A clean run. The more I watch this game, the more I come to appreciate that undo button. The game is busy enough that it makes enough sense to include it. Near deathless pog.
agreed so much. i've really come to appreciate how much better this and into the breach are for deciding to have the undo button over effects that are random on use. Soooo much less frustrating.
yeah the undo button i hope becomes a sticking point in strategy games in the future, i want to be able to just try things and see if they work out, instead of having to sit down and run a math equation on damage every turn
Fantastic! I picked up this game a while ago when I saw Northern Lion play this because I thought "Man, this guy sucks. I can do better than this." Got addicted. You are running a clinic here. I love the analysis and your thought process.
maybe in the future, when i dropped off on uploading it and brought it back it felt a bit like the interest had died down anyway, and i'm kinda tapped out for a bit
yeah so the game uses a point buy system for curses basically, on unfair you have to buy 10 points worth of curses, for reference the curses on hard are 4 points each. next time i record i'll go to the almanac and show off the curses
I really hate Tarantus. Tarantus always force your first character to die and also you need luck to have item or skill that completely dodge the effect.
yea tarantus is brutal, him and basalt both feel really rough, if they roll weaken enough times you'll end up locked out of the game it often feels like
Weirdly addicted to the Slice & Dice content, my guy. I'm still making sure to watch every Monster Train, though, so dont worry.
A clean run. The more I watch this game, the more I come to appreciate that undo button. The game is busy enough that it makes enough sense to include it. Near deathless pog.
agreed so much. i've really come to appreciate how much better this and into the breach are for deciding to have the undo button over effects that are random on use. Soooo much less frustrating.
yeah the undo button i hope becomes a sticking point in strategy games in the future, i want to be able to just try things and see if they work out, instead of having to sit down and run a math equation on damage every turn
I feel you...I have been addicted to this game for weeks since first seeing you play it. It's amazingly simple but deep.
Fantastic! I picked up this game a while ago when I saw Northern Lion play this because I thought "Man, this guy sucks. I can do better than this." Got addicted. You are running a clinic here. I love the analysis and your thought process.
Thanks for introducing me to this game, I've also been totally hooked since I started!
oh boy, I've been addicted to this game for the last week or so, I'm super excited to watch you play it
Caw eggs with the monster left buff curse seems extremely dangerous
just don't miss
Speaking of Into the Breach... bringing it back for the 4-island unfairs?
maybe in the future, when i dropped off on uploading it and brought it back it felt a bit like the interest had died down anyway, and i'm kinda tapped out for a bit
If you're having lots of fun with it I'd be glad to have this replace Monster Train when the time comes.
What are the changes to the other difficulties? More curses ?
yeah so the game uses a point buy system for curses basically, on unfair you have to buy 10 points worth of curses, for reference the curses on hard are 4 points each. next time i record i'll go to the almanac and show off the curses
Man bummer that tarantus stole your deathless run
41:50
I really hate Tarantus. Tarantus always force your first character to die and also you need luck to have item or skill that completely dodge the effect.
yea tarantus is brutal, him and basalt both feel really rough, if they roll weaken enough times you'll end up locked out of the game it often feels like
@@Voyix exactly hahaha... Need also weaken to weaken their skill hahaha...