THE MOST 2ND IMPORTANT HELIX VIDEO I HAVE MADE | Gain Staging - When it matters & matters less...

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  • Опубліковано 6 жов 2020
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    So continuing on talking about Gain Staging, I felt it was very importnat to dive a little deeper into the topic to help folks know when the proper gain staging REALLY matters and when we may have a little more flexibility. This video goes very in depth about some scenarios and very important things we all need to remember. I really hope you enjoy the video and find it helpful...
    As always, thanks so much for watching...
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КОМЕНТАРІ • 26

  • @dan_perry
    @dan_perry 3 роки тому +15

    This series needs to be required viewing for all budding digital musicians.

  • @VelezBiH
    @VelezBiH 2 роки тому +1

    Jason thank you for breaking this down for us. Ultimately this will allow us to make better sounding patches!

  • @Nicky-T
    @Nicky-T 3 роки тому

    I've watched a lot of your videos and it comes to mind here that I really like that you have a "prescriptive" as opposed to a "proscriptive" approach to your observations. No right or wrong, just understanding.

  • @pur1979
    @pur1979 3 роки тому +2

    Awesome info Jason!! I was so put off by the crackling through my monitors with the vintage delay and now I know what exactly is going on. Keep up the awesome videos and guitar playing!! Big fan of yours

    • @JasonSadites
      @JasonSadites  3 роки тому

      Thank you so much Robert, so glad the video helped :-)

  • @StephenSpelman
    @StephenSpelman 3 роки тому +4

    Fascinating and thorough. As always. Thanks!

  • @tuplalfred
    @tuplalfred 3 роки тому +1

    Thanks for sharing your knowledge, this is a must-see video

  • @TheWolfCub71
    @TheWolfCub71 2 роки тому

    Thrilled with this series of videos! Thanks mister

  • @StevenBrown-me
    @StevenBrown-me 3 роки тому

    Thank-you so much, JS!

  • @ThePlanarchist
    @ThePlanarchist 3 роки тому

    Excellent, again! Thanks.

  • @KPGuitarStudios
    @KPGuitarStudios 3 роки тому

    Thanks for the detail. I was totally just joshing you for the clickbait part!
    Keep doing what you're doing 🤘

  • @eduniversal1298
    @eduniversal1298 3 роки тому

    Awesome video!

  • @robgroden
    @robgroden 3 роки тому

    Thank you so much Jason! I always went right to the Vintage Delay when I first bought the Helix, but stopped using it because of the clipping. Now I can use it again!

    • @JasonSadites
      @JasonSadites  3 роки тому

      Awesome Rob! So glad it was helpful :-)

  • @davidwitek6119
    @davidwitek6119 3 роки тому

    Even better than Part 1! Nice to hear you debunk some of the digital nay-sayers out there on the Web.

  • @craighall3820
    @craighall3820 2 роки тому +2

    Do you 'figger', then, that hum, ripple, wow and flutter (and maybe even spread) use some type of random generation programing? That's the only explanation for for two different outcomes from the two identical blocks, right? And meanwhile, can you explain why a deeper bitrate can eliminate distortion? And are you Canadian? ('abaowt.') (Just curious.) Wonderful videos.

    • @Zappabain
      @Zappabain Рік тому

      I came to say this. I think a non perfect null test may be due to random behaviour in the amp (hum, ripple) and that delay, but there may not be any distortion added, they're just not identical in time.

  • @dennisverstappen4139
    @dennisverstappen4139 3 роки тому

    Great video Jason! Is there a list of these models that shows which ones react linear or non-linear? Line6 might know this for each model.

  • @RicCrouch
    @RicCrouch 3 роки тому

    Digital clipping-it’s not a bug, it’s a feature! :)

  • @MoveUpMedia
    @MoveUpMedia 3 роки тому

    Thanks! You did a great job explaining what probably plagues a lot of players. That said, Line6, really? You wanted to model digital clipping? That seems a little extreme in the process. You’d be hard pressed to find someone who actually WANTS to emulate digital clipping.

    • @JasonSadites
      @JasonSadites  3 роки тому +1

      It is simply what happens when you lower the bit depth (audio resolution). There is less headroom..

  • @ShredworthyDave
    @ShredworthyDave 3 роки тому +1

    1st!

  • @douginny
    @douginny 2 роки тому

    For those of us just coming to Helix from using pedals, this video is pretty much useless. Most of us play as local gigging musicians. We don't have Cubass, We don't have DAW's.

    • @jpspoons
      @jpspoons Рік тому +2

      No offence, I think you missed the point though. You (and I) are totally the target audience for this.

    • @douginny
      @douginny Рік тому

      @@jpspoons Now we are. But when you are a true newbie, I found ihis vids intimidating. The unit itself is intimidating enough with a steep learning curve. Now I can appreciate what he his doing. He just presumes a level of Helix knowledge that a beginner does not know.