@@OshieBrosbro that's exactly my issue I get bad players when I'm playing survivor and godly z5 players with builds like it + barrier and immortal champion with stuns everywhere and i can't do anything to stop them really
I think raiders need more versatile kits. Like, can we put different supers on different raider levels.I should be able to use Sonic bomb as a level 4 Freiza and swap out that useless death ball. Raiders could also share certain active skills amongst other raiders of an equal level. Like give Spoi gulp’s evasive if you get the G-Force to level 50. Idc if it’s accurate, just assume it’s xenoverse/heroes timeline crap. Hell, give raiders some of the survivor active skills like instant rise or decent. Or some of the supers like gigantic charge.
*I think a simple change to raiders such as:* -make them faster -make raider’s key blast more consistent -add Bergamo *Would make the game A lot better/balanced* But seriously, allowing atleast the earlier stages to be faster would allow a lot of their interactions to improve such as dealing with survivors jumping around with their trampolines & finding civs
Raiders need some buffs but as someone who gets cooked even as a lv 4 all the time Hell no the raider does not need more accurate ki blasts most of them can already snipe your ass far better and out pace your ki blasts
I'm a new player who started this season and originally I thought ranked was fun it put me with people around the same rank and both raider and survivor were fun to play. Now I'm s1 on raider and a4 on survivor and i barely win either because of ranked, I fight full lobbies of z5 players as my level 30 raider and I can't do a thing against them vegeta is literally the only raider I can run against them because his level 4 and gameplay style that promotes hunting people down hurts these players... I want to get into game design and seeing these skills in action has me absolutely baffled at who thought this was a good idea. Raider needs some massive buffs like new active skills, the ability to swap supers and ki blast types, and passives to keep up with survivors.... But of course "raider op please nerf"
Being the Raider isn't fun anymore, or at least not when survivors know what to do. Everytime there's a few Z5's in the lobby I know it's going to be awful. Raider needs a buff in S5.
@@fhukinno the problem is the survivors when they know what to do they are too good And often are almost impossible to kill So many barrier/ it users Key rushers And all of them beating the absolute shit out of you and not giving you any slack And they often will be toxic about it afterwards and call you trash So honestly playing against new players is funner because you may lose sometimes but you don't lose almost every fuckin match because you run into a premade
@@gabrielchastain6091So as my previous comment was to the OP, you as well would rather face incompetent survivors who don’t work together to get objectives done. You would rather face day 1 players rather than trying to adapt to playstyles or to have critical thinking of where to go and who to target. Imo that sort of playstyle just isn’t fun, trashing new players rather than losing and trying to adapt and learn.
@@fhukin if we had raider quere then it would not be that bad But considering there's that and the fact losing can make you lose progress in ranked Constantly running into premades Who more often then not are not adaptable You cannot adapt to getting key rushed in under a minute and most survivors using almost unstoppable moves like barrier it So yes it's frustrating I don't mind playing against good players but I don't like going against premades every time i get a match and then get texted afterwards getting called trash
Raiders need the ability to have different moves and actives so it'll be hard to have a build dedicated to rolling a specific raider. Also some moves should outright break energy field like Cell's SBC because at the moment he basically has two beams.
I think it's time co op is a must now for raiders. Or raiders can use cubes if there is no survivors, as that's the issue i think people have with Raiders is slow finding survivors.
Two changes that can help raider in general i think. First off is pretty much the more red bar you have the less damage you take as raider just like in fighters or putting a time limit on survivor super attacks just like raiders. Lastly i think it's time for energy field to be nerfed
There needs to be a rework of the Raiders stun meter. Stuns are destructive and there needs to be a limit on how long can a Raider be stunned and not being permanently stunlocked. A buff to Ki blasts again so that you’re rewarded for hitting that annoying mosquito Unconscious Control survivor, right now with Power Beyond Power, Beyond Super Saiyan, Power To Change The Future, etc, survivors are pretty tanky and Ki blasts tickle.
Honestly, I think Iron played the best way possible throughout this match. Buu needs to be at least lvl 3 to compete with survivors using meta, so it was basically gg's when they managed to place the last key. Shenron was just adding salt to the wound 14:07 : Watching AngryCane fuming and screaming right next to Calm and Collected Cane is so funny 😂
We can customize survivors up, down, and all around. However, with Raiders, it's always what you see is what you get, whereas the raider has NO CLUE what the survivors are all rocking, and has no clue if the raiders are stacked, as in being qued together, or in a clan, or what have you, they can communicate closely. Meanwhile, suvivors can just LOOK at the raider, they already have a general idea of what to expect, and how to counter it. Seriously, BAbas "this is where all dragon balls are located" skill utterly shuts Freeza down if you think about it. They have SO many stuns, escape options, attacks, and all this, whereas Raider is just stuck with their skills, being only able to shorten cooldown or increase level up. I think Raiders need to finally be able to change THEIR abilities, for instance; have Cell be able to use/change whatever attacks he has, because BOY HOWDY does he need SOME help. I still think he should be able to heal from a level up, HE WAS THE ONE WHO STARTED THE TREND. How is it his whole thing was being able to use ALL the Z fighters attacks, but is stuck with that limited pool of options with no way to mix it up? For Freeza, one thing you could give him is "Nova Strike", the move he used to endure SSJ Gokus Super Kamehameha. A good chase attack, which he solely is lacking in. This might be a hot take, but fat buu could have babidi as a sort of "Radar" or "Tracker", which was how he was finding cities in the show. Or give him a super that DOESN'T suck, like Angry explosion does. I just think the raiders need to be more versatile now, because with each season, Survivors get more and more options, but the raiders stand still, nothing new brought to the table for them
NGL It can get really tough, specially when you're like me and play in a smaller region in PC/Xbox. It's been multiple raider games in a row where everyone runs the same skills; some people run double stuns (I've mostly seen Krillin's shoe & Solar flare/Savior combo) while others run Energy Field with After-Image, Instant Transmission. Most of them are also running Immortal Champion too. Meta skills, meta skills. It gets frustrating specially when there's a lower playerbase in my area so I have to wait a lot of time to run into the same people. It's not like I play perfectly either though, sometimes I choose to just kill the most annoying survivor to me at any cost so that they're out of the game, and that results on me getting jumped. Crossplay can't come soon enough for me.
It definitely is the case for older raiders. Haven't had the same issues with Broly, probably due to the fact he addresses all the common issues. Fr not even Immortal Champion matters against him, cause you can just dash the way the survivor went and down them while they're stunned, lol. I've done that plenty. And Aura Trap is the best! I swear some people forget you can do THAT and dash, lol. And yeah sure, STs exist but I personally haven't had too many problems dealing with those after the nerf. And I fought plenty of Z5s too as Broly, it's very easy to clutch as him even if survivors get some early damage in (as long as you're smart with your evo energy).
I've definitely felt that Survivors are stronger than the Raider from both sides. As a Survivor when I have a bad game I can usually chalk it up to just having bad RNG while I've had a multitude of games as a raider where the Survivors have 3+ keys in the first minute, so even if I have good RNG I'm just fighting such an uphill battle that is usually impossible to overcome. I don't know what they could do to change it, because I'm not a game desinger but Raiders need some kind of buff for sure imo.
As much as I dont want it, they either need to limit the amount of stuns and break strikes to only 1 or increase their cooldowns.. I had a game where everyone was z5, they ran all stuns and breakstrikes and won with no DRAGON CHANGE besides the one super transphere because I was Broly. Its insane that an entire team can go with no dragon change THE ENTIRE GAME and still win. Or honestly I think they should add new passives and skills for raiders that we can choose to replace other skills for just like survivors.
Nah it's fine since it's a double edge sword cause depending on what's in the way you won't go very far and you'll be vulnerable for a few precious seconds to the raider.
@@shadowdragonlord2295 it usually works if you line it up and stopping a kill with cross map range is a big issue especially in most games on pc a lot of survivors run that passive with the active instant transmission which is another skill that can send you cross map so its very rough now and is an issue imo
So I saw this live and looking back at it now….I would call this SUPER unfortunate. You did not play bad, they just covered all your options as lvl 2 Buu.
I started playing recently, and it's matching me up with Z's 80% of the time. Once they activate the time machine, I basically give up. Cause they always get a transphere, and at least 4-5 people at lvl 2-3, and 90% of the time they get all the balls so they get a lvl4, and then they just bully me until they win, or just outright kill me. Hard to learn how to play when 90% of my time is spent getting combo'd by multiple fighters, cause they've played since launch and know all the tricks, and have all the right skills, and all the experience using them
The gap keeps getting wider and wider each new transphere. How are raiders supposed to compete when there is a new skill and super every 2-4 weeks. Also incredible unlucky mess for raiders sometimes where even if you catch in a melee sometimes, the raiders slides off the survivor, leaving the raider still stuck in their melee animation. EF has always been a major that should have a been addressed a long time ago, at this point I have no hope that it’ll change, but other abilities similar to it should have the same traits at this points. Like broly’s barrier, it should work exactly like EF and not be turned off once a survivor collides with it. You can’t have one almighty barrier and one that can be turned off so easily. Immortal champion shouldn’t be able to allow a survivor to escape from one end of a zone to another. Half way probably but not all the way. That’s ridiculous. Also yea it should also drop the dragon balls. And I will say it every time, bring back the locking mechanic of the dragon balls when Shenron is summoned making AD more a move to prevent Shenron. That at least gives Raiders more of a chance to stop it and conserve AD when it happens. Also quality of life for raiders, more health needed, ki blasts being more consistent. I guess that’s about it. It’s not that hard to be a survivor because you at least have teammates to hopefully cover your mistakes. Even ranked as a survivor is a joke. Spent 4 matches with a guy who got on his nimbus and stayed at the top of the map. Only came down to help if it looked like the raider was almost dead.
I feel like, as long as the team is unorganized (so, not a premade), battles are well doable as the Raider. The problem is once the STM comes online, the game gets in a chokepoint where the Survivors' disadvantage of being disorganized disappears since everyone's funneled in the same spot, and the Raider's options to deal with that disappear because if the Raider goes on the defensive to survive then the STM will get completed. So everything comes down to before the STM lands: the Raider needs more of an opportunity to wear out their escape skills to then thin the pack and make them use up their D-Change. In other words, keys need to be slowed down by several minutes. Games are currently so short that a long cooldown on skills don't matter because by the time Survivors are running into escape skill cooldown issues the STM's already up anyway. Also, it didn't matter in this game, but another good thing would be if Raiders dropped only 1 ball per time when hit. I'm sure this idea could use some tweaking as it could make DBs way too sticky on Raiders (could use some sort of restriction on quickly picking back up), but currently it's a bad thing for a Raider to get multiple DBs while it should be a good thing, and makes Shenron too easy for the Survivors. For example, I had a game where I picked up 6 DBs from a Survivor, but since the STM just came online I knew there was no chance I'd keep them on me, so if anything I felt I was in a really horrible situation with 6 DBs on me, while it should be a good thing. I of course made sure them to hide them in a really obscure corner (which wasted a lot of time, but less than a lvl 4 would) and that prevented them from getting the wish fortunately (it still took too much time though: lost by STM with just 2 barely alive), but that's no different from having just 1 ball and hiding it.
@@ChrisJZedStormzone-fz8od since most people don't play pre-made the game shouldn't be designed around it Broly would seem a lot better if it wasn't for them
The whole battle system needs a revamp. It's so clunky and it's an uphill battle against the mechanics. For example, I played a game today where I summoned Shenron and got Level 4 against a Level 3 Super Buu. We both had beam blasts, but his were hitting me and mine weren't hitting him. They should be clashing as long as we're firing at one another, no? I've also had COUNTLESS times of Charming Pose or Champion's Flair (Whatever Hercule's equivalent skill is) stop me when I'm not even looking at the player using it. They aren't even anywhere on my screen and it still stuns me, and I've lost games to that before. I'm by no means an expert player at this game, I'm in S1 right now, but I've always found the battling to just be atrocious. Granted, I've never found Xenoverse 2's battling to be good either and this is based on that same engine, so it could very well just be a dislike for the whole engine but I digress.
Im gonna be honest raider may be needing buffs soon with the current passives available for level 4 survivors. First of UC everyone know this passive is extremely strong to the point where its broken at times, second is power to change the future which gives an insane helth boost to those in their unlimited d change state, third your all going to pay with 3-6 souls the damage output in level 4 state can shred through any basic raiders health like frieza and vegeta including even cell and brolly leading to combo vanishes or people who run fake death an oportunity to strait up kill any raider, and lastly trained by an angel which improves movement while flying but lowers the damage which means nothing with your all going to pay equiped plus the fact that most level 4 fight from a distance leading to raiders having no way to damage them plus the fact that it even seems to mess with the hitbox of survivors leading to even more damage being missed. These passives are just going to be more available the more people play but also the fact that there are evasive skills that level 4 survivor can used such as after image and angry shout, but also instant rise and desent which means any raiders potential volley has no chance to hit like vegeta and cell whos strong point is their volley which we all know certain premades have a designated level 4 to ensure maximum suffering for the raider. Honestly im not looking forward to play raider ever at the moment
something Dead by daylight does is the "raiders" can have perks like the survivors. So in theory is bandai really wanted to be gacha, make a raider banner that gives cosmetics with passive buffs. Side note: bandai spy, plz don't
Instead of EF being however many seconds of pure invincibility, it should be closer to broly's barrier where if you attack it it will drop. Also maybe a mechanic where stun effects get shorter the more they are used in the match? like the raider is building up a resistance or whatever. There's also the overwhelming fact where supplies will drop when stm is out even if raider is already getting clapped, but i can't think of anything to adjust with that since im pretty sure the drop less supplies if the raider is a lower level
I think it should remain mostly the same except if the raider damages it enough it will go down This will make barrier it harder to get off They made Broly to counter it but that dosent work to fix the issue Not only is it just 1 skill you can't use till it cools back down But also it's only for broly The only other person who can stop it is guldo It irritates me because they should listen to fan suggestions more I'm not saying barrier it shouldn't be possible But it shouldn't be a guaranteed success because it demotivates the raider too They literally can't do anything against it and it becomes frustrating when you waste all the time going after them just for them to basically become immortal and disappear Never standing a chance to get them in the first place
@@DeerestAshe oh interesting Although that dosent Help against barrier it because barrier keeps them from being stunned and you being stunned for shorter time dosent stop them barrier teleporting and using moves in such perfect conjunction that winning is impossible
theyre very long cooldowns, best you can do is get a glimpse of where theyre teleporting to, id say its worth the investment if you have time because that means a survivor with 2 skills missing and pressure on atleast two people @@gabrielchastain6091
Hi i have a question I just got my Z5 and im wondering will i get my rewards and shirt even if i derank before the end of the season Or do i have to hold it the whole time cause if i do thats bullshit 😭 it was a living hell of praying for good luck to get to Z 5 finally and hoping each time we would get a inexperienced or dumb raider and good survivors
@@ironcane I thought so as I recall the breakers producer when he bring it up saying "Players who reach Z5 rank" And not "players who hold Z 5 rank" but he easily could be leaving that part out which alot of people do when mentioning things requirements to hold something I'll try but I bet it'll take just one match of me fuckin up because this is the first time in a long time that I've won so many matches in a row as my skill level randomly changes from good to bad on a whim for some reason And if I didn't need to earn summons or play raider survivor matches to get my raider role up then i would have just camped Z 5 and not played survivor till the end of the season Game companies really need to tell people these things and be more clear rather than being so vague I don't care about it being "professional or concise" I just wanna be told what I'm working with
This looks exactly how all my raider games go. Im still new but I feel like the survivors have too many tools to escape so easily and maximize your time wasted. Immortal champion and Instant transmission are ridiculous. If that's not enough, energy field on top of that. It feels like when I actually down someone and see the 'finish off' command for once, it's a Christmas miracle. It doesnt feel right that the only way I can get an edge, is if I camp corpses. And camping corpses just feels mean. I dunno.
I think it was just a really good group of survivors they didn’t make to many mistakes and knew what they needed to do to win. If you nerf survivors to the point where pre-mades can barely win, then solo queuing is basically an automatic loss.
When you are raider you suppose when the game start, fly cross map in survivor spawn for get free kill when they are lv 0 or make them lose their skill for kill them next time you see them. Because if you start and farm citizens you make no pressure and reduce your chance to win almost if they have a good rng and get key and db fast. Also keep destroy area for cancel the summon. Also as buu you don't care take dmg you can come it for get a kill for regen
@Frieza-yg4zp small details but give a huge advantage. For that when you play in survivor try remember where you spawn. If you know spawn the hunt is more easly as raider when you start.
11:50 wait, they have both afterimage and angry shout for survivors ok this shit is just BS now survivors do not deserve get off me tools THEY DO NOT GET JUMPED WHAT THE FUCK WHERE THEY THINKING ADDING THAT SHIT holy shit I honestly wish I could still refund games after 2 hours seeing this shit I want my money out of that company pockets with that dumb pay to play gatcha
As survivors get continously stronger and stronger, be it in the form of Super Attacks that compete with the likes of SBC, Actives that either enable safer and more guarnteed escapes or introduce more means of disruptions (stuns/Knockbacks), or Passives that can either enable longer survivor lives (Immortal Champion) or bring certain actions back faster (Exploration Enthusiast (Both Cooldown and Skills), the height in which survivors can overshadow Raiders with abilities does become monumentous and near impossible to deal with at times. EF in of itself was a game changer, even back when Bulma Bike was the staple escape tool. Nowadays with IT is has become a nigh omnipresent threat to any raider as theres really only one niche scenario where EF doesn't save someone (Not DChanged and at falling from a height where IT will cancelled due to hitting the ground) Pair that with people who have actual game sense (Proven through Ranked as about S3 - Z5) and a lack of shame when it comes to abusing the meta works, it really does loop back to a cheese fest like the game that Breakers is attached to
This happened to me this morning as well. I was so mad too. I just wanted to have a normal raider match before work but I couldn’t cuz there’s people like that. I was so bitter too 😂 I was cell too, level 3 cell. I could barely touch lvl 4 as well. It’s too op for me, I rlly hope they can fix it in the future cuz how are we supposed to rank up as a raider?
I think if raiders could affect the map more, like frieza force patrols marking something important, or being able to send Yamu to revive BUU or drain a civ or giving raiders multiple charges on the evasive
Nothings more annyoing than being a C Tier Raider going up against S & Z tier survivors I stopped playing Raider in general (never liked it to begin with much, only did it for the bonus points for dragon tier season passes) But my friend, who loves playing raider, hates how often he keeps getting qeued up with Z Tier Survivors and had to take multiple L's (dying, not losing to Time Machine, Dying) before getting to S tier (he plays all but favors Cell & Ginyu Force) 😅 It feels unfairly unbalanced. Either Raiders are so weak/new or get qeued up with random selfish/scrub team mates regardless if tiers. But Raiders do definitely need some pro buff instead of a random buff
The game is quite balanced. Raiders are having nice and sweet time easly winning 4 out of 5 matches with randoms, but then they meet full premades and have reality check 😂 Fair for me 👍🏻
Raiders need a major buff, you only havr a level one and you get jumped by the whole server. I literally have 6 videos showing how unfair the raider role is
Raiders do deserve more love for real, Survivors I feel have way too much attention ya know? They do have to nerf some skills like Immortal Champion and Energy Field, because serious some survivors and myself can do fine without it. At least that's how I feel. Lots of people might disagree with me.
Me as a mid player feels that raiders on similar rank are a bit stronger than the teams i get put on, cuz i dont really run the greatest builds or make the greatest plays, so as a survivor only queue, i lose wayyyyy more than i escape or win
I'm a new player and I'm always matched with Rank Z survivors. I get my ass kicked so often my last match didn't even level me up. I'm not saying I'm that great but it's NOT fun spending all those hours just to barely get levels for your raider.
Watching this, i laughed when i saw you literally stopped blocking someone and went straight to me first 😂. Also, sorry about this, i wanted to snipe a survivor game, but the game had different plans.
I agree, but lot of survivors are not good at this game for me when I play survivor it’s like a team of three then when I play raider I can smoke z 5 survivors The only reason why it’s challenging is barrier and IT
Yeah, they 100% need more buffs than survivors ever do. Especially Cell. Not only are you given the chance to see what raider it is before the fight starts, but if any of your team is remotely competent, just 4 survivors can be a struggle. I had a premade of 6 Z5s, and the only reason I won was because one of them basically fed me along with a low level, and one DC'd early into the match. They nearly managed to kill me in my Great Ape form, and I basically had to play the match flawlessly up until I got my Great Ape, at which point I had enough health to goof around a bit. Even then, though, they were so unwilling to let me have even a gold medal, they fought to the bitter end. This isn't mentioning that they weren't running meta. I also encountered them again before, and it was still barely a victory while they were just memeing with Hellzone Grenade and one person using SBC, with me having a sliver of health left. They're really damn good players, but god are they unbelievably toxic when you decide to dodge them. No surprise as well that they haven't even set foot on raider(they're on the reddit server so I can tell their raider levels, but I won't say names because privacy), they're honestly the exact type of people that make Breakers unplayable to begin with. Thinking of making sure I block them as to avoid encountering them as a team; I already blocked their DMs and messages anyways since I don't take kindly to premades to begin with.
Raiders need more than 1 break strike. And survivors should only be able to have 1 stun. This is life as a Buu main. Survivors sweating their balls off, key-rushing and chain stunning. Immortal champion, time patroller duty, energy field. And dont forget unconscious controls. Sofucking boring. But remember, Raiders are OP. Sure.
Since I got matchmaked against the same oremade three times in a row once I feel the match is lost I just try to finish off every survivor I can so I'm not the only one with trash results
Survivors have been buffed to an unhealthy stage. Raiders can only win if survivors make mistakes. Personally, playing as a raider is always a sweat fest while im trolling the raider as survivor
Good sport. Cool video. You are entertaining man. And i love this game. I play a lot of asym games and i feel like evolve paved the way for a lot of these and i miss that game!!! But this scratches the same itch kinda. Its fun and mostly it is quick to get a match.
Amytime i get a z raider im like its a tm game i see ( for some reason im only the Z, or 1 of 2, in that match when i go against them. I alsoPerfer playing solo
Old raiders need to get reworked with all of the new skills survivors have. I wonder how the next raider will be able to counter skills like IT, IC and barrier when those will clearly be the meta.
Raiders are stronger than Survivors I've said this many times while i do admit that Survivors have significantly more utility and tools at their disposal raiders are still stronger and I often feel people do showcases of a specific loss or against a premade that it makes it look that survivors are extremely strong. i also believe a large part of the difficulty is RNG not every game will be like iron's where people find the keys extremely fast and summon Shenron like in 3 minutes or do some speedrunner shit. there's a larger skill emphasis when playing as a raider because you are alone you have no one to help you in contrast to survivors. If i recall iron hit level 92 as Broly before loosing which not sure how many raider games that is. i understand why people feel raiders aren't op but also try to understand usually most games survivors don't coordinate to this extent i feel a lot of people based their opinions on premades using all meta skills and destroying raiders.
Premades are the extreme, raiders beating a group of noobs/uncoordinated players are also an extreme. Raiders are always supposed to be stronger than survivors in 1Vs1 situations. But I feel beyond that Survivors have a lot going for them atm with more options than ever.
Ironcane only think like a gamer and not a developer. That why he don't see raiders as op. Also it would be very hard to balance a single raider around a group of survivors, unless you manage to kill some of them off before the STM goes up.
@raystar4745 I think as someone who has 1000+ hours of experience in both roles. That experience would be pretty beneficial to share with a developer no? If you ask any creator/streamer that plays this game as consistently as I do they will tell you the same thing about Raiders.
@@ironcane 1. yes you and everyone else have the right to voice theirs opinions 2. also yes I have heard from another steamer saying raiders are too weak, but went even further by calling players who can't beat raiders bad at the game.
I think that, in a vacuum, raiders and survivors are well balanced. The issue is that survivors have so many tools outside of the actual match that can make pre-mades totally unfair. If you have a group of people to team up with before a match you're able to have synergistic sets, and make sure that all of your teammates have meta skills. Not saying that this is an issue in Breakers, but in games like DBD there's a similar debate with survivors vs killers, with survivors being in a voice chat that makes the match completely unbalanced.
@Ironcane You didn't play bad. It doesn't matter how you play nor what raider you choose. With the active skills available for survivors, if they know what they are doing, the game is over before it starts. You know that. It's always 56 skills against 4/8 skills. The survivor's skills evolve, but the raider's skills don't. Against a coordinated premade, you have no chance of winning. Rank made everything that was already bad, worse. If they decide to allowing premade (that a mistake from the beginning IMO), they shouldn't apply rank. Rank should only exist in flex. Everyplayer would be equal and that would be hard enough. If they keep it like this, they might run off raiders. Players are already quitting playing raider because there's no fun in losing almost every match. They need to rethink raiders: let them choose skills and supers like the survivors, for example. So that raiders can be unpredictable, as survivors are. Raiders preview was a bad ideia. Survivors being able to use anti specific raiders build because there is raiders preview because we know already the skills, the posdible strategies and combos is ridiculous. Right now, there's a large gap between survivors and raiders. Good survivors are op. You don't even need a full lobby of them. Let them know what we feel. Make Battle Hour count!
When you got jumped after they key you got placed you should have flown straight up and dealt with the STM as much as you can so you both (keep your dragon ball and D changes were wasted) besides that you did not play bad, you did the best you could.
Are survivors getting stronger? Don't think they really are getting that much stronger at least on S4, the only truly good thing added is inmortal champion but everything else is kinda meh, usable and a couple of good things but not best in slot; we also have transformations that are useful for all the levels already in terms of their ki blasts and supers so that isn't making much of a change neither. If you think inmortal champion makes that big of a difference then by all means more power to you, it is pretty good after all but literally most of the skills we see in the video come from past seasons, EF, IT, TPD... It's also kinda disengenous to end the video and say wether or not you deserved to lose by that much when you are playing Buu... which the devs already stated as being the really hard raider. At the end of the day, if they buff the raiders to the point that you'd be satisfied, this game would have to be forcefully played with full premades at all times or you would barely win a match as a solo survivor or small premade.
How is it even remotely disingenuous to ask a question about whether I deserved to win or lose this game to the extent of which i did? I'm literally just asking for feedback lol. Also Trained by and Angel and the new transpheres are very strong this season. Although there may not be that many meta defining skills. The transpheres they're attached to are very good. Also, I'm just stirring up a conversation, I'm not asking for anything particular pr for raiders to be buffed "how I like them." I state my opinion and asked what y'all think. That was my only intention.
I mean, I explained the disengenous part in the original. Then I told about the getting stronger part, didn't say anything else. I guess adding more transpheres to the gacha would make the survivors have more choices? But there's legit not really that good passives or actives so far this season other than inmortal champ, transphere ki blasts and attack skills (forgot the name) that are similar to the best ones this season already exist for the most part, if anything more variety got added in this regard. But this variety in transpheres makes getting the really strong active/passive skills such as the ones I mentioned in the previous post harder anyways, most are old players though so it barely matters for the most part. And I also said that if they keep buffing raiders solos are gonna get even more screwed than they already get, that's my feedback, I assume you want them buffed because that's what you always advocate for, if not my bad.
@chessies8999 I don't advocate for Raider Buffs, I simply advocate that they aren't brainless, and that you can win by just mashing the square button like many have printed them out to be. I've also stated I think Survivors feel slightly stronger and they'll probably keep it that way for solo queue. Also, I don't think the game should bend over backwards for "bad players" and "bad teams" I think the way they've been handling things so far has been good. I just despise when people say Raider is easy, it's not. The team you go up against to make it appear that way is just not the greatest. Also, I'm not sure how saying buu being the worst Raider out of the bunch makes anything I'm saying disingenuous. It implies I'm trying to paint a picture here with a specific intent which was not the case.
@@ironcane Fair enough for the buffs. As for the rest, really? You play a few matches with the intent to record the silver skins, then you get an awful match with Buu because you are playing the one raider meant to be hard to play plus a premade (and honestly you played it as best as you could), you get incredibly mad and upon reviewing it, then decide that for whatever reason this video would be great for this title/miniature (rather than a more even match) and don't expect it will make your viewers lean towards one specific side? Side note, I agree with Raiders not being easy. Playing against most uncoordinated teams is not a problem, a couple of survivors sometimes are good but it's not that common in those circumstances. The real issue comes with premades, that's where you need to know how to play at 120% assuming they know what they are doing (which is the case most of the time). One thing that irks me in this regard is that playing raider is not as common as survivor and I feel like there should be a way to practice being a raider, it would help a lot of people but there's nothing like that as of right now. Hell queues are long as hell depending on the platform, we could get some sort of lobby before the match where you could practice stuff at the very least.
Is a 7 vs 1 game. If those 7 know what they are doing, any mistake gets punished. The odds are not in your favor. Even if only 4 people are in comms., that's enough to trow you off your game. In dbd is 4 vs 1, once is 3 vs 1, game is easier. Tcm 3 vs 4 and it can be either even matched to inbalanced. Is just the nature of asymmetrical games unfortunately
Since PSN gave this game away for free it did a positive and a negative... negative...way more body camping raiders . Positive... Stopped the game from dying...4 wks prior to season 4 started and game went free, it took ages to find a match in EUROPE
Tbh people are usually play different when they are in ur games so to the average player there games are much different than yours and this is usually how raider games go or you just whip them out because they suck but raiders need updates as much as survives get updates like they are always dropping new transphers for survivors but raiders always stay the same
The survivors are way to broken right now and i think it 's going to get worse as time goes on because of the gatcha system. They're gonna make more and more broken skills and passive for survivors because they want the players tu put more money in the game by giving them abilities strong ennough to destroy the raider and in a way, force People to pay even more. And with broly, u could even argue they gonna make stronger raiders for People to purchase them Just to put more broken abilities in the gatca for survivors etc... I'm really concerned about the future of this game because it's gonna get more and more unbalanced just for the sake of players spending money on the gatcha system of that game that is NOT free to play btw.
See the thing with this is raiders are way better when the team doesn’t know how to work together plus no communication vs people who actually works together in my opinion should win against a raider problem is u not gonna be able to get a good team 50% of the time
oof theres actualy much i want to say to the current situation... well f*** it. First: u did well except ur time management in the game as boo never chase people in the first 3 minutes off the game when your facing a high rank lobby (i know u didnt know their ranks).Try to find civilians is your first priority, time is everything in pretty much every asymmetrical killer game. When you find a dragonball try to hide in the corner off the map i know u need to be lucky but otherwise u cant win especialy not with boo. Second: And raiders will hate me for that, I think Raiders are Fine why? every asymmetrical killer game with op raiders dies because no one wants to play survivor and well u need 7 of them but just one raider so whats more important? the fun of 7 people or of one 1? and the fact that you still need to wait several games before u are allowed to play 1 as the raider shows me that enough people still want to play it. By the way the last 2 boo matches i played all keys were set in 3 minutes including shenron summon soooo.... this game looked actually pretty chill ^^ Edit: I forgot to say u better never destroy areas except u absolutely need it it just cost too much time.
Ive been saying since season 2 that they need to have a prestiege for raider. Once u get to lvl 100 you get additional kits and alternate forms to choose from. Ive been thinking of setting up a presentation slide show to hopefully sending to the devs as a proposal. But i be too lazy 🥱
You def played good, raiders def need some kind of buff. Maybe reduce damage to raiders every season cause survivors get better every season, raiders get nothing
Raiders are op when your teammates suck
Facts. Talk to em! 🗣🔥🔥🔥
At first I liked ranked for matching me up with good survivors but having to fight a bunch of z players every single raider match is annoying
@@MikeXeno365 the feeling of playing so many matches of survivor with bad teammates and when you FINALLY get raider they're all Z rank is maddening
Dude facts
@@OshieBrosbro that's exactly my issue I get bad players when I'm playing survivor and godly z5 players with builds like it + barrier and immortal champion with stuns everywhere and i can't do anything to stop them really
I think raiders need more versatile kits. Like, can we put different supers on different raider levels.I should be able to use Sonic bomb as a level 4 Freiza and swap out that useless death ball.
Raiders could also share certain active skills amongst other raiders of an equal level. Like give Spoi gulp’s evasive if you get the G-Force to level 50. Idc if it’s accurate, just assume it’s xenoverse/heroes timeline crap.
Hell, give raiders some of the survivor active skills like instant rise or decent. Or some of the supers like gigantic charge.
*I think a simple change to raiders such as:*
-make them faster
-make raider’s key blast more consistent
-add Bergamo
*Would make the game A lot better/balanced*
But seriously, allowing atleast the earlier stages to be faster would allow a lot of their interactions to improve such as dealing with survivors jumping around with their trampolines & finding civs
Raiders need some buffs but as someone who gets cooked even as a lv 4 all the time
Hell no the raider does not need more accurate ki blasts most of them can already snipe your ass far better and out pace your ki blasts
I'm a new player who started this season and originally I thought ranked was fun it put me with people around the same rank and both raider and survivor were fun to play. Now I'm s1 on raider and a4 on survivor and i barely win either because of ranked, I fight full lobbies of z5 players as my level 30 raider and I can't do a thing against them vegeta is literally the only raider I can run against them because his level 4 and gameplay style that promotes hunting people down hurts these players...
I want to get into game design and seeing these skills in action has me absolutely baffled at who thought this was a good idea. Raider needs some massive buffs like new active skills, the ability to swap supers and ki blast types, and passives to keep up with survivors.... But of course "raider op please nerf"
Being the Raider isn't fun anymore, or at least not when survivors know what to do. Everytime there's a few Z5's in the lobby I know it's going to be awful. Raider needs a buff in S5.
"Or at least not when survivors know what to do." So you just want to stomp new players with ease?
@@fhukinno the problem is the survivors when they know what to do they are too good
And often are almost impossible to kill
So many barrier/ it users
Key rushers
And all of them beating the absolute shit out of you and not giving you any slack
And they often will be toxic about it afterwards and call you trash
So honestly playing against new players is funner because you may lose sometimes but you don't lose almost every fuckin match because you run into a premade
Crybaby raiders 🤣
@@gabrielchastain6091So as my previous comment was to the OP, you as well would rather face incompetent survivors who don’t work together to get objectives done. You would rather face day 1 players rather than trying to adapt to playstyles or to have critical thinking of where to go and who to target. Imo that sort of playstyle just isn’t fun, trashing new players rather than losing and trying to adapt and learn.
@@fhukin if we had raider quere then it would not be that bad
But considering there's that and the fact losing can make you lose progress in ranked
Constantly running into premades
Who more often then not are not adaptable
You cannot adapt to getting key rushed in under a minute and most survivors using almost unstoppable moves like barrier it
So yes it's frustrating
I don't mind playing against good players but I don't like going against premades every time i get a match and then get texted afterwards getting called trash
Raiders need the ability to have different moves and actives so it'll be hard to have a build dedicated to rolling a specific raider.
Also some moves should outright break energy field like Cell's SBC because at the moment he basically has two beams.
I think it's time co op is a must now for raiders. Or raiders can use cubes if there is no survivors, as that's the issue i think people have with Raiders is slow finding survivors.
"i called them sexless and fatherless" in the innocent voice is killing me mann this is an amazing video. 🤣🤣
Two changes that can help raider in general i think. First off is pretty much the more red bar you have the less damage you take as raider just like in fighters or putting a time limit on survivor super attacks just like raiders. Lastly i think it's time for energy field to be nerfed
They definietly need to give fat buu iFrames or reduced damage when using the angry explosion. Or a bigger range.
Timmy and his friends were like “Guys let’s snipe iron, troll him, then look back and check at his reactions, we’re unemployed”😂 /j
From my understanding Timmy wasn't intentionally matched up with this group
Don't knock people for being unemployed when you're in the same boat 😂
Idk what you have against me but I didn't snipe with a team, I solo que.
@@Timmy........ do u not know what /j means? It’s a joke dude I don’t have anything against you😂
@@AMysticLegendsame w/ u lol
There needs to be a rework of the Raiders stun meter. Stuns are destructive and there needs to be a limit on how long can a Raider be stunned and not being permanently stunlocked.
A buff to Ki blasts again so that you’re rewarded for hitting that annoying mosquito Unconscious Control survivor, right now with Power Beyond Power, Beyond Super Saiyan, Power To Change The Future, etc, survivors are pretty tanky and Ki blasts tickle.
Buffing ki blast would just create another Ginyu force test server issue!
Honestly, I think Iron played the best way possible throughout this match. Buu needs to be at least lvl 3 to compete with survivors using meta, so it was basically gg's when they managed to place the last key. Shenron was just adding salt to the wound
14:07 : Watching AngryCane fuming and screaming right next to Calm and Collected Cane is so funny 😂
We can customize survivors up, down, and all around. However, with Raiders, it's always what you see is what you get, whereas the raider has NO CLUE what the survivors are all rocking, and has no clue if the raiders are stacked, as in being qued together, or in a clan, or what have you, they can communicate closely. Meanwhile, suvivors can just LOOK at the raider, they already have a general idea of what to expect, and how to counter it. Seriously, BAbas "this is where all dragon balls are located" skill utterly shuts Freeza down if you think about it. They have SO many stuns, escape options, attacks, and all this, whereas Raider is just stuck with their skills, being only able to shorten cooldown or increase level up.
I think Raiders need to finally be able to change THEIR abilities, for instance; have Cell be able to use/change whatever attacks he has, because BOY HOWDY does he need SOME help. I still think he should be able to heal from a level up, HE WAS THE ONE WHO STARTED THE TREND. How is it his whole thing was being able to use ALL the Z fighters attacks, but is stuck with that limited pool of options with no way to mix it up?
For Freeza, one thing you could give him is "Nova Strike", the move he used to endure SSJ Gokus Super Kamehameha. A good chase attack, which he solely is lacking in.
This might be a hot take, but fat buu could have babidi as a sort of "Radar" or "Tracker", which was how he was finding cities in the show. Or give him a super that DOESN'T suck, like Angry explosion does.
I just think the raiders need to be more versatile now, because with each season, Survivors get more and more options, but the raiders stand still, nothing new brought to the table for them
NGL It can get really tough, specially when you're like me and play in a smaller region in PC/Xbox. It's been multiple raider games in a row where everyone runs the same skills; some people run double stuns (I've mostly seen Krillin's shoe & Solar flare/Savior combo) while others run Energy Field with After-Image, Instant Transmission. Most of them are also running Immortal Champion too. Meta skills, meta skills. It gets frustrating specially when there's a lower playerbase in my area so I have to wait a lot of time to run into the same people.
It's not like I play perfectly either though, sometimes I choose to just kill the most annoying survivor to me at any cost so that they're out of the game, and that results on me getting jumped. Crossplay can't come soon enough for me.
It definitely is the case for older raiders. Haven't had the same issues with Broly, probably due to the fact he addresses all the common issues. Fr not even Immortal Champion matters against him, cause you can just dash the way the survivor went and down them while they're stunned, lol. I've done that plenty.
And Aura Trap is the best! I swear some people forget you can do THAT and dash, lol.
And yeah sure, STs exist but I personally haven't had too many problems dealing with those after the nerf.
And I fought plenty of Z5s too as Broly, it's very easy to clutch as him even if survivors get some early damage in (as long as you're smart with your evo energy).
I've definitely felt that Survivors are stronger than the Raider from both sides. As a Survivor when I have a bad game I can usually chalk it up to just having bad RNG while I've had a multitude of games as a raider where the Survivors have 3+ keys in the first minute, so even if I have good RNG I'm just fighting such an uphill battle that is usually impossible to overcome.
I don't know what they could do to change it, because I'm not a game desinger but Raiders need some kind of buff for sure imo.
As much as I dont want it, they either need to limit the amount of stuns and break strikes to only 1 or increase their cooldowns.. I had a game where everyone was z5, they ran all stuns and breakstrikes and won with no DRAGON CHANGE besides the one super transphere because I was Broly. Its insane that an entire team can go with no dragon change THE ENTIRE GAME and still win. Or honestly I think they should add new passives and skills for raiders that we can choose to replace other skills for just like survivors.
Agree im more a survivor main and Raider is indeed rough. Immortal Champion needs a good nerf in range probably.
Nah it's fine since it's a double edge sword cause depending on what's in the way you won't go very far and you'll be vulnerable for a few precious seconds to the raider.
No, nerfing it is gonna make it useless is already a 50/50
@@shadowdragonlord2295 it usually works if you line it up and stopping a kill with cross map range is a big issue especially in most games on pc a lot of survivors run that passive with the active instant transmission which is another skill that can send you cross map so its very rough now and is an issue imo
@@Boopy588
I know, that's why I usually jump and make sure I'll be send flying as far as possible.
So I saw this live and looking back at it now….I would call this SUPER unfortunate. You did not play bad, they just covered all your options as lvl 2 Buu.
I started playing recently, and it's matching me up with Z's 80% of the time. Once they activate the time machine, I basically give up. Cause they always get a transphere, and at least 4-5 people at lvl 2-3, and 90% of the time they get all the balls so they get a lvl4, and then they just bully me until they win, or just outright kill me. Hard to learn how to play when 90% of my time is spent getting combo'd by multiple fighters, cause they've played since launch and know all the tricks, and have all the right skills, and all the experience using them
The gap keeps getting wider and wider each new transphere. How are raiders supposed to compete when there is a new skill and super every 2-4 weeks.
Also incredible unlucky mess for raiders sometimes where even if you catch in a melee sometimes, the raiders slides off the survivor, leaving the raider still stuck in their melee animation.
EF has always been a major that should have a been addressed a long time ago, at this point I have no hope that it’ll change, but other abilities similar to it should have the same traits at this points. Like broly’s barrier, it should work exactly like EF and not be turned off once a survivor collides with it. You can’t have one almighty barrier and one that can be turned off so easily.
Immortal champion shouldn’t be able to allow a survivor to escape from one end of a zone to another. Half way probably but not all the way. That’s ridiculous. Also yea it should also drop the dragon balls.
And I will say it every time, bring back the locking mechanic of the dragon balls when Shenron is summoned making AD more a move to prevent Shenron. That at least gives Raiders more of a chance to stop it and conserve AD when it happens.
Also quality of life for raiders, more health needed, ki blasts being more consistent. I guess that’s about it.
It’s not that hard to be a survivor because you at least have teammates to hopefully cover your mistakes. Even ranked as a survivor is a joke. Spent 4 matches with a guy who got on his nimbus and stayed at the top of the map. Only came down to help if it looked like the raider was almost dead.
I feel like, as long as the team is unorganized (so, not a premade), battles are well doable as the Raider. The problem is once the STM comes online, the game gets in a chokepoint where the Survivors' disadvantage of being disorganized disappears since everyone's funneled in the same spot, and the Raider's options to deal with that disappear because if the Raider goes on the defensive to survive then the STM will get completed.
So everything comes down to before the STM lands: the Raider needs more of an opportunity to wear out their escape skills to then thin the pack and make them use up their D-Change. In other words, keys need to be slowed down by several minutes. Games are currently so short that a long cooldown on skills don't matter because by the time Survivors are running into escape skill cooldown issues the STM's already up anyway.
Also, it didn't matter in this game, but another good thing would be if Raiders dropped only 1 ball per time when hit. I'm sure this idea could use some tweaking as it could make DBs way too sticky on Raiders (could use some sort of restriction on quickly picking back up), but currently it's a bad thing for a Raider to get multiple DBs while it should be a good thing, and makes Shenron too easy for the Survivors. For example, I had a game where I picked up 6 DBs from a Survivor, but since the STM just came online I knew there was no chance I'd keep them on me, so if anything I felt I was in a really horrible situation with 6 DBs on me, while it should be a good thing. I of course made sure them to hide them in a really obscure corner (which wasted a lot of time, but less than a lvl 4 would) and that prevented them from getting the wish fortunately (it still took too much time though: lost by STM with just 2 barely alive), but that's no different from having just 1 ball and hiding it.
Maybe they should just remove pre-made lobbies and have it work just like raiders only playing with randoms or let people turn off ranked
Exactly i despise premades with a passion due to them sweating their little weiners off for no reason
@@ChrisJZedStormzone-fz8od since most people don't play pre-made the game shouldn't be designed around it Broly would seem a lot better if it wasn't for them
The whole battle system needs a revamp. It's so clunky and it's an uphill battle against the mechanics. For example, I played a game today where I summoned Shenron and got Level 4 against a Level 3 Super Buu. We both had beam blasts, but his were hitting me and mine weren't hitting him. They should be clashing as long as we're firing at one another, no? I've also had COUNTLESS times of Charming Pose or Champion's Flair (Whatever Hercule's equivalent skill is) stop me when I'm not even looking at the player using it. They aren't even anywhere on my screen and it still stuns me, and I've lost games to that before. I'm by no means an expert player at this game, I'm in S1 right now, but I've always found the battling to just be atrocious.
Granted, I've never found Xenoverse 2's battling to be good either and this is based on that same engine, so it could very well just be a dislike for the whole engine but I digress.
Great video again Lroncane
It got to the point I'm more afraid of survivors when playing raider than I'm afraid of the raider when playing survivor... this is ridiculous.
Im gonna be honest raider may be needing buffs soon with the current passives available for level 4 survivors. First of UC everyone know this passive is extremely strong to the point where its broken at times, second is power to change the future which gives an insane helth boost to those in their unlimited d change state, third your all going to pay with 3-6 souls the damage output in level 4 state can shred through any basic raiders health like frieza and vegeta including even cell and brolly leading to combo vanishes or people who run fake death an oportunity to strait up kill any raider, and lastly trained by an angel which improves movement while flying but lowers the damage which means nothing with your all going to pay equiped plus the fact that most level 4 fight from a distance leading to raiders having no way to damage them plus the fact that it even seems to mess with the hitbox of survivors leading to even more damage being missed. These passives are just going to be more available the more people play but also the fact that there are evasive skills that level 4 survivor can used such as after image and angry shout, but also instant rise and desent which means any raiders potential volley has no chance to hit like vegeta and cell whos strong point is their volley which we all know certain premades have a designated level 4 to ensure maximum suffering for the raider. Honestly im not looking forward to play raider ever at the moment
something Dead by daylight does is the "raiders" can have perks like the survivors. So in theory is bandai really wanted to be gacha, make a raider banner that gives cosmetics with passive buffs.
Side note: bandai spy, plz don't
Depending on the levels, rank and invites the need to have the game buff the raider accordingly for each match.
Instead of EF being however many seconds of pure invincibility, it should be closer to broly's barrier where if you attack it it will drop. Also maybe a mechanic where stun effects get shorter the more they are used in the match? like the raider is building up a resistance or whatever. There's also the overwhelming fact where supplies will drop when stm is out even if raider is already getting clapped, but i can't think of anything to adjust with that since im pretty sure the drop less supplies if the raider is a lower level
I think for the supplies to drop, raider should be level 3
I think it should remain mostly the same except if the raider damages it enough it will go down
This will make barrier it harder to get off
They made Broly to counter it but that dosent work to fix the issue
Not only is it just 1 skill you can't use till it cools back down
But also it's only for broly
The only other person who can stop it is guldo
It irritates me because they should listen to fan suggestions more
I'm not saying barrier it shouldn't be possible
But it shouldn't be a guaranteed success because it demotivates the raider too
They literally can't do anything against it and it becomes frustrating when you waste all the time going after them just for them to basically become immortal and disappear
Never standing a chance to get them in the first place
Stuns already have a resistance mechanic the more you get stunned the shorter it lasts
@@DeerestAshe oh interesting
Although that dosent Help against barrier it because barrier keeps them from being stunned and you being stunned for shorter time dosent stop them barrier teleporting and using moves in such perfect conjunction that winning is impossible
theyre very long cooldowns, best you can do is get a glimpse of where theyre teleporting to, id say its worth the investment if you have time because that means a survivor with 2 skills missing and pressure on atleast two people
@@gabrielchastain6091
All raiders need to be able to go beyond Lv 100 above to Lv 200. They should start giving them more options to swap supers & swap evasives. 🤨
The extra points won’t even do anything
Hi i have a question
I just got my Z5 and im wondering will i get my rewards and shirt even if i derank before the end of the season
Or do i have to hold it the whole time cause if i do thats bullshit 😭 it was a living hell of praying for good luck to get to Z 5 finally and hoping each time we would get a inexperienced or dumb raider and good survivors
people say as long as you hit it you're good, but i'd keep it to be safe
@@ironcane I thought so as I recall the breakers producer when he bring it up saying
"Players who reach Z5 rank"
And not "players who hold Z 5 rank" but he easily could be leaving that part out which alot of people do when mentioning things requirements to hold something
I'll try but I bet it'll take just one match of me fuckin up because this is the first time in a long time that I've won so many matches in a row as my skill level randomly changes from good to bad on a whim for some reason
And if I didn't need to earn summons or play raider survivor matches to get my raider role up then i would have just camped Z 5 and not played survivor till the end of the season
Game companies really need to tell people these things and be more clear rather than being so vague
I don't care about it being "professional or concise" I just wanna be told what I'm working with
the only issue i have with the Raiders Are OP crowd is that bad survivors dont beat bad raiders… like ever
This looks exactly how all my raider games go. Im still new but I feel like the survivors have too many tools to escape so easily and maximize your time wasted. Immortal champion and Instant transmission are ridiculous. If that's not enough, energy field on top of that. It feels like when I actually down someone and see the 'finish off' command for once, it's a Christmas miracle.
It doesnt feel right that the only way I can get an edge, is if I camp corpses. And camping corpses just feels mean. I dunno.
I think it was just a really good group of survivors they didn’t make to many mistakes and knew what they needed to do to win. If you nerf survivors to the point where pre-mades can barely win, then solo queuing is basically an automatic loss.
Or just make it so premades can win but it not be a stomp?
@@MegaMangaking I feel you, but they made amazing plays at time like using the lock on against the raider to let shenron come out.
@Frieza-yg4zp I feel like ranked is a quarantine for them already they were all Z5 and iron is a Z5 raider
Nobody asked for a nerf, everyone wants a raider buff.
Raiders should have the Listen active skill if they don't have Ki Detection or a Scouter.
And I just thinking they can get raiders more of a variety by having them have sub skills
When you are raider you suppose when the game start, fly cross map in survivor spawn for get free kill when they are lv 0 or make them lose their skill for kill them next time you see them. Because if you start and farm citizens you make no pressure and reduce your chance to win almost if they have a good rng and get key and db fast.
Also keep destroy area for cancel the summon.
Also as buu you don't care take dmg you can come it for get a kill for regen
@Frieza-yg4zp small details but give a huge advantage. For that when you play in survivor try remember where you spawn. If you know spawn the hunt is more easly as raider when you start.
11:50 wait, they have both afterimage and angry shout for survivors ok this shit is just BS now survivors do not deserve get off me tools THEY DO NOT GET JUMPED WHAT THE FUCK WHERE THEY THINKING ADDING THAT SHIT holy shit I honestly wish I could still refund games after 2 hours seeing this shit I want my money out of that company pockets with that dumb pay to play gatcha
As survivors get continously stronger and stronger, be it in the form of Super Attacks that compete with the likes of SBC, Actives that either enable safer and more guarnteed escapes or introduce more means of disruptions (stuns/Knockbacks), or Passives that can either enable longer survivor lives (Immortal Champion) or bring certain actions back faster (Exploration Enthusiast (Both Cooldown and Skills), the height in which survivors can overshadow Raiders with abilities does become monumentous and near impossible to deal with at times.
EF in of itself was a game changer, even back when Bulma Bike was the staple escape tool. Nowadays with IT is has become a nigh omnipresent threat to any raider as theres really only one niche scenario where EF doesn't save someone (Not DChanged and at falling from a height where IT will cancelled due to hitting the ground)
Pair that with people who have actual game sense (Proven through Ranked as about S3 - Z5) and a lack of shame when it comes to abusing the meta works, it really does loop back to a cheese fest like the game that Breakers is attached to
The contrast of ironcane being calm and the rage in the video is so funny bros red and fumming 😂😂
This happened to me this morning as well. I was so mad too. I just wanted to have a normal raider match before work but I couldn’t cuz there’s people like that. I was so bitter too 😂
I was cell too, level 3 cell. I could barely touch lvl 4 as well. It’s too op for me, I rlly hope they can fix it in the future cuz how are we supposed to rank up as a raider?
I think if raiders could affect the map more, like frieza force patrols marking something important, or being able to send Yamu to revive BUU or drain a civ or giving raiders multiple charges on the evasive
Nothings more annyoing than being a C Tier Raider going up against S & Z tier survivors
I stopped playing Raider in general (never liked it to begin with much, only did it for the bonus points for dragon tier season passes)
But my friend, who loves playing raider, hates how often he keeps getting qeued up with Z Tier Survivors and had to take multiple L's (dying, not losing to Time Machine, Dying) before getting to S tier (he plays all but favors Cell & Ginyu Force)
😅 It feels unfairly unbalanced. Either Raiders are so weak/new or get qeued up with random selfish/scrub team mates regardless if tiers. But Raiders do definitely need some pro buff instead of a random buff
The game is quite balanced. Raiders are having nice and sweet time easly winning 4 out of 5 matches with randoms, but then they meet full premades and have reality check 😂 Fair for me 👍🏻
Raiders need a major buff, you only havr a level one and you get jumped by the whole server. I literally have 6 videos showing how unfair the raider role is
Raiders do deserve more love for real, Survivors I feel have way too much attention ya know? They do have to nerf some skills like Immortal Champion and Energy Field, because serious some survivors and myself can do fine without it. At least that's how I feel. Lots of people might disagree with me.
Me as a mid player feels that raiders on similar rank are a bit stronger than the teams i get put on, cuz i dont really run the greatest builds or make the greatest plays, so as a survivor only queue, i lose wayyyyy more than i escape or win
Probably a me issue tbh, not really getting better and not sure the best way to do so
Off topic, are you able to do a show case of CAC designs? Might be neat to see some Chrono Trigger characters in your games
I'm a new player and I'm always matched with Rank Z survivors. I get my ass kicked so often my last match didn't even level me up. I'm not saying I'm that great but it's NOT fun spending all those hours just to barely get levels for your raider.
Watching this, i laughed when i saw you literally stopped blocking someone and went straight to me first 😂. Also, sorry about this, i wanted to snipe a survivor game, but the game had different plans.
I agree, but lot of survivors are not good at this game for me when I play survivor it’s like a team of three then when I play raider I can smoke z 5 survivors The only reason why it’s challenging is barrier and IT
Didn't DBTB say survivors are for casual players?
Yeah, they 100% need more buffs than survivors ever do. Especially Cell.
Not only are you given the chance to see what raider it is before the fight starts, but if any of your team is remotely competent, just 4 survivors can be a struggle. I had a premade of 6 Z5s, and the only reason I won was because one of them basically fed me along with a low level, and one DC'd early into the match. They nearly managed to kill me in my Great Ape form, and I basically had to play the match flawlessly up until I got my Great Ape, at which point I had enough health to goof around a bit. Even then, though, they were so unwilling to let me have even a gold medal, they fought to the bitter end. This isn't mentioning that they weren't running meta.
I also encountered them again before, and it was still barely a victory while they were just memeing with Hellzone Grenade and one person using SBC, with me having a sliver of health left. They're really damn good players, but god are they unbelievably toxic when you decide to dodge them. No surprise as well that they haven't even set foot on raider(they're on the reddit server so I can tell their raider levels, but I won't say names because privacy), they're honestly the exact type of people that make Breakers unplayable to begin with. Thinking of making sure I block them as to avoid encountering them as a team; I already blocked their DMs and messages anyways since I don't take kindly to premades to begin with.
Raiders need more than 1 break strike. And survivors should only be able to have 1 stun. This is life as a Buu main. Survivors sweating their balls off, key-rushing and chain stunning. Immortal champion, time patroller duty, energy field. And dont forget unconscious controls. Sofucking boring. But remember, Raiders are OP. Sure.
Since I got matchmaked against the same oremade three times in a row once I feel the match is lost I just try to finish off every survivor I can so I'm not the only one with trash results
Some raiders like Cell or Frieza really need buffs, Cell is probably the worst raider in the game right now
It’s so hard to get past level 2 with buu
If they buff raiders again like in Season 1, people would be crying their butts off.
Survivors have been buffed to an unhealthy stage. Raiders can only win if survivors make mistakes. Personally, playing as a raider is always a sweat fest while im trolling the raider as survivor
I like ur energy this video, feels less faked here
Good sport. Cool video. You are entertaining man. And i love this game. I play a lot of asym games and i feel like evolve paved the way for a lot of these and i miss that game!!! But this scratches the same itch kinda. Its fun and mostly it is quick to get a match.
Amytime i get a z raider im like its a tm game i see ( for some reason im only the Z, or 1 of 2, in that match when i go against them. I alsoPerfer playing solo
Old raiders need to get reworked with all of the new skills survivors have. I wonder how the next raider will be able to counter skills like IT, IC and barrier when those will clearly be the meta.
Raiders are stronger than Survivors I've said this many times while i do admit that Survivors have significantly more utility and tools at their disposal raiders are still stronger and I often feel people do showcases of a specific loss or against a premade that it makes it look that survivors are extremely strong.
i also believe a large part of the difficulty is RNG not every game will be like iron's where people find the keys extremely fast and summon Shenron like in 3 minutes or do some speedrunner shit.
there's a larger skill emphasis when playing as a raider because you are alone you have no one to help you in contrast to survivors.
If i recall iron hit level 92 as Broly before loosing which not sure how many raider games that is.
i understand why people feel raiders aren't op but also try to understand usually most games survivors don't coordinate to this extent i feel a lot of people based their opinions on premades using all meta skills and destroying raiders.
Premades are the extreme, raiders beating a group of noobs/uncoordinated players are also an extreme.
Raiders are always supposed to be stronger than survivors in 1Vs1 situations. But I feel beyond that Survivors have a lot going for them atm with more options than ever.
Ironcane only think like a gamer and not a developer. That why he don't see raiders as op. Also it would be very hard to balance a single raider around a group of survivors, unless you manage to kill some of them off before the STM goes up.
@raystar4745 I think as someone who has 1000+ hours of experience in both roles. That experience would be pretty beneficial to share with a developer no?
If you ask any creator/streamer that plays this game as consistently as I do they will tell you the same thing about Raiders.
@@ironcane 1. yes you and everyone else have the right to voice theirs opinions
2. also yes I have heard from another steamer saying raiders are too weak, but went even further by calling players who can't beat raiders bad at the game.
@raystar4745 it's really teamwork, you need at least 2-4 competent players to win matches normally
That sure is a goblin moment
I think that, in a vacuum, raiders and survivors are well balanced. The issue is that survivors have so many tools outside of the actual match that can make pre-mades totally unfair. If you have a group of people to team up with before a match you're able to have synergistic sets, and make sure that all of your teammates have meta skills. Not saying that this is an issue in Breakers, but in games like DBD there's a similar debate with survivors vs killers, with survivors being in a voice chat that makes the match completely unbalanced.
Just about every raider game on pc looks like this i had to take a break
Cant wait for Season 5 so that you won’t say “FIRST anniversary!” Anymore. 😊
I seen a top twitch streamer playing raider last night and he got ... absolutely.... obliterated 💥💥💥💥
Wow I didn’t expect to get blocked. Me and my friend were in this match. Was this a stream?
Idk if you watched the full video, but I specifically stated I unblocked everyone
The amount of times this dude has got trolled/sniped is crazy.
Customizable raider kits please
The vide name should of been "When survivors use there tools correctly".
If you have 1 experienced raider and 7 experienced survivors which side should win?
@Ironcane You didn't play bad. It doesn't matter how you play nor what raider you choose. With the active skills available for survivors, if they know what they are doing, the game is over before it starts. You know that. It's always 56 skills against 4/8 skills. The survivor's skills evolve, but the raider's skills don't. Against a coordinated premade, you have no chance of winning. Rank made everything that was already bad, worse.
If they decide to allowing premade (that a mistake from the beginning IMO), they shouldn't apply rank. Rank should only exist in flex. Everyplayer would be equal and that would be hard enough.
If they keep it like this, they might run off raiders. Players are already quitting playing raider because there's no fun in losing almost every match.
They need to rethink raiders: let them choose skills and supers like the survivors, for example. So that raiders can be unpredictable, as survivors are. Raiders preview was a bad ideia. Survivors being able to use anti specific raiders build because there is raiders preview because we know already the skills, the posdible strategies and combos is ridiculous.
Right now, there's a large gap between survivors and raiders.
Good survivors are op. You don't even need a full lobby of them.
Let them know what we feel. Make Battle Hour count!
When you got jumped after they key you got placed you should have flown straight up and dealt with the STM as much as you can so you both (keep your dragon ball and D changes were wasted) besides that you did not play bad, you did the best you could.
This is the asymmetrical problem on balancing. Dbd has the same issue. Premades will always be an issue in this type of genre
Are survivors getting stronger? Don't think they really are getting that much stronger at least on S4, the only truly good thing added is inmortal champion but everything else is kinda meh, usable and a couple of good things but not best in slot; we also have transformations that are useful for all the levels already in terms of their ki blasts and supers so that isn't making much of a change neither. If you think inmortal champion makes that big of a difference then by all means more power to you, it is pretty good after all but literally most of the skills we see in the video come from past seasons, EF, IT, TPD...
It's also kinda disengenous to end the video and say wether or not you deserved to lose by that much when you are playing Buu... which the devs already stated as being the really hard raider.
At the end of the day, if they buff the raiders to the point that you'd be satisfied, this game would have to be forcefully played with full premades at all times or you would barely win a match as a solo survivor or small premade.
How is it even remotely disingenuous to ask a question about whether I deserved to win or lose this game to the extent of which i did?
I'm literally just asking for feedback lol. Also Trained by and Angel and the new transpheres are very strong this season. Although there may not be that many meta defining skills. The transpheres they're attached to are very good.
Also, I'm just stirring up a conversation, I'm not asking for anything particular pr for raiders to be buffed "how I like them." I state my opinion and asked what y'all think.
That was my only intention.
I mean, I explained the disengenous part in the original.
Then I told about the getting stronger part, didn't say anything else. I guess adding more transpheres to the gacha would make the survivors have more choices? But there's legit not really that good passives or actives so far this season other than inmortal champ, transphere ki blasts and attack skills (forgot the name) that are similar to the best ones this season already exist for the most part, if anything more variety got added in this regard. But this variety in transpheres makes getting the really strong active/passive skills such as the ones I mentioned in the previous post harder anyways, most are old players though so it barely matters for the most part.
And I also said that if they keep buffing raiders solos are gonna get even more screwed than they already get, that's my feedback, I assume you want them buffed because that's what you always advocate for, if not my bad.
@chessies8999 I don't advocate for Raider Buffs, I simply advocate that they aren't brainless, and that you can win by just mashing the square button like many have printed them out to be.
I've also stated I think Survivors feel slightly stronger and they'll probably keep it that way for solo queue. Also, I don't think the game should bend over backwards for "bad players" and "bad teams" I think the way they've been handling things so far has been good.
I just despise when people say Raider is easy, it's not. The team you go up against to make it appear that way is just not the greatest.
Also, I'm not sure how saying buu being the worst Raider out of the bunch makes anything I'm saying disingenuous. It implies I'm trying to paint a picture here with a specific intent which was not the case.
@@ironcane Fair enough for the buffs.
As for the rest, really? You play a few matches with the intent to record the silver skins, then you get an awful match with Buu because you are playing the one raider meant to be hard to play plus a premade (and honestly you played it as best as you could), you get incredibly mad and upon reviewing it, then decide that for whatever reason this video would be great for this title/miniature (rather than a more even match) and don't expect it will make your viewers lean towards one specific side?
Side note, I agree with Raiders not being easy. Playing against most uncoordinated teams is not a problem, a couple of survivors sometimes are good but it's not that common in those circumstances. The real issue comes with premades, that's where you need to know how to play at 120% assuming they know what they are doing (which is the case most of the time). One thing that irks me in this regard is that playing raider is not as common as survivor and I feel like there should be a way to practice being a raider, it would help a lot of people but there's nothing like that as of right now. Hell queues are long as hell depending on the platform, we could get some sort of lobby before the match where you could practice stuff at the very least.
Is a 7 vs 1 game. If those 7 know what they are doing, any mistake gets punished. The odds are not in your favor. Even if only 4 people are in comms., that's enough to trow you off your game. In dbd is 4 vs 1, once is 3 vs 1, game is easier. Tcm 3 vs 4 and it can be either even matched to inbalanced. Is just the nature of asymmetrical games unfortunately
I agree, except Ginyu.
Should have camped B and also if you angry shout vanish kick into his big bubble ball
Since PSN gave this game away for free it did a positive and a negative... negative...way more body camping raiders . Positive... Stopped the game from dying...4 wks prior to season 4 started and game went free, it took ages to find a match in EUROPE
im really sorry if i dont talk iron pls spare my life🤣😰
There are way too many escape skills for survivors...Satan's the worst
Tbh people are usually play different when they are in ur games so to the average player there games are much different than yours and this is usually how raider games go or you just whip them out because they suck but raiders need updates as much as survives get updates like they are always dropping new transphers for survivors but raiders always stay the same
The survivors are way to broken right now and i think it 's going to get worse as time goes on because of the gatcha system. They're gonna make more and more broken skills and passive for survivors because they want the players tu put more money in the game by giving them abilities strong ennough to destroy the raider and in a way, force People to pay even more. And with broly, u could even argue they gonna make stronger raiders for People to purchase them Just to put more broken abilities in the gatca for survivors etc... I'm really concerned about the future of this game because it's gonna get more and more unbalanced just for the sake of players spending money on the gatcha system of that game that is NOT free to play btw.
See the thing with this is raiders are way better when the team doesn’t know how to work together plus no communication vs people who actually works together in my opinion should win against a raider problem is u not gonna be able to get a good team 50% of the time
I think that raider and survivor are even in strength
Epic
raiders can down survivors! they are overpowered! nerf them so they do zero damage, move even slower, and double the amount of damage they take!
oof theres actualy much i want to say to the current situation... well f*** it. First: u did well except ur time management in the game as boo never chase people in the first 3 minutes off the game when your facing a high rank lobby (i know u didnt know their ranks).Try to find civilians is your first priority, time is everything in pretty much every asymmetrical killer game. When you find a dragonball try to hide in the corner off the map i know u need to be lucky but otherwise u cant win especialy not with boo.
Second: And raiders will hate me for that, I think Raiders are Fine why? every asymmetrical killer game with op raiders dies because no one wants to play survivor and well u need 7 of them but just one raider so whats more important? the fun of 7 people or of one 1? and the fact that you still need to wait several games before u are allowed to play 1 as the raider shows me that enough people still want to play it.
By the way the last 2 boo matches i played all keys were set in 3 minutes including shenron summon soooo.... this game looked actually pretty chill ^^
Edit: I forgot to say u better never destroy areas except u absolutely need it it just cost too much time.
players are making raider look bad this is why raiders arent good because of survivors
@Ironcane yeah you were playing bad and you should feel bad.
Between Modders and sacrificers games No fun anymore
So u just took a crazy L the raiders are good
uhhhhhhhhhhhhh
@@ironcane bro comon 👁️👁️bro be real Vegeta is too good and you don’t even have to level up to get him the ginyo force is op asf too
@@8thgod769 we lost him 😞
Ive been saying since season 2 that they need to have a prestiege for raider. Once u get to lvl 100 you get additional kits and alternate forms to choose from. Ive been thinking of setting up a presentation slide show to hopefully sending to the devs as a proposal. But i be too lazy 🥱
You don't look like ironcane
I think they need to nerf spammy ki blasts for raiders
I haven't won a single raider game and is still thing raiders are op. Just because i suck doeinot mean they are not op
And I've played this game for 1000+ hours and have taken countless Ls and Ws as both roles.
I assure you Raiders aren't OP
You def played good, raiders def need some kind of buff. Maybe reduce damage to raiders every season cause survivors get better every season, raiders get nothing