I know there are some mixed feelings about the gameplay at the moment... However, when it comes to attention to detail, Sparking Zero delivers! Can't wait for that December patch, tho👀
There was a detail I remember in bt3 that if u choose a like people with tails and the stage area had to be at night then when look at the moon they change into a great ape. It could be used on kid goku , vegeta (scouter), raditz, nappa, Turles and bardock. But I don't know if it is going to work on the others except vegeta (scouter) or they just didn't included it in sparking zero
I hope they don't focus on the wrong things when patching the game. I have a huge issue with 100% Frieza's Death Saucers still homing in on you even if you knock him around (It can even softlock you if you kill him with a cinematic super and they hit your character on the victory screen) Also, Ki barrage supers are pretty weak in general. They do low damage, if they can even hit the enemy and even if hits do connect the enemy can always dodge mid barrage. I haven't heard of the new update is gonna fix that, all I know is just adding 1 skill point to "instant sparking" and False Courage isn't gonna save the game. Also, it will make the What If battle there Trunks has to beat Vegeta, Piccolo and Gohan quickly harder, because I don't think you'll have the time to get enough skill points to go sparking and use it (which was my strategy to beat it in time. Ulti - > instant sparking - > Ulti) Don't know if players will be able to do that in the future.
I like the little detail of the Ginyu force having updated scouters. In the anime, in the ressurection of F arc, the most modern scouters no longer explodes when it tries to read a powerlevel far beyond its capacity to calculate. Instead of exploding, it just shuts down protecting itself from exploding making it safer for the user.
@SonicTheHedgehogX15 technically no, and that would never harm anyone from dbz. Only in the reboot did they have bad writing saying Characters are only strong when prepared. Goku got hurt by a bullet, and a weak laser gun. That's not even canon to dragon ball lore, gokus body is so strong that as a kid he got shot point blank and was fine. Just bruised. As a adult goku can take a punch that would decimate the moon. Him being prepared just makes his resilience higher, but once he built his body up, sleeping a bullet to the eye couldn't hurt him. I understand power scaling is dragon balls biggest flaw second only to the terrible character designs that came during and after Super, but no way would a bullet ever hurt goku.
@SonicTheHedgehogX15no. They would never get hurt by such a thing. The ginyu force didn't even use guns because no weapon was ever going to be as strong as elite fighters. They are all different levels of superman. Only in poorly written superman stories does superman get shot with kryptonite bullets. Comics written by kids with adult jobs.
@@Brian-ti7xmit’s specifically when they don’t use ki to buff their defences. Goku at that moment was completely off guard and lowered his defences knowing frieza had lost. Also a laser beam is many many times more powerful than a bullet
A fun but useless thing i found is that you can bend ur beam attacks! If u are locked-off your opponed and fire a Beam-Type attack, if u tilt your camera in any direction as soon as you fire, the beam will actually bend in the direction you point!!
Wait.....are you telling me that I can actually direct my beams?!!??!?! Dude there have been so many moment where I was locked off of someone, but was in the perfect position to fire an attack off. It always missed and went nowhere near them, BUT I never thought of looking directly at them when i tried
Not useless, I always hit the chargeable kamehamehas because of it. Since my opponents usually expect me to launch it immediately, I bend it wherever they’re going after they dash or whatever and basically get a free hit
I think Trunks got the faceplant because of his (relatively) unique characterization. He's not a fighter, he's a warrior; that is to say, most of the characters train either for self-improvement or other internal motivation, Trunks didn't. He trained to survive and ultimately kill the androids and his fighting style reflects that (even if his actual power comes up short,) he doesn't fight to win but kill.
So, apparently, two new things are coming to Sparking! ZERO that fans have been asking for for months now. One is that transformations are supposedly separate on the character select screen now. And 2nd, there's supposedly splitscreen on more stages (there was a screenshot of it on the World Tournament stage).
More things -insta sparking is being nerfed, all will cost 1 more -saiyan spirit will cost 1 less - 2 more but I forgot what exactly so we will have to wait for everything in the patch
Another cool detail is that unlike other transformations, Super Saiyan God for Goku does not have that explosive energy burst like all the other forms, mimicking how he's transformed in the Broly movie. Instead of expelling the energy outwards, he instead draws it into himself
@@sky-oq5mr Why? Goku has never shown a burst of energy in the form whether it's the first time he transformed into it or other times. It's not a rage based form like ssj
@crestofhonor2349 You said that after he literally burst into energy while fighting beerus 2x and in the manga they did against hit, Goku black, merus the prisoners and so fourth......just because it's not a form used doesn't mean it didn't happen. Ssb was the one that's not suppose to be rage. They literally said you have to be calm to use it unlike ssg but they went and dropped the ball on that too
@@sky-oq5mr The game does not work off of anything manga related and only goes off how it's used in the anime. It's pretty much only used about 4 times in the anime. Once during the BoG arc, twice during the ToP and the last time in the Broly movie. Manga is a separate continuity from the anime and cannot be used in Sparking Zero as pretty much all video game adaptations have avoided using anything from the DBS manga
If I remember correctly, the scouters that the Frieza Force use don't break unless an even higher DP character sparks. The older models used by the saiyans ends up breaking easier.
One interesting thing i want you to test in Sparking zero is the requiriment to destroy namek 1- It seems in general, that the requiriment for a ultimate to destroy namek, is that it has to be a beam and that the character using the beam is a character with high power level. 2- All ultimates that are a big ball of energy seem to destroy namek regardless of the power level of the character but for some reason spirit bomb never destroys the planet, even though goku in the show always tell for everyone to get out of the way. 3- Normally rush ultimates like dragon fist or around the character type moves like bulky trunks's explosive wave or majin vegeta's final explosion don't destroy namek, but fpr some reason daima goku(the pre order dlc character) ultimate, despite being a rush ultimate does destroy the planet.
They really put a lot of love into this Gáme. I love it those tiny details didn’t need to be there but they did it for the love of the series that’s amazing!!
Im surprised they still didnt make the candy beams from the buus actually have them eat the opponent if it finishes them off. It just looks so silly to turn them into candy, kick them, and somehow they turn back on their own after that lol.
One cool detail I found while testing every character is that one of Kale Super Saiyan (Berserk)'s skill called "Berserk Rage", which is an instant Sparking Mode, give her even more buffs when she's facing Goku ! When I saw this, I immediately thought about testing it with the others "Gokus" and it worked against every one of them EXEPT Goten for some reason !
there's a lot of small details in Sparking Zero, details that the devs could just throw the hat and not add in the game because it would be too much work, and they still did it anyway. it's what i hear everyone saying here on brazil, it's always the same thing and there's no other way to describe this game "Sparking Zero is a love letter to the fans"
20's not fully robotic... but he may as well be. Basically, Gero's android body, Android 20, is controlled via a brain in a jar - Gero's brain in a jar - rather than an on-board computer.
I love Sparking Zero; it's a fun game. But while playing, I found something interesting while grinding for Porunga Dragon Balls. I was playing as UI Goku and used my Instant Sparking. We all know it takes a few seconds to activate. The CPU Broly, who was already in Sparking mode, used his ultimate. As soon as UI Goku's Sparking finally activated, the energy burst blocked the ultimate; I'm guessing it is a timing thing.
9:29 Ki charging can also clear ki blast smoke. In BT3 GT Goku base, can use his dash super attack on heavy type characters despite him being not powerful enough like SS3.
I wanted to say that I love your videos. I always look forward to anytime you post about details and easter eggs. You videos are amazing and I haven't missed one yet. Thank you for the content and your inspiration for me.
My favorite detail from Sparking Zero so far are giant grab clashes, either with 2 giants or a giant and a regular sized character. I haven't seen anyone mention or showcase it yet and it looks so cool.
Okay, Hirudigarn just got so much cooler. When the game was in progress and we still believed it will come with Super characters after having advertised itself as the first super focused Dragon Ball game (shame that didn't happen) I was doubtful but hoping that ToP arena will ban flight, and that we will get some natural flight characters. So knowing there's at least 1 in the game is nice, even if it's not a character I care about, it does give him a niche to be fun
The destruction mechanic only working for dash-attacks I believe is not due to any shockwaves (don't really see any shockwaves, especially not compared to any other blocks from attacks), but looks much more like it's simply because dash-attacks will push the opponent backwards. So block a dash-attack would still push you backwards, and I doubt it would have the same effect on the enviroment if the attack didn't push them towards the destructable enviroment.
I was looking for this comment, I'm fairly certain KaDazee is aware of that fact because every example in the video has the character with their back to a wall and you can see him set it up at 16:45. I don't get why you'd lie about it tho, I mean yeah the hit to his reputability is minimal but what's he gain from that loss? He added 1 thing to inflate the list (I'm guessing), I know it's a lie, he lost some trust. I just don't really see any win there other than helping fill the video but the list is solid regardless and that entire section is less than 2 minutes long. Makes me wonder if there's a reason to hit 20 minutes and that section was so short it was dumb to have so by adding this he got to talk about the Budokai 3 opening and demonstrate it over and over to show "it only works with dash smash attack" which filled the time perfectly hence a 20:08 video but that's just a theory. A game theory! or a youtuber theory idk that didn't sound very good to me.
The scouter break mechanic also has a few other things related to DP. if a character with a scouter faces a character with a DP higher than 7, the scouter will break right at rhe start of the match. Also, since frieza has a new gen scouter, it's more resistent and doesn't break when a character under 6 DP goes into sparking. P.S. the numbers might be wrong since I haven't really tested the limits of scouters myself
Side note I still love that Hirudegan is(as far as I know) the only giant to allow SS3 Goku's rush ultimate which I find to be an awesome reference to the movie.
if i remember right, god ki can't be felt by everyone (like, you have to be at a certain level to feel it in the first place), so my guess is that god ki characters are easily lost like androids... but they can still see you
I feel with Majin Buus headbutt form of a lightning attack speaks to his child like mind and personality. Since most of the cannon headbutts i remember are done by children, it makes some sense.
i dont think th anti grav mechanic needs to be patched out of the characters themselves, i just think in general sparking zero needs to fix some of its core gameplay issues with how exploitable alot of them are.
I wonder if people ever saw that you take damage from being launched into destructible objects in the game, granted the damage is extremely subtle at best but I still love that little fact
I think a reasoning why Z Broly has the standard lightning attack is because of the scene where he uses Goku's ribs as a trampoline, and Trunks in his grade 3 form might have the face grab because the grade 3 form has the downside of restricting movement so they made him grab the opponent instead of stomping them down to show Trunks isn't able to be as agile as he was before.
In budokai tenkaichi 3 ss1 vegito and bardock bleed. And if I remember correctly dbz broly also does. Playing bt3 I realized that difrent characters have unique speeches or interactions like Dbz broly vs mid goku and the interactions only happen when specific combos are landed
Just like in Freeza's battle against Goku, you can use Freeza 100% Form to dash through beams, with his ability Nova Strike I made a video on it on my channel, but I didn't test on everything. For what I did, the results were: Nova Strike: Pierces Kamehameha Pierces Galick Gun Get hit by Final Flash Pierces Big Bang Kamehameha Get hit by Stardust Blast Clashes with Rush Supers (which I believe wasn't a thing in BT3) Pierces Instant Rushes (the ones where they teleport to your face before the animation begins) I also tested with a modded Vegeta for funzies. The results were Freeza got hit by Ultra Galick Gun (maybe because the modder used a recolored Final Flash, and it retained the properties of Final Flash?) Pierces Gamma Burst Flash My conclusion is that it loses to beams that are way above Freeza's level, such as Final Flash or blast attacks that behave differently, such as Stardust Blaster, but It needs further testing, which I do not have the patience to do You may take this task if you want another topic for future videos
Something else that's really interesting is how the lightning attack actually interact with the pursuit system. See, you can actually vanish attack after landing a lightning attack if you're high enough in the air. Try using a more powerful character who has lots of pursuits and just do an up or straight knockback around the top of the screen, then do lightning attack, and bam. I genuinely use 2 lightning attacks to bring people down from the sky and this works really well with the burst dash combo with triangle and then circle. I've tried doing dragon dashes to pursue but I don't think such a harsh angle is liked by the game, nor have I even bothered to lab this, I just remember discovering it on accident, meaning it's not *strictly* a combo ender, but an extension based on positioning.
Seems pretty strange that Z Broly doesn’t have the same lightening attack as DBS Broly, considering he is also a grappler type character. Not to mention, devs could’ve used his fight against Gohan from the 2nd Broly movie as a reference.
Maybe the reason bulky ssj grade 3 trunks has the face slam is because of his rage while fighting cell? The reason broly from super can do it is because he's ruthless but the main reason he's ruthless is his rage. Maybe because trunks has Rage too while fighting cell because vegeta got knocked out because of his own fault and problems and he felt angry at cell and himself? Idk I'm just speculating lol.
I wish that when you finish off your opponent with the candy beam you would eat them and recover some health it would make sense and it could be a finisher like how Mid SS Goku has a finisher screen when using the Angry Kamehameha wave.
@Excalibur049 Yeah that but if used in DP battles and you finished off 1 of your opponents character and it wasn't the last one the Candy Beam user would recover some health.
@Excalibur049 it makes more sense then kicking a what you turned into candy away after they get defeated. Also I hopefully they make the characters have more emotions it's so weird seeing SS2 teen Gohan smile at the camera in interduction when he's facing a villain he should show more anger. So hopefully they give them more emotions to when facing certain opponents.
I watch these dbz details everytime KaDazee uploads lol They should turn KaDazee into a DBZ character. I wonder what type of character he would be. I already know his theme would be "Ultimate Battle" from dbs
There's a good one on the world tournament stage. If ring out is enabled and the ring is destroyed enough to level with the grass outside the ring, you step on that bit of the ring and it counts as a ring out.
Since you were touching energy sensing, another interesting fact is that, MUI Goku can lock on no matter the distance, I remember testing that for myself
I feel stupid now because this was one of the things i said in the survey that we need a system like this well my bad 😅 Edit: or wait did they recently added the scouter break feature?
I don't know if this is told in the game's tutorial but it's pretty well known that giants have a hard time fighting characters who are grounded. If you hold down and press the attack button in melee range the giant character will aim downwards
18:35 I thought Cell has wings as well? At least if he's not in his thick lipped "Semi-Perfect" Form. Don't know if he was ever shown using them in the Manga, but I am pretty sure I have seen him use them like Hirudegarn does in animated form. Wether it was somewhere in DBZ, GT or some Game opening, I am not sure, but if you look at Hirudegarn with his tail he looks so similar to Cell's First Form (though GT showed he apparently could still use his tail in his Perfect Form and he even tried to absorb Goku with it, so it was definitely fully functional).
@The-Deadite probably misremembered because I think the Anime sometimes added a sound like he was using actual bug wings to fly... I thought maybe some opening animation actually added them based on that, but apparently I was wrong.
The androids lore weren’t accurate not losing ki when dragon dashing. In the lore the androids didn’t get tired as in Stamina wise but they did consume Ki when performing actions ,and this is why they had Ki absorbing properties to replenish their Ki reserves but they did drain KI.Also the Ki absorption did not heal them for example when SSJ Vegeta blew up Android 19 with Big Bang attack if Vegeta would have allowed Android 19 to absorb his Ki afterwards it would have not healed or repaired the damage that was done to him.This is madness. How did they mess up so bad with these Androids ?Also Metal Cooler has no auto heal properties in the game which he has in the lore same as All of the Buus.
Buu and Metal Cooler only were able to heal using their ability. There was no auto healing ability. The only way to auto heal in this series was to equip a Z-item.
So many awesome little details yet I also feel that so many other details are missing. It’s a very fun game, but maybe could’ve been even better if more time was given to develop.
I know there are some mixed feelings about the gameplay at the moment...
However, when it comes to attention to detail, Sparking Zero delivers!
Can't wait for that December patch, tho👀
Finally
There was a detail I remember in bt3 that if u choose a like people with tails and the stage area had to be at night then when look at the moon they change into a great ape. It could be used on kid goku , vegeta (scouter), raditz, nappa, Turles and bardock. But I don't know if it is going to work on the others except vegeta (scouter) or they just didn't included it in sparking zero
@Flint_56they probably didn't include it cuz players might complain they don't want to turn into giant characters
I hope they don't focus on the wrong things when patching the game.
I have a huge issue with 100% Frieza's Death Saucers still homing in on you even if you knock him around (It can even softlock you if you kill him with a cinematic super and they hit your character on the victory screen)
Also, Ki barrage supers are pretty weak in general. They do low damage, if they can even hit the enemy and even if hits do connect the enemy can always dodge mid barrage.
I haven't heard of the new update is gonna fix that, all I know is just adding 1 skill point to "instant sparking" and False Courage isn't gonna save the game.
Also, it will make the What If battle there Trunks has to beat Vegeta, Piccolo and Gohan quickly harder, because I don't think you'll have the time to get enough skill points to go sparking and use it (which was my strategy to beat it in time. Ulti - > instant sparking - > Ulti)
Don't know if players will be able to do that in the future.
they could just ban the androids from the tournament right? just like yugioh has a banlist?
I like the little detail of the Ginyu force having updated scouters.
In the anime, in the ressurection of F arc, the most modern scouters no longer explodes when it tries to read a powerlevel far beyond its capacity to calculate. Instead of exploding, it just shuts down protecting itself from exploding making it safer for the user.
No way blowing up is cooler
True, I just realized that the glass from scouter could shoot into your eye
And no powerlevel is protecting that
@SonicTheHedgehogX15 technically no, and that would never harm anyone from dbz.
Only in the reboot did they have bad writing saying Characters are only strong when prepared.
Goku got hurt by a bullet, and a weak laser gun. That's not even canon to dragon ball lore, gokus body is so strong that as a kid he got shot point blank and was fine. Just bruised. As a adult goku can take a punch that would decimate the moon. Him being prepared just makes his resilience higher, but once he built his body up, sleeping a bullet to the eye couldn't hurt him.
I understand power scaling is dragon balls biggest flaw second only to the terrible character designs that came during and after Super, but no way would a bullet ever hurt goku.
@SonicTheHedgehogX15no. They would never get hurt by such a thing.
The ginyu force didn't even use guns because no weapon was ever going to be as strong as elite fighters. They are all different levels of superman.
Only in poorly written superman stories does superman get shot with kryptonite bullets. Comics written by kids with adult jobs.
@@Brian-ti7xmit’s specifically when they don’t use ki to buff their defences. Goku at that moment was completely off guard and lowered his defences knowing frieza had lost. Also a laser beam is many many times more powerful than a bullet
A fun but useless thing i found is that you can bend ur beam attacks!
If u are locked-off your opponed and fire a Beam-Type attack, if u tilt your camera in any direction as soon as you fire, the beam will actually bend in the direction you point!!
That's actually a very big deal if true, I wouldn't call it useless. It's not practical, sure. But potentially useful in very specific scenarios
Wait.....are you telling me that I can actually direct my beams?!!??!?! Dude there have been so many moment where I was locked off of someone, but was in the perfect position to fire an attack off. It always missed and went nowhere near them, BUT I never thought of looking directly at them when i tried
Not useless, I always hit the chargeable kamehamehas because of it. Since my opponents usually expect me to launch it immediately, I bend it wherever they’re going after they dash or whatever and basically get a free hit
I found that recently too i was destroying buildings as giant slug and curving the mouth beam. Its so cool
@@Big_Bonfire lol same, had that destructive urge, lost lock-on on purpose, then i realized i could bend beams on purpose. its so cool 🤩
I think Trunks got the faceplant because of his (relatively) unique characterization. He's not a fighter, he's a warrior; that is to say, most of the characters train either for self-improvement or other internal motivation, Trunks didn't. He trained to survive and ultimately kill the androids and his fighting style reflects that (even if his actual power comes up short,) he doesn't fight to win but kill.
Also the only one to regularly use a lethal weapon in combat. Y'know, other than himself and his ki.
Always an incredible day when kadazee uploads
Yeah
Yup
so right
Indeeeeed
For real
So, apparently, two new things are coming to Sparking! ZERO that fans have been asking for for months now. One is that transformations are supposedly separate on the character select screen now. And 2nd, there's supposedly splitscreen on more stages (there was a screenshot of it on the World Tournament stage).
Is this real
@@logic-dy1suit is real, however I do hope the patch is much bigger than that, because it's going to need a lot more work then just that
I can't play it bcoz I'm still on the ps4 I borrowed without asking
But at least they are adding splitscreen
More things
-insta sparking is being nerfed, all will cost 1 more
-saiyan spirit will cost 1 less
- 2 more but I forgot what exactly so we will have to wait for everything in the patch
Idc about patches give me my snow map
Another cool detail is that unlike other transformations, Super Saiyan God for Goku does not have that explosive energy burst like all the other forms, mimicking how he's transformed in the Broly movie. Instead of expelling the energy outwards, he instead draws it into himself
Don't make sense. UI and ssb are suppose to be what that is. Ssg is just another ssj transformation
@@sky-oq5mr Why? Goku has never shown a burst of energy in the form whether it's the first time he transformed into it or other times. It's not a rage based form like ssj
@crestofhonor2349 You said that after he literally burst into energy while fighting beerus 2x and in the manga they did against hit, Goku black, merus the prisoners and so fourth......just because it's not a form used doesn't mean it didn't happen. Ssb was the one that's not suppose to be rage. They literally said you have to be calm to use it unlike ssg but they went and dropped the ball on that too
@@sky-oq5mr The game does not work off of anything manga related and only goes off how it's used in the anime. It's pretty much only used about 4 times in the anime. Once during the BoG arc, twice during the ToP and the last time in the Broly movie.
Manga is a separate continuity from the anime and cannot be used in Sparking Zero as pretty much all video game adaptations have avoided using anything from the DBS manga
If I remember correctly, the scouters that the Frieza Force use don't break unless an even higher DP character sparks. The older models used by the saiyans ends up breaking easier.
I think it's insane they didn't give Final Form Cooler the lightning attack to plant a dumbass tree
“IMA PLANT ME A DUMBASS TREE”
One interesting thing i want you to test in Sparking zero is the requiriment to destroy namek
1- It seems in general, that the requiriment for a ultimate to destroy namek, is that it has to be a beam and that the character using the beam is a character with high power level.
2- All ultimates that are a big ball of energy seem to destroy namek regardless of the power level of the character but for some reason spirit bomb never destroys the planet, even though goku in the show always tell for everyone to get out of the way.
3- Normally rush ultimates like dragon fist or around the character type moves like bulky trunks's explosive wave or majin vegeta's final explosion don't destroy namek, but fpr some reason daima goku(the pre order dlc character) ultimate, despite being a rush ultimate does destroy the planet.
They really put a lot of love into this Gáme. I love it those tiny details didn’t need to be there but they did it for the love of the series that’s amazing!!
Anyone else catch the hidden Tori-bot at 16:55? Nice touch!
I didn’t
Really cool from the artists
Might do it if i can on my phone
Where?
The phone that vegito is holding
OH GOD! IT'S WHERE THE CAMERA IS NORMALLY LOCATED THAT TORIBOT'S FACE IS THERE
Im surprised they still didnt make the candy beams from the buus actually have them eat the opponent if it finishes them off. It just looks so silly to turn them into candy, kick them, and somehow they turn back on their own after that lol.
One cool detail I found while testing every character is that one of Kale Super Saiyan (Berserk)'s skill called "Berserk Rage", which is an instant Sparking Mode, give her even more buffs when she's facing Goku ! When I saw this, I immediately thought about testing it with the others "Gokus" and it worked against every one of them EXEPT Goten for some reason !
That's actually really interesting
there's a lot of small details in Sparking Zero, details that the devs could just throw the hat and not add in the game because it would be too much work, and they still did it anyway. it's what i hear everyone saying here on brazil, it's always the same thing and there's no other way to describe this game "Sparking Zero is a love letter to the fans"
The scouter range was God tier level of meticulous detail
I doubt that was even possible in BT2 and 3. This is crazy.
Dude you’re truly the GOAT of Tenkaichi content creators, love your stuff keep it up!
0:02 gogeta jumpscare
*"HeLlO tHeRe"*
@@gogetathedripgod1928general kenobi
ITS FUTILE 🦅🦅🦅🦅
That has to be the most W intro
2:50 The tiny offscreen “Where’d you run off to?” took me out 😂😂
20's not fully robotic... but he may as well be. Basically, Gero's android body, Android 20, is controlled via a brain in a jar - Gero's brain in a jar - rather than an on-board computer.
I love Sparking Zero; it's a fun game. But while playing, I found something interesting while grinding for Porunga Dragon Balls. I was playing as UI Goku and used my Instant Sparking. We all know it takes a few seconds to activate. The CPU Broly, who was already in Sparking mode, used his ultimate. As soon as UI Goku's Sparking finally activated, the energy burst blocked the ultimate; I'm guessing it is a timing thing.
You made Friday even better
Bro, get off his meat, quit glazing
Ummmm today is Saturday
@@priyadarsanbanerjee4435Different timezones exist bro
Bro it's Thursday
@pollinete7704 you late by days brother (besides once again TIMEZONES exist)
9:29
Ki charging can also clear ki blast smoke.
In BT3 GT Goku base, can use his dash super attack on heavy type characters despite him being not powerful enough like SS3.
I wanted to say that I love your videos. I always look forward to anytime you post about details and easter eggs. You videos are amazing and I haven't missed one yet. Thank you for the content and your inspiration for me.
My favorite detail from Sparking Zero so far are giant grab clashes, either with 2 giants or a giant and a regular sized character. I haven't seen anyone mention or showcase it yet and it looks so cool.
Favorite dragon ball UA-camr
Okay, Hirudigarn just got so much cooler. When the game was in progress and we still believed it will come with Super characters after having advertised itself as the first super focused Dragon Ball game (shame that didn't happen) I was doubtful but hoping that ToP arena will ban flight, and that we will get some natural flight characters. So knowing there's at least 1 in the game is nice, even if it's not a character I care about, it does give him a niche to be fun
You can turn flight of in tourny
The destruction mechanic only working for dash-attacks I believe is not due to any shockwaves (don't really see any shockwaves, especially not compared to any other blocks from attacks), but looks much more like it's simply because dash-attacks will push the opponent backwards. So block a dash-attack would still push you backwards, and I doubt it would have the same effect on the enviroment if the attack didn't push them towards the destructable enviroment.
I was looking for this comment, I'm fairly certain KaDazee is aware of that fact because every example in the video has the character with their back to a wall and you can see him set it up at 16:45. I don't get why you'd lie about it tho, I mean yeah the hit to his reputability is minimal but what's he gain from that loss? He added 1 thing to inflate the list (I'm guessing), I know it's a lie, he lost some trust. I just don't really see any win there other than helping fill the video but the list is solid regardless and that entire section is less than 2 minutes long. Makes me wonder if there's a reason to hit 20 minutes and that section was so short it was dumb to have so by adding this he got to talk about the Budokai 3 opening and demonstrate it over and over to show "it only works with dash smash attack" which filled the time perfectly hence a 20:08 video but that's just a theory.
A game theory! or a youtuber theory idk that didn't sound very good to me.
Your videos are QUALITY! I appreciate your effort and attention to details. Thanks
The scouter break mechanic also has a few other things related to DP. if a character with a scouter faces a character with a DP higher than 7, the scouter will break right at rhe start of the match. Also, since frieza has a new gen scouter, it's more resistent and doesn't break when a character under 6 DP goes into sparking.
P.S. the numbers might be wrong since I haven't really tested the limits of scouters myself
These are great finds. Months later and so much is still in the game to find.
7:56 “oh we’re swapping out” poor guy prolly got excited over the fight “actually” starting
Everytime I see you’re videos it makes me realize how many stages In sparking zero are missing tenkaichi had a lot of good stages
Side note I still love that Hirudegan is(as far as I know) the only giant to allow SS3 Goku's rush ultimate which I find to be an awesome reference to the movie.
They could've added an overheat debuff for the anti-grav mechanic; Making the player move slowly after many consecutive dashes.
I just got an Ad on 3:25 when it was Zooming in on Vegeta.
SAME
Same
Same
Same
Same
0:04 General Kenobi!
I see, a man of culture
@@Hellfireandfriendsfr
5:25 Bro, I wanted to hear about God Ki! >:/
Oh well, I can't complain about more Sparking Zero content from you!
if i remember right, god ki can't be felt by everyone (like, you have to be at a certain level to feel it in the first place), so my guess is that god ki characters are easily lost like androids... but they can still see you
Honestly, me too, guess i'll wait
There is a video on that, from some days ago.
ua-cam.com/video/BRYkmVFg-30/v-deo.htmlsi=sjvMVNHqU0bvhoa_&t=631
I feel with Majin Buus headbutt form of a lightning attack speaks to his child like mind and personality. Since most of the cannon headbutts i remember are done by children, it makes some sense.
Another destruction fact:
You can weave and punch the buildings when not locked onto someone or when the building is between you.
i dont think th anti grav mechanic needs to be patched out of the characters themselves, i just think in general sparking zero needs to fix some of its core gameplay issues with how exploitable alot of them are.
It's either patch it out/nerf it or adjust Dragon Dash so that your opponent can better hit you and vice versa.
@@AwesomeNinjaXDyeah, like, make 19 and 20 dash slower than the rest of the characters and it's fine
That "hello there" with Gogeta just made my morning 😅
"Steroid users, regular fighters, small fighters... and Buu"
My man Buu be on a level of his own 👀
I wonder if people ever saw that you take damage from being launched into destructible objects in the game, granted the damage is extremely subtle at best but I still love that little fact
16:45 i like how you can practically form a mountain into a cave and live in it while fighting
Love your videos bro keep up the good work🔥🔥❤❤
A lot of people found this out but Goku (Mini) can apparently trigger planet destruction for some reason when he does his ult on Namek
You had the French qualifiers, then you has the Italians ones, and boy oh boy, the italian ones were pure hype and extreme boxing
Thanks KaDazee for reawaken my faszination on Sparking! Zero
"Next episode much sooner"😮
Hell yeah!!🎉
I think a reasoning why Z Broly has the standard lightning attack is because of the scene where he uses Goku's ribs as a trampoline, and Trunks in his grade 3 form might have the face grab because the grade 3 form has the downside of restricting movement so they made him grab the opponent instead of stomping them down to show Trunks isn't able to be as agile as he was before.
18:44 wait ive never noticed the thrones there
This is part of what i like about your videos, you just zoom into places that not many notice
19:55 I can't be the only one who thought that sounded like the "GET OUT" meme
In budokai tenkaichi 3 ss1 vegito and bardock bleed. And if I remember correctly dbz broly also does. Playing bt3 I realized that difrent characters have unique speeches or interactions like Dbz broly vs mid goku and the interactions only happen when specific combos are landed
Just like in Freeza's battle against Goku, you can use Freeza 100% Form to dash through beams, with his ability Nova Strike
I made a video on it on my channel, but I didn't test on everything. For what I did, the results were:
Nova Strike:
Pierces Kamehameha
Pierces Galick Gun
Get hit by Final Flash
Pierces Big Bang Kamehameha
Get hit by Stardust Blast
Clashes with Rush Supers (which I believe wasn't a thing in BT3)
Pierces Instant Rushes (the ones where they teleport to your face before the animation begins)
I also tested with a modded Vegeta for funzies. The results were
Freeza got hit by Ultra Galick Gun (maybe because the modder used a recolored Final Flash, and it retained the properties of Final Flash?)
Pierces Gamma Burst Flash
My conclusion is that it loses to beams that are way above Freeza's level, such as Final Flash or blast attacks that behave differently, such as Stardust Blaster, but It needs further testing, which I do not have the patience to do
You may take this task if you want another topic for future videos
18:00 Anilaza also has wings in the anime but unfortunately the devs didnt apply them in the game.
Something else that's really interesting is how the lightning attack actually interact with the pursuit system.
See, you can actually vanish attack after landing a lightning attack if you're high enough in the air. Try using a more powerful character who has lots of pursuits and just do an up or straight knockback around the top of the screen, then do lightning attack, and bam. I genuinely use 2 lightning attacks to bring people down from the sky and this works really well with the burst dash combo with triangle and then circle.
I've tried doing dragon dashes to pursue but I don't think such a harsh angle is liked by the game, nor have I even bothered to lab this, I just remember discovering it on accident, meaning it's not *strictly* a combo ender, but an extension based on positioning.
15:01 he had a pretty brute fighting style when fighting cell(like with broly), and he tossed cell like once or twice, so maybe that's why
Dude you make great vids subbed to see more sparking zero
Bro puts a LOT of work into these videos ❤
Here's another detail both super saiyan 4 Goku and vegeta has electricity sparkling around them
My mind is blown!
Seems pretty strange that Z Broly doesn’t have the same lightening attack as DBS Broly, considering he is also a grappler type character. Not to mention, devs could’ve used his fight against Gohan from the 2nd Broly movie as a reference.
KaDazee: *uploads*
Me: ‘it’s gonna a good day today’
0:04 “GENERAL KENOBI!”
Maybe the reason bulky ssj grade 3 trunks has the face slam is because of his rage while fighting cell? The reason broly from super can do it is because he's ruthless but the main reason he's ruthless is his rage. Maybe because trunks has Rage too while fighting cell because vegeta got knocked out because of his own fault and problems and he felt angry at cell and himself? Idk I'm just speculating lol.
I was wondering when the last time Kadazee posted
Guess god answered me as kadazee posted 9 minutes before I checked
3:24 burter: "hiding like a bug"
meanwhile vegeta: " damn, he needs glasses."
Finally, was waiting for this new upload.
I’m not sure if you covered this but in BT3 I think they slightly weaken all characters when on the world tour stage if I’m not mistaken
I wish that when you finish off your opponent with the candy beam you would eat them and recover some health it would make sense and it could be a finisher like how Mid SS Goku has a finisher screen when using the Angry Kamehameha wave.
Kind of like in DBFZ?
@Excalibur049 Yeah that but if used in DP battles and you finished off 1 of your opponents character and it wasn't the last one the Candy Beam user would recover some health.
@@Jetbladewarrior yeah that would be cool and make sense toom
@Excalibur049 it makes more sense then kicking a what you turned into candy away after they get defeated.
Also I hopefully they make the characters have more emotions it's so weird seeing SS2 teen Gohan smile at the camera in interduction when he's facing a villain he should show more anger.
So hopefully they give them more emotions to when facing certain opponents.
I watch these dbz details everytime KaDazee uploads lol They should turn KaDazee into a DBZ character. I wonder what type of character he would be. I already know his theme would be "Ultimate Battle" from dbs
There's a good one on the world tournament stage. If ring out is enabled and the ring is destroyed enough to level with the grass outside the ring, you step on that bit of the ring and it counts as a ring out.
hello there, welcome back to another video of tenkaichi/sparking zero :D
wake up! kadazee uploaded
What a vid to start up my Saturday
Since you were touching energy sensing, another interesting fact is that, MUI Goku can lock on no matter the distance, I remember testing that for myself
We need a part 2 after the 2.0 update please.
15:10 im actually so sad:(. My game doesn’t have the cool destruction for some reason:( buildings and rocks just poofs into dust.-.
Actuallt, Kid Gohan still had his "hidden energy" ability throughout out all of the Tenkaichi games.
Been waiting for this
you're such a good content creator
3:16 The amount of details the devs put into the Scouter Mechanic is impressive.
I feel stupid now because this was one of the things i said in the survey that we need a system like this well my bad 😅
Edit: or wait did they recently added the scouter break feature?
@15:02 - Trunks was absolutely ruthless when he had the chance to be. lol.
KaDazee is making me go KaCrazy for the new videos
Jesus you’re a mad man! Good job!
I don't know if this is told in the game's tutorial but it's pretty well known that giants have a hard time fighting characters who are grounded. If you hold down and press the attack button in melee range the giant character will aim downwards
Kadazeeee 'p' hehehe yaaay! ❤ nice work, i like your video
Can Agnilas fly on the tournament of power because he has wings too
love the vids man keep it up
18:35
I thought Cell has wings as well?
At least if he's not in his thick lipped "Semi-Perfect" Form.
Don't know if he was ever shown using them in the Manga, but I am pretty sure I have seen him use them like Hirudegarn does in animated form.
Wether it was somewhere in DBZ, GT or some Game opening, I am not sure, but if you look at Hirudegarn with his tail he looks so similar to Cell's First Form (though GT showed he apparently could still use his tail in his Perfect Form and he even tried to absorb Goku with it, so it was definitely fully functional).
No cell form ever had wings, i think those "wing covers" are a vestigial trait cuz he has nothing underneath them.
@The-Deadite probably misremembered because I think the Anime sometimes added a sound like he was using actual bug wings to fly... I thought maybe some opening animation actually added them based on that, but apparently I was wrong.
i cant stop watching these videos
Love the face grabs lighting attack
The androids lore weren’t accurate not losing ki when dragon dashing.
In the lore the androids didn’t get tired as in Stamina wise but they did consume Ki when performing actions ,and this is why they had Ki absorbing properties to replenish their Ki reserves but they did drain KI.Also the Ki absorption did not heal them for example when SSJ Vegeta blew up Android 19 with Big Bang attack if Vegeta would have allowed Android 19 to absorb his Ki afterwards it would have not healed or repaired the damage that was done to him.This is madness.
How did they mess up so bad with these Androids ?Also Metal Cooler has no auto heal properties in the game which he has in the lore same as All of the Buus.
Buu and Metal Cooler only were able to heal using their ability. There was no auto healing ability. The only way to auto heal in this series was to equip a Z-item.
@ that’s why I said it’s not lore accurate,but yes you are correct
So many awesome little details yet I also feel that so many other details are missing. It’s a very fun game, but maybe could’ve been even better if more time was given to develop.
I really enjoy these videos
love the vids
Seeing your videos just makes me love more the game. And now a new patch is coming! Will you review It??
Definitely what I want to see at a Grand Finales. 19&20.
This is crazy, breaking the scouter is genius
I make sure I always watch ur new videos