GHOST OF TSUSHIMA | Exactly How Hard Is The New “LETHAL” Difficulty?

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  • Опубліковано 28 вер 2024
  • Evaluating the newly added “LETHAL” mode in GHOST OF TSUSHIMA. This makes enemies even more deadly, aware, and aggressive, but your character is more menacing as well!
    ENJOY MY GAME-MECHANICS FOCUS? THIS HELPS: / boomstickgaming
    I also do some “micro” gaming videos over on Twitter @BoomstickAlex / boomstickalex
    #GhostOfTsushima #Lethal #Difficulty

КОМЕНТАРІ • 1,1 тис.

  • @BoomstickGaming
    @BoomstickGaming  4 роки тому +161

    *What do you think? Will you be bumping up to LETHAL mode or not? Let me know.*
    _Boomstick Gaming is the haven for core gamers who value gameplay mechanics and systems, because that's what continues_
    _to make anything from 8-bit to 8k, equally enjoyable. Consider sticking around on the channel if you fall into that category! -Alex_

    • @dr.sivavignesh664
      @dr.sivavignesh664 4 роки тому +6

      I think it's really good mate .... I was getting a bit good at the gameplay that I wasn't getting killed on hard . Switched off the hud but it doesn't ramp up the difficulty that much. Lethal mode is a very welcome addition, played it a bit and it has a different feel ; a more edge of the seat experience for a skilled player . ( Do check out Some of my gameplay)

    • @domprehgeorge
      @domprehgeorge 4 роки тому +1

      Most likely tbh
      Is it gunna be like ng+?

    • @dr.sivavignesh664
      @dr.sivavignesh664 4 роки тому +1

      DluxKillz new game plus isn't available right now ; may probably be released though.

    • @quietresolution4772
      @quietresolution4772 4 роки тому +3

      Oooooh. Definitely switching this on. I didn't even realize that this was added with the latest update.
      Thanks for the notice.
      The Boomstick Stance is too powerful for hard.
      Still mastering the juggle, though. I always forget to trigger the focus.

    • @LordDestrus
      @LordDestrus 4 роки тому +5

      Jeez, I'm a fan of hard modes and hard games, but I have been struggling on timing of parries on just medium. Lethal will be challenging and fun for my Kurosawa playthrough.

  • @tano1670
    @tano1670 4 роки тому +1412

    I love when games adds this tipe of difficulties. Not only they deal more damage but you do too so it kinda feels more real.

    • @alexvarela8719
      @alexvarela8719 4 роки тому +50

      Jebidia MInchella we all know what he meant that’s all that matters man

    • @cwhip2432
      @cwhip2432 4 роки тому +19

      Tiep*

    • @zaccarter3801
      @zaccarter3801 4 роки тому +40

      MC Cooper yeah I didn’t want damage sponge enemies and take enormous damage from grunts. I want a whoever delivers the first deadly blow kind of game and thought that would be the default of GoT. Lethal fills the role well and Hard was fun but not better imo.

    • @christophergongora7885
      @christophergongora7885 4 роки тому +10

      Good old Bushido Blade feel

    • @dbnation35
      @dbnation35 4 роки тому +1

      Yo I like your profile pic LOL

  • @Dimanti88
    @Dimanti88 4 роки тому +772

    All this game needs now is a gore mode, where every finisher move chops of a bodypart.

    • @lappodamy5826
      @lappodamy5826 4 роки тому +57

      Dimanti88 my guy, dont even dare to talk about gore when they couldnt even implement ragdoll effect, the number one rule of fun....

    • @fatnproud14
      @fatnproud14 4 роки тому +5

      Dimanti88 I agree you you

    • @nathanpickering6742
      @nathanpickering6742 4 роки тому +130

      @@lappodamy5826 don't you think it would look a little bit unnecessary in this game though? Having a ton of Ragdolls can also affect performance too. I assume they might of left it out for performance reasons too but idk.

    • @davidmujicafalcon605
      @davidmujicafalcon605 4 роки тому +2

      please

    • @crashpal
      @crashpal 4 роки тому +1

      @@lappodamy5826 you mean like Saints Row?

  • @MrMystiriousman
    @MrMystiriousman 4 роки тому +162

    Lethal difficulty was the mode this game was supposed to be played in. It fits the story and theme so well. If you try to go in and kill everyone head-on you will probably die, incentivizing you to play as the Ghost. It really makes impactful moments where Jin comes to terms with being dishonorable all the more meaningful because it seems justified by the difficulty.

    • @moonmoon2479
      @moonmoon2479 3 роки тому +7

      Bruh, head on is easier. This is dumb. When enemies die in 2 hits, even the combat is simplified. This mode isn’t fun.

    • @donnie9001
      @donnie9001 3 роки тому +30

      @@moonmoon2479 trying removing all the perks and charms and rely on your reaction, its not that easy...

    • @vincentyou7994
      @vincentyou7994 8 місяців тому +6

      @@moonmoon2479if you already play the game perfectly and duel perfectly on easy, you’ll be fine on lethal
      But nobody is that perfect…doubtful that you are one of those 1% who mastered the game’s sword fighting mechanics.

    • @liquidsword601
      @liquidsword601 Місяць тому

      @@moonmoon2479Then don’t play this mode?

  • @Surokis
    @Surokis 4 роки тому +1496

    I actually love that ronin don't swarm you and rather honorably fight you one on one. Those were my favorite encounters.

    • @experiencedadventurer9828
      @experiencedadventurer9828 4 роки тому +427

      they do on hard lmao , ronin are by far the most challenging opponents not even 20 yellow mongols can compared to 6 ronin encounter lol

    • @williamleonhart177
      @williamleonhart177 4 роки тому +140

      @@experiencedadventurer9828 yep them ronins know how to fight lol. they can parry well.

    • @rumuelnathanael8043
      @rumuelnathanael8043 4 роки тому +213

      Well they are Samurai too afterall, only the unemployed ones.

    • @dra6o0n
      @dra6o0n 4 роки тому +86

      @@rumuelnathanael8043 80 Samurai fights off a mongol army while hundreds of Ronin just prances around flower fields.
      Their spawn is based on lore though, they are only in act 2 and 3 areas working for the mongols, which means the 'samurai' class were betrayed.
      Basically there are way more than hundreds of Samurai in general, but many has no master nor interest to one, so they easily are paid to work for mongols.
      Given the 'lord' of the island is obsessed with Honor, he never had any interested in hiring mercenaries for the 'great fight' against the mongols.
      So yeah, Ryuzo was on the beach... Helping the Mongols... Lol.

    • @dustinakadustin
      @dustinakadustin 4 роки тому +28

      @@dra6o0n Ryuzo wasn't on the beach, he hadn't betrayed Jin at that point.

  • @tacoenvy
    @tacoenvy 4 роки тому +47

    Oh sweet I didn't know we were getting a new difficulty, that's awesome, makes it even better. I honestly stopped sneaking around completely and just take on swarms of dudes at once, cause it was getting so easy on Hard so this will change that.

    • @jdennis867
      @jdennis867 4 роки тому +1

      Same. Playing lethal now and it's like u take increased dmg but enemies go down faster then hard mode as well

    • @fatezero8662
      @fatezero8662 4 роки тому +5

      @@jdennis867 It's funny because I was anticipating that they'll do that exact difficulty, I know Sucker Punch won't be cheap by making our attacks weaker in their added difficulty. Here's to hoping that a DLC will come to soon.

    • @dra6o0n
      @dra6o0n 4 роки тому +2

      @@fatezero8662 Stamina mode with a Stamina gauge based on your health points.
      You are a badass because of your skills (techniques), but add a stamina handicap and boom weak again.

    • @tacoenvy
      @tacoenvy 4 роки тому

      So far playing with this difficulty is great, and it's how the game should be played. If your constantly sneaking around ghosting and taking guy's out it won't be that bad but I got so bored playing like that and stopped relying so much on the ghost weapons it's just way to damn easy. Now some of the fights you really have to not be reckless or you'll get smoked.

    • @tacoenvy
      @tacoenvy 4 роки тому

      @@dra6o0n I'd like that actually, it'd add more depth to the combat and you'd really have to play smart, which I like. Of course you add that and the new difficulty you'd have shitters crying that it's to hard.

  • @JotaDeeMeO
    @JotaDeeMeO 4 роки тому +137

    I love pain... hit me with that difficulty now!

    • @arif8967
      @arif8967 4 роки тому +2

      Pain as in Naruto's pain or you just a plain masochist.

    • @rasamasala
      @rasamasala 4 роки тому

      @@arif8967 niche joke, but I gotchu fam! 😂

    • @rumuelnathanael8043
      @rumuelnathanael8043 4 роки тому +3

      Me too. Whenever I feel pain physically or psychologically, it makes me feel happy inside and kinda aroused (but I never try to hurt myself or other ppl intentionally I'm not that crazy). Same as video games, the more harder the game the more enjoyable for me.
      Let's hope they will add even more harder than Lethal where even arrow can one shot you. That would be the best.

    • @zen_xclass
      @zen_xclass 4 роки тому +2

      @@rumuelnathanael8043 wtf?

    • @flukyprism5954
      @flukyprism5954 4 роки тому +1

      icannot thinkofaname my reaction is the same as yours

  • @leventeacs8606
    @leventeacs8606 4 роки тому +48

    When new game+ arrives I’ll replay it on this difficulity.

    • @stonedsimian2871
      @stonedsimian2871 4 роки тому

      Dont be a wuss

    • @tonyshome
      @tonyshome 4 роки тому +1

      It’s not coming

    • @leventeacs8606
      @leventeacs8606 4 роки тому +3

      siddharth singh I think at some point will. There are multiple promotional videos that include footage where the player has armor he shouldnt have at that point.

    • @tonyshome
      @tonyshome 4 роки тому

      Levente Ács I was hoping that too
      But devs said they are not planning to

    • @leventeacs8606
      @leventeacs8606 4 роки тому

      siddharth singh *sad samurai noises

  • @sarcasm-83
    @sarcasm-83 4 роки тому +16

    Was hoping for this tbh! Awesome surprise. Especially hoped for more realism where all sword slashes are more lethal, mine and enemies - and absolutely craved for more difficulty to stealth, as it seemed waaay too easy and forgiving on Hard.
    Thanks for the info, excited to get to try it.

  • @scottberger6721
    @scottberger6721 4 роки тому +7

    This is a nice option, but honestly I love extended sword fights. I’m on my second play through on Hard and it’s been very fun to upgrade other things instead of too much attack power. I love the intensity of long drawn out encounters with the epic music and graphics pumping up the action. It’s just more fun fo me this way.

  • @PloKleenex
    @PloKleenex 4 роки тому +3

    Quick and concise, the way I love videos like these. I don't have the game but I like watching videos on it, and watching people get slapped on lethal will be fun I bet.

  • @jackjohnson8305
    @jackjohnson8305 4 роки тому +11

    I immediately pumped it up to lethal and i love it! Hard wasn't that "hard" tbh especially after you get used to the combat so im glad they added this and just 10 days after launch which is impressive! hopefully the next update gives us NG+ with new armor sets and sword kits if they do that then this game would be a 10/10 for me.

    • @ScoptOriginal
      @ScoptOriginal 4 роки тому +1

      I'm wanting NG+, new fashion, new side quests, new main quests, dual wielding sword and tanto, a new stance for dealing with several opponents at once. There's so much more they can do with this game to make it even more amazing and live forever. However, I'd like for them to start with fixing some of the bugs and making a few quality of life improvements. Alternatively, they could port it to PC and let the community run wild with it for them.

    • @thomasgreen1586
      @thomasgreen1586 4 роки тому +1

      @@ScoptOriginal
      You could've just said that you wanted DLC and we would have understood what you meant.

    • @a1kev
      @a1kev 4 роки тому

      Alistair Sweeting They need to add a duel mode where you can back and fight bosses that you have previously beaten!

    • @nathanpickering6742
      @nathanpickering6742 4 роки тому

      @@ScoptOriginal dude this game just came out, why would you want people to start modding it?. And I haven't had an bugs at all. There's still plenty of time for updates and dlc, I think people just need to slow down cuz they're going through this game way too quick.

    • @ScoptOriginal
      @ScoptOriginal 4 роки тому

      @@nathanpickering6742 I want people to start modding it because I can see the potential that mods can bring, and I've already platinumed the game and want more. I think I already said that there aren't many bugs, but they do exist and are pretty bad, for example there's one side quest that locks you into an investigating animation until you load a save. Also the grappling hook is really unreliable, especially if you happen to slide along an invisible wall in the cliff face mid-jump. There's also quite a lot of quality of life improvements needed, like a lock-on for boss fights or not switching to an armour set when you upgrade it. I'm not saying it needs to be done soon, but bug fixes and quality of life improvements should always be first priority once a game has been polished and shipped. There's also a ton of things that could be done in this game in terms of new content, and I want to see it all, which is another reason I want to see mods. If the developers open the game up to mods, sure it's lazy, but it gives the community a chance to do bug fixes and quality of life improvements themselves, as well as create new content like side + story quests. Look at Skyrim, 10 years and it's still going strong - some of the best mods ever only came out last week

  • @Moe-Scola
    @Moe-Scola 4 роки тому +2

    I just started playing today and I'll keep it on Hard mode for now. So far, I am taking damage and dying often enough to be comfortable with the level of challenge. As I get new upgrades and become more consistent in combat, I'll re-evaluate. Thank you for this video. It's good to know exactly what is in store if I do bump it up.

  • @jameslewallen5564
    @jameslewallen5564 4 роки тому +3

    patch came through right after i beat act 2 and it was perfect, the duels are definitely where the combat shines with this game

  • @PhantomOfAhab
    @PhantomOfAhab 4 роки тому +4

    I was playing on hard, about the mid part of Act 2 when Lethal dropped, I finished the game about 2 days ago. Lethal made it much more enjoyable, now they don't line up to take turns to hit you so often and I found myself rolling to evade the spearmen while I was killing a shield enemy or a brute.

  • @massojupiter3436
    @massojupiter3436 4 роки тому +1

    I like that, Unlike most games idea of a challenge which is "give the enemy more hp and make them deal more damage." I like that you deal more damage and you can die easier but the same applies to the enemy.

  • @surreptitiousdivision3597
    @surreptitiousdivision3597 3 роки тому +2

    Love playing lethal, hope we get some sort of multiplayer dueling in the future !

  • @johnathanboodram7355
    @johnathanboodram7355 4 роки тому +1

    I started this game on lethal. I agree with all the notes you gave. As far as difficulty it is definitely challenging at times.

  • @Jaisean
    @Jaisean 4 роки тому +4

    1:25 I haven’t even tried doing that lmao

  • @Faizaud
    @Faizaud 4 роки тому +1

    I have been finding that groups swarm way more often and are a lot more aggressive on lethal. Maybe their behavior is a bit random? I only ever died on hard when I was goofing around, but I've been legitimately caught and killed in random skirmishes a few times within the first act because the aggression and swarming really caught me off guard. I think damage wise its a good balance. I die in one to a few shots and the enemy drops pretty quick as well. I do sorta regret upgrading my sword though. Made it a bit easier than I would have wanted on lethal.

  • @ernestw2474
    @ernestw2474 4 роки тому +9

    Ghost of Tsushima: "Play Lethal difficulty."
    Me: "I accept your challenge."

  • @colonelnoob3269
    @colonelnoob3269 3 місяці тому

    Main thing is it’s only difficult at the beginning when you don’t have a lot of options. Once you get a bit further in and unlock all the stances and get some decent charms or a couple sets of decent armors, lethal just becomes speedrun mode. All fights other than boss fights end super quick and is great for people that don’t want to waste time hitting sponges. Boss fights can still be fairly easy if you have builds that dish out a ton of damage post perfect parry (Sarugami Armor) combined with Dance of Wrath.

  • @TheArm97
    @TheArm97 4 роки тому +1

    I found something that helps with the camera issue if anyone wants to try it. I went into the accessibility options on the ps4 itself where you can re-map the controls to something that allows more control of the camera while still being able to attack freely. Its a little finicky because its kinda weird in how it automatically rebinds things BUT Point is you can make a custom control scheme and turn it on and off when playing tsushima. I personally re-bound the square button (light) to R3 and the triangle button (heavy) to R1 as i found it was the setting that left the most of the other controls intact and only switched the ghost tools and the crouch button to the now empty square and triangle.
    Disclaimer: i didnt do the regular R1 (light) and R2 (heavy) because it maps ALL functions of the button to its new bindings (problematic for the bow and arrow). The game also doesnt recognize the new control scheme and still asks you to hold "triangle" or press "square" so it can take time to get used to thinking of those two as the new buttons you have selected.
    P.s. Bamboo strikes might be weird.
    Switching stances isnt that bad.
    Practice made it normal after a while.

  • @ItsNoyyy
    @ItsNoyyy 4 роки тому +1

    Im so happy they brought this mode in! I was thinking of giving up playing anymore because it felt too easy then I stumbled across the settings and changed it straight away... its made such a big difference and its actually a challenge now :D

    • @Novac799
      @Novac799 4 роки тому +1

      Maybe switch over the voice dialog to Japanese. Definitely is a breath of fresh air and feels more natural.

    • @ItsNoyyy
      @ItsNoyyy 4 роки тому

      @@Novac799 I had it like that from the start, but its not synced to japanese. And it annoys me so I had to change it back

    • @Novac799
      @Novac799 4 роки тому

      @@ItsNoyyy I don't mind it as much, but I could see why

  • @_JUJl_
    @_JUJl_ 24 дні тому +1

    After completing the first act I went straight to Iki island which was quite hard without even unlocking the ghost stance. Now I came back to complete act 2 but it looks way too easy compared to Iki.
    I was looking for a solution and found one in this video thanks.😁

  • @gamersaiyan7934
    @gamersaiyan7934 4 роки тому

    After platiniuming the game I started a new game on lethal and it was just insane, even the prologue was freaking hard, 😵😵😵, in lethal it seems you can't be even touched one time, just one blow takes almost an entire full health bar, it's insane.

  • @rafaelyoung-diaz5256
    @rafaelyoung-diaz5256 7 місяців тому

    I just beat this on medium & now trying it on hard but I started a new game+ cause I want the enhanced moves! The later duels gave me a little trouble but it not to much. I loved this game to its fullest. I hope they make a sequel to this!

  • @ren4issance-754
    @ren4issance-754 4 роки тому +1

    It’s hard at first but eventually you hit a point where you become virtually unstoppable, don’t get me wrong you can still get one hit but healing, parrying and damage output get better, as well as a greater array of ghost weapons in your arsenal as you progress. Pretty much Act 1 - 2 is stealth and act 3 is where you can really fight for long combat cycles.

  • @ant1bot102
    @ant1bot102 Місяць тому

    Bro what was that kick and the bow shots when the enemy was in the air??
    Yours was one of the best movement I've rver seen in some of the clips in this video

  • @BeSkeptical851
    @BeSkeptical851 4 роки тому

    I think what would really be nice is if enemy aggression/strength/sponginess/etc. can be adjusted in the settings individually. Like having a tailor-made enemy, you can crank up all attributes to max or just some.

  • @Bao2me
    @Bao2me 4 роки тому

    I’m that the only one who saw how he typhoon kicked the ronin and shot him with arrows!? That was awesome. @1:24

  • @havocTV123
    @havocTV123 4 роки тому

    I loved how you kicked the ronin and then concerntrated bow shot him to death..Didnt know it was possible..thats why I love this game..Lol

  • @DepeQ4
    @DepeQ4 4 роки тому

    The game will hopefully arrive to me tomorrow and i thought of starting the game with this mode from the start because i enjoy a challenge and i learn pretty quickly in these type of games, can't wait!

  • @RagnarokMic
    @RagnarokMic 4 роки тому +4

    Take sushi, soo-shee, at a T, Tsoo-she
    Now just throw in a "ma" and you have...Tsoo-she-mah.

  • @Cryptic-cy3xr
    @Cryptic-cy3xr 4 роки тому

    1:25 dude, that was sick

  • @redreaver5598
    @redreaver5598 4 роки тому +3

    It's sort of a mixed bag. I started on hard and it became pretty easy pretty quickly, so I tried out lethal.
    There's things I like, and other things that I don't. The increased lethality on both sides is nice, but that same lethality seems to take away from the combat, in that I don't feel like all of my tools (especially charged heavy attacks) have much of a use when I can just kill pretty much every enemy in like 1-3 light attacks.
    And then in the duels, the increased lethality on both sides doesn't seem to carry over nearly as noticeably and it's a jarring difficulty difference between the rest of the game. However, depending on your katana level, some of the duels can end pretty quickly even if the lethality difference isn't as noticeable as the rest of the game. The duels just feel better on hard. The difficulty would need to be really fine tuned and adjusted in pretty specific ways for it to feel properly hard.
    But honestly, I'm kind of over it. The game doesn't need to be hard to be fun. Hard is good enough for me, it's easy in a lot of places, but all of it is still satisfying. Except stealth, stealth is way better on lethal.
    Edit: I ended up going back to lethal because hard was way too easy. I might switch back again idk. I don't remember the last time a game made me feel bipolar like this with its difficulty lol. My problem with lethal isn't that it's too hard, just not hard in the way that I wanted. But then, when I think about it, I'm not even sure what I wanted out of it.

    • @nathanpickering6742
      @nathanpickering6742 4 роки тому

      I feel the exact same way. The game is fun, it doesn't hand hold you, but it doesn't have to be annoyingly tough to be fun. Like why are people obsessed with dying so much? Who really thinks that's fun?

    • @DevDreCW
      @DevDreCW 4 роки тому +2

      Im with you, the game got easier once I got the black powder bomb and stuff, but I still love it. It's less about defeating encounters now, and more about doing it as stylishly as possible.I basically just rate myself after every encounter now lol

    • @hectorcastellanos7025
      @hectorcastellanos7025 4 роки тому

      Agree. Stealth is awesome on lethal but some combats... meh. Too hard

  • @cornela1
    @cornela1 4 роки тому

    1:24 why have I not thought of doing that yet! Dope move

  • @dough3627
    @dough3627 3 роки тому

    I started the game maybe 4 days ago on lethal (before playing previously) and honestly you get used to it within the first 3 hours. Early game is hell, but as soon as you don't die in one hit its brilliant.

  • @TheDurchblick
    @TheDurchblick 4 місяці тому

    well thank you very much 3 years later and you vid helped me a ton so keep it up. i gotta go die alot on pc now so tudelu

  • @BossMovesCrew
    @BossMovesCrew 4 роки тому

    Hard was tough. Lethal is insane!! I love it

  • @kolesurls8284
    @kolesurls8284 4 роки тому

    i started this game on hard and became uses to it very fast and was better than most of my friends. I started getting bored after beating the game. I switched to lethal and immediately loved it. I starter over and have now beat the game on the hardest two difficulties. Now I am going for the plat

  • @mr559
    @mr559 4 роки тому

    I started off with hard mode, no display on enemy health bars, no icon indication where projectiles are coming, and switched instantly to insane when it was available. I find that with the skills and weapons upgrade the enemies are still not difficult enough.
    You can take out a few of them with just a few explosive weapons and then pick out the rest. The auto deflect against arrows lowers the difficulty also.
    Like some have suggested, a ng+ mode would be appreciated.

  • @Volidee
    @Volidee 3 роки тому

    This mode saved the game for me. A few hours in and a few technique points earned, I was mowing through enemies like a god. Fun at first, but quickly got boring. Lethal mode really makes my heart race during an encounter and forces me to get creative with stealth on enemy camps. It’s really well balanced.

  • @Kinobambino
    @Kinobambino 4 роки тому

    How dope would it be if this game had the mechanic where you could unsheath your sword and fight with it only using the analog stick tied to jins arm movement. I feel like that could be interesting.

  • @nolakillabeast
    @nolakillabeast 4 роки тому

    Im just chilling on begginer more a
    Taking in the scenery. Its so so cool

  • @GiggaLicka
    @GiggaLicka 3 місяці тому +1

    Lethal can’t be difficult if you use your whole kit. But sword is fun.

  • @godlgnv1155
    @godlgnv1155 4 місяці тому

    i bought it some days ago and started at normal ...
    I will surely do another run and play it on Lethal

  • @gkdrummer1461
    @gkdrummer1461 4 роки тому

    I started on lethal mode. And I hate myself for it lol. But I still play lethal cause it is definetly way more intense and fun. It also feels more rewarding as far as skill goes. And finally beating a boss fight after like 15 tries feels good.

  • @darthrabie11
    @darthrabie11 4 роки тому

    I am excited about this new mode, but I will not change my current difficulty from hard. My reason is that I usually play though a game then when I am finished with it, sometimes not obtaining the main objective mind, I go play something else. Then after a year I come back and play from the start again. That is when I will raise the difficulty. I really love this game, and this patch is so great. Welp...

  • @ismaeelal-naimi941
    @ismaeelal-naimi941 4 роки тому

    finished the game on hard, deuls were bit frustrating early on (but nothing close to soulsborne/sekiro) but after visiting few shrines even Hard felt like a piece of cake.

  • @Marcie_Pooh
    @Marcie_Pooh 3 роки тому

    I agree with enemy swarming. In Legends mode enemies are coded to swarm not the story ones. Hope they just implement the story enemies to do the same

  • @abdullahsakib2528
    @abdullahsakib2528 2 місяці тому

    I just finished the game on lethal. Never touched any other difficulty. One of the best game since 2020.

  • @Kumire_921
    @Kumire_921 4 роки тому

    I started my very first playthrough on lethal, it didn't end up well. I changed it back to hard because learning the combat in lethal is just insane when one mistake means death but it still is fun as hell so i'll probably go back to it.

  • @BIGDZ8346
    @BIGDZ8346 4 роки тому

    Can't wait to jump back onto ng + with he next update on lethal running it on PS5!

  • @energyvanquish
    @energyvanquish 4 роки тому

    Really want a lethal mode duel feature. Like being able to duel people from history and such. Would be very fun.

  • @TheShark_00
    @TheShark_00 4 роки тому

    I played the game first in medium and then second completely in the Kurosawa in medium which was pretty hard since I couldn’t tell the difference between the red and blue glints from enemies but now I’m playing in Lethal and it’s quite difficult but with the right armor and charms, you can make it so you one shot enemies and it actually takes quite a bit to take you down

  • @mugestsu
    @mugestsu 4 роки тому +1

    0:07 the third variation of how it was said was the closest to being the "correct" way o saying in in all seriousness.

  • @UTubeLion
    @UTubeLion 4 роки тому

    I just subscribed, not only but also for the fact that you didn’t bloat this video up to 10min+ 👍

  • @kisut1305
    @kisut1305 4 роки тому

    I’ve completed the lethal mode, and almost at 100% completion, its such a beautiful game. I hope there will be a new game+ so I can still play this game throughout the beginning with all the skill unlocked

  • @wowawewah
    @wowawewah 4 роки тому

    I already finished the game 5 days after it came out :( Wish they had this before. Wish we could replay duels after we've done them already.

  • @andrewmcdowellmillenial4209
    @andrewmcdowellmillenial4209 2 роки тому

    It would have been cool if they put a dismemberment charm in the new game + DLC really work for it

  • @g7ost0p
    @g7ost0p 4 роки тому

    Bought the game last week. Jumped right into lethal, felt great

  • @vonzarooz2829
    @vonzarooz2829 4 роки тому

    DYES. MASKS. SWORDS. ARMOR VARIATIONS. MORE ENEMY SWARMING. BIGGER ENEMY MOBS. MORE TALES. MORE DUELS. BEAT GAME ON LETHAL(no switching mode) for Shimuras armor and sword.

  • @NapoleonBonaparte-of4sl
    @NapoleonBonaparte-of4sl Рік тому

    Everytime i die, my resolve got decreased to 0, to the point where i instantly die when i beat Khotun Khan on the 2nd duel

  • @josiahjoel7580
    @josiahjoel7580 4 роки тому

    Damn I just beat kojiro with level 2 sakai armour, level 3 katana on lethal. This was supposed to be kurosawa only playthrough but I had to take it off after an hour of failing and mixing up a parry stab attack and unlockable stab attack because they have very similar start ups and the colour of the glint was indistinguishable as well as the sound cue being to late to dodge or parry

  • @petemitchell842
    @petemitchell842 4 роки тому +2

    Very informative. Thanks.

  • @CoffinCrawler
    @CoffinCrawler 4 роки тому

    Also, just noticed this... but I had "Toggle Button Holds" set to ON under Accessibility, so during standoffs I had to press the button rather than hold it down and then release.
    I found it considerably harder to push the button at the right time for successfully completing a stand-off versus holding the button and releasing.
    So, maybe some of you can try that method as well. I found that by pushing the button, I really sucked at timing and failed most of my standoffs in Kamiagata, but improved drastically when having to hold the button and release.
    Give it a shot, who knows, it may surprise you.

  • @Phutlikka
    @Phutlikka 4 роки тому

    I was feeling confident til I saw you do a thrust kick launch and nock 2 arrows into a Mongol before he landed, now I feel like a little girl.

  • @Keychaine
    @Keychaine 3 роки тому

    Tried to go into this game blind on Lethal. Couldn't make it past the first village you visit after the title. Lmao

  • @Romoredux
    @Romoredux 4 роки тому

    I wear the discovery armor ALL THE TIME so Lethal just meant basically everything one shots me now and i like it.

  • @Luca-bv5ic
    @Luca-bv5ic 4 роки тому

    I love this mode for fighting regular enemies. If you play well you can kill them even faster than normal difficulty, but are always on edge, as one mistake can mean death. However, I have a problem with the duels. I die in like one hit, but enemies are still relatively tanky. Would be awesome if both of us died in a couple hits.

  • @passyourielts
    @passyourielts 4 роки тому

    An issue with this game is that as your gear gets better, you as a player get better too, while the enemy level difficulty just goes up a little at a time. I ended up beating Khan on my second try on hard mode. That's a bit too easy, cos I'm not great at games. Beat the other fellow on hard second try too. They start copying each others moves. All the Ronin have the same move sets, though the guy in the cave seemed way harder for some reason.

  • @nicholasdavis5393
    @nicholasdavis5393 4 роки тому

    definitely will play lethal when NG+ comes out

  • @ThorkusTheGreat
    @ThorkusTheGreat 7 місяців тому

    Did that in my first playtrough, i lov it!!!

  • @TheSuperhuman622
    @TheSuperhuman622 4 роки тому +1

    @1:26 and I thought I was a beast with the bow and arrow

  • @radirez7930
    @radirez7930 3 роки тому

    The fights between you and enemy soldiers are pretty easy in all difficulties but the duals are really really hard

  • @13_faces
    @13_faces 4 роки тому

    Probably is difficult in the early game, but I switched from normal to lethal in my playthrough where I'm pretty much done with everything and it's still easy. Maybe even more so because enemies die in like 1 hit so you can just mow through them

  • @Jerry-nh2lx
    @Jerry-nh2lx 2 роки тому

    I just started the game, and put it on the lethal, because I thought I wasn’t no casual. Well, apparently I was wrong

  • @Aanteatur
    @Aanteatur 4 роки тому

    Yo. Lethal on reduced HUD is amazing once you get charms😂

  • @Subject98
    @Subject98 4 роки тому

    I like the idea of boosting the AI but not sure how I feel about instant death in a long open world game like this where you do a lot of the same encounters over and over again. It's fun enough on hard mode, feel like this particular game was designed more around 'fun' than difficulty anyway.

  • @Dasweetkiller
    @Dasweetkiller 4 роки тому

    I can't win a single standoff in lethal, sometimes they fake out up to 4 times, other times they'll attack immediately, its crazy

  • @dragonriderjohann7683
    @dragonriderjohann7683 4 роки тому +1

    Subbed awesome video

  • @an.s.7930
    @an.s.7930 4 роки тому

    I personally suck at any Souls game, so thank God this game just has an smooth more dynamic fighting.

  • @4589dude
    @4589dude 4 роки тому

    Lower Intensity was made for the game journalists

  • @apizcyril9479
    @apizcyril9479 4 роки тому

    i hope they add 10 hour expansion for a new small island

  • @ninjascroll1017
    @ninjascroll1017 4 роки тому

    I hope they add a challenge mode or a mode where have to protect hostages from groups of enemies. I dont really care about NG+

  • @maciejwojciechowski5425
    @maciejwojciechowski5425 4 роки тому

    Out of the Box ... isnt Jin Sakai the first ninja in HIS universe ? The first shinobi ? The guy that invented this „style”?

  • @WhtieS
    @WhtieS 4 місяці тому

    playing on lethal first playthrough its so hard even with normal enemies i get one shot maybe its because im still in the early game but one sword swing = reset

  • @AndreNMailho
    @AndreNMailho 4 роки тому +2

    Thanks for the info Alex, have a great day yourself.

  • @colehuesca
    @colehuesca 4 роки тому

    The ghost shines on this difficulty

  • @Jack_Krauzers
    @Jack_Krauzers 4 роки тому

    imo it is the most realistic and authentic sword fights in a video games

  • @yovanjonathan1132
    @yovanjonathan1132 4 роки тому

    Lethal difficulty costs fewer animations. The combat system is one of many flavors that made this game crisp and ferocious.

  • @xXN0cturnXx
    @xXN0cturnXx 4 роки тому

    for anyone looking for cool ingame-outfit:
    Monkey Mask
    Betrayers Hat
    Ghost Armor with Red Skin (which you get in the end)
    awesomeness 100 :D

  • @adeelahmed4370
    @adeelahmed4370 2 роки тому

    Finally makes a reason to stealth

  • @Sheepheadz
    @Sheepheadz 10 місяців тому

    this actually makes the game a lot easier

  • @TS-mf9ln
    @TS-mf9ln 4 роки тому

    I play on lethal mode it’s very challenging but makes me a much better player I like it

  • @MrGodKratos
    @MrGodKratos 4 роки тому

    I would love a breakdown on the scaling done on the tachi (jin’s sword) i would rather make my own difficulty by not upgrading the katana or stopping at a certain threshold. On hard the duels are brutal but general everyday bandit or mongol fights are a walk in the park. I’d have them take more hits before dying.i was hoping lethal makes the enemies just a little more difficult to take down(at least 30% increase to hp and poise)

    • @DevDreCW
      @DevDreCW 4 роки тому

      Probably halfway upgraded. I personally love mowing down mobs so I'm going for full upgrade.

  • @garlord1023
    @garlord1023 4 роки тому

    If ur nasty with the katana lethal makes u feel like a samurai killing machine

  • @yeonsharien
    @yeonsharien 3 роки тому

    I'm playing Letal difficulty after mastering my Ghost skill. All I need is not only good at my sword skill but I use ghost gadget to the fullest. 😂

  • @MadOrange644
    @MadOrange644 4 роки тому

    I wish if you actually unlock a trophy after beating the game on hard. I beat GoW on the hardest difficulty and was surprised there was no trophy to show off to my friends (I don't care about platinum only care about challenging trophies).