Polytopia - Which City Upgrade Should You Get?

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  • Опубліковано 15 вер 2024
  • Hey guys! GullYY here, welcome back to another Polytopia Guide video. In this video, we're covering city upgrades. More specifically, we're talking about which city upgrade you should get given a specific circumstance. This is an essential skill that every Polytopia player needs to know, and mastering it will make you a better player. I hope you enjoy!
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    Video Name: Polytopia - Which City Upgrade Should You Get?

КОМЕНТАРІ • 87

  • @tylerharper5306
    @tylerharper5306 Рік тому +269

    Park should have some kind of alternate effect and maybe even the super unit reward should be reworked like make it a choice between 2 different super units instead of park vs super unit

    • @ihatetxmethy9258
      @ihatetxmethy9258 Рік тому +35

      Thought it would be nice if you could pick old upgrades you did not get before after getting the park too!

    • @AaronSmith-sx4ez
      @AaronSmith-sx4ez Рік тому +40

      Yeah, parks are kind of pathetic and they need a buff.

    • @tylerharper5306
      @tylerharper5306 Рік тому +5

      @@ihatetxmethy9258 I feel like that could be broken like workshop or city wall right when you see someone is attacking your capitol

    • @ihatetxmethy9258
      @ihatetxmethy9258 Рік тому

      @@tylerharper5306 No like really after all that. Only one choice because I agree

    • @aa01blue38
      @aa01blue38 Рік тому +16

      Well park is clearly for Perfection, although that mode is much less popular so I still feel like it should do something else

  • @adfdfsadfasf8586
    @adfdfsadfasf8586 Рік тому +117

    I think it's important to mention that you should never use a city wall against a cymanti because their poison removes fortification bonuses.

    • @kabirahaque5122
      @kabirahaque5122 6 місяців тому +1

      welp i was gonna comment that but uh.. ty i guess XD

    • @ValentinCaspary
      @ValentinCaspary Місяць тому

      N​@@kabirahaque5122nice heheheha... I'm not a black person...

  • @AaronSmith-sx4ez
    @AaronSmith-sx4ez Рік тому +62

    Most of this advice is for small 1v1 maps...dynamics are quite different with big FFA maps
    - Explorer is almost always best in big FFAs, because there are so many tribes you can meet (+++stars)
    - Make sure to invest in climbing before exploring which makes explorers WAY more efficient. Just one extra tribe spotted can pay for itself.
    - In big FFAs walls are very valuable, especially for cities in the center of the map. Safe cities like on the edge can go for the star bonus.
    - As mentioned by GullYY border expansion can mess up your neighboring cities. I find it best to time border expansion to avoid squeezing too many tiles out of your smaller cities.

    • @istoleyunomilesbigmac
      @istoleyunomilesbigmac Рік тому +1

      thx

    • @aa01blue38
      @aa01blue38 Рік тому +1

      Defense definitely is more important in FFA

    • @galadrootfs9397
      @galadrootfs9397 Рік тому +1

      Nah walls suck in FFAs, whats more valuable is usually getting a giant asap and getting walls instead of res puts you a turn behind. If you know you are going to get sieged then and only then should you make a wall.

    • @AaronSmith-sx4ez
      @AaronSmith-sx4ez Рік тому

      @@galadrootfs9397 Fast giants are certainly valuable in FFA's, but it takes a bit of tech and econ to get to giants. Walls buy you critical time and deter armies from invading your territory. The opportunity cost of a wall for cities in the middle of the map easily pays for itself.

    • @galadrootfs9397
      @galadrootfs9397 Рік тому

      @@AaronSmith-sx4ez Not everyone will attack you. You will probably only have a few enemies and you could just send embassies and peace treaties to everyone else. Walls just arent good unless you know you are going to get sieged.

  • @mmmduradis7578
    @mmmduradis7578 Рік тому +138

    They should add other effects for garden to make it more usable

    • @adamsukowski4074
      @adamsukowski4074 Рік тому +12

      Yeah, it could be for example be passive growth for the city, 1pop per 2-3 turns depending on which is more balanced.There is definitely a lot of other potential with it too.

    • @eggroll5510
      @eggroll5510 Рік тому +12

      Picking a park over a super unit now gives you 1 additional unit for that city. Simple but effective change

    • @eggroll5510
      @eggroll5510 Рік тому +4

      @@adamsukowski4074 make it 1 pop every turn for 3 turns most. It's just basically a cymanti fungi that's part of your city.

    • @freddiejbh4866
      @freddiejbh4866 10 місяців тому

      They’ve done it

    • @freddiejbh4866
      @freddiejbh4866 10 місяців тому

      +1 star per turn

  • @goodyahh
    @goodyahh Рік тому +20

    2:51 DAMN that's a good city location

  • @justeenilingueeni123
    @justeenilingueeni123 Рік тому +22

    Finally someone who doesn't suggest putting a workshop on every single city

  • @dragonraptor3435
    @dragonraptor3435 Рік тому +24

    I put city walls on my capital so that it looks cooler.

  • @bmackley9805
    @bmackley9805 Рік тому +7

    One thing to mention is for Explorer, if you’re ever playing on a tiny map with a few people on the board, it can be worth taking the explorer because the initial star boost provided can be useful

  • @noobwithaplan
    @noobwithaplan Рік тому +8

    Very interesting video! I might stick to my tried and true "flip a coin" method, but at least I know the strategy now! Thanks!

  • @JackFrostTWW
    @JackFrostTWW Рік тому +9

    Gully is the best UA-camr for this game. His editing and content is great.

  • @BS-bd4xo
    @BS-bd4xo Рік тому +5

    Agree with everything here.
    Can't remember the last time I got myself city walls. I only use those of the bots lol.

    • @AaronSmith-sx4ez
      @AaronSmith-sx4ez Рік тому +1

      I play crazy AI with big maps and max opponents frequently and city walls are VERY beneficial in FFA games. They not only buy time for you to tech/econ up, but the increase the chance that neighbor X will attack neighbor Y because they see your wall city as too strong. Once neighbor X and Y go at it, they will both leave you alone which gives you a huge advantage. I only go stars, if the city is on the edge and pretty safe (such as buffered by other cities).

    • @channelname7105
      @channelname7105 Рік тому

      @@AaronSmith-sx4ez If there is a map choke point wall could be very good as they have no more potential for expansion and you can freely walk into the other villages left.

  • @URvlogger5098
    @URvlogger5098 2 дні тому

    The latest update where parks now increase star gain by 1 balances the choices for the last one. I often find that if your opponent is swarming you, the extra star income will be more useful in keeping up with them, rather than a super unit that gets killed in 2 turns, especially if the city being upgraded is far away from the front line

  • @jeff1493
    @jeff1493 Рік тому +2

    Hi Gully please send this midjiwan because I really want them to see this.
    O
    I love the game but here are a few things you need to add to make it worth 5 stars
    1. Please add a feature in creative mode and pass and play games wher you can choose exactly which tiles go where (so that you can play or share your custom seats with your friends).
    2 please add a settler unit under free spirit that can set up military bases or workshops that produce stars( this would be awesome when I play online with my friends)
    3. make it so that you can disable the screen where you have to click start to start your turn in settings this would be amazing when I am playing with peace treaty's in pass and play with
    my brother.also make it so that you don't have to see the other players turns in pass and play,online (not live games though) and single player.
    4. Add might and glory to singe player and domination,perfection and infinity to multiplayer.
    If you could do make all of the changes this would easily be the best game of all time and the money I spent on all the tribes would be worth it.
    THANK YOU MIDJIWAN!
    Thank you Gullyy you are the best UA-camr reverend playing the bes game ever

  • @dominikkorbely5809
    @dominikkorbely5809 Рік тому +1

    2:29 may i point out that is a VENGIR swordsman which do not need to be researched

  • @jacobmierendorff1833
    @jacobmierendorff1833 Рік тому +1

    I just got into Polytopia and I love your channel! 😊❤

  • @tigerwxrfare
    @tigerwxrfare Рік тому +2

    Also, I enjoy the educational content, but I want some classic just crazy gullyy bot fun

  • @jinanren2026
    @jinanren2026 Рік тому

    ayo that warrior-giant push was epic and you get an extra kill with that knight

  • @channelname7105
    @channelname7105 Рік тому +3

    2:52 that city though...

  • @dizzledoe4510
    @dizzledoe4510 8 місяців тому

    The front lines should have border walls. Usually, depending on the size of the map, you’ll see where the opponent is able to encroach. If you lose one of those border cities you’re loosing all of the stars.

  • @implodingdragon1323
    @implodingdragon1323 3 місяці тому

    2:51 I knew their resource rates were good but that’s an insane amount of animals

  • @AP-dc1ks
    @AP-dc1ks Рік тому +1

    I would just like the ability to select early updates later on.

  • @theqoulyv4192
    @theqoulyv4192 Рік тому

    Fantastic addition to the fundamentals series

  • @BossPun
    @BossPun Рік тому +1

    Hm... I hadly ever think about city walls.

  • @dashyz3293
    @dashyz3293 Рік тому +1

    I've had an idea for the park upgrade where it will also additionally give 3 population every 3 turns(i think a more frequent occurence like 1/turn is too prone to "saving grace" situations) to make it like a "super late game" giant generation option.

  • @kom4096
    @kom4096 Рік тому

    Thankyou! this was realy helpful

  • @tigerwxrfare
    @tigerwxrfare Рік тому

    OH DANG THE KNIGHT CHAIN JUNIOR TOURNAMENT GAME 😲

  • @rosshugecaulk
    @rosshugecaulk Рік тому

    Got a video idea, been done to death in other genres but haven't seen it done on polytopia.
    'Spin the Wheel'
    Spin an online wheel that has a few small challenges, maybe stuff you've done before mixed with new ones. I'm ngl I'm kinda retarded so I can't think of many off the top of my head but stuff like
    Only Cloaks(only Cloaks and daggers can siege)
    Only Taking the Wrong City Upgrade(easy, just take the opposite of what you should in that situation. Taking an explorer over workshop, taking city walls over 5 stars or vice versa)
    Only _____(same thing as cloaks but different unit you choose)
    Obviously you'll need more, but it's a cool idea methinks

  • @135justdontbottleit3
    @135justdontbottleit3 Рік тому

    Love your vids man

  • @channelname7105
    @channelname7105 Рік тому

    Just wondering do you still take challenge video suggestions? Most of them are from years ago.

  • @kubakopcil9992
    @kubakopcil9992 Рік тому

    3:08 the two veterans can siege the walls city... So yeah, city walls ARE useless for the most parts (only exception is isolated skirmishes)

  • @fulconini
    @fulconini Рік тому

    I dont play this game but youre a good youtuber

  • @Burito0000Elite
    @Burito0000Elite Рік тому

    thank you for this video bro

  • @herusetyow2809
    @herusetyow2809 Рік тому

    sir, how to play with 10 bots? do troops have to be all 3 stars?

  • @yellowmuffen7419
    @yellowmuffen7419 Рік тому

    You should make a video on glory

  • @ytczech2746
    @ytczech2746 Рік тому

    Nice video. You are really funny

  • @nesthe460
    @nesthe460 Рік тому

    i had no clue comp polytopia was a think

  • @135justdontbottleit3
    @135justdontbottleit3 Рік тому

    I always struggle with this

  • @istoleyunomilesbigmac
    @istoleyunomilesbigmac Рік тому

    you should have mentioned that when you capture a village your tec cost increases

  • @tigerwxrfare
    @tigerwxrfare Рік тому +1

    COMMENT FOR THAT ALGO

  • @uncle5164
    @uncle5164 Рік тому +1

    New challenge: play a match against a bot without levelling up any of your cities

  • @atomicmuffin7871
    @atomicmuffin7871 Рік тому +3

    A true giga chad would choose walls for every city to intimidate the opponent and assert dominance

    • @AaronSmith-sx4ez
      @AaronSmith-sx4ez Рік тому +1

      I play crazy AI large FFAs and this actually works. If your neighbors aren't attacking you because they've calculated they can't take your city, they will attack a weaker target (each other), which gives you time to tech/econ up.

    • @duolingoaccount1606
      @duolingoaccount1606 Рік тому

      I only upgrade parks in domination to challenge myself further (but not if the enemy has 50 battleships attacking me)

  • @Mike_Daddy
    @Mike_Daddy 10 місяців тому

    Take walls if your strategy is more defensive take the coins if you're attacking.

  • @Ace-3.
    @Ace-3. Рік тому

    God bless everyone and have a good day..

  • @nandorpeto4314
    @nandorpeto4314 Рік тому

    👍

  • @thephill_osopher7245
    @thephill_osopher7245 Рік тому

    Yay gully:)🎉

  • @mrobseqium
    @mrobseqium 7 місяців тому +1

    a park is liteally useless cus who tf plays glory mode

  • @mate5347
    @mate5347 Рік тому

    I came.

  • @creeperboom9813
    @creeperboom9813 Рік тому +1

    My opinion is
    Workshop
    Resources
    Border Growth
    Super Unit

  • @oxygen5637
    @oxygen5637 Рік тому

    meee

  • @vitovansteendam8081
    @vitovansteendam8081 Рік тому +2

    first

  • @cupholderincorporated
    @cupholderincorporated Рік тому +1

    First

  • @Ciruelatron
    @Ciruelatron Рік тому

    Wtf. Were has this advice been all these years?