Planning on a lot more. Will be scheduling a bunch at gdc :) if you know anyone who'd be good, send then my way. Really hope I can talk to Dan more, was trying not to monopolize his time but he seems like a gamedev wizard to me :)
Cool interview. Didn't know AoS was made by these folks. And the XBox story was interesting too. Looks like I need to rename my indie studio "Zen Masters X" lol. Cheers
This show has great potential, Jason. Give us more dev interviews!
Planning on a lot more. Will be scheduling a bunch at gdc :) if you know anyone who'd be good, send then my way. Really hope I can talk to Dan more, was trying not to monopolize his time but he seems like a gamedev wizard to me :)
Cool interview. Didn't know AoS was made by these folks. And the XBox story was interesting too. Looks like I need to rename my indie studio "Zen Masters X" lol. Cheers
Totally agree about the maths.. I did straight CS, but really should've done a joint honours. It would be a bonus for doing game physics and AI too
Very interesting interview.
Interesting. I am just having a little play with the Flax Game engine. Seems to be a lightweight halfway between Unity and Unreal.
Ashes of the Singularity is a BANGER!
Ah engine dev, something I'm happy to leave to others... but still cool.
I like seeng people push the limit
Amazing ✊🏽 😛💣💚