⚫SUPPORT THE CHANNEL: become a member at paradiso.zone/#/portal/signup! ⚔MEGADUNGEON: my #dungeon23 project, The Blades of Gixa, is coming soon to Kickstarter. Get notified when it launches: paradiso.ooo/gixa 🧠MOTHERSHIP: get my Mothership module Warped Beyond Recognition: 💾WBR Digital Edition: ultraparadiso.itch.io/warped www.drivethrurpg.com/product/456558/Warped-Beyond-Recognition?affiliate_id=3787468 📚WBR Physical Edition: shop.tuesdayknightgames.com/collections/mothership/products/warped-beyond-recognition www.exaltedfuneral.com/products/warped-beyond-recognition-pdf?variant=40738197569638 rattiincantati.com/products/warped-beyond-recognition Thanks for watching 🖤
Love sculptors explaining their tools and that there's always the 'thingamajig' that is a pointy bit of a random shape and size but they use it in all their sculpts
i think you're right. it's all about finding a good balance. i think it works well on the little guys but the big mama's back could have used a little something extra
@@ultraparadiso compare them to their closest real world representation, this will give you some ideas of how to blend details with smooth sections, it's how I do a lot of my drawings. The problem comes with finding things your sculpts look like, sometimes animals aren't always the best example to use.
Actually, I’m a strong believer that having an unbalanced distribution of detail is incredibly important for a work. It allows for some areas become the focus and other ones to present bigger shapes which help provide an overall silhouette. If everything‘s overly detailed or too evenly detailed some of the complexity, and the individual interest is lost. I really like that you have these large bold shapes in your sculptures and then have areas beneath them. They have a lot more detail to them.
thank you for the comment! i think you’re right, detail contrast is very important for making an interesting piece. i think in the case of the big mama here i could’ve added a little something extra on the back to break up the big smooth area a touch while maintaining that contrast… regardless it’s something i’ll be keeping in mind for future pieces :)
The meaty lumps are perfectly nauseating, nice work! The creatures look like they shriek... The horrible sounds of cursed scavengers, forever experiencing hunger pains...
This project is so cool! The builds, the lore, the videography--it's all great. I've been wanting to play The Doomed for a while--it's cool to see people making stuff for it.
I love this idea of scratch building. Two years ago I sculpted a mini with greenstuff, and this video has rekindled that excitement, and now I'm making a warband of them!
My favorite youtube channel atm, came on while I was working and assumed the channel had millions of subscribers 😅 anyway amazing claywork, keep up the good work
If you make a a small doughnut of standard milliput and press it down you can drip isopropyl alcohol into the centre then swirl it in with an old brush. Softens it, you can get to the consistence of cream and then butter in the middle. Both are great for making really workable detail textures on flat surfaces, set slowly, work amazingly easily and take all sorts of imprints from cork, sandpaper, cloth, foil, anything applied at the right stage of it setting. Millibutter also makes the gap filler liquid greenstuff ought to have been and once set it's still totally sandable. (Credits to Marco at his NotJustMecha channel)
Forgot to say really great vid btw! Inspiring, a clear tutorial on sculpting and oil washes and paints are 100% the way for organic fleshy stuff. Quality work
this absolutely rocks. the painting, sculpting, and lore all together is so *chef's kiss* if you ever make more fleshy creatures and want to get some detail on the blank flat parts, you could always use crumpled foil or stipple it with a small wire brush to give it pores.
so i just wanted to say this was very cool i love the eerie look you gave them also that the music you used and your voice are very soothing or the way you narrate is. I'm glad this came up on my feed it helped me focus on my own projects and gave me inspiration for my own ideas, Keep up the good work. :D
aw thanks, i'm glad the video is helpful. i want to make this channel a nice and peaceful spot, even if the things i'm making can sometimes be uh not very nice
just my take on the "creatures" 29:44 Graveyard Barnacle: when too many graves are disturbed/robbed, or too many get jilted, dumped in a ditch or whatever, this lump of rot and viscera slowly forms (usually in the dead center of all of the "offences") mainly benign, specially the smaller ones, but anything that gets too close is suddenly engulfed in a cloud of paralytic spores, growing a the beginning Corpse Garden ((Currently Unseen)) 29:58 Mole Worm / Wolf Mole: Slender yet stocky with large hardened "fingers" a sudden swarm can turn a calm walk into an absolute blood bath. Theres been odd occurrences of just a singular one of these creatures sitting out at night, necks craned straight up into the sky... while others swear in the distance a sorrowful haunting song can be heard cutting across the plains 30:07: Elongated Matriarch: in smaller "clans" there could be a just a few, while full on infestations ((ie. Abernathy Mountains, remaining a Do Not Enter zone to this day)) could carry hundreds of the broodmothers- but dont let their delegation make you feel theyre any less of a threat. Their go to is to wait for some unfortunate soul to back into a wall, where they suddenly snake their head around them to restrain the larger prey... or just diving in to anything that could fit into their noticeably smaller mouths 30:13 Tunnel Tenders: With claws on both sides of their forearms and teeth to grind through roots, rock and bone alike, these "teacup poodles" interestingly hold one of the largest jobs- making sure the crypts and death tunnels they inhabit dont suddenly collapse alongside expanding towards the S L I G T H E S T scent of death, rot, anything they can wrap their lips around that was once kicking around with a pulse 30:21 Grapple Hounds: Will cling to walls and ceilings for days near the more quiet tunnels waiting for anything/one that thinks they made a successful raid. What goes from quietly slinking around goes to getting grabbed by the face and throttled like youre a ragdoll. Due to adapting to the distance from their kin and endless noise, some have pulled off "Sound Flooding" tactics which flush out the outer edge tunnels, but could easily alert any others from the nest to your groups location. ((The "Founders" of this technique, specifically their group were severely lower in numbers after returning. Use with Caution)) 30:28 Waddlenecks or Tunnel Bears: despite the naming issue, depending where you come from, the only real difference between these and the Tunnel Tenders are size, well that and the Waddlenecks and release a screech so powerful whole invading crews to small platoons were laid flat on their backs from the sheer force they can build up in that floppy "pouch." On a rare occasion, a still living survivor can be "extracted" from said pouch... given lucks on everyone but the creatures side. 30:05 uh... im just gonna say Grapple Hound (Alt.) 30:40 Muck King: Where there is a queen, theres got to be some opposite side to it. On a turn of what youd normally expect, for every Elongated Matriarch, theres a few adolescent Muck "Princes" hanging around. Coincidentally, the Matriarch seems to have some sense of control over the adolescent "Princes" til she chooses a suiter, which in turn metamorphosis into the hulking Muck King. After their transformation, the rest of the adolescents are chased off or subsequently eaten by surprisingly both King and Queen.
I don't wanna bring down your work by mentioning some already existing franchise (because this is great work), but this is so much closer to what I feel nurgle demons in 40k should be like. Just the right balance of horror, sicklyness and fleshy bits without going into the cartoon. You're definitely peaked my attention with this video, I'll have to keep an eye on whatever you're cooking next.
Great work with the little creatures, very Giger-like. For future sculpting, you can stipple the semi-cured greenstuff with a stiff brush and a sponge to get some pretty helpful textures.
Wow these are great, and I love that you give instructions too. I've been crafting for decades and have never seen those metal curved files. Thank you for showing them. I NEED them lol
I love everything about this. The bit about flesh poking from the earth reminds me of a TTRPG concept I've toyed with for a few years now, that coincidentally made it into my own Dungeon23 project: the Meat Mold. A sort of cancerous organism with traits of both flesh and fungus, that grows in the earth. As it grows larger and more complex, clinging to cave walls or carving out its own network of hollow innards, its needs for energy increase. Leading it to spawn monsters to go forth and retrieve biomass, to bring back to feed the mother mass. Slowly turning into a monster-filled meat dungeon, whose spawn prey upon the surrounding lands. Adventurers venture deep into the literal bowels of these body-horror complexes, for a variety of reasons. Some seek to destroy the brains and pierce the hearts of the great beast, to bring death via cascading organ failure. (Though the meat mold is tenacious, and tissues may survive, like cancer in remission, to return again decades or centuries later). Others seek treasure, whether left by other adventurers, coalesced from minerals absorbed by the flesh in digestive sacks, or plucked from the meat itself in the form of Exquisite Organs with magical properties. Some folk look for departed loved ones, for it is said that the unquiet dead could bond with the meat, becoming "Refleshed". (Though the forms they take may be...less than ideal.) And then there are those who seek knowledge or power from the meat. Flesh-mages, haruspices, or more esoteric arcanists or lore-seekers, who look for answers or resources in the great beast's gullet. Flesh-cults, graft-cults, refleshing cults, and other such fanatics operate around or inside the dungeon. Nor is the dungeon itself necessarily stupid. Intelligences form within the meat, at times. Brains of various sizes and capabilities, enmeshed with the tissues and using flesh-magic blindly or with purpose. Jockeying for position, access to resources, and ultimately control over the mass itself.
This is such an amazing video, the camera work, narration, music, and of course the models themselves are all so great. This channel is such an inspiration I'm so glad to have found it, I'll be working my way through the rest of your previous videos while I eagerly wait the next one
I've watched tons of vidoes liek this and always get board when people decribe the most basic things that are talked about in every video, like tools, or petroleum jellywith greenstuff, or how to make a wash. But I dont know, thye words you use and the way you talk makes every second tantalizing and entertaining, im glad I your channel!!
I’m making my own horror based TTRPG and doing everything myself. Artwork, mechanics, lore, and all the little bits and bobs of the game. I’m to a point where even though there won’t be minis or accessories available, they can be made. This video greatly helps because graphite drawing to digital art insert is a nightmare without use of my drawing tablet that’s inaccessible. Creating my own minis and environments to photograph and use as artwork sounds more appealing. But...color theory is as alien to me as these impressive horrors.
nice! yeah i thought that was a very cool approach that the doomed took - there are a lot of photos of custom minis and scenes in the book by the miniaturist ana polanšćak. good luck on your game!
Those are fine models, if you had cast them up I would have considered buying them. Maybe some stubby tails or dorsal spines would have added the extra detail you thought of in hindsight. I also like the background you created. Great stuff 👍
I love this!! I understand what you mean about the "blank" feeling of the back. I personally would try to make the spine or shoulder blades more prominent; it would lead the eye along the less detailed back and is accurate to high-muscle animals, like bears? I think having a slightly raised, high-contrast colored spine/shoulder blades would make sense, with how much excess flesh it has to hold up while starving; I think a good visual reference would be chronic wasting disease! Be careful looking up images if you're averse to injured animals tho!!
Love the look of these cursed little fellas! Where did you get the green stuff that's in two separate little things? That seems so much more convenient than the two part stuff that's already cured in the middle
thank you! and yeah the separated green stuff is nice! i think i got it here: www.greenstuffworld.com/en/green-stuff/6-warhammer-green-stuff-modelling-putty-tube-bar.html or search for "green stuff stick" and you should find some options
The Quar stumbled upon this horrid mass grave of cancerous mounds and the high stench of rotting flesh they nearly gagged. Than confronted by theses hulking maws and claws going after them
Awesome stuff! I don't really do anything with minis, I mostly play 3.5 D&D on a VTT, and never tried war gaming, but have been giving it a thought, condidering how my wife wants to try it as well. I always thought, if I did end up playing one, it'd be on Tabletop Simulator or some such, as I've no talent for stuff like this. But this has have me kinda wanna give it a try. May end up being a miserable mess, as you're obviously talented, and have not touched a paint brush since I was 8, but regardless, looks kinda zen, and who couldn't use more zen?
yeah go for it! honestly you can set up a good table just stacking up books for hills and cans and boxes for buildings, rulers for bridges, etc to get playing quickly. the fancier terrain can come later!
Hello friend! This inspired me to finally take the leap into sculpting my own models (rather than kit/digibashing/remixing models from online), and I'm wondering what size brass wire you're using. I know in the desc is says ~.02, is that in mm? Thank you in advance, your horrors are incredible! Very grotesque!
hey that’s great! glad this could inspire you :) the measurement is actually in inches, which is 22 gauge. i’ve since also been using 24 gauge steel wire, which seems to work well too. a bit stiffer and thinner
the box cutter type one is an Olfa L-2 utility knife, the smaller craft knife is an X-Acto #11 blade. i also recommend the #24 medium duty craft knife (tho i haven't used it in a video yet)
thanks for the feedback! some of the shots early in the video were made a while ago -- before i put together my current setup -- and wound up being pretty hazy. everything after around 3:39 was shot with different equipment and is generally much crisper.
glad you think they're cool! most folks i know would say a model that's all raw materials except for one or two bits is still original enough to be "scratch built" but i know that's too loosey goosey for some folks 🤷
⚫SUPPORT THE CHANNEL: become a member at paradiso.zone/#/portal/signup!
⚔MEGADUNGEON: my #dungeon23 project, The Blades of Gixa, is coming soon to Kickstarter. Get notified when it launches: paradiso.ooo/gixa
🧠MOTHERSHIP: get my Mothership module Warped Beyond Recognition:
💾WBR Digital Edition:
ultraparadiso.itch.io/warped
www.drivethrurpg.com/product/456558/Warped-Beyond-Recognition?affiliate_id=3787468
📚WBR Physical Edition:
shop.tuesdayknightgames.com/collections/mothership/products/warped-beyond-recognition
www.exaltedfuneral.com/products/warped-beyond-recognition-pdf?variant=40738197569638
rattiincantati.com/products/warped-beyond-recognition
Thanks for watching 🖤
Love sculptors explaining their tools and that there's always the 'thingamajig' that is a pointy bit of a random shape and size but they use it in all their sculpts
so true!
I don't think there's anything wrong with having detailed areas and smooth "blank" areas. It adds interesting contrast
i think you're right. it's all about finding a good balance. i think it works well on the little guys but the big mama's back could have used a little something extra
@@ultraparadiso compare them to their closest real world representation, this will give you some ideas of how to blend details with smooth sections, it's how I do a lot of my drawings. The problem comes with finding things your sculpts look like, sometimes animals aren't always the best example to use.
Actually, I’m a strong believer that having an unbalanced distribution of detail is incredibly important for a work. It allows for some areas become the focus and other ones to present bigger shapes which help provide an overall silhouette. If everything‘s overly detailed or too evenly detailed some of the complexity, and the individual interest is lost. I really like that you have these large bold shapes in your sculptures and then have areas beneath them. They have a lot more detail to them.
thank you for the comment! i think you’re right, detail contrast is very important for making an interesting piece. i think in the case of the big mama here i could’ve added a little something extra on the back to break up the big smooth area a touch while maintaining that contrast… regardless it’s something i’ll be keeping in mind for future pieces :)
these cam out wonderfully! love the meaty folds of the neck
glad you like them! yeah the neck folds might be my favorite bit
The meaty lumps are perfectly nauseating, nice work!
The creatures look like they shriek... The horrible sounds of cursed scavengers, forever experiencing hunger pains...
yesssss they’d be pitiful if they weren’t so awful
This project is so cool! The builds, the lore, the videography--it's all great. I've been wanting to play The Doomed for a while--it's cool to see people making stuff for it.
nice! and thank you. if you do play, i made some warband and campaign sheets you might find useful: www.traaa.sh/the-doomed-sheets
@@ultraparadiso Thanks! These'll be very useful.
This is a great video to introduce people into sculpting minis!
these are so amazing I absolutely adore them, the lore ideas with the loose skin was such a fantastic idea!
thank you!!
I love this idea of scratch building. Two years ago I sculpted a mini with greenstuff, and this video has rekindled that excitement, and now I'm making a warband of them!
yess i love to hear that
i wanna see em
My favorite youtube channel atm, came on while I was working and assumed the channel had millions of subscribers 😅 anyway amazing claywork, keep up the good work
thank you so much! maybe someday haha
If you make a a small doughnut of standard milliput and press it down you can drip isopropyl alcohol into the centre then swirl it in with an old brush. Softens it, you can get to the consistence of cream and then butter in the middle. Both are great for making really workable detail textures on flat surfaces, set slowly, work amazingly easily and take all sorts of imprints from cork, sandpaper, cloth, foil, anything applied at the right stage of it setting.
Millibutter also makes the gap filler liquid greenstuff ought to have been and once set it's still totally sandable. (Credits to Marco at his NotJustMecha channel)
Forgot to say really great vid btw! Inspiring, a clear tutorial on sculpting and oil washes and paints are 100% the way for organic fleshy stuff.
Quality work
ooh that's a great tip! thank you!
This is the first time ive everheard of this ttrpg, id love to see how you do the other horrors
it's fun! i plan to do more
Thanks for the tip with the rifflers!
you bet! they're so useful
Kind of reminds me of the monsters from Quake 1,, the Shamblers!!
this absolutely rocks. the painting, sculpting, and lore all together is so *chef's kiss*
if you ever make more fleshy creatures and want to get some detail on the blank flat parts, you could always use crumpled foil or stipple it with a small wire brush to give it pores.
thanks! and that's a great tip. i'll need to experiment more with texture in the future
so i just wanted to say this was very cool i love the eerie look you gave them also that the music you used and your voice are very soothing or the way you narrate is. I'm glad this came up on my feed it helped me focus on my own projects and gave me inspiration for my own ideas, Keep up the good work. :D
aw thanks, i'm glad the video is helpful. i want to make this channel a nice and peaceful spot, even if the things i'm making can sometimes be uh not very nice
Please post more videos similar to these found it absolutely fascinating to watch.
that’s the plan. glad you liked it, stay tuned!
it would be cool to see a few models of the creatures that have feasted and become engorged
it would! unfortunately i only thought up the lore after i made them, otherwise i probably would have made a few like that
This is like "Journey to the microcosmos" but with minis. I LOVE THIS
just my take on the "creatures"
29:44
Graveyard Barnacle: when too many graves are disturbed/robbed, or too many get jilted, dumped in a ditch or whatever, this lump of rot and viscera slowly forms (usually in the dead center of all of the "offences") mainly benign, specially the smaller ones, but anything that gets too close is suddenly engulfed in a cloud of paralytic spores, growing a the beginning Corpse Garden ((Currently Unseen))
29:58
Mole Worm / Wolf Mole: Slender yet stocky with large hardened "fingers" a sudden swarm can turn a calm walk into an absolute blood bath. Theres been odd occurrences of just a singular one of these creatures sitting out at night, necks craned straight up into the sky... while others swear in the distance a sorrowful haunting song can be heard cutting across the plains
30:07: Elongated Matriarch: in smaller "clans" there could be a just a few, while full on infestations ((ie. Abernathy Mountains, remaining a Do Not Enter zone to this day)) could carry hundreds of the broodmothers- but dont let their delegation make you feel theyre any less of a threat. Their go to is to wait for some unfortunate soul to back into a wall, where they suddenly snake their head around them to restrain the larger prey... or just diving in to anything that could fit into their noticeably smaller mouths
30:13 Tunnel Tenders: With claws on both sides of their forearms and teeth to grind through roots, rock and bone alike, these "teacup poodles" interestingly hold one of the largest jobs- making sure the crypts and death tunnels they inhabit dont suddenly collapse alongside expanding towards the S L I G T H E S T scent of death, rot, anything they can wrap their lips around that was once kicking around with a pulse
30:21 Grapple Hounds: Will cling to walls and ceilings for days near the more quiet tunnels waiting for anything/one that thinks they made a successful raid. What goes from quietly slinking around goes to getting grabbed by the face and throttled like youre a ragdoll. Due to adapting to the distance from their kin and endless noise, some have pulled off "Sound Flooding" tactics which flush out the outer edge tunnels, but could easily alert any others from the nest to your groups location. ((The "Founders" of this technique, specifically their group were severely lower in numbers after returning. Use with Caution))
30:28 Waddlenecks or Tunnel Bears: despite the naming issue, depending where you come from, the only real difference between these and the Tunnel Tenders are size, well that and the Waddlenecks and release a screech so powerful whole invading crews to small platoons were laid flat on their backs from the sheer force they can build up in that floppy "pouch." On a rare occasion, a still living survivor can be "extracted" from said pouch... given lucks on everyone but the creatures side.
30:05 uh... im just gonna say Grapple Hound (Alt.)
30:40 Muck King: Where there is a queen, theres got to be some opposite side to it. On a turn of what youd normally expect, for every Elongated Matriarch, theres a few adolescent Muck "Princes" hanging around. Coincidentally, the Matriarch seems to have some sense of control over the adolescent "Princes" til she chooses a suiter, which in turn metamorphosis into the hulking Muck King. After their transformation, the rest of the adolescents are chased off or subsequently eaten by surprisingly both King and Queen.
wowww this is wild! thanks for sharing it :)
The mouths would look great with some UV resin drool. You could even tint it verrrry lightly red for bloody drool
ooo great idea, i've yet to use UV resin but i would love to give it a shot!
Fantastic! Love the designs, the attitude of the narration, and of course, THE DOOMED!
thank you very much !
I don't wanna bring down your work by mentioning some already existing franchise (because this is great work), but this is so much closer to what I feel nurgle demons in 40k should be like. Just the right balance of horror, sicklyness and fleshy bits without going into the cartoon.
You're definitely peaked my attention with this video, I'll have to keep an eye on whatever you're cooking next.
thanks! that’s high praise!
Great work with the little creatures, very Giger-like.
For future sculpting, you can stipple the semi-cured greenstuff with a stiff brush and a sponge to get some pretty helpful textures.
ooh that's a great idea, thanks for the tip!
and i'll always take a comparison to giger :)
Very awesome craft! I'd love to see more crafts on your channel in the future!
thank you, there's more to come!
i love the sculpting and painting work of these little beasts! i cant wait to see what you do next
Great work. I'd love to see you do more like this
more to come :)
Wow these are great, and I love that you give instructions too. I've been crafting for decades and have never seen those metal curved files. Thank you for showing them. I NEED them lol
thanks! i found out about rifflers when i learned how to braze brass and silver a few years ago (they're usually used with metal). they're great!
Finally, someone who knows how to use a blade teaching proper form.
These are absolutely horrific. good job!
Wonderful video full of amazing info, now if only I was taking notes instead of working on my little crafts.
I love everything about this.
The bit about flesh poking from the earth reminds me of a TTRPG concept I've toyed with for a few years now, that coincidentally made it into my own Dungeon23 project: the Meat Mold. A sort of cancerous organism with traits of both flesh and fungus, that grows in the earth. As it grows larger and more complex, clinging to cave walls or carving out its own network of hollow innards, its needs for energy increase. Leading it to spawn monsters to go forth and retrieve biomass, to bring back to feed the mother mass. Slowly turning into a monster-filled meat dungeon, whose spawn prey upon the surrounding lands.
Adventurers venture deep into the literal bowels of these body-horror complexes, for a variety of reasons. Some seek to destroy the brains and pierce the hearts of the great beast, to bring death via cascading organ failure. (Though the meat mold is tenacious, and tissues may survive, like cancer in remission, to return again decades or centuries later).
Others seek treasure, whether left by other adventurers, coalesced from minerals absorbed by the flesh in digestive sacks, or plucked from the meat itself in the form of Exquisite Organs with magical properties.
Some folk look for departed loved ones, for it is said that the unquiet dead could bond with the meat, becoming "Refleshed". (Though the forms they take may be...less than ideal.)
And then there are those who seek knowledge or power from the meat. Flesh-mages, haruspices, or more esoteric arcanists or lore-seekers, who look for answers or resources in the great beast's gullet. Flesh-cults, graft-cults, refleshing cults, and other such fanatics operate around or inside the dungeon.
Nor is the dungeon itself necessarily stupid. Intelligences form within the meat, at times. Brains of various sizes and capabilities, enmeshed with the tissues and using flesh-magic blindly or with purpose. Jockeying for position, access to resources, and ultimately control over the mass itself.
ooh that's a really cool concept! very evocative and disturbing, sounds really fun :)
This is such an amazing video, the camera work, narration, music, and of course the models themselves are all so great. This channel is such an inspiration I'm so glad to have found it, I'll be working my way through the rest of your previous videos while I eagerly wait the next one
thank you! certainly more to come :)
I've watched tons of vidoes liek this and always get board when people decribe the most basic things that are talked about in every video, like tools, or petroleum jellywith greenstuff, or how to make a wash. But I dont know, thye words you use and the way you talk makes every second tantalizing and entertaining, im glad I your channel!!
thank you! glad i can make that stuff not too boring 😅
Awesome video! Subscribed and looking forward to more.
thanks, and welcome!
Love your work mate :D
Awesome update again. U did a great work 👍👍
thank you!
This is great for a first foray, until you said that I genuinely thought you were an experienced hobbyist! Well done, keep up the flesh monsters
I’m making my own horror based TTRPG and doing everything myself. Artwork, mechanics, lore, and all the little bits and bobs of the game. I’m to a point where even though there won’t be minis or accessories available, they can be made. This video greatly helps because graphite drawing to digital art insert is a nightmare without use of my drawing tablet that’s inaccessible. Creating my own minis and environments to photograph and use as artwork sounds more appealing.
But...color theory is as alien to me as these impressive horrors.
nice! yeah i thought that was a very cool approach that the doomed took - there are a lot of photos of custom minis and scenes in the book by the miniaturist ana polanšćak. good luck on your game!
Fantastic miniatures,and video altogether !
thank you!
Those are fine models, if you had cast them up I would have considered buying them.
Maybe some stubby tails or dorsal spines would have added the extra detail you thought of in hindsight.
I also like the background you created.
Great stuff 👍
thank you! oo yeah lil stub tails would be cool
these are really cool! Their lack of any other facial features than a mouth reminds me of vulpimancers from Ben 10.
thanks! i can see the resemblance
I love this!! I understand what you mean about the "blank" feeling of the back. I personally would try to make the spine or shoulder blades more prominent; it would lead the eye along the less detailed back and is accurate to high-muscle animals, like bears?
I think having a slightly raised, high-contrast colored spine/shoulder blades would make sense, with how much excess flesh it has to hold up while starving; I think a good visual reference would be chronic wasting disease! Be careful looking up images if you're averse to injured animals tho!!
great advice, thank you!!
Fantastic miniatures,and video altogether
Totally fantastic!
Big fan of horrible little guys
Holy crap dude you are amazing.
:) thank you!
I never got invested in making a bestiary for frostgrave but for this game I might give it a go.
Love the look of these cursed little fellas! Where did you get the green stuff that's in two separate little things? That seems so much more convenient than the two part stuff that's already cured in the middle
thank you! and yeah the separated green stuff is nice! i think i got it here: www.greenstuffworld.com/en/green-stuff/6-warhammer-green-stuff-modelling-putty-tube-bar.html or search for "green stuff stick" and you should find some options
that was awesome great job
appreciate it, thank you :)
The Quar stumbled upon this horrid mass grave of cancerous mounds and the high stench of rotting flesh they nearly gagged. Than confronted by theses hulking maws and claws going after them
Could I get a shake with those vocal fries?
lol yes
They’re freakin’ adorable!!! 🤭🤭🤭
agreed!
You summarized me so well!
Awesome stuff! I don't really do anything with minis, I mostly play 3.5 D&D on a VTT, and never tried war gaming, but have been giving it a thought, condidering how my wife wants to try it as well. I always thought, if I did end up playing one, it'd be on Tabletop Simulator or some such, as I've no talent for stuff like this. But this has have me kinda wanna give it a try. May end up being a miserable mess, as you're obviously talented, and have not touched a paint brush since I was 8, but regardless, looks kinda zen, and who couldn't use more zen?
yeah go for it! honestly you can set up a good table just stacking up books for hills and cans and boxes for buildings, rulers for bridges, etc to get playing quickly. the fancier terrain can come later!
Love it ❤
thanks!
"Beni's not my cat," he said, wishing he was.
accurate
Hello friend! This inspired me to finally take the leap into sculpting my own models (rather than kit/digibashing/remixing models from online), and I'm wondering what size brass wire you're using. I know in the desc is says ~.02, is that in mm? Thank you in advance, your horrors are incredible! Very grotesque!
hey that’s great! glad this could inspire you :) the measurement is actually in inches, which is 22 gauge. i’ve since also been using 24 gauge steel wire, which seems to work well too. a bit stiffer and thinner
@@ultraparadiso Awesome! I’ll start off with the brass I think. I appreciate the help!
Mr Eggs sniffed the model and decided that he liked it enough to rub on it. Which is a lil surprising, I assume all that paint doesn’t smell the best.
fantastic
thanks!
very epic
Cute kitty 😺 😍
i know right?
You should make a circumcised version
i’ve considered it
What knife do you use? Thanks, love the content
the box cutter type one is an Olfa L-2 utility knife, the smaller craft knife is an X-Acto #11 blade. i also recommend the #24 medium duty craft knife (tho i haven't used it in a video yet)
Bro is wearing gloves for a $10 book he found in the Walmart kids isle
wear you some gloves bro
Wire brushes do work, but a file card is better.
good tip! ty
More of the doomed pls
more on the way
Yay🙏
Chunkadunk
Such QTs
Was expecting Ted to appear
ted?
I like the video, but the lens haze gave me a headache a couple minutes in and I had to stop watching it.
thanks for the feedback! some of the shots early in the video were made a while ago -- before i put together my current setup -- and wound up being pretty hazy. everything after around 3:39 was shot with different equipment and is generally much crisper.
Idk what you said little kid, but i like it! Also, Vampire Hunter D: Blood lust. Thank me later
MECORE??!!!
?
Yo it’s khezu
had to look that up -- never played monster hunter but i can see the resemblance!
just to let you know, the shape of the back legs of cats and dogs are called digitigrade. we walk on plantigrade.
ahhh yes thank you! 🙏
R u ok? U sound roasted
i’m dead
I hate vocal fry
dang
i wish you spoke normally instead of voice frying the entire video made it unwatchable.
🍳
these are cool creatures but not from scratch.
glad you think they're cool! most folks i know would say a model that's all raw materials except for one or two bits is still original enough to be "scratch built" but i know that's too loosey goosey for some folks 🤷
cool figures dude but I can’t get past you’re voice why are you doing that 😭😭
🤷
Lol coming from someone who's a fan of drag this is a wild ass comment
@@goshohgosh4568 exactly i’m used to high ass voices 🤦🤦
Oofda lol
Stretch marks, you can get them when you gain weight rapidly. Purple and red should be the best colors.
ooh good idea
Mister Egg Benedict special toutch : 🤌👍🫰👌