It was really odd when I first started watching DW1 speed runs, returning to the King after dying and he being all like "yea you died, dont let it happen again" and rezzing you. Lol.
Loved this game as a kid. Music was a particular fave, especially how the tempo of the music would get slower and slower as you went further and further down into dungeons.
Some games are optimized into the ground like Super Mario Bros. 1 tho, where there's really no way to improve on it ever... until a new time-saving glitch is found.
Surprisingly, this improvement came from a route change. The time gained is too easily lost in a single unintended encounter for this to be RTA viable, though.
King: "If you can vanquish the Dragonlord in less than one hour then I'll let you marry my daughter, the princess!" Descendant of Erdrick: "How about if I get it done in less than 20 minutes I DON'T have to marry your daughter?"
I like that the dragonlord keeps spamming stopspell because he really wanted to stop this bewicked magic which the protagonist never encounters anything😅
Honestly, I'd argue that not saving the princess gave the _good_ ending… since every time she asks you a question, she refuses to take "no" for an answer. *["cursed item" jingle intensifies]*
Interesting! Though you can only kill the green dragon with the sleep spell, which means killing 4 metal slimes first. If you kill the green dragon after the first deathwarp, you can skip one goldman combat and kill the dragonlord's first form more quickly, but you have to go far out of your way (on the way to Garinham) to find metal slimes again. I don't think this would save time.
TOTALLY unrealistic speed run.... the Luck manipulation is OFF THE CHARTS... able to walk all the way down to end game area at lvl 1 never getting attacked by anything.. (everything would one shot you) then fighting not one rare... but TWO rare metal slimes, and getting Crit hits on both.... ridiculous... fake... stupid.
Tool Assisted Speedruns aren't really meant to be real in the way you describe. They're meant to be perfection at its most absolute, or what would happen if everything went as correct as it possibly could.
It's not real, per say. TAS basically let you look at the game code as it runs, so you just wait for the random number generator to give you what you want. However, designing the game inputs for the absolute fastest run takes lots and lots and lots of time.
Did you not see the video of NESCardinality doing a similar run at AGDQ2018 and explaining exactly how this game determines RNG? This TAS is that done 5390 times over.
Me: how long have I been in a coma?
Nurse: 7 years
Me: has the Dragon Quest 1 tas time gone down?
Nurse: yes it's now at sub 17
King never asks "Why you are dead", he tells you "Y you are dead".
I love the ridiculous amount of luck-manipulation in this TAS.
No wonder this guy is the king, if he can just veto death.
It was really odd when I first started watching DW1 speed runs, returning to the King after dying and he being all like "yea you died, dont let it happen again" and rezzing you. Lol.
Good to be the king..
Loved this game as a kid. Music was a particular fave, especially how the tempo of the music would get slower and slower as you went further and further down into dungeons.
Everyone: There's definitely no more ways to improve this game.
TASers: Hold my beer.
Some games are optimized into the ground like Super Mario Bros. 1 tho, where there's really no way to improve on it ever... until a new time-saving glitch is found.
Surprisingly, this improvement came from a route change. The time gained is too easily lost in a single unintended encounter for this to be RTA viable, though.
Dragonlord: "This naked, unarmed warrior dares to challenge me?"
Player: "Hold my RNG..."
Naked, yes, but not unarmed. The TAS picked up the hero's legendary sword on its way through the final dungeon.
Well yes, because he's got PLOT ARMOR!
One year later: NESCardinality achieves this live on GDQ!
That ead amazing to watch live
And so, Alef never had any descendants, so Malroth destroyed the world in DQ2. The end.
One game I loved playing as a kid but could never beat because I never understood how saving on the NES worked for this game.
King: "If you can vanquish the Dragonlord in less than one hour then I'll let you marry my daughter, the princess!"
Descendant of Erdrick: "How about if I get it done in less than 20 minutes I DON'T have to marry your daughter?"
Thou art a fool!
Man, I’ve been grinding all wrong!
"By the way, did you happen to see my daughter anywhere while you were running around out there? She's been missing a while..."
Yeah this was like, "F that thot"
Erdrick descendant: nope.🥴🥴🥴
King: It will be a long and arduous journey, but the Dragon Lord *must* be destroyed.
**17 minutes later**
Hero: Done!
good speedrun dragon warrior eh the boots for fire good video
I like that the dragonlord keeps spamming stopspell because he really wanted to stop this bewicked magic which the protagonist never encounters anything😅
Command?
Why not excellent moves against the first form of the dragon lord?
Sometimes, the length of time it would take for the extra text is slower than doing additional attacks. I think this is one of those cases.
@@jonidcrushfire Or maybe his attack power is so low it's an impossibility.
You can't do excellent moves against either form of the dragon lord.
So how did you become king?....
" I rufeed a dragon and burnt him alive slowly"
..... sir!? ...the fuck!!??? ...
How to play in god mode for 1000 Alex
Real speedrunners don't need a princess.
Like a BOSS!
Bad ending because you didnt save your wife/princess lol. Nice run though :)
Frames before Waifus. Don't you know how this goes. (Good ending probably is it's own category)
Save the frames, kill the animals. Same goes for waifus.
@@AndrewBlechinger Oof lol
Frames before dames.
Honestly, I'd argue that not saving the princess gave the _good_ ending… since every time she asks you a question, she refuses to take "no" for an answer.
*["cursed item" jingle intensifies]*
wtf how
M
I find it wierd that if you have the princess and kill a metal slime you get 8 times exp. How does no one know this
Interesting! Though you can only kill the green dragon with the sleep spell, which means killing 4 metal slimes first. If you kill the green dragon after the first deathwarp, you can skip one goldman combat and kill the dragonlord's first form more quickly, but you have to go far out of your way (on the way to Garinham) to find metal slimes again. I don't think this would save time.
That didn't work for me. Do you have a screencap where you gain 920 XP? Are you running the US or Japanese version?
@@scottsch43 You have to critical hit
@@vegaslowblower8781 That didn't work, either. Do you have a screenshot, movie, saved game, or something?
@@scottsch43 Sorry you have to critical hit with the club, chance of critical is extremely hi on metal slimes with club
tas run with a hacked rom? Hmmm...
TOTALLY unrealistic speed run.... the Luck manipulation is OFF THE CHARTS... able to walk all the way down to end game area at lvl 1 never getting attacked by anything.. (everything would one shot you) then fighting not one rare... but TWO rare metal slimes, and getting Crit hits on both.... ridiculous... fake... stupid.
might as well call this a "CHEAT ENGINE" run... it only gets more and more obscene
Tool Assisted Speedruns aren't really meant to be real in the way you describe. They're meant to be perfection at its most absolute, or what would happen if everything went as correct as it possibly could.
It's not real, per say. TAS basically let you look at the game code as it runs, so you just wait for the random number generator to give you what you want. However, designing the game inputs for the absolute fastest run takes lots and lots and lots of time.
Did you not see the video of NESCardinality doing a similar run at AGDQ2018 and explaining exactly how this game determines RNG? This TAS is that done 5390 times over.
It's very real. It also has about 5400 rewinds to get perfect RNG.
That's a TAS, bro.