Congratulations, your engine can now do what Unreal Engine 3 could do in 2005.
Now you're only 19 years behind the rest of the industry.
Modders created the gps, row crop, and much other awesome mods, giants created fog…. Wow that’s some really improvement…
please Giants, make sure there is rain on the windshield and that the rain does not go through the cabins of the vehicles
And set the traffic rules for NPC
Huh? I thought that was a thing of the past since I think it was FS 17 or 19?
Without joking, is Giants really so incredibly proud of fog in 2024
@@Fritzlaf because they can’t achieve much stuff with their crappy old game engine instead of switching to something modern
@@JusticeMolton every engine can handle this stuffs, the Marketplace means nothing since nobody cared enough to build a blueprint.
They are just actors interacting with triggers, it's basic codes and the ground it's dynamic textures, not really rocket science.
Don't fall for the "We can't achieve the same with other engines" excuse, they should scrap and remake a new one from scratch, it's the same since Demolition company or even older.
It is like FS22 with a shader and better trees. Solid progress for 3 years
Where is Tractor physcs?Since they like cardboard.There is a sensationless ride.The weight of the vehicles is not felt.
This is so true, don't feel like I'm having to be careful or anything when driving a £500,000 machine.
they said they'll reveal more over the weekend. plus you can kinda see it in the moving yellow graphic of the tractor driving between clips
Yo Dawg, I heard you like fog, so I put fog in your fog so you can fog while you fog.
@@WW_131 Yo Dawg, I heard you like question marks, so I put a question in your mark so you can mark while you question.
25 minutes of reflection? congratulations...
Yeah about what should they talk, if they need 3 years to add fog and reflection? But they know the People will buy it so really new features aren't needed.
@@zirkumspeer2785 Yelp that's the truth. That's why they never really do anything because people buy it no matter what
Loading rice seedlings: "it's a really cool animation" - seedlings just pop up in the machine and disappear from the pallet, lol.
They have to keep it semi Arcadia because the attention span of people these days is so bad. I honestly don’t think it’s a bad thing. Hovering then over would look bad and having the person get out and move every one will take like 10 seconds a tray. Add that up and people will get bored. Maybe they could add a title for the short animations but I think it’s a fine aspect of it
so you're essentially paying full price for the same game every single year?
The last one came 3 years ago. Though still unacceptable how little improvement there seems to be other than the improved visuals
Thats how its been for every game, the first 3 or so games had massive graphical upgrades, and then they just take the most popular mod from the previous game and bake it into the game
flocks of birds, rabbits, deer, dogs barking in the distance, i want my worlds to feel alive, not just look great
@wolfe1970 brother let's focus on realistic physics and weather effects before all that auxiliary stuff
@@Jasekingg Nah, auxiliary stuff is long overdue, not only that, it wouldn't take much to add yet would transform the game for most
crows attacking your corn, buying a scarecrow to chase them, getting a dog to guard your animals from wild animals and if there's character customization, make the player 3rd person
Farming Simulator 22 2.0. Nothing has changed in 4 years :(
Még a negyedét se mutatták be az egésznek. Ez a semmi se változott demagógot nem lehetne egyszer már befejezni,baromi unalmas. Csak a vizet érdemes megnézni hogy reagál a fizikai tárgyakra,nekem nagyon tetszik,a többi is azért túlmutat a Reshaden és mindez integrálva van a játékba,nem külön kell betenni. Elmondták hogy nem egyszerre lesz minden demonstrálva. Illetve a lehetőség adott hogy te magad is nekiállj egy ilyen játéknak,elvégre az első részt egy garázsban fejlesztették le.
The graphics upgrade is not enough. Sorry i am a bit disappointed...
Seems like a slightly improved FS22, still "rigid" ground, still toys driving mechanic, nothing exceptionally new.
Then don't get the game? They also have barely released anything new yet and they will be releasing a lot @FarmCon
@@unknownaudio123 not enough, we need to complain about it not just don't get the game we all want something that we deserve, and this game is a joke.
Amazing, you spent three years on fog and water..........................
This plastic graphic on vehicles had to be improved
And plastic ground and plants xdd And basically everything looks much better in Mud runner
hey! where is dynamic ground? 🤨
There will be "ground deformation" in the game according to the website
1st setting to change, disable fog
@@SinkyYT Sounds like the equation looks something like this: FS22 + $300M in historical sales + 3 years development (fog) = FS25. Yay, I guess.
this is just straight 22 with fog rice and that's it .....
@@oBCHANo what’s different ….. oww the trees look nice oww the reflections oww the waterrrrr looks so real 3 years for this sht😂
@@Lilquan2004 Ask whats different then point out all the graphics upgrades, lmao. Go play something else chud.
@@TalkTalk72 Ok kid. Crazy how low the average IQ of a farm sim player is apparently.
Dynamic ground?
hahha, sure.. I think we will be happy if long distance rendering wont look like from year 2000......
Mudrunner dynamic mud ground incoming in FS25, we can finally get stuck in deep mud when it rains.
He is talking only about fog🤣
The graphics look no different to fs22 and the details are still very 2D. Was really hoping for lighter better graphics and more detail
Where's Dynamic Terrain?
There will be "ground deformation" in the game according to the website
I see spam accounts they write same things like Why mud? You will flood water in. It is so clever solution. There will be "ground deformation" in the game according to the website there will not be dynamic terrain only some for rice
Hopefully the can finally fix the log physics
LOL when they implemented it in FS15 it was more broken then the mod that was in FS13 that introduced logging.....
Man, I hope for better vehicle physics
looking at the driving in the end of the video it wont be happening anytime soon. looks like they dont have any suspension at all
@@alceees yeah, in my opinion the feel of driving the vehicles is a very important part of farming simulator
What do you guys want to see in FS25?
No one: Rice and fog!
I love how amazed they are by their own 2015 era tech 😂😭
Fog? Couldn’t care less. Dynamic ground is more important than anything else
Die fahrzeugphysik ist ja grausam!!! Sound genauso Steril wie vorher …. Ich bin unfassbar enttäuscht was Giants hier präsentiert.
Vor allem weiterhin an der Steinzeit Engine festzuhalten. Absolut Inkompetenter Saftladen
He playning fs22 with mods
Please mud I really want mud and better physic..
wont happen with this studio they became too greedy and too lazy to do anything the just repack mods into dlc content and call it new game last 3 titles now
Скорее в SnowRunner появится возможность сеять и убирать урожай, чем появится настоящая грязь в FS))
I appreciate the effort put into the graphics and the introduction of a handful of new vehicles and mechanics. However, I must say, I was expecting a little more than just a shiny coat of paint and a few extra horsepower. Come on, you folks at GIANTS can do better than that! It's like planting a single seed and hoping for a bountiful harvest.
One thing that's been bugging me is the absence of dynamic ground we wanted it since FS19. I mean, come on, we're in the 21st century, not stuck in a time loop back in 2000! It's about time we feel the soil beneath our tractor shifting and changing as we work the land.
And don't even get me started on the render distance. I have to squint harder than a mole in the sunlight just to see what's happening beyond the next field. Let's bring Farming Simulator into the present, shall we? A little clarity goes a long way in making the gameplay experience more immersive and enjoyable.
I care about this games, really I do. I've seen the stats, the whispers in the digital wind about your games losing a bit of their sparkle in the eyes of the gaming community. Let's not let that tractor drive off into the sunset just yet. With a few tweaks and improvements, we can plow the fields of success together!
So, dear GIANT Company Team, please take these musings to heart. Let's cultivate a game that's not just good but udderly amazing! I'm rooting for you all the way!
If you watched closely to the intro there will be dynamic ground mark my words. What I fear they forget traffic AI and the people you need on a land. Helpers, cause you need a system so you can put more folks out there to work the fields and not the helper system they have now. but maybe also instead of helpers a Family who can help out in the fields.
There's no real improvement that's i can see from 22 other than the fog, they were very selective on what they are showing unfortunately, just remember Giants doesn't care what the community thinks they'll just put out what they want so that was a load of crap lol.
I just want the game to look more realistic that’s it the game looks exactly the same 3 years 3 years !!!!!!!! And this is the results they killing they own game
So it's basically FS22 rice edition
Well .. nothing new we can get all the “new” features with mods on fs22
@@TheMarineGamerIGGHQ Sorry but no. He is right. They showed stuff that is available with mods for years now.. You could take this and tell me that its FS19 with mods. I would believe it. This is not how a game in 2024 should look like.
@@TheMarineGamerIGGHQ Its the same lazy game they re released for the 100th time, zero effort. Its crazy how indie games can have better graphics and physics than this.
Well, that's how it's been for a while. Fs19 had grapes and seasons mods. Both came in Fs22. But I appreciate that form of development. They are listening to what the community wants.
@@monetary_episode494 ironic as most "triple A" studios struggle with that aspect. I'd definitely wish they would expand more on the concept of orchards or other produce that has unique harvesting and processing lines, or at least fix the jank log physics.
Looking at these guys, it's not worth expecting much from them. In a farm game, they talk about fog for 10 minutes. It will have GPS…wow! The biggest new feature of 28 will be Courseplay!😂
No mud?
There will be "ground deformation" according to their website
It’s already unrealistic the tractors feel like toys look at the end of the video does that look realistic to you the game don’t even look real this game is miles from being a realistic game everybody wants the game to eventually look like the cinematic trailer until then I’m not impressed at all this sht look basic and will be boring in a few months of playing it
@@vlaama gta mods can make a better farming game then this I’m so aggravated with these dm people
3 years and no mud ? 😢
Edit: I have been informed that if will be in game. Look in reply
There will be "ground deformation" in the game according to the website
Ground deformation does not mean mud necessarily.... It could very much be referencing the fact that rice is planted in a "pit" and filled with water. The pit itself could very much be the "deformation" you are referencing. Let's just wait and see.
@@Drive-X-Gaming it looks exactly the same as fs22 what possible could be taking this long they had 3 years the game should be finished by now
When the new Fs 25? This looks like fs 22 dlc, no new graphic engine or big changes its just the same, no advance controls or something, no new mechanichs, atleast for "a new game", i hope this is just a "alpha gameplay" and no a complete product , cause dont have sense
In the gameplay part it says “footage not final” in the bottom left corner
It should have damage from crashing and better physics plus better suspension mud wipers in rain working and more
The damage thing isn't Giants choice it's the companies that they partner with for example do you think Case IH wants to see their tractors destroyed in a wreck or catch fire...no.... It's the same with a lot of racing games a lot of companies do not want to see their vehicles destroyed or get badly damaged... It's the companies fault not Giants
@@pittbulldawg93 same reason why ETS 2 doesn't have proper damage models
@@IllGibTrucks in ETS2 drive like sports car while trucks/tractors in FS drive like RC car. Both are equally horrible. Only one Simulator is king with truck physics.
Wow you put fog in the game what a game breaking feature lol
Yea their talking Like it would be an impressive Feature. Even though its a must have for Games nowdays
Probably gonna be same old same old. "Dynamic ground" will probably be just like setting a bucket on top of a pile of silage and it will fill it up without a true digging motion. I sure hope I am wrong
It's not "dynamic" tho as they've mentioned in an interview. The word they used in the article is ground "deformation" and the term is important.
We ask for dynamic ground and what we got? Fog... nice 50€ looks like FS22 with a few mods and with fog for me, who need relections in the paint... things modders do since ls19 and they call it an inovation.... there so much bigger problems they has to fix
Call me crazy but I prefer the look of FS 22, like I prefer the UI, and also I think they might be trying toooooo hard on some things instead of things we actually care about
Dude, it's a damn teaser. They're not going to show everything and dynamic ground has already been confirmed for fs25.
@@Farmer1277why all people think they added dynamic ground, they add grouns deformation, its not the same
Dynamic ground and physics??
There will be "ground deformation" in the game according to the website
It's basically been the same game for years, just with a few things added here and there. Nice work Giants. 🤣
We need Seat Adjusting and mirror adjusting like ETS has. Ground and physics like SnowRunner has. We do not need FS22 with shaders😡😡😡
How many versions do I have to skip to get dynamic ground? But yeah keep talking about fog and trees
The announcement article on the blog promised ground deformation, but it looks like they're not ready to show it off yet.
@@Flat4Buggy It's the highest request features from years, they already announced and it's not the first thing shown?
Ear me out, everyone speculate what "The start align" mean, the icon show a tire slipping on ground, i wouldn't be surprised if it's related to deformating ground, it will be amazing the community backlash having such request feature behind a paywall.
Nothing else but FS22 only with Fog and Rice
Farming sim 22 with rice
modded fs 22
I hope they finally did something about the braindead helper ai...
What would be cool would be to add spotify support for every vehicle
Looks exactly like FS22🤦🤦
Giants literally looked at the modhub and picked the most popular mods and implemented them in FS25. Same as from FS19 to FS22. Theres no way im paying 50$ for this, not based on what i've seen so far.
Oh giants we want dynamic land 😢
watching these 2 guys is like watching sports commentators. One guy says stuff, the other just nods at random times even when there is nothing to agree with.
not impressed. they seem to be more worried about expanding the game into more environments and less about improving the gameplay and physics...
All the fog aside.. the water physics is actually pretty cool tho
Damn the dude that is running the laptop seems to not know much about the game.... God the Graphics suck...
They need to figure out function over form. Lol really hope they add terrafarm and expand into the mining. Animal breeding and herd management such as herding from one pasture to another. Really hope there is a turn fog off option lol
So far the only improvements that have been made that I can see that modders couldn't achieve by themselves before is the graphical enhancements and the water moving around the wheels.
No real info on Harvester LCD Panels as expected from FS ;/
You now have fog, and rays of sunshine through the trees. In 2024, wow. FarCry2 from 2008 already had that.
Dynamic ground?
-PLOWL
-Cultivator
-Seeder
Realism, scratching on the stubble, mud when it rains. where are these?
So guys, timestamp for when the gameplay for the next game begins? All I see is FS22?
This farming is so similar to fs22, maybe there are only small differences in graphic and game physic 😮
Where mud?
Why you want mud? You will flood water in. It is so clever solution. 🤣🤣🤣🤣 😠
@@Someone-out-there theres a differenc between driving in water and getting stuck in mud
@@hansmuller7859 yeah man. I am just little bit sarcastic. Where the hell is our mud? I really want Mudrunner/snowrunner in wet weather condition and not sterile but living interactive map with NPC. Not just icons everywere and than press R to get into some menu when i step on it. God....
In my opinion, the community coordinator, Kermit, seems less impressed and i feel he's thinking "this is not what the community wants"
This is the first FS where I really think about whether the improvements over the last game justify paying full price for the new one.
Giants needs to get in touch with the American player base. Showing off the US map for the very first time with a European spec tractor and Asian rice equipment is inexplicable.
Yeah I agree the Europeans that make this game don't even care enough to learn about how anything works here. All they would have to do is research online its not like they would even have to come here. I just think they believe everything they do there is better and the only way everyone should do it.
This will decide if I wait a few years for price to go down, or if I pre order now!
@@4Core100Is it though maybe y’all are the reason we are getting less games this generation.
@@RAL0981 nah he is right...and better get less games but at least working ones ( thats allready a high standart for many games) and maybe good ones
It looks exactly the same 🤣🤣 I'm never buying an FS game again after what GIANTS have been pulling over the last few years
The roads and pathways are so better than before !
FS 22 with Fog 😅 wow…
No dynamic ground
There will be "ground deformation" in the game according to the website
So, I've waited years for !. Fog 2 Clouds 3. reflections on the water and tractors. 4. Kid drawn buildings that have no function or purpose outside of a buy or sell point. 5. Cookie cutter patterned pavement and soil 6. Ripples on water . Geforce RTX cards with PhysX 500.00$ + cards that do this little bit, these features are in a every game now, C'mon. My favorite comment is, "I can't wait to see how people are going to utilize this ferry" really...After the first-time ride the ferry will be a pain in the butt getting from point A to B. It's also sad that in the past all of the buildings that have an active interior have no flow and awkwardly layed out. For every person defending Giants they have sold millions of copies of games now, they are no longer the small game company struggling, they are a AAA gaming company putting this out for sale at a premium price, we should expect more from them. I have purchased this game and almost every mod for years now, I hope this is an alpha build and I see a lot more because I will not purchase a cookie cutter game from the past again with minor updates. Oh, Good job on vehicle selection and license Giants but no preorder yet. Thanks
I hope there will be a new feature flat tires
Will tractors be more customisable the interiors? Also the weight stopping them from flying when hitting things is that fixed in this game?
And they will state that this all is exactly what the community asked for…thank god, we finally got rice…
Sry but the Ground still disappoints.
No more like a DLC… shame
SCAM SIMULATOR BLOCKS stuff they wont hear!!!!!
GPS base game
i just want something guys, JUST ONE SOMETHING LITTLE THING and its called bale physics and wood physics. Loading bales with anything is just like picking rocks from the ground and placing it on the trailer, and has no deformation, has a fix weight, and with a ville its like when u attach a rock to a piece of steel. And better handlings to tractors is needed too
My only question is: are the animals going to have some form of AI that allows them to act more like real farm animals? I want to place fence line where I want and let my cows out inside that line and they move around.
I'm very curious how this gameplay will be!
Noticed the significant change in graphic quality from those light previews and the tractor driving around. Looks like the same game
As a cattle rancher, seeing the part where cattle were at the livestock auction (animal dealer), was a very big deal to me. I can’t wait for this game!
Sort the rain and snow out they go though building roofs and trackers roofs what do you do add fog come on guys I bet the snow and rain have not changed 😢
You know there wont be any big meaningful improvements to AI and gameplay when Giants main focus point is fog.
Where is the dynamic ground?
Looks awesome! Cannot wait to see it in November. The water should have dragonflies swooping around and the occasional bass jumping or maybe the ripple effect on water from the fish feeding under the surface. Great work everyone!!
The usable ferry will be so neat we have one not to far from the house!!
So just to list a few things you arent doing:
- multi terrain angle? No
- 3D ground? No
- actual realistic machinery physics and suspension? No
- visible vehicle damage? No
- more realistic vehicle sounds and louder hydraulic sounds? No
- better textures for piles of materials? No
- making the game require even stronger GPU for crazy fog and cloud shadows? Yes
Visible vehicle damage can be limited by the license. For the same reason there is no visible damage in ETS/ATS because it can give bad image to the company by constantly presenting totalled vehicles in the game. Other points are valid.
@@721MrGWhat's the bad image that we can't find on the internet? Lots of totaled semi-trucks, tractors/harvesters/combines in flames all over the internet. Even some manufacturers have documented images/videos of their crash tests. Sounds like a lousy excuse made by developers that don't have the expertise to program real vehicle dynamics.
There's no excuse for the way the chassis, suspensions, engines, transmission or entire drivetrain modeling is designed in farming simulator and we've not seen any improvements for over two decades.
@@721MrGLack of everything on that list makes Farming Simulator undeserving of the name "Simulator". They should just call it Farm arcade.
The most accurate description of the new farming. To tell you the truth I am very disappointed, I hoped that a break of 3 years will give the opportunity to realize something new. But why?! When we have the Fog!
Why not just work on a real farm bro