@@PatricAguirre You know bro I tried the career mode in ACC in VR and I find the braking is SO slow.. In the OG AC game, I've only recently got into SIM racing with a Moza wheelbase and currently all I do is fly round Spa in an F1 2004 and I'm used to it's braking... but in Career mode in ACC., it takes so long to brake.. Any tips ? After watching your video you've inspired me to try again :) Keep up the good videos man.. and P.S... you lost voice audio around half way through, but I still watched !! Maybe I should take notice of the distance sign posts that you also mentioned and use those as a guide to brake ? Also am sorry to ramble on, how long is the career mode in ACC.. "P.S".. AC Evo out mid Jan!!! Unreal Engine 5! That will be very pretty to look at with excellent new dynamics! Looking for it !
@ thanks for watching, yeah I’m pretty excited to try out evo mid January but from what I learned it’s not going to be the complete version. And as far as braking point on track, it seems like the mechanics to braking are not the same across all sims. For example on iracing you have to ease into the breaking with a more controlled brake pressure or else the brakes will lock up versus ACC where it wants you to almost engage the brakes fully and then start Trail breaking into the turn. I too am learning and am pretty new to some racing, but I have noticed that the community is really strong and people are willing to help you as long as you ask. Another thing that changes from game to game are breaking points. For example, on Monza turn one I had trained myself to break at the 200 meter board on ACC, but in iracing that same turn, you have better results breaking roughly at 150 meters. I would say if you watch online guides make sure it’s specific to your game at minimum. And if you continuously using the same car, I would even go as far as looking up a track guide with that exact same car.
Forgot you had to do career with lambo 😅. Seems your are now mind set , so lets go mate ! Ask me every question you have on discord
what wheel you using ? Moza ?
Blatantly says Fanatec :)
@@MeTaMaNvRyes it’s the Fanatec McLaren wheel paired with 8nm base
@@PatricAguirre You know bro I tried the career mode in ACC in VR and I find the braking is SO slow.. In the OG AC game, I've only recently got into SIM racing with a Moza wheelbase and currently all I do is fly round Spa in an F1 2004 and I'm used to it's braking... but in Career mode in ACC., it takes so long to brake.. Any tips ? After watching your video you've inspired me to try again :) Keep up the good videos man.. and P.S... you lost voice audio around half way through, but I still watched !! Maybe I should take notice of the distance sign posts that you also mentioned and use those as a guide to brake ? Also am sorry to ramble on, how long is the career mode in ACC.. "P.S".. AC Evo out mid Jan!!! Unreal Engine 5! That will be very pretty to look at with excellent new dynamics! Looking for it !
@ thanks for watching, yeah I’m pretty excited to try out evo mid January but from what I learned it’s not going to be the complete version. And as far as braking point on track, it seems like the mechanics to braking are not the same across all sims. For example on iracing you have to ease into the breaking with a more controlled brake pressure or else the brakes will lock up versus ACC where it wants you to almost engage the brakes fully and then start Trail breaking into the turn. I too am learning and am pretty new to some racing, but I have noticed that the community is really strong and people are willing to help you as long as you ask. Another thing that changes from game to game are breaking points. For example, on Monza turn one I had trained myself to break at the 200 meter board on ACC, but in iracing that same turn, you have better results breaking roughly at 150 meters. I would say if you watch online guides make sure it’s specific to your game at minimum. And if you continuously using the same car, I would even go as far as looking up a track guide with that exact same car.
@@MeTaMaNvR oh and sorry about the audio loss not sure what happened there