Thanks so much! I learned a lot from this! Seeing how you did the switch layer for the ear on the head turn made me realize how to fix a lot of my rigging issues. Thanks!
Thanks for this Dani! The styles demonstration, especially for the hand packs etc blew my mind - as did referencing rigs! Would love to see that demo on the head turn you had planned that you unfortunately ran out of time for.
Hi, what those bones do above of arms and above of legs . It looks like a target bone but why we need those bones? And what part they control. Also you connect mouth to head action ,all kind of mouths and changed all in head action . It's so hard 😩.thank you ❤
Fab tutorial. Coming from doing cg at uni now learning moho and I'm loving how transferable the ch skills are. Its amazing how quick you can get animating in Moho. BTW always characters left/right but I love the top/bottom usage - Is this common in moho shows?
with my rigs i noticed that if i make the keyframes in actions linear at frame 0 it will cause weird jiggling movement while animating if i press ctrl+f so i moved my action keyframes to 1 instead but you make it linear at 0 have you got any feedback about weird jiggling !?
Another Question. Can we import Adobe Illustrator layers into Moho. Example - A characters head positions using 6 to 10 layers. Is this possible? Also can we import music wav files if we wanted to animate a character dancing or playing drums or guitar?
A Request Please! It would be nice to see a rigging tutorial from nothing to s full working character. Someone explaining the layer system in detail. Im new here and forced to think of Adobe Illustrator and Photoshop layer system. I'm sure its not the same.
You could make much simpler system for animators. Now u have 2 separate bones for rotating head, but u can combine it into just one, same is with eyes.
I just subscribe to @mohogal with this account and my personal. I was wondering about the body_mask layer that you copied into each eye group... Are those body mask layers like reference layers of the main body layer? Are they bound separately to a bone in the same fashion as the main body layer?
30 minutes waiting for BUILDING A... and nothing happens, at least for the ones who just start animating. Its TEACHING BY DOING, not by imaging HOW I DID IT.
Dear Lost Marble company, I just would like to know why you decided to provide your user manual ONLY ONLINE ? Every company provides a PDF USER MANUAL. It's a shame, sorry to tell you that. And you are protecting it like if it was a jewel. Very strange. I paid for your software and I want to be able to read the user manual OFF LINE. I hope you will change your point of view about it. Thank you in advance.
You can download a PDF for 13.5 here: chrome-extension://efaidnbmnnnibpcajpcglclefindmkaj/lostmarble.net/Manuals/Moho%20Users%20Manual_HQ.pdf It will only be missing the new 14 features (liquid shapes etc) which you can then easily look up if/when you need them?
I would never get bored of this..... more please.
Thanks so much! I learned a lot from this! Seeing how you did the switch layer for the ear on the head turn made me realize how to fix a lot of my rigging issues. Thanks!
Oooh I'm so glad!! Thanks for watching ❤️
Thanks for this Dani! The styles demonstration, especially for the hand packs etc blew my mind - as did referencing rigs! Would love to see that demo on the head turn you had planned that you unfortunately ran out of time for.
I’ll definitely record it for my own channel! Or maybe Moho will have me back 👀😅 thanks so much for watching, and for your comment! ❤️
Brilliant webinar, Dani. Thank you! I learned so much and I can finally relax about the number of layers and styles in my rigs😂
Haha! I hereby give you full permission to relax about number of layers 😂I didn't even get to open his hands - each of his little hands is a rig!
So many insights from hearing her thought processes.
Awesome webinar! Loved this one! So many great pieces of advice in here ❤️
Great webinar! Lots of great concepts to keep in mind when approaching rig building. Thanks for this!
Thanks you very much! This was great information!
Thank you! 🤩
Thank you for sharing! This was very insightful! I came because I wanted to see the intrinsic of rigging this (head turn).
Thank you!
Thank you from Nairobi ❤
Ni aje Naii!?
Dani, would you look at how I am rigging our characters?
Thank you!🥰
I subscribed to Dani's UA-cam. Hopefully, she is able to upload more Moho content there.
Hi, what those bones do above of arms and above of legs . It looks like a target bone but why we need those bones? And what part they control. Also you connect mouth to head action ,all kind of mouths and changed all in head action . It's so hard 😩.thank you ❤
Fab tutorial. Coming from doing cg at uni now learning moho and I'm loving how transferable the ch skills are. Its amazing how quick you can get animating in Moho. BTW always characters left/right but I love the top/bottom usage - Is this common in moho shows?
thank you
with my rigs i noticed that if i make the keyframes in actions linear at frame 0 it will cause weird jiggling movement while animating if i press ctrl+f so i moved my action keyframes to 1 instead
but you make it linear at 0
have you got any feedback about weird jiggling !?
Another Question. Can we import Adobe Illustrator layers into Moho. Example - A characters head positions using 6 to 10 layers. Is this possible? Also can we import music wav files if we wanted to animate a character dancing or playing drums or guitar?
Thank your for this Video!
😮 4:14
A Request Please! It would be nice to see a rigging tutorial from nothing to s full working character. Someone explaining the layer system in detail. Im new here and forced to think of Adobe Illustrator and Photoshop layer system. I'm sure its not the same.
You could make much simpler system for animators. Now u have 2 separate bones for rotating head, but u can combine it into just one, same is with eyes.
I just subscribe to @mohogal with this account and my personal. I was wondering about the body_mask layer that you copied into each eye group... Are those body mask layers like reference layers of the main body layer? Are they bound separately to a bone in the same fashion as the main body layer?
Yikes! My rigs have too many bones! Body & Head as one shape? Hmmm . . .
WARNING: skip to 20:30. She's talking about herself for 20 minutes.
30 minutes waiting for BUILDING A... and nothing happens, at least for the ones who just start animating. Its TEACHING BY DOING, not by imaging HOW I DID IT.
Dear Lost Marble company, I just would like to know why you decided to provide your user manual ONLY ONLINE ? Every company provides a PDF USER MANUAL. It's a shame, sorry to tell you that. And you are protecting it like if it was a jewel. Very strange. I paid for your software and I want to be able to read the user manual OFF LINE. I hope you will change your point of view about it. Thank you in advance.
You can download a PDF for 13.5 here: chrome-extension://efaidnbmnnnibpcajpcglclefindmkaj/lostmarble.net/Manuals/Moho%20Users%20Manual_HQ.pdf It will only be missing the new 14 features (liquid shapes etc) which you can then easily look up if/when you need them?
Are you saying not to purchase this. I would like an off line manual as well but it sounds like this may not be a software I should invest in correct?
Sorry but that was waisting our time! We want to creat and rig character , not tell us how much character is cute.......
Yes, I agree with your opinion,