It's an endlessly funny little habit he's fallen into, every new monster is the equivalent of "I fought a chimpanzee but this chimpanzee was called gorilla."
@@Scapemaster00 He was confusing a Diablos with Rathalos and Rathian...His understanding of monsters and monster types is pretty awful. I know streaming is hard when you're trying to entertain and learn games. He's not reading chat so we're not distracting him yet his misses so many contextual clues. I was bad when playing monster hunter for the first time with 3. I at least knew why I was bad and needed to understand the game better. Mike is brute forcing so much, also World hand holds you a lot compared to 3.
Mike's confidence in categorizing Diablos as a Rathalos variant when the two look absolutely nothing alike has been the best part of my day so far, but it's still early.
There's something to be said for games having a lot to learn for the people that want it. Over-tutorialization would do nothing for anyone in this franchise. You either kill a couple monsters and want to learn more or you don't and that's fine. The chase for knowledge gets you invested and finding out things exist that a tutorial didn't slam in my face in the first 5 minutes is some of the best stuff in gaming. Learning things about a game 300 hours in is so rare these days, it should be treasured.
As someone who knows about the over tutorialization of Blizzard games and why Blizzard does that, you would think he would have clicked that is the same reason they did it with MH: World: a ton of new people to the series, and no matter how bad you think players are, they find ways to be worse. And that person is Mike.
But on that same note in the day 1 video he talks about how the game doesnt tell him enough info but then day 2 its him actively ignoring the stuff the game tells him. Like ive realized there is this terrible problem where people want the game to stop telling them how to play the game but then complain about how the game isnt clear in what to do.
@@gearhead417 It's not about a game explaining many things, but it's about those things interrupting your game when you want to play it. It's like those games where there's a cutscene every 30 seconds and you can't skip it. Just let us play the game ffs. I generally hate the way mike plays games but in this case he clearly mentions that the game should pace it better, not that tutorials themselves are a bad thing.
@hkr667 Here is the problem with that thinking. You cant complain about the game not telling you things and then turn around and complain when the game tells you too much. And its not like the game is interrupting the gameplay ever 30 secs. The game will only give you a tutorial about a new system once every quest which takes like 30-50 minutes. And its always something important to know. So instead of spacing out important systems that the player should know early on but not flood them with too much info they give it to you after a major quest. This is just a clear example of Mike's gamer brain and his reviewer brain working at odds with each other. He actively says he ignores mechanics in games unless the game forces them upon him. So he is actively ignoring the systems in the game until he deems them worthy which actively hinders the actual experience of the game. Its like walking around in gravel bare foot until there starts being shards of glass on the ground and that is when he starts wearing shoes.
@@gearhead417 I can agree with your points. As long as people recognize there's a difference between tutorials as such and the _pacing_ of tutorials. I haven't watched enough of the MHW streams to know how frequent they are. I do get very frustrated with mike not reading a single tooltip and then 1 minute later blame the game for not telling him anything. Especially since he's so very very proud of his own gaming style.
@@gearhead417 Part of the problem is that the game doesn't give you enough time to get comfortable with a system you've just been introduced to before throwing something new at you again. And when you're unexpectedly served a tutorial and told to try something new, when you've already got a goal you've set yourself, it gets annoying. You then have to choose between stopping what you were doing to pay attention to the new tutorial, which reduces your ability to retain the older information, or dismiss the tutorial that you aren't ready to read right now and hope you remember to go back to it later. Like, imagine you open your email to find one specific email you know you've been sent by someone, but to get to it you have to read and then delete all the other emails you might've been sent since you last checked - you don't have the option to leave them unread in your inbox.
Really enjoying these as I've just recently decided to give the game a try myself. So it was just a few days ago I did the rathian egg delivery. Failed mine within a few feet of delivering the 2nd egg. Also Peter and the Chicken is the *perfect* analogy for what some of these fights have felt like. Now I know how to describe this to others when I try to tell them about it. 😂
The landing on the monster thing is called Mounting. It's a weirdly obscure mechanic but essentially landing any attack while airborne builds up an invisible bar towards mounting where you get that QTE type thing. A lot of weapons do a leap off of sliding down a ramp so that's probably what caused it.
The Rathalos egg quest is a rite of passage for every hunter. A time honored tradition in many generations of Monster Hunter Sidenote, I really love the ProTransporter skill.
I love your commentary! It's funny listening to you walk through what you been through thus far. I always love hearing people's first experience with Monster Hunter. A lot of people, including me, will say they will try it and hated it. But if you can get past that initial hurdle and even play with friends, the magic of Monster Hunter comes out. One of the greatest franchises out there and its strength is that how good you are isn't dictated by a stat screen. Sure you can do more damage and have higher armour values but you will hit walls where monsters punish you for not understanding your weapon, tools and skills as a hunter. The game doesn't dictate how strong you are. You do.
Preach Day 1: " I really like it when a game tells you what to do, I think that is good game design" Preach Day 2: "There are too many tutorials and I'm sick of reading them"
What makes the whole "Rathalos / Diablos" thing even funnier is I am pretty sure Mike never actually killed a Rathalos before. Its pretty clear (from his first video) that he has heard the name Rathalos in association with a big dragon looking enemy before and so he just assumed that's what it was.
You got to remember. MHW is the 5th Main line monster hunter game. You’re going to have more systems in the 5th game in the franchise than in the first.
Coming from someone who has been getting slapped around a bit by life lately, thank you for all of your streams and content. They are fun, silly, entertaining, and a nice break from things. Keep being awesome.
Wyverns are a type of dragon. Specifically wyverns are 2 legged dragons that have wing arms. Has a quest to hunt a Rathian "so now I have to hunt a Rathalos, and this Rathalos has a name. Diablos" This is funniest thing in the video. Rathians are a full order of magnitude easier to kill than Rathalos and Diablos, and they're all completely different things lol.
Him being so MMO brained thinking doing optional quests to get materials he wants easily being equivalent to cheating the game grind is funny and kinda sad. The game is heavily deterministic so you are in control of doing the things you want to do to get the materials you want.
Really nice to see others struggle like I did haha. What I learned so far is that you can either face it like a souls game, learning the patterns and baiting attacks, shimming damage in on openings, or you can use aggression to create openings (but this is high risk, high reward)
MH turns into a dance the longer you play the game. You learn where to stand and do damage and reduce the amount of times you need to dodge and you get so used to the moveset and timings that the monsters don't even stand a chance.
as far as i can tell, the real difficulty comes from hours of tutorials, clunky and overwhelming UI and general lack of understanding of what you can actually do
Just walk around all attacks, like a souls game. Lock-on is a disadvantage, like a souls game. Walking around attacks is easier than rolling and blocking everything, like a souls game. These games are far easier when you realize how powerful simply walking and running are.
@18:50 it's fun to watch Mike learn the depth of the system as he goes along. to a new player, the hitbox of certain monster attacks are likely pretty confusing. Diablos is a flying wyvern but acts a lot more like a Brute as he has a lot of side slams and charges, these all add hitboxes on the body of the monster which is likely what he's getting hit from.
Someone needs to tell him that gear is never going to make him overpowered in this game and stop approaching it like an MMO. It's nothing like anything he's ever played in regards to gear.
The concern on your face when you saw diablos burrow for the first time was priceless 😂 my favorite part of MH is going from timing out on a great jaggi quest to casually no damage running black tempered diablos. Hope you enjoy and play MHWilds at some point!
One huge difference between soulsborne game and monster hunter is that...there is barely any i-frame depending on the weapon...and being trampled by a monster hitbox by non-attacks will still deal damage, so you can't go inside a monster's hitbox and be safe about it, range and swing of your attacks is so important to be able to hit a enemy from a safe spot, or intercept an attack
in either game, walking and sprinting around attacks is by far the easiest way to play but people try to dodge and block everything, makes both games harder.
Yesn't. With how dragons are typically categorized, this is 100% accurate. For some reason, though, the people behind MH threw out the book entirely on classification of dragons, so now nearly everything's a wyvern. That little hoppy lizard on the ground? A wyvern. Big snake? That, too, is a wyvern. An electric dog? You guessed it, that's a wyvern. Giant metal dragon with four legs and wings? That's not a wyvern (which is as it should be), that's an elder dragon. However, for some reason, wyvern isn't actually a classification of dragon, because the only classification of dragon is elder dragon. But there also aren't NON-elder dragons, only ELDER dragons, which begs the question of why "elder" needs to be specified. I love MH, and have for nearly 15 years, but their monster classifications are dumb.
I dont think thats the right way to interpret it. Hes complaining that the game doesnt give the actual important information right away and instead burries under layers of tutorial.
It's not about a game explaining many things, but it's about those things interrupting your game when you want to play it. It's like those games where there's a cutscene every 30 seconds and you can't skip it. Just let us play the game ffs. I generally hate the way mike plays games but in this case he clearly mentions that the game should pace it better, not that tutorials themselves are a bad thing.
@@TheShinigami244But it does. The weapon tutorials give you the basics. You don’t need to know every little thing about your weapon to fight a great jagras lol.
And he doesn't even know eqq quests used to be even worse than this... You would have to fetch multiple and load into each part of the leve separately no know what awaits you. After the first egg, the easier paths were locked off so you'd have to take longer routes. It was pure suffering. They've made them easier over the years (more so with Rise) but the devs know people hate these quests. They put them in deliberately and name them appropriately. For future fetch quests: Make the Kulu-yaku arms! They let you walk much faster while carrying something!
- The game doesn't explain everything to me, I have to look for information myself! - The game explains too many things to me and it interrupts my gameplay! I bet it must be frustrating for the game designers sometimes.
This rathalos is called Diablos is funny. Funnier is he seems to call Rathian rathalos aswell and nobody noticed. Because he said I killed Rathalos and crafted he's legs and then proceeded to show Rathians legs
being new to MH game mike is actually one of the common new player in MH found in world, they still think the game will give you a tutorial. well no the world is close to classic MH where it literally just throw you into a fire with very few tutorials, you actually have to talk to other hunter because this game is originally created to be a co-op games
You need to know those systems if you have never played a mh game before, like capturing for capture quests, and it's good it actually tells you now, in the past you just had to figure it out. At least now you can blaze past it and then hunt for over 2 thousand hours like lots of people can like me. Arena is good for quick fights or target farming or tail cutting. Food buffs are amazing and can give you really good skills. Farm is amazing, fishing is meh but some scales are super good. There are tons of buffs you can use every fight like I do w drugs and armor skin that speed up the hunt. Only do egg quest w a group lol. That's not rathalos, it's rathian the female counterpart, bring antidotes or better yet herbal remedies Wyvern is a catch all term for monsters in the game, however by definition a wyvern is a flying drake with 2 limbs and wings without forelegs that a dragon has
And no im sorry but the hitboxes in mh are godlike.....you just arnt good yet. I higky sugest changing you setting in game to view your character from farther away as well as turn the sensitivity up. Also upgrade your gear Love that you are getting into my favorite game
in my 5 playthroughs of the game....i only did one or 2 of the egg quests the first ever time...i dont remember ever doing it again after that...its way too annoying and not even worth it
The game really does a really really bad job of explaining things and giving you information. The weapon mechanics and movesets are especially lacking info on how they work.
I really appreciate that Mike calls every monster with wings a Rathalos.
It's an endlessly funny little habit he's fallen into, every new monster is the equivalent of "I fought a chimpanzee but this chimpanzee was called gorilla."
Hes become the "look at all those chickens!" girl meme :P
It's like when your parents call any console a Nintendo
Except Rathian. That's a Diablos
When you think about it, a Charizard is just a Pikachu that spits fire, flies, and looks completely different
lmfao
To be fair, to the ignorant, Rathalos and Rathian are very very similar
@@Scapemaster00 He was confusing a Diablos with Rathalos and Rathian...His understanding of monsters and monster types is pretty awful. I know streaming is hard when you're trying to entertain and learn games. He's not reading chat so we're not distracting him yet his misses so many contextual clues. I was bad when playing monster hunter for the first time with 3. I at least knew why I was bad and needed to understand the game better. Mike is brute forcing so much, also World hand holds you a lot compared to 3.
@@QuintemTA theyre both dragons with wings its close enough
@elementengine Please tell me you're not a Monster Hunter player. Dragons and flying wyverns are not the same.
Oh yes, the classic Green Rathalos, and the Digging Rathalos with horns, two staples of the Monster Hunter series.
Although to be fair Rathian is basically green Rathalos, so that one's fine.
If i remember correctly rathian and rathalos are the same species, but rathalos is the male and rathian is female
Can't wait for him to see the Black Rathalos
Real fans know that they’re actually the red Yian Kut Ku, and the Green Yian Kut Ku, etc etc
Ah the new player diablos wall. A classic.
Also Mike calling every big wyven a Rathalos is funny.
Can't wait for Red/Blue Chymaera Dog Rathalos, Metal Wind Rathalos, My Little Pony Rathalos and of course, SSJ Rathalos
"This Rathalos has a name this Rathalos is called Diablos" killed me
If you figure out screamers he is pretty doable
"This Rathalos has a name...this Rathalos is called Diablos..."
I. Cannot. Even. LOLOLOLOL!!!!
Mike's confidence in categorizing Diablos as a Rathalos variant when the two look absolutely nothing alike has been the best part of my day so far, but it's still early.
I can imagine everyone that's played monster hunter knew what was coming when he said the egg quest 😂
The Rathalos named "Diablo" LMAOOOOOOO
Mike has some serious dad energy of naming things incorrectly.
its the classic butterfly meme: is this Rathian a rathalos ?! pure gold!! like everytime XD
*Holds up a picture of a Rathian and a Diablos*
Mike: They are the same picture
Mike calling every monster a Rathalos just like grandparents calling every video game system "a Nintendo."
There's something to be said for games having a lot to learn for the people that want it. Over-tutorialization would do nothing for anyone in this franchise. You either kill a couple monsters and want to learn more or you don't and that's fine. The chase for knowledge gets you invested and finding out things exist that a tutorial didn't slam in my face in the first 5 minutes is some of the best stuff in gaming. Learning things about a game 300 hours in is so rare these days, it should be treasured.
When he gets to Dragons he's going to say "this rathalos is very angry"
Peter vs the chicken is the perfect way to describe a fight with a monster that drags across the whole zone lol
Honestly doing really well, going in blind with one of the more technical weapons. What a Gigachad
As someone who knows about the over tutorialization of Blizzard games and why Blizzard does that, you would think he would have clicked that is the same reason they did it with MH: World: a ton of new people to the series, and no matter how bad you think players are, they find ways to be worse.
And that person is Mike.
But on that same note in the day 1 video he talks about how the game doesnt tell him enough info but then day 2 its him actively ignoring the stuff the game tells him. Like ive realized there is this terrible problem where people want the game to stop telling them how to play the game but then complain about how the game isnt clear in what to do.
@@gearhead417 It's not about a game explaining many things, but it's about those things interrupting your game when you want to play it. It's like those games where there's a cutscene every 30 seconds and you can't skip it. Just let us play the game ffs. I generally hate the way mike plays games but in this case he clearly mentions that the game should pace it better, not that tutorials themselves are a bad thing.
@hkr667 Here is the problem with that thinking. You cant complain about the game not telling you things and then turn around and complain when the game tells you too much. And its not like the game is interrupting the gameplay ever 30 secs. The game will only give you a tutorial about a new system once every quest which takes like 30-50 minutes. And its always something important to know. So instead of spacing out important systems that the player should know early on but not flood them with too much info they give it to you after a major quest. This is just a clear example of Mike's gamer brain and his reviewer brain working at odds with each other. He actively says he ignores mechanics in games unless the game forces them upon him. So he is actively ignoring the systems in the game until he deems them worthy which actively hinders the actual experience of the game. Its like walking around in gravel bare foot until there starts being shards of glass on the ground and that is when he starts wearing shoes.
@@gearhead417 I can agree with your points. As long as people recognize there's a difference between tutorials as such and the _pacing_ of tutorials. I haven't watched enough of the MHW streams to know how frequent they are.
I do get very frustrated with mike not reading a single tooltip and then 1 minute later blame the game for not telling him anything. Especially since he's so very very proud of his own gaming style.
@@gearhead417 Part of the problem is that the game doesn't give you enough time to get comfortable with a system you've just been introduced to before throwing something new at you again. And when you're unexpectedly served a tutorial and told to try something new, when you've already got a goal you've set yourself, it gets annoying. You then have to choose between stopping what you were doing to pay attention to the new tutorial, which reduces your ability to retain the older information, or dismiss the tutorial that you aren't ready to read right now and hope you remember to go back to it later.
Like, imagine you open your email to find one specific email you know you've been sent by someone, but to get to it you have to read and then delete all the other emails you might've been sent since you last checked - you don't have the option to leave them unread in your inbox.
Really enjoying these as I've just recently decided to give the game a try myself. So it was just a few days ago I did the rathian egg delivery. Failed mine within a few feet of delivering the 2nd egg.
Also Peter and the Chicken is the *perfect* analogy for what some of these fights have felt like. Now I know how to describe this to others when I try to tell them about it. 😂
The landing on the monster thing is called Mounting. It's a weirdly obscure mechanic but essentially landing any attack while airborne builds up an invisible bar towards mounting where you get that QTE type thing. A lot of weapons do a leap off of sliding down a ramp so that's probably what caused it.
love that you're putting this on youtube. seeing noobs in monster hunter makes me happy
The Rathalos egg quest is a rite of passage for every hunter. A time honored tradition in many generations of Monster Hunter
Sidenote, I really love the ProTransporter skill.
I love your commentary! It's funny listening to you walk through what you been through thus far.
I always love hearing people's first experience with Monster Hunter. A lot of people, including me, will say they will try it and hated it. But if you can get past that initial hurdle and even play with friends, the magic of Monster Hunter comes out. One of the greatest franchises out there and its strength is that how good you are isn't dictated by a stat screen. Sure you can do more damage and have higher armour values but you will hit walls where monsters punish you for not understanding your weapon, tools and skills as a hunter. The game doesn't dictate how strong you are. You do.
"It's weak to dragon type, not sure what element that is, but whatever"
It's "Dragon" element, my guy
Preach Day 1: " I really like it when a game tells you what to do, I think that is good game design"
Preach Day 2: "There are too many tutorials and I'm sick of reading them"
What makes the whole "Rathalos / Diablos" thing even funnier is I am pretty sure Mike never actually killed a Rathalos before. Its pretty clear (from his first video) that he has heard the name Rathalos in association with a big dragon looking enemy before and so he just assumed that's what it was.
One day, one day this man will learn how to eat food. It sure aint today tho lol
Not doing enough with the canteen.
Me who just chooses chef's choice every time :)
MH gearing, upgrades and build/set making is literally the best in the business for 3D action games.
No game comes even close to be honest.
This Rathalos has a name, and it is Diablos
You got to remember. MHW is the 5th Main line monster hunter game.
You’re going to have more systems in the 5th game in the franchise than in the first.
It's awesome to see how much Mike is enjoying this game with no knowledge about almost everything. MH game loop is unbeatable.
Coming from someone who has been getting slapped around a bit by life lately, thank you for all of your streams and content. They are fun, silly, entertaining, and a nice break from things. Keep being awesome.
Wyverns are a type of dragon. Specifically wyverns are 2 legged dragons that have wing arms.
Has a quest to hunt a Rathian "so now I have to hunt a Rathalos, and this Rathalos has a name. Diablos" This is funniest thing in the video.
Rathians are a full order of magnitude easier to kill than Rathalos and Diablos, and they're all completely different things lol.
Him being so MMO brained thinking doing optional quests to get materials he wants easily being equivalent to cheating the game grind is funny and kinda sad. The game is heavily deterministic so you are in control of doing the things you want to do to get the materials you want.
He is going to be mind blown once he learns about non-combat skills and how they can make gathering quests a breeze.
Who’s gonna tell him about mushroomancer?
Or how auto-field crafting and radial crafting
@@PsiDebby
Or item sets in general?
Never heard of a Rathalos called Diablos Hmmmmmz
Really nice to see others struggle like I did haha. What I learned so far is that you can either face it like a souls game, learning the patterns and baiting attacks, shimming damage in on openings, or you can use aggression to create openings (but this is high risk, high reward)
MH turns into a dance the longer you play the game. You learn where to stand and do damage and reduce the amount of times you need to dodge and you get so used to the moveset and timings that the monsters don't even stand a chance.
as far as i can tell, the real difficulty comes from hours of tutorials, clunky and overwhelming UI and general lack of understanding of what you can actually do
@@suncommander7102 The very first hours of the game are far from the real difficulty of the game in any capacity lol.
@@Curiomerc reading comprehension is a difficulty too :D
Just walk around all attacks, like a souls game. Lock-on is a disadvantage, like a souls game. Walking around attacks is easier than rolling and blocking everything, like a souls game. These games are far easier when you realize how powerful simply walking and running are.
i love that u love it, enjoying the vods
@18:50 it's fun to watch Mike learn the depth of the system as he goes along. to a new player, the hitbox of certain monster attacks are likely pretty confusing. Diablos is a flying wyvern but acts a lot more like a Brute as he has a lot of side slams and charges, these all add hitboxes on the body of the monster which is likely what he's getting hit from.
Ah, the suffering Mike will expirience will be legendary, especially once he groups up with others in the future.
Someone needs to tell him that gear is never going to make him overpowered in this game and stop approaching it like an MMO. It's nothing like anything he's ever played in regards to gear.
The concern on your face when you saw diablos burrow for the first time was priceless 😂 my favorite part of MH is going from timing out on a great jaggi quest to casually no damage running black tempered diablos. Hope you enjoy and play MHWilds at some point!
The small stamina bar during the egg quest specifically is giving me anxiety. One day he will find out about it.
Oh I can’t wait until he realizes this is only low rank and is simple compared to high and G rank.
how does this man manage to learn the wrong lessons in every game he plays?
he brags about how great he is at figuring games out a lot for a guy who misses half of every game he plays.
One huge difference between soulsborne game and monster hunter is that...there is barely any i-frame depending on the weapon...and being trampled by a monster hitbox by non-attacks will still deal damage, so you can't go inside a monster's hitbox and be safe about it, range and swing of your attacks is so important to be able to hit a enemy from a safe spot, or intercept an attack
in either game, walking and sprinting around attacks is by far the easiest way to play but people try to dodge and block everything, makes both games harder.
Egg quest at this point are just something they love to do in these games. I think they like watching player do it at this point.
Always fun to see people discover the new player diablos wall and suffer like the rest of us x)
Fun fact. The campsite right next to the nest Mike is talking about, is in fact not the camp that is right next to the nest.
Did no one show Mike the MH crossover in 14?
A wyvern is a dragon that only has 2 legs and 2 wings. Classic mistake.
Yesn't. With how dragons are typically categorized, this is 100% accurate.
For some reason, though, the people behind MH threw out the book entirely on classification of dragons, so now nearly everything's a wyvern. That little hoppy lizard on the ground? A wyvern. Big snake? That, too, is a wyvern. An electric dog? You guessed it, that's a wyvern. Giant metal dragon with four legs and wings? That's not a wyvern (which is as it should be), that's an elder dragon. However, for some reason, wyvern isn't actually a classification of dragon, because the only classification of dragon is elder dragon. But there also aren't NON-elder dragons, only ELDER dragons, which begs the question of why "elder" needs to be specified.
I love MH, and have for nearly 15 years, but their monster classifications are dumb.
In first video he complained that game does not explain enough. In this one - he complains that game tries to explain too much.
I dont think thats the right way to interpret it. Hes complaining that the game doesnt give the actual important information right away and instead burries under layers of tutorial.
It's not about a game explaining many things, but it's about those things interrupting your game when you want to play it. It's like those games where there's a cutscene every 30 seconds and you can't skip it. Just let us play the game ffs. I generally hate the way mike plays games but in this case he clearly mentions that the game should pace it better, not that tutorials themselves are a bad thing.
@@TheShinigami244But it does. The weapon tutorials give you the basics. You don’t need to know every little thing about your weapon to fight a great jagras lol.
@@TheShinigami244 he's also REALLY BAD at interpreting the information and notoriously ignores half of everything he reads
@hkr667 they're paced fine, he's just really dumb and unaware sometimes.
His nergi fight will be great
You mean the "Amgry spikey black supersonic Rathalos"
hahahaha yesssss the egg quest. a monster hunter classic
He wouldn't be as bad if only he took a tiny bit of time to READ!!!
while complaining that the right stuff to read isn't in front of him, but it is.
Happy to see Mike enjoying the game
we got got him hunter bros
And he doesn't even know eqq quests used to be even worse than this... You would have to fetch multiple and load into each part of the leve separately no know what awaits you. After the first egg, the easier paths were locked off so you'd have to take longer routes. It was pure suffering. They've made them easier over the years (more so with Rise) but the devs know people hate these quests. They put them in deliberately and name them appropriately.
For future fetch quests: Make the Kulu-yaku arms! They let you walk much faster while carrying something!
"this rathalos was called diablos" 🤣
- The game doesn't explain everything to me, I have to look for information myself!
- The game explains too many things to me and it interrupts my gameplay!
I bet it must be frustrating for the game designers sometimes.
Teenage me loosing his mind doing the egg quests in Monster Hunter Tri, my first MH
You fought the Rathian which is the female version of the Rathalos. The actual Rathalos is harder lol
This rathalos is called Diablos is funny. Funnier is he seems to call Rathian rathalos aswell and nobody noticed. Because he said I killed Rathalos and crafted he's legs and then proceeded to show Rathians legs
you calling Diablos Rathalos reminds me of my mom calling all video games Nintendo when I was growing up...
Oh my god I cannot wait for the next video.
being new to MH game mike is actually one of the common new player in MH found in world, they still think the game will give you a tutorial.
well no the world is close to classic MH where it literally just throw you into a fire with very few tutorials, you actually have to talk to other hunter because this game is originally created to be a co-op games
friendly advice, there are closer camps in the forest
You need to know those systems if you have never played a mh game before, like capturing for capture quests, and it's good it actually tells you now, in the past you just had to figure it out. At least now you can blaze past it and then hunt for over 2 thousand hours like lots of people can like me.
Arena is good for quick fights or target farming or tail cutting.
Food buffs are amazing and can give you really good skills.
Farm is amazing, fishing is meh but some scales are super good. There are tons of buffs you can use every fight like I do w drugs and armor skin that speed up the hunt.
Only do egg quest w a group lol.
That's not rathalos, it's rathian the female counterpart, bring antidotes or better yet herbal remedies
Wyvern is a catch all term for monsters in the game, however by definition a wyvern is a flying drake with 2 limbs and wings without forelegs that a dragon has
"this rathalos is called diablos" wha-
And no im sorry but the hitboxes in mh are godlike.....you just arnt good yet. I higky sugest changing you setting in game to view your character from farther away as well as turn the sensitivity up. Also upgrade your gear
Love that you are getting into my favorite game
Please take away man’s clutch claw
I love these videos
in my 5 playthroughs of the game....i only did one or 2 of the egg quests the first ever time...i dont remember ever doing it again after that...its way too annoying and not even worth it
I was only half listening to this video in the background while I worked. Is Mike calling every monster a Rathalos?
Rathians are green female, the red one is rathalos male. Rathian is more ground base and poison. Rathalos is more flying and fire
@@Holyrelic1279 until it's Goldian and Silveros. Then all hell breaks loose
I was there live and I still hurt my stomach laughing remembering it while watching this
That Diablos is definitely doomed now, ha! xD
17:00 kekw
The game really does a really really bad job of explaining things and giving you information. The weapon mechanics and movesets are especially lacking info on how they work.
I never did any delivery quests but killed every monster, drop the completionist attitude and just fight monsters instead.