool af, watched the whole thing with a big dumb grin on my face
A missed bit of available movement I noticed: Harmonics of the main frequency can still be in phase with the overall motion, and open the way for complex gaits. For instance, if I want to make a figure eight movement, I move with one frequency in one direction, and double of it in another.
I wonder - what if you could let the creature's body evolve? Let it add tets, assign springs as balance checkers. What would be the most stable creature?
The algorithm is always listening. 😅 A penny here, sone location data there, a dev document or two thrown in the hopper and then it say oh yeah, I was supposed to show you this give days ago but you were busy and you sat your project down for a while but hey, now that you're back at it, check out this dude. Oh, remenber how you used to buildnhets and helicopters? Want to see an add on being a pilot? No? Okay, maybe again later. 😂 Yes? Can you remind me why that worked out this time? No? Its clasified? Got it. 🎉 LOL thanks, Skynet.
I do a little coding sporadically . I remember animating a ball under gravity in BASIC then I learned some Javascript & OOP and suddenly it was so easy to have as many bouncing balls as I wanted and even the code looked great ! Fascinating video . Shame about the knuckle-dragger comments from some.
Id be interested in knowing if theres a way to incorporate backpropagation as another way of converging on valid solutions. Im kind of a noob in regards to what situations it can be applied, but this intuitively seems like an interesting one to try it with
It's things like this that make me laugh that people still don't believe in evolution. It's so simple and there's visuals to the explanation. I bet even if they see this they will deny it.
Have you read the Fabian, et al. nature communications article? The one about dorsal light response in insects, "Why flying insects gather at artificial light" it feels relevant to the zenith navigation method, or I guess how real world examples have inherent flaws.
- featherless
- biped
Behold, a MAN!
Plato would approve
"I Decided To Reduce The Components Of A Bipedal Creature- Such As A Chicken.."
- Diogenes, Creating A Human.
@@EMLtheViewer I thought it was Diogenes responding to Plato.
El torsó
I mean, I saw that goofy little guy stomping around at the start and was convinced that it was just footage of me before 8 a.m.
if they made sounds when they walked do you think they'd go "womp womp womp womp" or "hoing hoing hoing hoing"
They actually make the sound Mr.Krabs makes when he walks
each degree of freedom can be a harmonic and each velocity determines its total sound at any given moment
@@thefinalcopy Squidward would be closer
Something more like Donks by Felix Colgrave I think
They'd sound like spongebob walking during the prom episode.
You've risen to Science Diagrams That Look Like Shitposts fame!
which part of the vid/paper got posted there?
nothing got posted onto there that was found from the paper or the video.
@@divinephanes ah. ohhhhh ive misinterpreted this comment then my bad.
in that case yeah i do agree this is like something that would get posted there. whimsical science. whimscience.
That shit post bum nail with a G tier post o❤
Wow, this presentation is actually brilliantly entertaining. These creatures are too adorable. I think the way they trot on their pointy feet makes my brain happy.
I'd like to think evolution would at least afford them feet instead of purely geometric points.
@@KaitoverMoon their god (the guy who made this video) is cold and cruel
his name is tetrahenry and i love him
tetrahenry, secretary
tetrahenry my beloved
there's something so elegant about watching a triangular prism do a little jog
Your "chicken" tet reminds me of Diogenes' "man" but inverted. You explain the essential attributes of a chicken, then present something that has all those attributes but obviously isn't a chicken.
This is how Plato saw the world
I mean, you're not wrong in the sense of "trying to simplify things down to their most basic components"
A human might not be a chicken, but it has good wobble
Having a penalty to erratic movement/output is something I've wanted to see people do in alife/AI for a while now. When you watch people doing AI toy examples or getting an AI to play some game, said AI is constantly jittering back and forth, probably from some tiny perturbations in the input causing radical changes in the output that just happen to still get it where it is supposed to go.
That first sentence crucially relies on “in alife/AI”
@@lucentlacuna LMAO
A tremendously lucid explanation - if you’re teaching, your students are very lucky. Wonderful video.
I never thought id find a grey completely undetailed pyramid cute
Now just get a swarm of these chasing you
they are going to tip over like dominoes if you push 1 over
Thank you Algorithm. This is 3Blue1Brown levels of quality content. Subbed
why is this funny as hell
0:55 nearly lost my sht 😭
What you mentioned about walking motion being less about direct neural control and more about the natural physical dynamics of the motion was fascinating. It has so many implications regarding hand-eye coordination that I hadn't thought about. Cool stuff!
It also contextualizes the quote "the brain deals with motor motions in a naïve way" quite nicely
i understand a total of 5 words in this video but i like the funny little shape guys
I really like the sentence, “putting that wobble to good use.”
So cute! I like how the little one falls on his “butt” at 10:40. Reminds me of a kid!
Octopuses can walk. Got it
Feeling honored to be chosen by the algorithm!
same
God this video has so much meme potential
9:36 my body, on 7 cups of coffee, giving up after powering through entire nights to finally finish a month long assignment thats due in 3 days.
I hadnt thought of Sodaplay in like 20 years, great video
“A creature that tumbles over into a quivering heap is unlikely to mate” really hit me
It's cool but Karl Sims was doing this stuff in the 90s. I remember perusing his website in the mid 2000s, it was a great place for young geniuses
All fun and games until one falls over in a way that keeps its non-foot points off the ground and vibrates toward the point - algorithmically siring an entire lineage of vibrating worms that evolutionarily capitalize on the simulation's physics weaknesses.
All that tech talk and not enough demo of their gaits. Fascinating model!
Anyone remember an old physics based browser thing called Sodaplay? This reminds me of it but in 3d
these walks have so much character to them, and i think that's so interesting. it's hard to make something move with character.
Amazing video, deserves much more attention!
The “creatures” genuinely seem alive, not like an animated human, but like its own living thing, kinda scary
This video reminds me of CaryKH's 2d version of this, evolution simulator. He also made a 3d version but it only made tetrahedral creatures
THEY ARE SO CUTE this is so cool!!! incredible video
if i had this website id make the sillies jump everywhere
Very cool! I always thought embedded cognition and balance were neat topics when I was studying cognitive science, even if I ended up taking a different stream of the program. It's nice to find work in machine learning that's not so cynical. I'll have to check out Vehicles too.
Yes! It's not just that the brain is somewhat hands off, it continuously engages the PNS and muscles as part of thinking. Embodied cognition really means what it implies.
An interesting modification would be giving each spring multiple sine waves and adding them up: it's a known mathematical result that you can approximate continuous functions with a sum of sine waves of differing frequencies and amplitudes. Since walking is such a periodic motion, probably 10 sine waves per spring would already give very rich motion control, potentially unlock far more efficient motion. (Especially if using 2 or more tetrahedra per leg to give more range of motion to the legs)
Hell yeah I'm glad you exist, this shit is my jam
This is sick
This was such a wonderful video to be recommended!
not a joke, give some a tail. many bipeds use tails as a counter balance
I’m absolutely obsessed with the way these little guys move, the whole design of them is cool af, watched the whole thing with a big dumb grin on my face
walking is more like falling and repeatedly catching yourself
we need a world of these
A missed bit of available movement I noticed: Harmonics of the main frequency can still be in phase with the overall motion, and open the way for complex gaits. For instance, if I want to make a figure eight movement, I move with one frequency in one direction, and double of it in another.
Technically, there are mentions of vestibular tortion in this paper.
Excellent material and great work!
Fascinating! Wonderful work!
Loved watching this! Thank you!
Amazing video so glad the algorithm showed me this
I like that 70% of the comments is Woaw little guys, 20% is other stuff and maybe 10% actually have something to add to the conversation
3:57 best thing I've seen today
very good explanator and very good summary
Great presentation!!!
Cool this looks really nice can I have a link to the article please
11:00
now we need this in an actual game, that would be so cool
Amazing video, deserves more views
Thank you !
Fantastic job, really interesting and clear.
This video looks like if it was made before 2010
Amazing video
wow. brilliantly done.
9:36 me at 3am tweeking over my existential crises i have about every month
I wonder - what if you could let the creature's body evolve? Let it add tets, assign springs as balance checkers. What would be the most stable creature?
Amazing! I mourn the loss of all the bipeds that didn't make it.
amazing work
Crazy Content, Bro's gonna blow up !!
this is incredible!!!
He low polyed a chicken for science
0:00 my silly little boy :333
this should have more views it's so cool
carykh eat your heart out
Very nice!
I don't know why but this things walking make me unease
I used to know a flash game like this but it was 2D
wow thats really interesting, really intuitive way to think about evolution.
The algorithm is always listening. 😅
A penny here, sone location data there, a dev document or two thrown in the hopper and then it say oh yeah, I was supposed to show you this give days ago but you were busy and you sat your project down for a while but hey, now that you're back at it, check out this dude. Oh, remenber how you used to buildnhets and helicopters? Want to see an add on being a pilot? No? Okay, maybe again later. 😂
Yes? Can you remind me why that worked out this time? No? Its clasified? Got it. 🎉
LOL thanks, Skynet.
great stuff!
You want to look into perceptual control theory
Petition for a Vestibular Biped plushie!
The animation at 3.45 looks like it is dancing in a conga line!
Stuntin like the creator
I do a little coding sporadically . I remember animating a ball under gravity in BASIC then I learned some Javascript & OOP and suddenly it was so easy to have as many bouncing balls as I wanted and even the code looked great ! Fascinating video . Shame about the knuckle-dragger comments from some.
Id be interested in knowing if theres a way to incorporate backpropagation as another way of converging on valid solutions. Im kind of a noob in regards to what situations it can be applied, but this intuitively seems like an interesting one to try it with
Love this
would be cooler if they chased each other. Have ones that run away and others who chase
Awesome video! Amazing organization and presentation. Wheres you're honorary masters degree?
Weird. I was trying to make chicken shapes with tetrahedra
...deve ser muito interessante para a robótica. Não só "Mecânica corporal" , mas, movimentos, formas, mecânica, entre outros...
It's things like this that make me laugh that people still don't believe in evolution. It's so simple and there's visuals to the explanation. I bet even if they see this they will deny it.
I'm watching these move and thinking about what it would be like to meet an alien that looks similar to these things
0:56 someone put raging, high pitched chimpanzee screams over this part like that dude who raises African Dwarf Diving Frogs does in his videos
That was amazing
Now make Vestibular quadrupeds, or hexapeds, or octapeds
They are trying very hard ❤️🥰
instantly awesome vid after hearing the frggin sound effects at the start??!!
I have no idea what any of this means but it is very interesting. You go little triangle blobbed friend!
9:36 Xbox startup screen
Triangle, the most powerful shape
look at them go
Have you read the Fabian, et al. nature communications article? The one about dorsal light response in insects, "Why flying insects gather at artificial light" it feels relevant to the zenith navigation method, or I guess how real world examples have inherent flaws.
Really cool dude! (Octopi btw)
hey this is really cool