This is one of those videos I gotta sit there and rewatch piece by piece to lab. Maybe in the next one could you have your input display on? It would help me out by knowing what moves you're doing without me having to do the research lolsorry I'm new. Thanks from a trash Yoshi main
definitely learned a few things but here's a more damaging combo for ch while crouching df4 and ch ss1 ch wc df4 - ssr [3,4] u - 2 - 4 - f3+4,2 (66dmg) ch ss1 - f3 - d2,2 - b,2,1 kin f2 (69 dmg) (to make this one more consistent you can ss back into axis before doing the d2,2) and a combo where the opponent is backturned b2,1 kin 3 - uf1 - cd1 (you can see eyemusician do this one quite a bit and you can just spam the kin 3 part and the cd1 is guaranteed and if the opponent tries to wake-up incorrectly you'll get a sweet launcher)
@@beast2k6 Tekken is the most boring fighting game to learn so I wrote 11 months ago if he could do something to make the tutorial better because this video is made for people that are learning and making the video as clear as possible should be the number one priority. I watched this video to learn so your critique doesn't even make sense. Leffen was right... A fighting game player that tried tekken for the first time.
@@trip3107 Hey, to be fair Yoshimitsu is a complex character to begin with. If you're not willing to learn him you're not getting anywhere. I appriciate that you wanted to learn him so much. Also what do you expect? Of course the learning process is boring but the pay off is huge. That guy has a point, if you're really familiar with Yoshimitsu's movesets then maybe you can map each moves in this video. Sorry i felt the need to say all of that because i really felt something wrong in that statement. Maybe it was Leffen cuz i hate that guy lol.
@@trip3107 oh a smash Bros player? Get the fuck outta here jk Yoshimistsu is a hard to pick up and hard to master and also ass damage i main him not cause I want to win but the most enjoyable character. So if you like mastering characters with hard work yoshimitsu is a perfect but if you just wanna win and smash some buttons like smash Bros leffen ass smashing ass you can pick some easy to pick up characters especially with good jabs and easy execution and easy good punish tools For less execution base like straight up smash Bros execution super easy you can use noctic or Katarina If your in the lower ranks and u use those characters you don't need to learn combos
Hey everyone, multi character emperor here. You can all shut the fuck up now and stop pretending that not having notation on here is somehow better. The only reason you'd argue that is if you're a trash player who needs arbitrary obstacles in the way of new players lest they actually learn and show you your place. This isn't a question of refusing to learn, this is a question of making learning worse to shelter your ego. Leffen's a little bitch though, tbf.
I have an alternate suggestion for the first combo, if anyone's finding it difficult to land. Df2>fnddf1>df1>2,1>f+3+4,2. You won't have to do a deep dash for the f+3+4. You can use the same sequence for hop knee also. The df2 combo gives you 62 damage while uf3 starter gives you 65.
@@myone191000 Try buffering the fnddf+1 as df2 is ending. In a real game landing the fnddf+1 the correct way so you can get any follow up after that isn't the easiest. For block and whiff punishment it's straightforward since you know you're getting the launch so you can feel free to buffer the fnddf+1 as early as you want, but if you're just throwing it out to intercept, it can become tricky to learn the timing to execute on reaction. I am slowly realizing why Yoshi is kind of considered low tier, his combo damage is probably one of the worst in the game, unless you're doing super high execution stuff. But he does have excellent wall carry with d,2,2,1.
@@v_angel2854 You're welcome! Just a little tip, take your time and don't burn yourself out. I'm a patient guy, just... don't go missing for a month without even an annoumcement or something. ✌😅
That very first combo is hard for some reason, I either don’t input the fdf+1 fast enough and he drops it, or I can’t dash after the screw, and if I do dash after screw the slide misses.
@@loris.badeau totally understood, as I said. Mained Ling for ever. But, already with Ling I dance around 54~67ish damage on her punishers. I see now days Yoshi has some neat wall damage, and wall carry buff. Might pick him up! Hate to be against a Fahk and I do x10 his thinking do 60 and he BAM +6 on block launcher that does 70 easy. From Leroy release and on this game was a trainwreck. Hope things get better in the next patch... now that our problem with AK's customization in treasure battle has been fixed!
@@zangana3052 nice to hear you want to try him :D Make sure you find out all the things that aren't in his movelist tho. (For example kincho parry at the start of the animation, buffering kincho into sidestep 4, ff3, cd1, b2 1 and so on)
It is one of the hardest things to do imo and it is mostly for show, very rarely you will pull that off in a real match. If i recall correctly i just pressed d/f for the transition, it is all timing after that. But im sure i whould not be able to do it again in time after two months, it is kinda useless.
Great video, much appreciated! Just one little question: Do you have any tips on getting the KIN b+2,1 out quickly after a screw? In order for the KIN f+2 to connect at the end you have to do manually go into KIN, press f and then immediately do the b+2,1. Right?
In order to hit f 3+4 you have to side step left after the screw in order to get a better angle. It only works after some screws though, one of them is df/1-2.
After DGF4 mashing out a CD2 is a pretty good option to cover both hit, block and CH, then do your post screw combo as normal if CH(This is new a new option in season 3 because DGF4 CH doesn't send them flying out of CD2 reach anymore). You can mix CD2 & KIN(for parry) on block for a defensive mixup to condition trigger happy opponents to sit still.
This is one of those videos I gotta sit there and rewatch piece by piece to lab. Maybe in the next one could you have your input display on? It would help me out by knowing what moves you're doing without me having to do the research lolsorry I'm new. Thanks from a trash Yoshi main
Thanks for the feedback man! Next video will have notation, my bad i didnt do the same for the first three vids.
definitely learned a few things but here's a more damaging combo for ch while crouching df4 and ch ss1
ch wc df4 - ssr [3,4] u - 2 - 4 - f3+4,2 (66dmg)
ch ss1 - f3 - d2,2 - b,2,1 kin f2 (69 dmg)
(to make this one more consistent you can ss back into axis before doing the d2,2)
and a combo where the opponent is backturned
b2,1 kin 3 - uf1 - cd1
(you can see eyemusician do this one quite a bit and you can just spam the kin 3 part and the cd1 is guaranteed and if the opponent tries to wake-up incorrectly you'll get a sweet launcher)
Thanks for the ideas
“Stolen, stolen, stolen, that’s DEFINITELY stolen, stolen, what the fuck that works? Mine now”
Appreciate the video, great stuff
Can you write the notation for the combos in the description please? It would help a lot
🤣 Cmon man, learn the game
@@beast2k6 Tekken is the most boring fighting game to learn so I wrote 11 months ago if he could do something to make the tutorial better because this video is made for people that are learning and making the video as clear as possible should be the number one priority. I watched this video to learn so your critique doesn't even make sense. Leffen was right...
A fighting game player that tried tekken for the first time.
@@trip3107 Hey, to be fair Yoshimitsu is a complex character to begin with. If you're not willing to learn him you're not getting anywhere. I appriciate that you wanted to learn him so much. Also what do you expect? Of course the learning process is boring but the pay off is huge. That guy has a point, if you're really familiar with Yoshimitsu's movesets then maybe you can map each moves in this video. Sorry i felt the need to say all of that because i really felt something wrong in that statement. Maybe it was Leffen cuz i hate that guy lol.
@@trip3107 oh a smash Bros player? Get the fuck outta here jk
Yoshimistsu is a hard to pick up and hard to master and also ass damage i main him not cause I want to win but the most enjoyable character.
So if you like mastering characters with hard work yoshimitsu is a perfect but if you just wanna win and smash some buttons like smash Bros leffen ass smashing ass you can pick some easy to pick up characters especially with good jabs and easy execution and easy good punish tools
For less execution base like straight up smash Bros execution super easy you can use noctic or Katarina
If your in the lower ranks and u use those characters you don't need to learn combos
Hey everyone, multi character emperor here. You can all shut the fuck up now and stop pretending that not having notation on here is somehow better. The only reason you'd argue that is if you're a trash player who needs arbitrary obstacles in the way of new players lest they actually learn and show you your place. This isn't a question of refusing to learn, this is a question of making learning worse to shelter your ego.
Leffen's a little bitch though, tbf.
_Keep that good job love your videos mate!!_
Very good resource, thank you
Great video but that fade cuts out some of the launchers and moves.
can you add captions to this video with move lists, because im kinda a begginer and wanna i dont know all his moves that much yet
U better now?
@@Kazuyer_mishimer hell ye but im stuck near destroyer on yoshi :(
but i havent played that much since then
@@Krydez21 nice im a byakko with gigas
Doing KIN b 2,1 into the corkscrew slash is really hard.
I have an alternate suggestion for the first combo, if anyone's finding it difficult to land. Df2>fnddf1>df1>2,1>f+3+4,2. You won't have to do a deep dash for the f+3+4. You can use the same sequence for hop knee also. The df2 combo gives you 62 damage while uf3 starter gives you 65.
ty good sir
@@morkkk You're welcome!
Can't connect df1 avec tthe fnddf1 :/
@@myone191000 Try buffering the fnddf+1 as df2 is ending. In a real game landing the fnddf+1 the correct way so you can get any follow up after that isn't the easiest. For block and whiff punishment it's straightforward since you know you're getting the launch so you can feel free to buffer the fnddf+1 as early as you want, but if you're just throwing it out to intercept, it can become tricky to learn the timing to execute on reaction. I am slowly realizing why Yoshi is kind of considered low tier, his combo damage is probably one of the worst in the game, unless you're doing super high execution stuff. But he does have excellent wall carry with d,2,2,1.
@@danteslasher Wow thanks a lot for that quick answer, you rock
His hopkick doesn't launch? What about his nss moves?
Subbed and left a like. I'll be taking notes and try to practice these. Thanks. xD
Thank you very much, i really appreciate it!
@@v_angel2854 You're welcome! Just a little tip, take your time and don't burn yourself out.
I'm a patient guy, just... don't go missing for a month without even an annoumcement or something. ✌😅
That very first combo is hard for some reason, I either don’t input the fdf+1 fast enough and he drops it, or I can’t dash after the screw, and if I do dash after screw the slide misses.
Combos with wall now please! :D
Whats the sweep input in 1:51?
(While crouching) df+4
@@v_angel2854 thank you. I thought it was a different move or something cause it launched but I didnt see the counter hit XD.
The low combo damage on Yoshi is a big turn off. Really into the character, but already suffering with Ling's low combo damage.
You just have to lab a bit more, I mean he is a lab character so what do you expect
@@loris.badeau totally understood, as I said. Mained Ling for ever. But, already with Ling I dance around 54~67ish damage on her punishers. I see now days Yoshi has some neat wall damage, and wall carry buff. Might pick him up! Hate to be against a Fahk and I do x10 his thinking do 60 and he BAM +6 on block launcher that does 70 easy. From Leroy release and on this game was a trainwreck. Hope things get better in the next patch... now that our problem with AK's customization in treasure battle has been fixed!
@@zangana3052 Lmao so true 😂
(but if you do the correct combos with yoshi you're gonna be around 64-75dmg)
@@loris.badeau dang! Need to lab him from tomorrow on. Love to party in Tekken! Lol
@@zangana3052 nice to hear you want to try him :D
Make sure you find out all the things that aren't in his movelist tho. (For example kincho parry at the start of the animation, buffering kincho into sidestep 4, ff3, cd1, b2 1 and so on)
11 hits and only 68 damage. LOL gotta love it.
Guess he'd be really OP if otherwise q1
Thank you.
are most these combos new to you or do you think they are new in general lol
2 months ago some of these were new in general, but most of them were not. Now they are not new in any way.
I dont know how to backturn transition cancel
It is one of the hardest things to do imo and it is mostly for show, very rarely you will pull that off in a real match. If i recall correctly i just pressed d/f for the transition, it is all timing after that. But im sure i whould not be able to do it again in time after two months, it is kinda useless.
Great video, much appreciated!
Just one little question: Do you have any tips on getting the KIN b+2,1 out quickly after a screw? In order for the KIN f+2 to connect at the end you have to do manually go into KIN, press f and then immediately do the b+2,1. Right?
Any advice to hit d 2 2 1? In any combo that i try the last hit always whiff
you can delay every button i believe
@@icedamaurickano it seems to me at least that you only need to delay one of them
like you can do d2 delay 2,1 or d2,2 delay 1
@@IndestructibleSpork i just press every button per hit
I'm pretty sure it only works in very specific combos, for the last hit to connect the opponent has to be super low to the ground.
👍👍👍
How to make the move at 4:56???
unique taunt vs bryan
1+2+3+4, bfud, 3+4
I came here to see how to low parry combo. It was the only combo that wasn't here.
i mean you have a lot of material here to make up your own...
Yeah it's not like I'm sitting here helpless. I was just learning the character and looking for max damage. I know now.
i have a hard time after scew to do f 3+4 =(
In order to hit f 3+4 you have to side step left after the screw in order to get a better angle. It only works after some screws though, one of them is df/1-2.
notation?
Counterhit DGN4?
Oops. Forgot to put it in the video.
After DGF4 mashing out a CD2 is a pretty good option to cover both hit, block and CH, then do your post screw combo as normal if CH(This is new a new option in season 3 because DGF4 CH doesn't send them flying out of CD2 reach anymore). You can mix CD2 & KIN(for parry) on block for a defensive mixup to condition trigger happy opponents to sit still.
... Input display
0:50
Where is the notations ? WTF ?
they are not the optimal combos ;)
Yup, not anymore, this was 1 year ago.
@@v_angel2854 Even then i think