Trying to Evolve a Top 1% Formula Racer!
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- Опубліковано 18 тра 2024
- Welcome to another episode of Trailmakers! Today I am trying to create the best formula league car I can in the new race for the Racing Festival event!
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About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers - Ігри
22:03 that one guy really looked at the bank and said “ nah I’ll take the water “
Wait thats kinda smart ngl
yeah no that's the first place mf who decided to cheat the hell out of the whole race.
had to watch him the whole time i was tryna get my 9th place spot (it's prolly dropped a lot by now but ye)
didn't even notice that wtf lmao
That guy is dr observation and actually have a UA-cam channel
That dude keeps taking my WRs on the other races 👹@@Fouss_8
At 21:36, trackmania has taught me to take wins like that and stop, at least for a while. Whenever you get that big an improvement, you need to take a break - maybe when you’re refreshed you can cut off a few more seconds ^^
so true
Trackmania is also a good game in general anyways, so yeah
i can see the logic behind that
Yeah trackmania is a good game for kinda training your skill and less of a flat out “racing” game if you know what I mean
So true brother
When you connected the aerodynamic pieces to the suspension in the rear you locked it out to basically having no suspension.. probably why you started to have handling issues
Not how TM suspension works. Good try though.
Definitely not the case. No parts/body can be connected to both ends of suspension, pistons, etc. The game will just choose for you which parts connect to which end if you accidentally do connect both ends.
@@ThePhonaxit still was the reason why he had some issues and couldn’t take jumps, the wedges were going farther down that’s the suspension when compressed which lowered the traction caused unity bounces and destroyed the wheels on jumps
🤓🤓🤓
😬
The one guy who drives on the water 💀 22:02
Hoverpads baby
loved that part
Lmfao didn’t even notice that
In the higher ups some poeple only have ground contact to reset the timer, i did the same for 36.28 seconds in formula league because when you go in the curve at 250 to 300km/h your vehicle will just disintegrate or hug the wall. 😅
Ya he just launched off the ramp it was almost to fast to see. @ThePhonax
Top 2% is a solid effort, without using any drag reduction glitches.
its funny how trailmakers says "Top 98%" instead of "Top 2%", the math is not strong with this one 😆
@@_miobrot_603its better then 98% not top 98%
The English is not strong with this one.
I just watched one of Yzui's older videos from two years ago talking about how Trailmakers should add a camera block for the RC glitch. Now that it's here, you guys should have an RC battle!
Scrapman : I'm gonna build a f1 car
Also Scrapman : (builds plane)
Now I want to see him take on other vehicle challenges and build the wrong vehicle for those too 😂
Scrapman: "What is the fastest car?"
Scrapman: **builds airplane**
I mean it's hardly different than the mk 1 oppressor from gtav. That's just a bike with jet and wings. It glides with a boost, it doesn't actually fly.
11:54 bro has the perfect cut scream
Soooo true😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
One of the reasons why you had so many stability issues after adding suspension is that the Rescue Update added a bug that causes the physics of certain mechanical blocks to completely misbehave _specifically_ when you respawn in race starting areas. It seems somewhat inconsistent as to when it occurs (entering Build Mode after respawn might negate it), but I've noticed that it causes suspension blocks to get extremely bouncy and jittery. The only method I know to reliably fix it is to respawn your vehicle _outside_ of any race starting area and you can even see that in this video because you're always really wobbly at the start of a race, but your vehicle gets much more stable after you crash and respawn mid-race
It's most probably since he had his suspension stifness so high, he was basically using solid struts that had no choise but to compress on jumps, his driving would have been more consistant had his suspension been less stiff cause he could have pulled more gs on tuns and stuff, his ar was flipping alot because of that
@@ThatSunwho That may be part of it, yes, but the bug that I described is something that I've experienced numerous times while playing, so I know that it causes very strange behavior with both soft and stiff springs
@@Loop_Kat Makes sence, I've never played the game myself lmao. So i assume the problem was a mix
You should do more evolution, but ban certain blocks essential to the build.
Racers without aerodynamics
Planes without modular wings
Submarines without buoyancy…
Etc
This would add a cool twist and let the evolution series return.
Scrappydaps needs to incorporate glitch building. Using a simple piston. You can meld unreasonable things into your frame from the build menu.
Bro may be cooking
For those wondering why it explodes when he has something touching the suspension, if I were to guess, as he has proven with a catapult, it can move side to side. Therefore, when put under extreme force, like the car landing a jump, in ever so slightly glitches into the block, causing a violent backlash, and then smashing back into the block with even more force, blowing it up
Little tip for more stable turning… make the wheelbase wider.i think that should help
this is great, i think either the league above or below (muscle or jet) would be cool and interesting for the next video. loving the new evolution content! (and the crash montage lol)
Love you scrap!
P.s. spaceship evolution?
Hi scrapman!
Just wanted to tell you that your car actually looks like a few cars from real life,
It mostly looks like the “brabham BT46B” from 1987 b.c of the fan and spoilers, the fan was used to accelerate the airflow under the car for more downforce b.c of the “ground effect”
and also the canards kinda look like f1 “x wings” from 1998 these were also used to create more downforce
Loved this! Please do this kind of thing with all the new race festival races!
I appreciate the way you do your video cuts with all the fails. I feel your pain and yet they are still funny to watch.
gokart league would just be really funny lol
Would love to see him do this again when other races become available.
Great builds! Love to see the ideas your mind puts together! You always think out of the box and that's one of the many reasons I love your videos.
22:04 "nah i'll take the water " famous last words
Very fun format to watch! I hope Trailmakers keeps implementing more challenges/races.
12:21 the way he said "good good good" perfectly in sync with the music is so satisfying
I love these vids. Keep em rolling scrappy. From some random Australian
I loved the random crash montage! Haha! Was not expecting it, but glad you added it!
Idk why, but something in my brain just wants to hear a podcast where scrapman just talks about Trailmaker builds
Close your eyes and listen to video 🤑👍🏿
0:32 aren't you technically one of them because it's your full time job? haha. I really love the way you approach evolving your vehicles, have learned a lot from you! Thank you for your videos.
Being a You Tuber myself on a different channel there is a lot more that goes in to a video then it looks. 5 times more then that when you take in to account this level of quality, and that's after taking in to account the efficiency savings of learning the craft well. There are many times that being a You Tuber is more time consuming then a full time job at this level. So actually, no he is not one of those people.
This is my favourite video in quite a while! Just something about creativity, figuring out problems and solutions yourself... I want more similar videos
I've been waiting for this one! I've had a blast building and racing in the muscle league
Love that crash compilation at the end there keep up the good work! :)
I like these race vids a lot, keep up the great content :D
this was your best video in a long time. Do more races!!
Man these videos brighten up my day
Same
I loved the "no, seriously, this is really hard" montage near the end
This video was amazing the dedication was top tier
the compilation at the end was such a cherry on top for an awesome video!
I actually really enjoy this style of video, you should do more!
this was really fun. love to see more stuff like this.
I love your evolution videos!
Loved this!! Do a couple more!
Love this style of video's love ro see more
at 22:03 you see one using a hover vechicle that just cuts left before the first bank :P
It's been a long time since I've seen a evolution vid and this is awesome
I don’t know why UA-cam suggested your channel to me
But. I’m here for it, I subscribed, and those toggleable downforce fins are big brain, like F1 should use them irl
I was just building a realistic F1 car for this event and made it my first upload and then I woke up and saw you competing in the F1 category lol. The one I was making was called “F1Mercedes Car” and is the 2022 replica.😂
Bro I love your videos you are the reason I play this game
This video was great. Please continue it
Go scrap man ive been watching you since i was 10 im 14 now im such a huge fan your content is great and makes me happy
Totally using glitches at number 1. : ) Great run scrapman.
seen ur vids growing up, revisted the chanel and its going strong💪💪💪
So glad evolution is back I’ve missed it!
it was great seeing the run bloopers and knowing that you have the same issue!
I've noticed when racing in Trailmakers, the number of wheels affects the top speed you reach (inversely). When working on a design of my own a while back, I made a three-wheeled vehicle and it was noticeably faster than with four. Definitely had some stability problems but downforce and tweaking helped.
This is fun, you should do this with more categories.
If you put small tafins on each end of the spoiler it well add a softer landing and keep downforce
Really appreciate that the title says "trying", keeps the suspense!
The funny thing about the propeller is actually close to real life (theoretical) formula 1 where it's at the bottom and is a vacuum that sucks or keeps the car stuck to the ground and provide a "down force" without having to add the extra weight in the front/back. Obviously you still need to balance the weight in the front/back still.
That was a fun evolution.
GOOD RACE TIMES!! That's exactly why i might like this game.
For your next video about the races it would be a good idea at looking what your competitors are doing which you can the interrupt into your own builds or doing a review episode on the said vehicles and the other leauges
the damage reel at the end is hilarious.
23:33 the space league sounds like it might be fun to watch
This could be a cool series
that was awesome. adding a gyro for roll could've helped at the turns I think
18:46 Man that was s m o o t h !!
Bruh why was this so darn satisfying
I have an interesting idea for dogfights, for example in your detachable wings video, you were struggling with your tail pieces, I was thinking you could have another set of wings that are facing left/right, and somehow get them to separately raise/lower depending on which tail you lose
Nice Video keep IT up
Scrappy McScrapman deserves the milly
I'm not sure how much that weight at the front was helping you...
Though, I'm not a fan of weight blocks in general, so maybe this is just bias.
That aside, loved the video! Hope we get to see you try the other races in the festival
Car: has propeller and wings
Scrapman:"why am i getting so much air?"
Most seats already provide some level of air-turning; much more subtle than the gyro though. You can disable it in the properties of the seat.
Your biggest issues were as such:
1. Wheel base needed to be wider by at least a block.
2. Front Facing Prop would have been better.
3. The Rear Wheels could not handle the power you were putting through them, wider/larger wheels would be better for that.
Other than that, you had a neat concept.
You are finaly doing evolutions again
Oh yeah, I was able to complete it in the go-kart league too, that was funny. You could do another video on the go-kart and muscle league. The next race is a sea one
The crash-montage is EXACTLY how I felt doing this race! Oh the uncontrollable pebble in the Trailmakers suspensions!
Since the space thruster has better acceleration and top speed isnt needed, i think it would perform faster overall than the prop.
Something I've noticed with Quantum Rudders on Land Vehicles could be helpful for something like this. The Quantum Rudder makes land vehicles fall slowly, while it's not slow enough to completely prevent fall damage, a good suspension setup could definitely allow the car to land smoothly, I used that trick for the jump when I was doing this race, and it felt very smooth.
I doubt that's worth spending a third of your power cores on though. Maybe in one of the higher power leagues.
@@TlalocTemporal You only really need one quantum rudder for the trick to work, especially with such a small vehicle.
Thanks for the fail montage. Makes me feel better about how often I crash.
Day 6 of asking, Dear Scrapman, I have an idea.
The challenge would be to go as fast as possible in either kp/h or time from corner to corner of the grid map with a set power core limit like maybe 50 or 100. I think this would be an interesting challenge due to the need to balance aero, acceleration and the power limit.
This is great I would love to see this
This would be a boring video. Everyone would just make a pointy rectangle.
it's just drag race. they've done that
The crash compilation was funny
This was so funn
Well done! The effort and passion are evident.
Most sentient youtube comment:
bot
You need to use the straight suspension instead of the straight suspension since the straight suspension is giving straight bounce back to the vehicle unlike the regular suspension which takes the landing impact into the suspension frame itself at an angle causing your vehicle a smoother bounce back on the landings.
Hi Scrapman! I love your videos! I have a mulitiplayer evolution challenge for you: Self driving car race!
Do more of these. Theyre good
It would be fun to see you do a multi-player version of this.
Hi scrapman love your vids
10:24 Top 4% you mean! Otherwise it wouldn't be so impressive! lol
Btw, I had no idea there were leagues, you just made me realize I was racing a car with 16 PC when that puts me in the league that goes 16 to 30 PC lol
This feels very much like scrap editing here, mostly the good non overused music coming back and the general vibe, if it was scrap bravo and if this was the editor love this style
subsonic, creation flying so fast that you almost dont know where you go, and when you dont press anything it stops on the spot
Thank you Scrapman for the happy birthday video
I am top 10 in multiple rally races propellors are probably the best thrust to power cores to weight in the game. also the problems with your vehicle flipping was because your centre of downforce was not centred and like an off centred lift for a plane it causes instability's. also for a massive increase in consistency use the other suspension as it makes your vehicle less fragile also max stiffness and dampening is absolutely a must as no downsides only benefits also remove steering help it causes some inconsistencies like you were having in the tunnel
any league from 3 to 20 power cores are the most intresting.
inf is crazy big vehicule , 0 involve glitchband some times 1 power core too
I think the gyro steering was the root of ScrapMan's problems at the beginning. Normal steering, like he would have used before the space update, would likely have been much less touchy. Instead, maybe he could have used a stabilizer.
“It so hard”😂😂
I've had constant grip issues in the tunnel where my car just spins when I try turning. Also the banked turn is like a 1/4 of passing no matter what car you drive
Like if you think we need more of this type of content
That weird air twist and spin issue is due to the gyro dampening the mild forces that you experience in the air. I know because this happens to my gyro steering vehicles. When I remove the gyro, they jump fine!😁