Johannes Schubert Temporus actually doesn't help you out in fatigue at all though, because then you get a second turn so you also draw an extra card...
With psychic scream they made it clear that priest needs to have strong 7-drops as part of their class identity. I can see Wish working at 7 mana. It's a bit of a cost reduction, but class cards can be strong, right?
I wish these mode had like a small loot bag at the end. That gave like 30 gold, 20 dust and a card or something similar. I love the design of the dungeons
Yes to give new players a chance to gather up on some dust and cards I havent playe HS since Karazhan so I'm super behind on cards so it would actually be cool to get something
It wouldn't be that easy to grind. Getting 20 gold for beating all 8 bosses would be fine as you spend a lot of time and most runs end in failure unless you're lucky.
The first 7 bosses are not a joke at all. The first 3 are a guaranteed win but the rest depends on their hero power and whether you built a fast or slow deck and whether you got offered any good passives. If you rolled shit a shit passive you might as well restart.
hooligan bubsy yeah, there is actually no real mechanical requiremets for the runs. If you got lucky with yoir passiwe and built a very good deck, you just roll through all of them
The dragon is not nearly impossible, but you can easily loose. His t4 is the 3/3 dragon deal three to all minions, has Ysera and other dragons like the sleepy dragon. If you dont kill him in time he can easily outvalue you.
Your first 10 wins gets you 3 card packs, and completing all 8 levels with each class earns you a special card back. And then there are daily quests you can get randomly. I could be wrong, but... those sound like rewards, to me.
Not sure why this video was recommended to me but I still enjoyed it so good job youtube, you know what I want to watch, that being Firebat having fun doing memey things
Maybe to pro players all 7 bosses are easy but to plebs like me 6 and 7 can be tough. Especially the handbuff guy. I've gotten 7 wins, but only the first 5 were easy.
I feel like hunter requires a bit of luck. If you get the justicar upgrade you can steamroll the first 4 then you hit a brick wall if your minions are not up to snuff.
CrUsAdAx against 8th that really doesnt work, most times they will be more aggressive than you, seems you need tempo/ big hunter to have a shot. Rogue is easiest if you get lucky getting jades
....or play wax rager vs stormi but with double deathrattle you can infinitely trade with the other rager and always be one step ahead until she also has a full board of ragers (or you know....just get perm stealth with that)
yeah, it kinda makes me mad. I love firebat. but he doesn't seem to get that we aren't all pro players. a lot of people are beating maybe 4 or 5 of them. and he thinks its all just easy but the last one... rip
KingofHS its not even about being pro, he had 200 hp ffs.. and a potion to heal all that and basicly *this video* my trys so far was like.. paladin bad, druid bad, sorcery bad..
KingofHS 7 wins with millrogue, Mage stuck at 3 wins. I fucked up hilariously on the millrogue, could have gone 8 wins, if I didn't decide to get the fucking quest and milling my own reward. Don't drink, quest and mill, guys, it's a bad idea. But mage.. Draw 3 which cost zero instead of 7 boombots sounds great, when you have Jaina in the deck, right? Yeah, I thought so, too. And that's where the "get fukt idiot" moment started. Each and every turn I was like "gonna draw ist and wreck that asshole" nope. Last card, and willingly decided to kill myself with fatigue damage. And I had Reno in that run, too. Still, I'm the Idiot who got fukt at 3 wins. K, next run, mage still felt rather consistent. First choice I got (didn't take it, but think about the stupidity of this option): "Unique" offered this: Kazakus, Kazakus, and Kazakus. The value of at least 2 useless 4 mana 3/3s. As I said.. I'm salty as fuck right now. But 3 Kazakusses? Kazaki? Kazamehs? In the "Unique" option was beyond hilarious
I had a horrible encounter after about ten runs I tried shaman for the first time. I got the theif guy as my first boss and lost, the coin power gave him a tempo advantage when I drew no early game cards then he swashbuckled an al'akir on turn 9 to kill me. Feelsbadman
I picked shaman and missed my 1 and 2 drop and lost to the first boss (thief guy) after he coined out the 4/1 then dropped 2 2/1's the next turn. So you can't do worse then that.
Just got double +3 spell damage on first mage run with 2 flamewakers 3 missiles couple frost bolts 2 arch mages malygos 3 wyrms an apprentice and the legy weapon 2x... I literally just used all my burn on face and won every game
Yeah, that was rough. it wouldn't be so bad if he actually had to stick a minion, but given he has living roots and can just ignore your +1 enemy minion cost artifacts, it's pretty tough.
My favorite deck I've finished with so far is tied between a big druid with all the big dudes (avianna, kun, double y'shaarj, lich,etc) and the 5 mana minion passive, and a jade battle cry shaman I fatiqued the shadow with.
TLDR: They're all basically free unless you get screwed in a bad matchup late(so far to me it looks like hero powers and decks change slightly if you meet certain bosses late in the run). It really depends on which bosses you get late and what deck you have. Like I ran through them with certain classes if I got any of the broken passives like starting with extra cards, making their minions cost more, instant keleseth etc. but getting the burn 2 cards from your deck guy late(literally he stuck 0 minions the entire game and I was just rushing his face with high tempo minions and he burned every one of my late game cards except like 3 and then doomed my full board so I had 2 minions that barely won the game at the end) or the boss with every bomber card in existence is problematic because if you get him later his passive does 2 to 3 random enemies each turn when they're played so you take 2 to face each turn and can't really stick minions so if you have a minion based deck you get dicked on(I got blown up with divine shield handbuff paladin that ate every other boss alive because nothing could stick to do damage even with the shields eating the hero power on their first turn) Edit: Fun Fact:. If the giant worm thing that kills the highest attack minion eats a poisonous minion he instantly loses. Found this out by accident when I mouse slipped and played the poisonous snail as hunter. I nearly fell off my bed laughing when that happened.
100% accurate, the late bomber guy is my biggest nightmare and some late matchups are very hard depending on what deck you were trying to build. About the Giant Worm, I was playing Rogue and played the poisonous snake because I didn't realize he started with 2 mana, and then he instantly died ROFL
hahaha, so that was what happened to me :P For a sec i thought it was because of a bug with the perma stealth passive, since it happened to me after I played my 1st minion after getting that passive, but ye....that minion was a snail ^_^
Beated the shit outta bomber guy with a jade druid, even though i havent rolled double battlecry passive i still won all 8 bosses without any promblems. Jades just too strong
I had a rogue deck that created tons of Jades, because of double battlecries and deathrattles, and then I get to the last boss, The Darkness, had huge Jades... And then it turns out he has two Psychic Screams... I got pretty fucked.
I had a similar deck though I didn't have double battlecry/deathrattle but instead had +1/+1 all and the spell that creates duplicates to add to the deck (always tried to duplicate Aya so I had 4 copies of her), Xol the Unscathed didn't stand a chance, lol.
The first six are relatively easy but they can can get you if you have a bad draw. The last ones have beat me even with my dream opening so it's really annoying
i think the script is like this: the dungeon script is designed to let you win based on the last card you pick. if your last pick is fatigue card but most of your card in dungeon deck is not fatigue will greatly screw your game up. you can try pick bunch of minion with low attack and you will have a chance to meet worm: active hero power kill a minion with highest attack power each and every turn. but remember my theory that only the most recent card pick will effect the match up by some chance
pretty sure that's not how it works. I've been getting hard countered on a couple of my picks immediately after. Talking about Troggs immediately after spellheavy picks and reduced spell cost. I'm sure it's random
So uh... learned a thing. That treasure that brings the mana cost of creatures down to 5 mana if they are over 5 mana + giants (Actual Giants) is a really good combo. I should have suspected as much from playing wild but the giants are set at 5 AND get reduced in mana cost. Had a run with 4 arcane giants and 2 molten giants, 2 of that cube slime thing, molten reflections and that one 3 mana spell that copies the cheapest thing in your hand. That run was incredible. Summoning a bunch of giants. Occasionally playing the cube slime to effectively store away and duplicate giants for board clears. So good. Mage gets offered the most giants if anyone is interested in trying it.
"That deck takes a long time to win" - Firebat 2017 after trading into every minion the boss played when he was over 100 health and had a full heal in his deck. Ok firebizzle..... :D
i struggled with rogue tremendously compared to all the other classes. i honestly cant believe you got both treasures to double health AND the fatigue package like 3+ times... WOW!!! luck was on your side
To be fair, mill rogue can be used to beat every single adventure boss that I can think of. It's always the fallback deck if you're going for the heroic card backs, but a couple bosses are giving you too much trouble. It's like how you can also just win with Kel'Thuzad and a sludge belcher because the AI will never attack.
Oh, it’s good to hear your having such an easy time with the dungeon. I’ve only been able to get four deep before being killed. It was my first run and got the double health buff. These bosses will fatigue you if you’re not careful.
dude that was a quick and cool upload. I killed the 8 bosses with armor-up warrior last night. am on 7 wins with mage, 7 with shaman. but that last boss just has cheat mode turned on so often...
It's easy and fun when you get good choices and/or lucky draws, bosses. I on the other hand draw only my 4+ mana cards and died on turn 3 to the 1/1 poisonous dude with druid once... (completed all 9 classes in like 20 runs the first time)
Josh Dimaggio solid board by turn 3? No she doesn't. She typically hero powers every turn even when she can flamewaker on curve. She literally does nothing besides hero power and missle until turn 4 when you can just kill the flamewaker she spawns.
Some people fail a little earlier than 7-8, either by fluke or incompetence. Maybe a "heroic" dungeon run mode would be an interesting idea, for those who can conquer the old ones easier. Part of the length might be to prevent save-scumming where people just retry every time they get a bad loot roll. The first boss is trivial, but I seldom see people restarting when they fail to get the ideal first passive. That little hump encourages them to stick with the run.
Funniest fucking thing happened for me with mage. - Animated Armour - Invisibility cloak - mask card (choose one minion, minions in your hand turn into copy of it)
I tried this several times. You'll need to reboot a few times to get the exhaustion package. One time, everything went well, but the final boss was the mill demon and he will wreck this strategy.
first gongeon run with warlock i died on the first boss.... feels so bad man :/ i was like this is sthe shitiest class and after i got a run with 3 jaraxxus that cost 5 and 2 runs with moltens giants, mountain giants and all that cost no more than 5 and can be cast on turn 2 or 3 i was like meh it's not really a bad class but it depends too much on wich boost u got offered and which cards they propose to u, compared to other classes i mean.
He's not wrong. Every time it's just blissfully walk past the first seven, then get utterly high-rolled by the boss. I've had some absolutely nutty shit so far, they have the answer every time.
I got a C'thun deck with 2 C'thuns, 2 Twin Emperorers and 3 Disciple of C'thuns + a bunch of other C'thun cards. Upgraded Warlock Hero Power it was SOOO FUN!!!
The Dankness beat me, I was somehow a highlander priest (only got the 1 life buff, I forget what else I had going for me). I had Kazakus, Reno, Raza, Anduin, the works. Didn't get a single duplicate up to that point either. I pushed my luck too far on The Dankness, trying to get maximum Reno value, and he Psychic Screamed me and put a bunch of duplicates into my deck. All went downhill from there. Otherwise, did pretty well in that run. Second run though, weapon warrior. Felt great, until that evolve bastard got some sick high rolls and I just couldn't keep up. Should've gone pirate *feelsbadman.jpg*
I have a tip if you are playing mage, try to get ice block and reno jackson, and choose the plus 3 spell damage treasure and get some big damage spells, the final boss King Kobold or something like that will fatigue himself and end him with the spells.
The welp is deadly in the late game, if you mess around and not kill it the thing has a lot of burst. Because it only has 10 hp it doesnt live to get there.
Man, Im only on 2 completed runs: Warrior and Druid. I think I just steamrolled with a Charge Warr and got insanely lucky against the fatigue final boss when I cubed a Malganis as a perma stealth minion.
I played wish against the boss with the 'deal 1 damage to all enemy minions' hero power, rolled an Acidmaw and my board, hope and life got washed away with a single ground stomp..
one time I even lost to the healer/cleric or whatever his name is, as a 3rd boss - he got crazy opener. fortunately shaman is checked for me with full dungeon clear. coming up, next 8 classes.
Yaerius Hunter was a joke. Go for the keleseth buff and get as many unleashes or rat packs as possible and you will outtempo every deck. The rest of my deck was just big minions with like 4 kathrenas pulling like king dredd or something.
I've beat that boss that discards cards every turn twice now once with buff pally and once with a triple pyro mage, with that sick mage weapon that spawns a spell every turn, it was pure RNG based win hoping he didn't burn the cards that I needed he's bullshit.
8:56 "There's a boss that discards 2 cards from your deck every turn? Holy shit!" Yeah, that's the only boss I've gotten in all 3 of my runs that got to the end. First time I was running Brann and 6 Coldlights too... ._. I'm pretty sure, if I just get a run where I don't fight him, I can beat it. I mean, I don't know what the others are, but I've seen a dragon one that looks laughably easy in comparison. Also, yes I am a noob, I've only been around since KFT before anyone starts judging. To be fair, a lot of these early bosses are pips if you're fast, but if you're just a little slow their difficulty does ramp up pretty quickly... Like Thaddock, first playthrough (as the 4th boss) she was a joke for me, next one (also as the 4th) 5/5 patches about turn 7!
i wouldve never guessed that having 200 health would be good on mill rogue and only mill rogue like its not like its good on any other class no only mill rogue thx for making that clear too me firebat
Cruye Eblon if he draws well and buffs the chests it’s quite difficult. The fatigue boss has such mediocre cards that you can just out tempo him with a mediocre deck, he doesn’t even make you take extra fatigue damage.
I was trying mill rogue but didn't find double HP, got to the darkness, was about to run out of cards shortly after him, he had way more health and was going to win, then oh he shuffles all minions on the field into my deck which happens to include 4 coldlight oracles.... THANKS DARKNESS. Eziest boss of my life
If you can try to get the paladin divine shield package with the treasure that gives perma stealth, theres nothing like buffing your minions and hitting the enemy in the face with a pile of stealthed lifelink divine shield minions
To be fair regarding the difficulty progression, it's probably only like that for very strong players. Remember that the majority of the playerbase is below rank 10
First time I got the the last boss I got king toggle and he destroyed my minion based strategy with vorpral daggers. So the next time, I build a super removal heavy mage with double frost lich and a potion of vitality, so I faced the demon lost most of my deck to mill.
I watched this to the last boss only to see what he'd do against the guy who burns two cards in your deck for free every turn... now I have learned that there are alternative final bosses. XD
Proceed to play Fatigue Rogue Face Warden who starts with five 2 mana 15/5 minions (can’t attack) on turn 1 and silences them with his hero power (5mana silence all your minions) Get Rekt
i got the 1 mana hero power silver hand recruit paladin, went against this guy, he just put 2 shadowfiends down and spammed the gain 6 armor draw 3 card and pot of madness. And second time i played it, was with renolock against beam person. They shuffled my minions into my deck, so neither my krul kazakus or reno could activate
"The only people who fail the first boss have never play ed hearthstone before" FeelsBadMan when i tried fightying the giant rat as druid but kept drawing poorly
Turns out 200 health and unlimited Coldlight Oracles are preeeetttyyyyy gooooood.
HardHatCat and fully heal your hero spell
How good is fatigue rogue? Preeeetttyyy gooood
maybe they know who is a streamer and who is not and make crazy good on the streamer.
"Everyone beats the seven bosses"
Firebat loses to boss 3 on stream
Lmao
Crockett it was the trogg dude, he goes hard
sometimes the aggro just gets you man
CoofeZinho69 the boss whose hero power burns 2 of your cards at every turn and costs 0...
I think we all have been stomped by early bosses when they go off against a bad opener.
I miss Firebat, these vids were a total jam
2/10 , didn’t play Temporus
And it's even the one card in priest which makes the opponent draw cards
He didn't even play Wish last turn!
I straight up disliked the video because he didn't do the meme
Johannes Schubert Temporus actually doesn't help you out in fatigue at all though, because then you get a second turn so you also draw an extra card...
Unless it is the finishing move.
warlock into perm stealth 5 cost mal'ganis is the best meme.
Sharkales Haha! They offer mal'ganis?
Yep, I did that, and then I got brawled and killed =(
Jeroen Verschaeve LOL! Which boss is that?
Multiple of them have brawl, I think the dynamite kobold is one of them... I think all of the bosses with warrior cards have brawl
i also had a 5 cost mal'ganis but i almost never played him instead i played my 5 cost mountain giant on turn 2
Given the way things are going, I wouldn't be surprised if blizzard printed wish as is for priests.
they will give it to druid when ui rotates out
Don't forget Mage and all of their RNG spells making a return, I won't be surprised if they get Rod of Roasting
With psychic scream they made it clear that priest needs to have strong 7-drops as part of their class identity. I can see Wish working at 7 mana. It's a bit of a cost reduction, but class cards can be strong, right?
Don't be silly. They'd add text to read, "If you have a dragon in your hand..."
Yeah, and all the legendaries are from your opponents class and/or hand...
I wish these mode had like a small loot bag at the end. That gave like 30 gold, 20 dust and a card or something similar. I love the design of the dungeons
Tuukka Terämaa it would be way too easy to grind out. Btw is there no reward for winning with all classes?
Yes to give new players a chance to gather up on some dust and cards I havent playe HS since Karazhan so I'm super behind on cards so it would actually be cool to get something
Haxxero Clearing the dungeon with all 9 classes gets you a card back
Was hoping it would be a new hero like icecrown. Darn. Would have loved a kobold hero or something.
It wouldn't be that easy to grind. Getting 20 gold for beating all 8 bosses would be fine as you spend a lot of time and most runs end in failure unless you're lucky.
could have used The drake to tank up 2 turns and then finish him with 7 legends and an extra turn.
THAT would have been a meme... shame
MangoMan i thought the same, i got so mad when he didnt do it, i mean.. will he ever get below 50hp? No
Yeah me too:"(
The first 7 bosses are not a joke at all. The first 3 are a guaranteed win but the rest depends on their hero power and whether you built a fast or slow deck and whether you got offered any good passives. If you rolled shit a shit passive you might as well restart.
hooligan bubsy yeah, there is actually no real mechanical requiremets for the runs. If you got lucky with yoir passiwe and built a very good deck, you just roll through all of them
fun fact, I actually lost to the first boss, it was the one that gets a coin every turn and I think I was playing rogue
First three are not free win. Try playing the dragon priest as 3rd boss its nearly impossible.
The dragon is not nearly impossible, but you can easily loose. His t4 is the 3/3 dragon deal three to all minions, has Ysera and other dragons like the sleepy dragon.
If you dont kill him in time he can easily outvalue you.
40:07 The Darkness VERSUS Raid Boss Valeria!!!
The Darkness: The light is fading...
Raid Boss Valeria: Watch, your... deck...
Flamewaker + magic missiles. Yeah, some of us still got PTSD from that times Blizzard.
just watched this video as im about to go to bed and i see that and trogg + totem golem and all this hot jazz. gonna be having nightmares tonight.
There's a Rogue quest boss that always has perfect draw RNG. Feels like initial release of Un'goro
Im sad he didnt run into the fatigue demon final boss and get rekt
You know Blizzard did a great job with the PvE content when someone tryhardy like Firebat enjoys it so much.
Lucian Florin Feier no rewards
Your first 10 wins gets you 3 card packs, and completing all 8 levels with each class earns you a special card back. And then there are daily quests you can get randomly.
I could be wrong, but... those sound like rewards, to me.
Not sure why this video was recommended to me but I still enjoyed it so good job youtube, you know what I want to watch, that being Firebat having fun doing memey things
Maybe to pro players all 7 bosses are easy but to plebs like me 6 and 7 can be tough. Especially the handbuff guy. I've gotten 7 wins, but only the first 5 were easy.
I feel like hunter requires a bit of luck. If you get the justicar upgrade you can steamroll the first 4 then you hit a brick wall if your minions are not up to snuff.
Jaricko Hunter seems like the easiest class just play normal facehunter with the secret stuff and you will crush most bosses.
CrUsAdAx against 8th that really doesnt work, most times they will be more aggressive than you, seems you need tempo/ big hunter to have a shot. Rogue is easiest if you get lucky getting jades
joshua Poison well it worked for me. All my deck had were a bunch of secrets and 2 bows. I crushed the 7th and 8th boss.
i won all 3 classes that used jade without a problem, get 2x battlecry on jade is broken, easiest runs
Never play Wax Rager vs the Wax Kobold lady. She has unique dialogue for it but she will copy it and use it against you.
....or play wax rager vs stormi but with double deathrattle
you can infinitely trade with the other rager and always be one step ahead until she also has a full board of ragers (or you know....just get perm stealth with that)
"Everyone beats the 7 bosses"
Feelsbad having 2 classes sit at 6 wins each after trying every one :(
yeah, it kinda makes me mad. I love firebat. but he doesn't seem to get that we aren't all pro players. a lot of people are beating maybe 4 or 5 of them. and he thinks its all just easy but the last one... rip
KingofHS its not even about being pro, he had 200 hp ffs.. and a potion to heal all that and basicly *this video* my trys so far was like.. paladin bad, druid bad, sorcery bad..
KingofHS 7 wins with millrogue, Mage stuck at 3 wins. I fucked up hilariously on the millrogue, could have gone 8 wins, if I didn't decide to get the fucking quest and milling my own reward. Don't drink, quest and mill, guys, it's a bad idea.
But mage.. Draw 3 which cost zero instead of 7 boombots sounds great, when you have Jaina in the deck, right? Yeah, I thought so, too.
And that's where the "get fukt idiot" moment started. Each and every turn I was like "gonna draw ist and wreck that asshole" nope. Last card, and willingly decided to kill myself with fatigue damage. And I had Reno in that run, too. Still, I'm the Idiot who got fukt at 3 wins.
K, next run, mage still felt rather consistent. First choice I got (didn't take it, but think about the stupidity of this option): "Unique" offered this: Kazakus, Kazakus, and Kazakus. The value of at least 2 useless 4 mana 3/3s.
As I said.. I'm salty as fuck right now. But 3 Kazakusses? Kazaki? Kazamehs? In the "Unique" option was beyond hilarious
I had a horrible encounter after about ten runs I tried shaman for the first time. I got the theif guy as my first boss and lost, the coin power gave him a tempo advantage when I drew no early game cards then he swashbuckled an al'akir on turn 9 to kill me. Feelsbadman
I picked shaman and missed my 1 and 2 drop and lost to the first boss (thief guy) after he coined out the 4/1 then dropped 2 2/1's the next turn. So you can't do worse then that.
Just got double +3 spell damage on first mage run with 2 flamewakers 3 missiles couple frost bolts 2 arch mages malygos 3 wyrms an apprentice and the legy weapon 2x... I literally just used all my burn on face and won every game
The Creatist had a very similar experience, spaming out 9 damage flame torches and 9 damage frost bolts is a good time
Had the 5 and more minions cost 5 and drafted a bunch of Molten and Mountain Giants as Warlock.
You know how it went.
Would have sucked if you faced the trogg boss as your 6/7th boss
Double +3 Druid is even more cancer. Ur swipe does 10 damage to face and also clears the board
I didn't beat all the bosses i got rekt 5 bosses deep by the evolve guy high rolling my face off
Same, I missed my 1 drop and evolve man just won board and value traded up forever
Yeah, that was rough. it wouldn't be so bad if he actually had to stick a minion, but given he has living roots and can just ignore your +1 enemy minion cost artifacts, it's pretty tough.
shenronsgoldfish
I failed against TheDankness4/20, to strong
shenronsgoldfish I just beat him with paladin, luckily I had Justicar's ring and the flag. 2 2/2 every turn helps an awful lot.
He's easy you just have to get rid of all his threats then u win ( I used quest mage ) it didn't even have the exodia just good spells
My favorite deck I've finished with so far is tied between a big druid with all the big dudes (avianna, kun, double y'shaarj, lich,etc) and the 5 mana minion passive, and a jade battle cry shaman I fatiqued the shadow with.
TLDR: They're all basically free unless you get screwed in a bad matchup late(so far to me it looks like hero powers and decks change slightly if you meet certain bosses late in the run).
It really depends on which bosses you get late and what deck you have. Like I ran through them with certain classes if I got any of the broken passives like starting with extra cards, making their minions cost more, instant keleseth etc. but getting the burn 2 cards from your deck guy late(literally he stuck 0 minions the entire game and I was just rushing his face with high tempo minions and he burned every one of my late game cards except like 3 and then doomed my full board so I had 2 minions that barely won the game at the end) or the boss with every bomber card in existence is problematic because if you get him later his passive does 2 to 3 random enemies each turn when they're played so you take 2 to face each turn and can't really stick minions so if you have a minion based deck you get dicked on(I got blown up with divine shield handbuff paladin that ate every other boss alive because nothing could stick to do damage even with the shields eating the hero power on their first turn)
Edit: Fun Fact:. If the giant worm thing that kills the highest attack minion eats a poisonous minion he instantly loses. Found this out by accident when I mouse slipped and played the poisonous snail as hunter. I nearly fell off my bed laughing when that happened.
100% accurate, the late bomber guy is my biggest nightmare and some late matchups are very hard depending on what deck you were trying to build. About the Giant Worm, I was playing Rogue and played the poisonous snake because I didn't realize he started with 2 mana, and then he instantly died ROFL
hahaha, so that was what happened to me :P For a sec i thought it was because of a bug with the perma stealth passive, since it happened to me after I played my 1st minion after getting that passive, but ye....that minion was a snail ^_^
Beated the shit outta bomber guy with a jade druid, even though i havent rolled double battlecry passive i still won all 8 bosses without any promblems. Jades just too strong
i just cant deal with that bigger ooze queen thing however its called
I tried a mill rogue with double health once. Then the final boss had a power that milled me for 2 every turn for for free. sigh
I had a rogue deck that created tons of Jades, because of double battlecries and deathrattles, and then I get to the last boss, The Darkness, had huge Jades... And then it turns out he has two Psychic Screams... I got pretty fucked.
Boyzby lawl thats hillarious and great to think about how it works against jadedruid :).
He actually has three :)))))))))))))))))))))
_save me_
I had a similar deck though I didn't have double battlecry/deathrattle but instead had +1/+1 all and the spell that creates duplicates to add to the deck (always tried to duplicate Aya so I had 4 copies of her), Xol the Unscathed didn't stand a chance, lol.
I was beating the second Psychic Scream, but then he pulled out a fucking twisting nether and I go fucked
and mind controls. Got to him with a pretty decent warlock deck with a few void lords, only for him to steal them.
The first six are relatively easy but they can can get you if you have a bad draw. The last ones have beat me even with my dream opening so it's really annoying
i think the script is like this:
the dungeon script is designed to let you win based on the last card you pick.
if your last pick is fatigue card but most of your card in dungeon deck is not fatigue will greatly screw your game up.
you can try pick bunch of minion with low attack and you will have a chance to meet worm: active hero power kill a minion with highest attack power each and every turn.
but remember my theory that only the most recent card pick will effect the match up by some chance
pretty sure that's not how it works. I've been getting hard countered on a couple of my picks immediately after. Talking about Troggs immediately after spellheavy picks and reduced spell cost.
I'm sure it's random
Not going for the Temporus lethal. For shame.
FINALLY! Was worried when I got home from work and had no Firebat video to watch. My night is now complete
So uh... learned a thing. That treasure that brings the mana cost of creatures down to 5 mana if they are over 5 mana + giants (Actual Giants) is a really good combo. I should have suspected as much from playing wild but the giants are set at 5 AND get reduced in mana cost. Had a run with 4 arcane giants and 2 molten giants, 2 of that cube slime thing, molten reflections and that one 3 mana spell that copies the cheapest thing in your hand. That run was incredible.
Summoning a bunch of giants. Occasionally playing the cube slime to effectively store away and duplicate giants for board clears. So good. Mage gets offered the most giants if anyone is interested in trying it.
"That deck takes a long time to win" - Firebat 2017 after trading into every minion the boss played when he was over 100 health and had a full heal in his deck. Ok firebizzle..... :D
A. F Kay is the best when she gets back to the freaking keyboard.
Yeah, first time i faced A.F.Kay i didn't even attack her face, waiting for her to do something... until she did! hahaha!
Well played Blizzard
I've never gotten A.F.Kay so far. I think some of the bosses have a lower chance to appear than others? (Bink the Burglar only came up twice so far)
therty001's brother 3 months late, but yeah, some bosses are rare and some of them have have extra interactions or give more loot
Nice time to recommend this, tnx UA-cam
Screaming internally at Firebat to just play that Wish at turn 10 and win.
'Maybe I'm over-complicating this'.
Dungeon Run Bosses Like:
1-4:How should I kill you?
5-7:This was hard but fun! (Except Trapped Room)
8:PLEASE STOP I'M ALREADY DEAD
i struggled with rogue tremendously compared to all the other classes. i honestly cant believe you got both treasures to double health AND the fatigue package like 3+ times... WOW!!! luck was on your side
To be fair, mill rogue can be used to beat every single adventure boss that I can think of. It's always the fallback deck if you're going for the heroic card backs, but a couple bosses are giving you too much trouble. It's like how you can also just win with Kel'Thuzad and a sludge belcher because the AI will never attack.
Oh, it’s good to hear your having such an easy time with the dungeon. I’ve only been able to get four deep before being killed. It was my first run and got the double health buff. These bosses will fatigue you if you’re not careful.
"Both the Flamewakers are gone"
-A younger, more naive Firebat
Casually doubles the final boss' health
"Look at me. I am the dungeon boss now."
That feel when you get the perfect cheese build in a roguelike 😎
My friend’s first dungeon run was shaman and he got halazeal into the spell that plays pyroblasts forever until someone dies and auto won.
firebat making the masses feel bad about losing to anything but the final boss since 2017
This is a crazy lucky run in fairness. Also it is 100% possible to get fucked by the random elements of it.
It seems easy, then you run into the fucking no-spell Trogg king as a Big Spell Mage and don't draw any of your shitty minions. Man was that fun.
I milled the trogg with quest mage, you should try that too.
dude that was a quick and cool upload. I killed the 8 bosses with armor-up warrior last night. am on 7 wins with mage, 7 with shaman. but that last boss just has cheat mode turned on so often...
It's easy and fun when you get good choices and/or lucky draws, bosses.
I on the other hand draw only my 4+ mana cards and died on turn 3 to the 1/1 poisonous dude with druid once...
(completed all 9 classes in like 20 runs the first time)
The girl that has 38 flamewakers in her deck is busted and she's like the 5th boss
Ezra Apple dude she developes a solid board like turn 3
No she doesn't. She has 38 flamewakers. Just get good.
Try double battlecry jade shaman, that girl had no chance.
Josh Dimaggio solid board by turn 3? No she doesn't. She typically hero powers every turn even when she can flamewaker on curve. She literally does nothing besides hero power and missle until turn 4 when you can just kill the flamewaker she spawns.
get paladin with +1/+1 and upgrade hero power for 1 mana 2 2/2s as hero power. its rly stupid
if one of the bosses had had Alextraza it would have been hillarious.
Didnt make a wish at the end, Ive never been so disappointed in my life.
The double battlecry fight was an astounding clown fiesta.
Some people fail a little earlier than 7-8, either by fluke or incompetence. Maybe a "heroic" dungeon run mode would be an interesting idea, for those who can conquer the old ones easier. Part of the length might be to prevent save-scumming where people just retry every time they get a bad loot roll. The first boss is trivial, but I seldom see people restarting when they fail to get the ideal first passive. That little hump encourages them to stick with the run.
My last run I got the 7 boombots and deathrattles trigger twice, turn 6 I dropped a doomsayer plus boombots and nuked the poor wanker
Funniest fucking thing happened for me with mage.
- Animated Armour
- Invisibility cloak
- mask card (choose one minion, minions in your hand turn into copy of it)
This has been the best single player content the game has ever had.
I tried this several times. You'll need to reboot a few times to get the exhaustion package. One time, everything went well, but the final boss was the mill demon and he will wreck this strategy.
That feel when you recognize Matt Mercer's voice. 7:10
8/8 Druid, 7/8 Priest, 7/8 Rogue. My 3 runs so far. I've found I needed huge tempo boosting cards to get that 8th win.
Firebat you may have had a 200hp Mill Rogue, but I beat the dungeon run with Zoolock and all my minions had +2/+2
I died on the second boss with warlock.
Feelsbadman
can relate
first gongeon run with warlock i died on the first boss.... feels so bad man :/ i was like this is sthe shitiest class and after i got a run with 3 jaraxxus that cost 5 and 2 runs with moltens giants, mountain giants and all that cost no more than 5 and can be cast on turn 2 or 3 i was like meh it's not really a bad class but it depends too much on wich boost u got offered and which cards they propose to u, compared to other classes i mean.
He's not wrong. Every time it's just blissfully walk past the first seven, then get utterly high-rolled by the boss. I've had some absolutely nutty shit so far, they have the answer every time.
Try these combo's
1) Scepter of Summoning + Arcane Giant + Molten Golum + High cost cards
2) Wax Rager + Totem of the Dead
Gotta try this before they think about 'fixing' it. I like Mill Rogue so it's good to know they have that option as choices.
Shrieking Shroom is adorable!
30 seconds in and you're already preaching truth!
I got a C'thun deck with 2 C'thuns, 2 Twin Emperorers and 3 Disciple of C'thuns + a bunch of other C'thun cards. Upgraded Warlock Hero Power it was SOOO FUN!!!
The Dankness beat me, I was somehow a highlander priest (only got the 1 life buff, I forget what else I had going for me). I had Kazakus, Reno, Raza, Anduin, the works. Didn't get a single duplicate up to that point either. I pushed my luck too far on The Dankness, trying to get maximum Reno value, and he Psychic Screamed me and put a bunch of duplicates into my deck. All went downhill from there. Otherwise, did pretty well in that run.
Second run though, weapon warrior. Felt great, until that evolve bastard got some sick high rolls and I just couldn't keep up. Should've gone pirate *feelsbadman.jpg*
I have a tip if you are playing mage, try to get ice block and reno jackson, and choose the plus 3 spell damage treasure and get some big damage spells, the final boss King Kobold or something like that will fatigue himself and end him with the spells.
There is that 7th boss who has the hero power to buff all minions in its hand by +1/+1 and just rolls your face over
The welp is deadly in the late game, if you mess around and not kill it the thing has a lot of burst. Because it only has 10 hp it doesnt live to get there.
48 minutes Firebat I just came
Biggie E 8::::::::::::D~~~~~
Biggie E @
Biggie E o
When wish summons majordomo
tried rogue for first time in a year and something, got the treasure vault encounter, had pit snake in opening hand
FeelsGoodMan, FeelsGoodMan
That clown car shredder though!
I cried more when I saw that guy open a golden kingsbane QQ
Man, Im only on 2 completed runs: Warrior and Druid. I think I just steamrolled with a Charge Warr and got insanely lucky against the fatigue final boss when I cubed a Malganis as a perma stealth minion.
whises (means resote 199health) and cadle (means infinit cards) and 200 (base) hp
nice to play again
I played wish against the boss with the 'deal 1 damage to all enemy minions' hero power, rolled an Acidmaw and my board, hope and life got washed away with a single ground stomp..
one time I even lost to the healer/cleric or whatever his name is, as a 3rd boss - he got crazy opener. fortunately shaman is checked for me with full dungeon clear. coming up, next 8 classes.
Yaerius Hunter was a joke. Go for the keleseth buff and get as many unleashes or rat packs as possible and you will outtempo every deck. The rest of my deck was just big minions with like 4 kathrenas pulling like king dredd or something.
Ends up against the most fatiguable final boss ever
Lucky bugger
Whenever he takes a hit I wonder 'is that too much damage?' but then I remember he has 100+ health for most of the dungeon XD
Only run I've won so far is Paladin + Justicar's ring + Your minions have +1/+1 and with a decent deck.
For me the hardest boss was level 7 the flame waker arcane missiles girl, I was playing hunter and she just wiped my entire board every turn
I've beat that boss that discards cards every turn twice now once with buff pally and once with a triple pyro mage, with that sick mage weapon that spawns a spell every turn, it was pure RNG based win hoping he didn't burn the cards that I needed he's bullshit.
I got 7 Val'Anyrs in one run (for the memes), 4 Bloodreaver Guldan's in another, and potential 30/30 Jades in a rogue run.
8:56 "There's a boss that discards 2 cards from your deck every turn? Holy shit!"
Yeah, that's the only boss I've gotten in all 3 of my runs that got to the end. First time I was running Brann and 6 Coldlights too... ._. I'm pretty sure, if I just get a run where I don't fight him, I can beat it. I mean, I don't know what the others are, but I've seen a dragon one that looks laughably easy in comparison.
Also, yes I am a noob, I've only been around since KFT before anyone starts judging. To be fair, a lot of these early bosses are pips if you're fast, but if you're just a little slow their difficulty does ramp up pretty quickly... Like Thaddock, first playthrough (as the 4th boss) she was a joke for me, next one (also as the 4th) 5/5 patches about turn 7!
I’ve beat 5 of the classes all the way through, But some are absolutely infuriating, it’s definitely a challenge
i wouldve never guessed that having 200 health would be good on mill rogue and only mill rogue like its not like its good on any other class no only mill rogue thx for making that clear too me firebat
Yeah, the 7 bosses aren't easy Firebat, don't be that guy.
Your lucky you didnt get the boss that removes the top 2 cars of your deck every turn as a fatigue rogue
Beaten it using Val'anyr + double deathrattle passive. Last 3 turns I played 16/12 giant, 14/something tauren and 21/9 wax rager. op op
That final boss is the easiest by far
King togwaggle is an instant win if you have minions have permanent stealth
not-smaug is the easiest IMO, he fills up his board then you can just go face
Cruye Eblon if he draws well and buffs the chests it’s quite difficult. The fatigue boss has such mediocre cards that you can just out tempo him with a mediocre deck, he doesn’t even make you take extra fatigue damage.
"Hey, we can actually finish the quest" *Drops quest*
"I just slam random shit and I win". Such strategy lol.
I was trying mill rogue but didn't find double HP, got to the darkness, was about to run out of cards shortly after him, he had way more health and was going to win, then oh he shuffles all minions on the field into my deck which happens to include 4 coldlight oracles.... THANKS DARKNESS. Eziest boss of my life
If you can try to get the paladin divine shield package with the treasure that gives perma stealth, theres nothing like buffing your minions and hitting the enemy in the face with a pile of stealthed lifelink divine shield minions
To be fair regarding the difficulty progression, it's probably only like that for very strong players. Remember that the majority of the playerbase is below rank 10
First time I got the the last boss I got king toggle and he destroyed my minion based strategy with vorpral daggers. So the next time, I build a super removal heavy mage with double frost lich and a potion of vitality, so I faced the demon lost most of my deck to mill.
Are we just going to ignore the fact that swash buckler at 13:43 got 2 holy champions in a row
I watched this to the last boss only to see what he'd do against the guy who burns two cards in your deck for free every turn... now I have learned that there are alternative final bosses. XD
Proceed to play Fatigue Rogue
Face Warden who starts with five 2 mana 15/5 minions (can’t attack) on turn 1 and silences them with his hero power (5mana silence all your minions)
Get Rekt
I had a paladin deck with 4 quartermasters, 3 muster for battle, and the double battlecry passive.
I won.
No Temporus? It made your opponent draw twice, then let you play lotsa Oracles in two turns!
i got the 1 mana hero power silver hand recruit paladin, went against this guy, he just put 2 shadowfiends down and spammed the gain 6 armor draw 3 card and pot of madness. And second time i played it, was with renolock against beam person. They shuffled my minions into my deck, so neither my krul kazakus or reno could activate
Finished with all heroes the run today. I´m proud of myself.
2/2 --> MINDCONROL
AI: *I GOT THIS*
"The only people who fail the first boss have never play ed hearthstone before" FeelsBadMan when i tried fightying the giant rat as druid but kept drawing poorly