Especially with a mod that makes sun magic damage all enemies. Or if you want to do a classic D&D style cleric you use restoration, a mace, and heavy armor. Basically a true cleric build is a Vigilant of Stendarr.
@@nome9752 For roleplaying. A lot of people like to play specific builds. If you were playing as a cleric using only one handed, restoration, alteration, and heavy armor you could still have an option for damaging the enemy with magic. Most perk overhauls have a perk in restoration to let sun magic damage all enemy types. Or even smaller mods that just overhaul and improve the restoration school mage sun magic damage all enemies.
@@calebmccreary He isn't wrong though lol. I hate to admit how often I relied on exploiting stealth mechanics to get through difficult sections of the game. Or, if stealth wasn't possible, finding a nice nook where I couldn't be reached and firing arrow after arrow after arrow while enemies could only rage at me. In my defense though, I also got really good at the spellsword playstyle. Also became pretty effective at sword-and-shield despite barely investing in those skill trees.
@@JatreAlgorithm I'm actually doing my first steal archer build rn and its boring I'm used to being a battle hardened orc paladin not a twiggy wood elf with no carry weight lmao
I sorta made that build using a Crossbow, if you cancel a shot and bash the enemy immediately it deals the same damage it would if you had actually shot them. Works for bows but it's easier with Crossbows.
You get 1 dog. Once it dies, you can only use conjure familiar as your follower-and you have to start carrying alcohol on your person at all times to forget what happened. The playthrough ends when you find a sufficient way to memoralize and avenge your pup.
I only play the drunk build but instead of my character drinking, I get drunk and play my character. Idk how many times I just gave up playing for the night because I was too fucked up to find my way out of a dungeon.
In my next playthrough im going to use the Gordon Ramsey build my weapons are a fork and knife the shout i will use is the throw voice and I'll be using the chef clothes.
I actually attempted something like that once a few years ago, but the theme was different. He was basically Santa, and his gimmick was that he would reverse pickpocket nice little presents onto good people, the ones on his 'nice' list, and enemies, those on his 'naughty' list, would get poisoned. I didn't get super far with him before losing interest in the concept and moving on to a different idea.
@@Smirving I don't think I even tried to poison him. i mean, with him being essential and all it'd be a bit pointless, y'know? At least, mechanically speaking. I suppose I could have slipped him something for roleplay purposes, but at the time that I was playing the santa character the thought to do anything like that didn't ever cross my mind. The roleplay aspect pretty much started and ended with the character concept. (just a quick edit because it was spaced weirdly)
I like to troll my enemies in Skyrim with no kills. So illusion for invisibility and all the rage spells, alteration for paralyze, pickpocket 100... this leaves you with ass-naked bandit camp, trying to kill each other out of confusion. I love it.
@@patricklukcy13 embrace the dark side :D yeah, same even with mods for actual Wings its just boring with only one offensive spell and you´re squishy af on higher difficulty.
If you want confusion get apocalypse magic of skyrim. Sheogorath build. Wabbajack and fury with any of the "wild spells". Pair that with andromeda standing stones for the standing stone that randomly makes your spells more or less powerful. Now not even you know whats gonna happen.
an illusionist build is fun I think! watching my enemies tear each other apart while I'm undetected then silently looting their corpses and moving on with no one ever knowing I was there? yeah I had a great time.
Yeah, I’m currently playing a cross between his Cleric and Pacifist builds, with Conjuration and Alteration thrown in. I call it The Penitent of Mara and the limitation is that I cannot use Destruction in battle or any edged weapons. There’s a couple of story points where you have to use Destruction spells, like to focus the oculory in Mzulft, and that’s fine, but no combat use at all. Oh, and no armor at all, only robes (hence the Alteration). I use Illusion to turn foes against each other, Conjuration to summon atronachs to aid in battle, and Restoration and Illusion to heal and buff my follower. It’s pretty fun!
Use invisibility, sneak to the center of the enemy base, use master level spell to enemies kill each other, then summon two dremora lords, and go invisible.
My issue is that I play adventure games for an adrenaline rush, which means direct combat. I can work as a ranged fighter, or even a conjuration summoner, but just sitting around twiddling my thumbs while enemies fight each other? Kinda meh.
Shield mage is actually a build I’ve used personally and boy is it fun, mix in some restoration and conjunction with your destruction and you’ve got one strong boy hiding behind one big shield. I’d legit recommend it to any players who enjoy battle mage because it’s like that but with a shield.
The woodcutter's axe will always be my favorite weapon. I just love the way it looks and how weak it is. Just imagine being an all powerful dragon and getting your chest caved in by a guy wielding two simple wood axes. One that steals your vitality and the other that burns your flesh. Beautiful
spellshield is basically what bandit mages fail at, like, a huge khajiit with a fucking greatsword is charging at you... AND YOU USE A WARD SPELL- A FUCKING WARD SPELL
to anyone interested in further ideas: I played my last build as a semi ghost, only using conjured weapons (vanilla) and conjured armor (mods) plus some alteration. Everytime I got into combat I drank a philter of the phantom to enter my ghost form. It was pretty fun from a roleplaying perspective and I can highly suggest this playstyle
I've been having fun lately with a sneaky two-handed build. Light armor, lots of sneak-attacks, wielding a battle-axe, greatsword, or warhammer. I rarely ever play sneaky characters, so this is refreshing, and I'm not resorting back to the 'classic' stealth archer where everything dies and nothing gets a chance to hit me. I've done Spell-Shield before. That can be a ton of fun if you're in the mood for a mage playthrough, but you just hate the squishy-wizard robes. For "World's Worst Mage," you could combine that with Spell-Shield and have a lot of fun, actually. It leaves you still having to fight using staves and scrolls for the most part, but you always have a shield-bash available. I'd still advise pairing it up with a dagger enchanted with soul-trap, which gives you an ability to charge your staff and still do a little damage when you inevitably run out of scrolls mid-dungeon crawl. The Drunk can work with the right mods in place, but as it stands, it still can work if you go a different way: You're not allowed to use potions. Food is for healing, alcohol gives you stamina to hit things again. You can only eat/drink what you can buy in inns/taverns or find in the world. Shout a lot because drunks are loud. If you want to have screwy controls, turn your mouse 90 degrees and click with your thumb. Your muscle memory will provide the mind-screw that leaves your character staggering wildly all over the map. One I've done before is the Lost Voice. You're only able (except in situations that require you to do more) to use the first word of a shout. I've actually found this one to be fun, and it can be added to any build as a challenge.
Turning the mouse 90 degrees and using the thumb is such a good and evil idea to get the wobbly control over a character who is supposed to be drunk but the game don't have the mechanics for it
@@khajiitimanus7432 Technically, that's the ultimate Lost Voice. Can't shout if you never learn how, and the Dragonborn's voice is well and truly lost. But yeah, I get it, Lost Voice is by far the least impressive of the batch. I almost never use shouts just because the game gives me enough ways to deal with the problems it throws at me. Dragons? Enchanted Daedric bow of Shock and Absorb Health. I only use Dragonrend when I have to, or when I honestly don't care about killing that dragon, and just want it to go crash somewhere and leave me alone. Need to make a bunch of bandits move so you can sneak away? Arrow into the far corner is far more useful than Throw Voice. Finally, a purpose for those crappy iron arrows and Riekling Spears. Lot of enemies nearby? Don't bother with Fire Breath, just fall back on some cheap Destruction Magic, or get Sweep in the Two Handed tree.
@@khajiitimanus7432 Oh, I know that one. Believe me, I delay Bleak Falls Barrow something fierce, because I like my dragon-free skies. I also happen to like fighting dragons, so, eventually, I do have to start the Main Quest.
I tried a "cursed" build by forcing my character to use the cursed ring of hircine the entire game..... I never tried to fast travel again in order to limit the possibility to turn right after. My equipment was based on a hunter theme fitting for that was the fact that I needed to avoid towns and villages because I got such a large bounty that I was attacked on sight where ever I went.
The best mutt to have is Barbas. Just find him and have him follow you, then never bring him to your master haha. He’ll just rank enemies Bc he can’t die
I really like all of these, especially the Witcher one. It seems really simple, but I literally never even considered using two different swords. (not duel wield)
One of my absolute faves. Toss in Ultimate dodge, convenient horses, frostfall, and some choice combat and AI mods and this build will take over your entire year. Fur reals.
The cleric build can actually work very well with a bit of modification. You need to go into conjuration so you can spawn atronachs and get a dog and go into illusion so you can use rally spells. That way you go from one serana being healed to one serana, two atronachs, a dog, all on steroids from your rally spells and invincible from your healing
@@naughtybear2187 I think it still fits the cleric role pretty well. The only thing you could argue isn't very cleric-like is the conjuration but honestly, who cares. It's a new way to play the game and makes the build less boring.
@@naughtybear2187 I think the conjuration would make him not a cleric but illusion/alteration to buff allied/self would make sense cause cleric is a support class
The power stays the same though fortify X and higher X skill make the charges last longer. Fortify Destruction potions increase the power of destruction staves too . Getting skills up is pretty easy. Take the merchant perk, sell loot to merchant trainers. Once you get above 50 (and note 51 skill is still cheap and common) charges last a long time. This means you won't need the college of Winterhold unless you want to use the staff thingy in the midden .This is also about the only build in which Soul Squeezer perk is also pretty good. FWIW it also combines nicely with the Fists of Fury aka Punch Cat build. You have great defenses, a decent emergency combat with your claws and a mage like play style while allowing basically everything to be put into health. Its a bit slow to advance heavy armor though so you'll want some training
My main build is an assassin mage vampire that uses summoned bows to poison their target, summon minions, go invisible and shoot people while distracted. She also throws people off mountains for fun. Mods arw great.
Made Kratos and now he’s invincible thanks to the restoration glitch. Steel War axe (frost enchantment) is a decent leviathan axe, fist are still fists, and two deadric swords/daggers (fire damage enchantment) make great blades of chaos
I really like the style of the pacifist build, but I add conjuration and restoration to it. It ends becoming more of a support mage, but it’s fun, because you’re indirectly killing everyone with your summons and illusion magic, healing your follower and pet, and paralyzing anyone who gets too close.
The Boxing Cat - Kajhiit claws + fortify unarmed + fists of steel + Fortify Marksman potions. Add ring of beast and necromage if going Vampire Lord. The Exploder - Ritual stone + dwarven crown + ahzidal's ring of necromancy + flaming familiar + albino spider scrolls. Each corpse raised will explode for 30 ice damage, but can be raised again, unlike normal conjuration spells. Flaming familiar and spider scrolls in case of lack of bodies. The MMD - cloak spell + destruction potions. Charging up another duelcast cloak after casting another increases the damage. The potion increases the damage as well as range. Become a Mage of Mass Destruction as every enemy around you dies nearly instantly.
8:08 it's technically a drug rather than alcohol, but you could take sleeping tree sap if you want blurry vision effect. I think you can harvest it from the tree at sleeping tree camp.
I like the idea of the drunk build. As in, you can only equip weapons and armor from your most recent kill, so you’re constantly changing what weapons you’re using
If anyone's thinking of trying the Spellshield - you'll have a lot of fun using Spellbreaker (Peryites daedric artifact). The shield casts a ward, and that ward works with the Restoration perk "Ward Absorb" allowing you to absorb magicka from spells and dragon shouts.
I’ve always loved illusion builds. You can’t really get far in the game with them, and it’s a damn frustrating challenge, but when you sneak to the perfect location and cause the perfect brawl, there’s nothing better
A full illusion build is SO fun. It’s a little finicky trying to stay stealthy while making enemies kill each other, but when you can make a room of 10 enemies clear itself without lifting a finger, it’s extremely satisfying.
I do the alteration/conjuration build with no armor, ebonyflesh and bound sword is an epic combo, and when the ebonyflesh is cast you use paralysis in your lefr hand
One of my favorite builds is the illusionist, only using illusion magic to defeat enemies and perhaps throw in some stealth so you can sit back and watch the chaos unfold without actually participating in the battle. Then, wait for your magicka to recover and start causing chaos all over again.
The spell shield is a really interesting skill based build. Like you have to shift between turtling to regain magica while waiting to pick the perfect time to strike.. interestiiinnggggg I’ll have to play around with this one
First build: worth mentioning if you level enchanting any way, you can enchant reductions to spell cost which will reduce the amount of soul consumed by staffs. Also fun to collect forsworn and falmer staffs.
my tip? The Deprived: try to get every debuff, then use only an iron mace, a shitty shield (I think iron shield is the lowest), another option is to use a wooden sword and also wear the rags, then basically beat the game with every debuff on Hard difficulty You're gonna want to at minimum install a mod for making enemies have to commit to attacks (so they don't start swiping then just turn their entire existence to hit you despite you being behind them)
Here's my favorite build, also my first Skyrim build. Spellsword Put alot of points into Destruction, Restoration and Conjuration Since you'll be putting alot of points into Magicka and health, get a follower essential follower to carry all your stuff Use light armor Enchant so your Magicka regen is like 3 seconds Late game get Dremora Lords if you really don't want to have to do anything
yeah my main tactic thats so easy hen conjuring is 100 early on, a bit too easy rather. I have an alternative as vampire lord but instead of dremora, its gargoyles and drain or vampiric grip and drain or claws. Id vary it up cos its too easy, especially with stun weapons that literally break enemies xd but its fun to watch two dremora lords go at it and a follower as you sit back and watch the dragon priest cry in vain lmao
Honestly now a days i have being playing around rng, like selecting 3 or 4 skill tree at random and doing my best to take advantage of any resource the game gives me, it was really refreshing breaking the habit of wasting hours of my existance grinding smithing/alchemy and enchanting, only to break the entire economy since "cool daedric sword enchanted, too bad i can make one better so i'll sell it", also i kind of got a new respect for wards, when you actually is invested on barely wasting magic with restoration taking a dragon's breath is really satisfing
* Turns mods on * "And here we have a god-tier necro-mage with 9 undead horse-mounted ring-wraith-like followers and the ability to teleport behind enemies like an anime assassin whom then kills them with a blunderbuss enchanted with the Fus-Ro-Dah and fire breath shouts, sending their flaming corpse rocketing across the tundra. OMG! Look out for the giant, mammoth-sized chickens! They have a mighty FOWL temper!"
Some people always end up plaing a stealth archer, I always end up playing a shield mage. But with alteration instead of heavy armor (you get paralyze spell for maximum cc, and are almost immune to magic when holding up shield due to perks), it's the most fun build for me :D
I have a teleport spell mod, I use this in conjunction with the shield to shit on enemies, its also pretty handy for quickly moving up levels and past swinging axe hallways. It's horrible against dragons though.
The character I’m currently playing is really different from what I’m used to and I’m really enjoying it. Self imposed no armor, bows or destruction. So! What does that mean. Sneak daggers and illusion alteration. Some restoration, conjugation and enchanting are also helping. It makes the game very high stakes. Sneaking with out a bow is so much more fun! You actually get that hit of adrenaline when you succeed rather than just knowing you’re safe. And illusion pairs really good with sneaking and having alteration and conjuration for when you get caught can work. I could obviously talk about this for a while, but I think I’ve said enough for people to get the picture. It is interesting that when making a character it’s almost better to say what your aren’t going to do and just try and figure out what’s works best given the self imposed rule. Picking a couple good skills and saying no to them makes you think outside the box. No archery, sneak or one handed. Ummmm that means two handed heavy conjuror? Sounds right.
one of the most immersion-breaking things in Skyrim is that you don't get blurry vision or stumble around when you drink. That's a great idea for a mod
A fun build I've done is one where I'm a general of an army. There's certain quests you can do where people will follow you to a location, but if you never go to said location, they'll just continue to follow you wherever. I can't remember which npc's do this, but on the top of my head I know that Barbas is one example. I also think there's a follower in the game that can conjure two atronachs (if I'm wrong about that, then just any follower that conjures atronachs would work). And finally, you yourself should get the perk that let's you conjure two atronachs. The playthrough is essentially just "recruiting" a bunch of "followers" by leaving quests unfinished. Once you've collected them all, you could also pick a side in the war campaign. Was actually an incredibly fun playthrough if I'm being honest.
Oddly enough, the spell shield was my first character I ever played in this game. The only difference was that I had a sword as backup when I ran out of magica
@@fuckmedude8167 Yes, Necromantic Healing, as well as another spell I can't remember. Still, he was talking only about Healing Hands, which I find amusing, because it canonically wouldn't work on Serana. Though, gameplay wise, I'm not sure if it does or doesn't, since Skyrim is wonky.
So happy to see the spellshield get some love. Staggering foes is really good with the rapid fire nature of spells and I'm surprised it isn't esed more often. It's often my go-to build when I'm not doing the good ol' stealth archer build Definitely gotta try the paladin build sometime. I'm surprised it didn't cross my mind until now. Guess I just tend to stay away from builds that require me to switch between stuff too often, or never really acknowledged the favorites menu except when I was doing a sort of jack of all trades thief build (usually with mods), but even then that was mostly because I was avoiding as much combat as possible.
i chose the dragon priest build, and it feels rather overpowered, it uses miraak’s robes, konahrik, fire magic, alteration, conjuration, restoration, and a dragonbone sword
I was addicted to a mage build that didn’t attack anyone. Similar to the build in the video. I put all my skills into conjuration to summon atronochs. Illusion to confuse my enemies. Block to defend myself when I get attacked. Topped off with alchemy and enchanting.
Honestly, I love to give my dragonborns personality. It's way funnier than just playing as a class. For example one of my dragonborns is Redguard who doesn't understand sh*t about magic and has anger issues (despite trying to be good person) and the other is Breton who hates to kill people and doesn't really see himself as dragonborn. I mean, that's basically what is rpg games about, to act like completly different person, not just do all the quests 💁♀️
The Paladin class is basically my default play style. I didn't put a whole lot of thought into my first playthrough, just did what felt right to me, and it basically came out like that.
Currently doing a sword and shield Paladin build w/ some destruction magic thrown in (using ordinator perks, experience mod, & a few combat overhauls). It's pretty fun so far, but I'm finding that I've had to focus on building my Paladin base before introducing destruction. So far I'm level 22 and have just begun investing in destruction! I guess it would have been easier to balance things out earlier if I went two handed like you, but it seems to be going okay for now. Ordinator opens up new possibilities as well. One cool thing I noticed is that I can use destruction magic to drain stamina- and then there's a perk in the heavy armor tree that allows me to have better defense against enemies with low stamina. Thus, even if destruction isn't draining health, it indirectly increases my defense. Melee is the way to go imo. I just run into battles without giving a crap. If shit hits the fan, I back out, use restoration, maybe use some poisons and/or conjuration to buy me time, integrate frost shouts or unrelenting force to also buy time, and then hop back in (or maybe I just go berserk :p ) Oh and I'm also using the atronach stone for magic resist. It's been pretty necessary so far because mages F me up. Between that and damage health/Magicka poisons, things are manageable. You do take a LOT of damage on high difficulties though, so melee can be tough..but that adds to the fun!
@@longbrowgaming2772 They benefit from all except for dual casting and the higher ur destruction level the more charges you get out of ur staff. Dont know if this information is 100% true tho. Game Wikipedias seem to be wrong alot
one of my more recent playthroughs was basically a mix of the paladin and witcher ideas. dual casting magic, two handed swords, with a primary leveled sword paired with a silver sword against undead. it’s honestly super fun and the damage bonus silver gets keeps it mechanically ahead of normal swords for a really long time
3:12 If memory serves me right, there is a couple of Damaging Restoration spells that counts has Diseases or Poisons... And there should be something about This kinda spell in the resto/Alteration trees that boosts Diseases/Poisons damage
A build I made because I was bored was what I called the 'Mad Miner'. I wore the clothing that was just a pair of tattered pants, and dual wielded a pair of pickaxes.
I have taken to playing straight artisan builds with zero legendary roll overs. This caps my perk count, so after the three artisan skills there are SEVERE limits to the potential build beyond that, but with the artisan skills maxed, you can make any build work through solid smithing upgrades, custom enchants and a backpack full of various potions and foods(cooking, the unofficial 4th artisan skill).
I was trying a pacifist illusion manipulator once, but on my way leveling there I acquired so much sneak and illusion that I went illusion assassin at the end. For anyone that hasn't tried, juggling backstab, stealth and illusion simultaniously is really rewarding. In contrast to just trying full assassin, you get acces to muffle relatively early. Then you can use muffle to slowly level illusion while also training sneak and 1 handed, then at the point that you have 100 sneak and no invisibility you get the adrenaline rush of pickpocketing the briar heart out of a forsworn briarheart. In contrary to most other builds, the illusion assassin can get into its element before 10th level and can remain rewarding until the mid 40's when you get close to 100 in 1 handed, sneak, illusion and light armor. But at this point you can literally become invisible and troll the entire combat system of skyrim. All in all it's one of the most enjoyable ways to play from level 7-50, so I can honestly recommend to anyone (until level ~7 you struggle with sneak and probably haven't found muffle yet, after that infiltration extraordinair).
I have started my new Anniversary Edition character and I'm playing as a paladin character, similar to what you described in your video, and I can confirm that it is very effective. The only downside is the constant switching between weapons and restoration magic, but aside from that it is one of my favourite playstyles yet as long as you remember to hotkey your most used spells and weapons, ready to switch between them frequently.
This game is way more fun when you roleplay. Some of my characters for example, they have other skills naming just the main ones: Breton mage: Heavy focus on destruction and conjuring daedra exclusively but uses all the schools and bound weapons when low on mana. Mods that add more interesting spells recommended. Left her with her family in their house in Solitude. Wood Elf ranger/Hircine worshiper: Werewolf with bow and dual wield swords, light armor. Left roaming woods near Riften in werewolf form. Nord Blood Knight: Vampire, Heavy Armor, Ebony Blade, conjuring undead exclusively and some frost magic. Sitting on his throne at Volkihar Castle. Breton paladin: Dawnbreaker, Spellbreaker, heavy armor and restoration. Praying at Solitude cathedral. Daedra Worshiper: Deadric armor, enchanting, Mace of Molag Bal and destruction magic and dreamora conjuration exclusively. Still playing.
I tried a half pacifist, where I wasn't allowed to deal damage, but my followers and my conjurations were, sort of a challenge until you get dremora lord, and once you get 2, it is game over.
Knocking on the cleric build? I'll have you know that restoration is a perfectly valid school of magic.
Especially with a mod that makes sun magic damage all enemies. Or if you want to do a classic D&D style cleric you use restoration, a mace, and heavy armor. Basically a true cleric build is a Vigilant of Stendarr.
@@Tim7118 whats the point on using that mod when deatruction exists?
@@nome9752 For roleplaying. A lot of people like to play specific builds. If you were playing as a cleric using only one handed, restoration, alteration, and heavy armor you could still have an option for damaging the enemy with magic. Most perk overhauls have a perk in restoration to let sun magic damage all enemy types. Or even smaller mods that just overhaul and improve the restoration school mage sun magic damage all enemies.
Poison rune ???
@@nome9752 role play
"Stealth archery if you just don't want to play the game."
Got me.
I felt personally attacked
@@calebmccreary He isn't wrong though lol. I hate to admit how often I relied on exploiting stealth mechanics to get through difficult sections of the game. Or, if stealth wasn't possible, finding a nice nook where I couldn't be reached and firing arrow after arrow after arrow while enemies could only rage at me.
In my defense though, I also got really good at the spellsword playstyle. Also became pretty effective at sword-and-shield despite barely investing in those skill trees.
Am i the only person who doesn’t do sneak archery? I do blast people with fireballs but that’s the closest thing to archery that i do
@@JatreAlgorithm I'm actually doing my first steal archer build rn and its boring I'm used to being a battle hardened orc paladin not a twiggy wood elf with no carry weight lmao
@@calebmccreary Must be the arrow... in... eeehm... nvm....
Those Shock and Frost spells against a Frost Troll gave me a stroke
Try playing as a Stormcloak Mage with mostly frost spells and summons. Trolls and Dwarven constructs are..... fun..... haha
And the fire spell against a fire dragon
@@solitudeguard1932 I might have burned half of solitude and killed almost everyone what are you gonna do?
@@ugakugathedestructor4719 put a gigantic bounty on you so you cannot access the most useful city in the game
@@ugakugathedestructor4719 Psst. Hey, I know who you are. Hail Sithis.
Wheres the bow only build?
No arrows, only hitting people with the bow
ymfah moment
I sorta made that build using a Crossbow, if you cancel a shot and bash the enemy immediately it deals the same damage it would if you had actually shot them. Works for bows but it's easier with Crossbows.
Spiffing Brit already did it.
I prefer using destruction for ranged combat and bow for melee.
The drunken archer 😂
I'd personally toss Conjure Familiar on the dog build for double the doggos; but that's just me.
I would personally go with Meeko+Barbas+conjure familiar+werewolf=x4 doggos
@Major Gear there’s mods that disable barking unless they’re sitting or laying
Me: meeko,Barbara,Twin souls familiar=4 doggies
You get 1 dog.
Once it dies, you can only use conjure familiar as your follower-and you have to start carrying alcohol on your person at all times to forget what happened.
The playthrough ends when you find a sufficient way to memoralize and avenge your pup.
@@blacknight1833 I love this, the wolf pack build
I only play the drunk build but instead of my character drinking, I get drunk and play my character. Idk how many times I just gave up playing for the night because I was too fucked up to find my way out of a dungeon.
Props for full immersion gameplay.
Lmao thats great
This is why clairvoyance is the best spell
Yeah buddy lol. I'll mod the alcohol and skooma tho for the added challenge
Or if ur roleplaying a skooma addict do meth
In my next playthrough im going to use the Gordon Ramsey build my weapons are a fork and knife the shout i will use is the throw voice and I'll be using the chef clothes.
Nii's fucking raw is your shout
I almost want to start a mod for debilitating taunt just for this build! "Your fighting style is so pathetic, not even Lydia is impressed!"
You know why only Greybeards would eat that mess?
CAUSE IT'S HIGH RAAAAAAAAWGAR!
Unrelenting force would work
@@russianbot5302 I mean... you're not wrong
The shy assassin. Sneak, pick pocket, alchemy, and maybe illusion. You only deal damage to human enemies by placing poison on them while sneaking.
goodluck pickpocketing a dragon
@@kablamo9409 "human enemies"
I actually attempted something like that once a few years ago, but the theme was different. He was basically Santa, and his gimmick was that he would reverse pickpocket nice little presents onto good people, the ones on his 'nice' list, and enemies, those on his 'naughty' list, would get poisoned. I didn't get super far with him before losing interest in the concept and moving on to a different idea.
@@codysmith6140 what did nazeem get ?
@@Smirving I don't think I even tried to poison him. i mean, with him being essential and all it'd be a bit pointless, y'know? At least, mechanically speaking.
I suppose I could have slipped him something for roleplay purposes, but at the time that I was playing the santa character the thought to do anything like that didn't ever cross my mind.
The roleplay aspect pretty much started and ended with the character concept.
(just a quick edit because it was spaced weirdly)
Me : Mom, can we get Geralt at home?
Mom : No, we already have Geralt at home.
Geralt at home : 6:07
Jerry of the river 🤣
Never killed Alduin with a cabbage that was telepathically tossed at him?
You literally cant, the game wants you to kill him normally
@@fuckmedude8167 U can actually with grand telekinesis
Try using mods to toss a whitrun guard at him
I accidentally hit a guard my first time using that spell because I had no idea how to use it..
@@coleauten5612 didn't ask
I like to troll my enemies in Skyrim with no kills. So illusion for invisibility and all the rage spells, alteration for paralyze, pickpocket 100... this leaves you with ass-naked bandit camp, trying to kill each other out of confusion. I love it.
My favorite way to kill people is with vampiric grip. I don't kill them gravity does.
@@patricklukcy13 Theres a mod that gives you the Spell in Human Form, had a lot of fun with my last Charakter
@@fuchsmichael93 that's what i use. I love being a vampire, but vampire lord does nothing for me.
@@patricklukcy13 embrace the dark side :D yeah, same even with mods for actual Wings its just boring with only one offensive spell and you´re squishy af on higher difficulty.
If you want confusion get apocalypse magic of skyrim. Sheogorath build. Wabbajack and fury with any of the "wild spells". Pair that with andromeda standing stones for the standing stone that randomly makes your spells more or less powerful. Now not even you know whats gonna happen.
an illusionist build is fun I think! watching my enemies tear each other apart while I'm undetected then silently looting their corpses and moving on with no one ever knowing I was there? yeah I had a great time.
conjuration is my fav epecially with mods heh
Yeah, I’m currently playing a cross between his Cleric and Pacifist builds, with Conjuration and Alteration thrown in. I call it The Penitent of Mara and the limitation is that I cannot use Destruction in battle or any edged weapons. There’s a couple of story points where you have to use Destruction spells, like to focus the oculory in Mzulft, and that’s fine, but no combat use at all. Oh, and no armor at all, only robes (hence the Alteration). I use Illusion to turn foes against each other, Conjuration to summon atronachs to aid in battle, and Restoration and Illusion to heal and buff my follower. It’s pretty fun!
Use invisibility, sneak to the center of the enemy base, use master level spell to enemies kill each other, then summon two dremora lords, and go invisible.
i did that build once, abandoned it at level 16 beacuse how weak it has and i never use fallowers
My issue is that I play adventure games for an adrenaline rush, which means direct combat. I can work as a ranged fighter, or even a conjuration summoner, but just sitting around twiddling my thumbs while enemies fight each other? Kinda meh.
Shield mage is actually a build I’ve used personally and boy is it fun, mix in some restoration and conjunction with your destruction and you’ve got one strong boy hiding behind one big shield. I’d legit recommend it to any players who enjoy battle mage because it’s like that but with a shield.
You are a success of the recommend page, actually recommending a good new channel.
The woodcutter's axe will always be my favorite weapon. I just love the way it looks and how weak it is. Just imagine being an all powerful dragon and getting your chest caved in by a guy wielding two simple wood axes. One that steals your vitality and the other that burns your flesh. Beautiful
Last time I was this early the sneaky archer wasn’t a meme
I hate spiders so I'm a dislike for no reson
@@siphnx130 alright here is a video which is not about a spider.
ua-cam.com/video/dNAk6oIKAjI/v-deo.html
@@leadformeandmyself I mean you're right. Daddy long legs are not actually spiders but they are arachnids.
spellshield is basically what bandit mages fail at, like, a huge khajiit with a fucking greatsword is charging at you... AND YOU USE A WARD SPELL- A FUCKING WARD SPELL
well to be fair casting Ward spell still provides armor rating bonus
to anyone interested in further ideas: I played my last build as a semi ghost, only using conjured weapons (vanilla) and conjured armor (mods) plus some alteration. Everytime I got into combat I drank a philter of the phantom to enter my ghost form. It was pretty fun from a roleplaying perspective and I can highly suggest this playstyle
Celebrimbor/Talion build
@@tlotpwist3417 love that so much lol.
Sadly, there is a very limited supply of the philter of the phantom.
@@khajiitimanus7432 console commands go *bbrrrrrrrrrr*
@@retrogandalf7899 Xbox gamer goes sad.
I did a Thor build with heavy armour, a lightning damage warhammer and lightning destruction spells. Best play through ever
I've been having fun lately with a sneaky two-handed build. Light armor, lots of sneak-attacks, wielding a battle-axe, greatsword, or warhammer. I rarely ever play sneaky characters, so this is refreshing, and I'm not resorting back to the 'classic' stealth archer where everything dies and nothing gets a chance to hit me.
I've done Spell-Shield before. That can be a ton of fun if you're in the mood for a mage playthrough, but you just hate the squishy-wizard robes.
For "World's Worst Mage," you could combine that with Spell-Shield and have a lot of fun, actually. It leaves you still having to fight using staves and scrolls for the most part, but you always have a shield-bash available. I'd still advise pairing it up with a dagger enchanted with soul-trap, which gives you an ability to charge your staff and still do a little damage when you inevitably run out of scrolls mid-dungeon crawl.
The Drunk can work with the right mods in place, but as it stands, it still can work if you go a different way: You're not allowed to use potions. Food is for healing, alcohol gives you stamina to hit things again. You can only eat/drink what you can buy in inns/taverns or find in the world. Shout a lot because drunks are loud. If you want to have screwy controls, turn your mouse 90 degrees and click with your thumb. Your muscle memory will provide the mind-screw that leaves your character staggering wildly all over the map.
One I've done before is the Lost Voice. You're only able (except in situations that require you to do more) to use the first word of a shout. I've actually found this one to be fun, and it can be added to any build as a challenge.
Turning the mouse 90 degrees and using the thumb is such a good and evil idea to get the wobbly control over a character who is supposed to be drunk but the game don't have the mechanics for it
Lost Voice is kinda meh when most of your themed builds rarely get around to getting the Dragonstone, haha!
@@khajiitimanus7432 Technically, that's the ultimate Lost Voice. Can't shout if you never learn how, and the Dragonborn's voice is well and truly lost.
But yeah, I get it, Lost Voice is by far the least impressive of the batch. I almost never use shouts just because the game gives me enough ways to deal with the problems it throws at me.
Dragons? Enchanted Daedric bow of Shock and Absorb Health. I only use Dragonrend when I have to, or when I honestly don't care about killing that dragon, and just want it to go crash somewhere and leave me alone.
Need to make a bunch of bandits move so you can sneak away? Arrow into the far corner is far more useful than Throw Voice. Finally, a purpose for those crappy iron arrows and Riekling Spears.
Lot of enemies nearby? Don't bother with Fire Breath, just fall back on some cheap Destruction Magic, or get Sweep in the Two Handed tree.
@@DakalaShade Well, dragons never spawn if you haven't defended Whiterun from the nameless dragon.
@@khajiitimanus7432 Oh, I know that one. Believe me, I delay Bleak Falls Barrow something fierce, because I like my dragon-free skies.
I also happen to like fighting dragons, so, eventually, I do have to start the Main Quest.
I tried a "cursed" build by forcing my character to use the cursed ring of hircine the entire game..... I never tried to fast travel again in order to limit the possibility to turn right after. My equipment was based on a hunter theme fitting for that was the fact that I needed to avoid towns and villages because I got such a large bounty that I was attacked on sight where ever I went.
The best mutt to have is Barbas. Just find him and have him follow you, then never bring him to your master haha. He’ll just rank enemies Bc he can’t die
I really like all of these, especially the Witcher one. It seems really simple, but I literally never even considered using two different swords. (not duel wield)
One of my absolute faves. Toss in Ultimate dodge, convenient horses, frostfall, and some choice combat and AI mods and this build will take over your entire year. Fur reals.
The cleric build can actually work very well with a bit of modification. You need to go into conjuration so you can spawn atronachs and get a dog and go into illusion so you can use rally spells. That way you go from one serana being healed to one serana, two atronachs, a dog, all on steroids from your rally spells and invincible from your healing
Then your not a cleric
@@naughtybear2187 I think it still fits the cleric role pretty well. The only thing you could argue isn't very cleric-like is the conjuration but honestly, who cares. It's a new way to play the game and makes the build less boring.
@@naughtybear2187 I think the conjuration would make him not a cleric but illusion/alteration to buff allied/self would make sense cause cleric is a support class
He sounds like he is about to teach me how to reload a revolver.
You realize that because you have the dawngaurd quest line the cleric can do damage with restoration
Uhhh...It's kinda quiet down here.....never been first before.....Creepy.
It is
I feel ya, it's strange being early
No lollygaging
That's what she said
Bruh staves scale with destruction there's a whole loading screen about it
Yea also with fortify destruction x4 certain weps and staves don’t lose charge so it’s unlimited charge on enchants
Still suck
The power stays the same though fortify X and higher X skill make the charges last longer. Fortify Destruction potions increase the power of destruction staves too . Getting skills up is pretty easy. Take the merchant perk, sell loot to merchant trainers. Once you get above 50 (and note 51 skill is still cheap and common) charges last a long time. This means you won't need the college of Winterhold unless you want to use the staff thingy in the midden .This is also about the only build in which Soul Squeezer perk is also pretty good.
FWIW it also combines nicely with the Fists of Fury aka Punch Cat build. You have great defenses, a decent emergency combat with your claws and a mage like play style while allowing basically everything to be put into health. Its a bit slow to advance heavy armor though so you'll want some training
@@simonacerton3478 replying for later when I wanna make a staff build
@@simplicitas5113 crazy how nobody cares about your opinion 🤷
My current character. Jewish Vampire Merchant who fights using Necromancy.
so a normal jew?
@@thebegungler7333 So, Hit ler was just a Dawnguard member?
Does you character have a big nose tho?
My main build is an assassin mage vampire that uses summoned bows to poison their target, summon minions, go invisible and shoot people while distracted. She also throws people off mountains for fun. Mods arw great.
I feel like there's a joke to be made here...
Made Kratos and now he’s invincible thanks to the restoration glitch. Steel War axe (frost enchantment) is a decent leviathan axe, fist are still fists, and two deadric swords/daggers (fire damage enchantment) make great blades of chaos
I really like the style of the pacifist build, but I add conjuration and restoration to it. It ends becoming more of a support mage, but it’s fun, because you’re indirectly killing everyone with your summons and illusion magic, healing your follower and pet, and paralyzing anyone who gets too close.
The Boxing Cat - Kajhiit claws + fortify unarmed + fists of steel + Fortify Marksman potions. Add ring of beast and necromage if going Vampire Lord.
The Exploder - Ritual stone + dwarven crown + ahzidal's ring of necromancy + flaming familiar + albino spider scrolls. Each corpse raised will explode for 30 ice damage, but can be raised again, unlike normal conjuration spells. Flaming familiar and spider scrolls in case of lack of bodies.
The MMD - cloak spell + destruction potions. Charging up another duelcast cloak after casting another increases the damage. The potion increases the damage as well as range. Become a Mage of Mass Destruction as every enemy around you dies nearly instantly.
Me with my Mage tank:
They call me god.
I imagine a heavily armored person with tank cannon arms, from which spells fire.
8:08 it's technically a drug rather than alcohol, but you could take sleeping tree sap if you want blurry vision effect. I think you can harvest it from the tree at sleeping tree camp.
I like the idea of the drunk build. As in, you can only equip weapons and armor from your most recent kill, so you’re constantly changing what weapons you’re using
If anyone's thinking of trying the Spellshield - you'll have a lot of fun using Spellbreaker (Peryites daedric artifact). The shield casts a ward, and that ward works with the Restoration perk "Ward Absorb" allowing you to absorb magicka from spells and dragon shouts.
I’ve always loved illusion builds. You can’t really get far in the game with them, and it’s a damn frustrating challenge, but when you sneak to the perfect location and cause the perfect brawl, there’s nothing better
A full illusion build is SO fun. It’s a little finicky trying to stay stealthy while making enemies kill each other, but when you can make a room of 10 enemies clear itself without lifting a finger, it’s extremely satisfying.
“Alright this time im going to do a two handed heavy build”
2 hours later:critical hit with bow did X3.00 damage!
Lmao story of my life 😂 unless i went mage i always ended up with a freaking bow 😭
Jerry of the River got me. Don't do my guy like that! 😂
Got that name from Maximilian dood. Lol check him out he’s great.
@@longbrowgaming2772 Oh that's funny. I haven't watched him a ton so I'm not surprised I didn't hear it from him first haha.
I do the alteration/conjuration build with no armor, ebonyflesh and bound sword is an epic combo, and when the ebonyflesh is cast you use paralysis in your lefr hand
the Pokemon trainer build. only use conjured creatures to kill things and yell pikachu I choose you before casting
The way he says build calms my soul.
I built the unarmed build a couple of years ago.
Named him Armor King. The Kill cam animations are wrestling moves. It’s quite fun
Cool! As a wrestler
One of my favorite builds is the illusionist, only using illusion magic to defeat enemies and perhaps throw in some stealth so you can sit back and watch the chaos unfold without actually participating in the battle. Then, wait for your magicka to recover and start causing chaos all over again.
Uhhh you can turn fists of fury into one punch man with a simple fortify restoration loop
Yooooo, Spellshield is my build, though it ends up a cat, with spells, and fists....
The spell shield is a really interesting skill based build. Like you have to shift between turtling to regain magica while waiting to pick the perfect time to strike.. interestiiinnggggg I’ll have to play around with this one
This channel is incredibly underrated
First build: worth mentioning if you level enchanting any way, you can enchant reductions to spell cost which will reduce the amount of soul consumed by staffs. Also fun to collect forsworn and falmer staffs.
3:41 or find that one talking dog who can't die until you escort him to a certain location in order to start the quest :)
To people who would be interested in finding him, he is called Barbas and you can find him in Falkreath if I remember correctly
my tip? The Deprived: try to get every debuff, then use only an iron mace, a shitty shield (I think iron shield is the lowest), another option is to use a wooden sword and also wear the rags, then basically beat the game with every debuff on Hard difficulty
You're gonna want to at minimum install a mod for making enemies have to commit to attacks (so they don't start swiping then just turn their entire existence to hit you despite you being behind them)
Here's my favorite build, also my first Skyrim build.
Spellsword
Put alot of points into Destruction, Restoration and Conjuration
Since you'll be putting alot of points into Magicka and health, get a follower essential follower to carry all your stuff
Use light armor
Enchant so your Magicka regen is like 3 seconds
Late game get Dremora Lords if you really don't want to have to do anything
yeah my main tactic thats so easy hen conjuring is 100 early on, a bit too easy rather. I have an alternative as vampire lord but instead of dremora, its gargoyles and drain or vampiric grip and drain or claws.
Id vary it up cos its too easy, especially with stun weapons that literally break enemies xd but its fun to watch two dremora lords go at it and a follower as you sit back and watch the dragon priest cry in vain lmao
Honestly now a days i have being playing around rng, like selecting 3 or 4 skill tree at random and doing my best to take advantage of any resource the game gives me, it was really refreshing breaking the habit of wasting hours of my existance grinding smithing/alchemy and enchanting, only to break the entire economy since "cool daedric sword enchanted, too bad i can make one better so i'll sell it", also i kind of got a new respect for wards, when you actually is invested on barely wasting magic with restoration taking a dragon's breath is really satisfing
* Turns mods on *
"And here we have a god-tier necro-mage with 9 undead horse-mounted ring-wraith-like followers and the ability to teleport behind enemies like an anime assassin whom then kills them with a blunderbuss enchanted with the Fus-Ro-Dah and fire breath shouts, sending their flaming corpse rocketing across the tundra. OMG! Look out for the giant, mammoth-sized chickens! They have a mighty FOWL temper!"
Anakin Skywalker build: install a mod that lets you kill kids and well...
Targe of the blooded and paralyze spell, focus on resistances and immunities starting with the lord stone aetherial crown and savior's hide
Some people always end up plaing a stealth archer, I always end up playing a shield mage. But with alteration instead of heavy armor (you get paralyze spell for maximum cc, and are almost immune to magic when holding up shield due to perks), it's the most fun build for me :D
I have a teleport spell mod, I use this in conjunction with the shield to shit on enemies, its also pretty handy for quickly moving up levels and past swinging axe hallways. It's horrible against dragons though.
Homies sounds like he makes kraft mack and cheese and waits for it to cool down before he eats it
I recently tried to make a build revolving around the spell Blizzard. That worked out a bit to well.
The character I’m currently playing is really different from what I’m used to and I’m really enjoying it. Self imposed no armor, bows or destruction. So! What does that mean. Sneak daggers and illusion alteration. Some restoration, conjugation and enchanting are also helping. It makes the game very high stakes. Sneaking with out a bow is so much more fun! You actually get that hit of adrenaline when you succeed rather than just knowing you’re safe. And illusion pairs really good with sneaking and having alteration and conjuration for when you get caught can work. I could obviously talk about this for a while, but I think I’ve said enough for people to get the picture. It is interesting that when making a character it’s almost better to say what your aren’t going to do and just try and figure out what’s works best given the self imposed rule. Picking a couple good skills and saying no to them makes you think outside the box. No archery, sneak or one handed. Ummmm that means two handed heavy conjuror? Sounds right.
one of the most immersion-breaking things in Skyrim is that you don't get blurry vision or stumble around when you drink. That's a great idea for a mod
One punch man. Gloves of the pugilist from the ratway, fortify restoration looping.
"build archery if you just don't wanna play the game" bruh 😂😂😂
It wasn’t until I started playing DnD that I realized my “spellsword” was actually a Paladin build
For the Paladin, I actually prefer 1 handers and shields so I can still block in case I need to heal up a bit.
A fun build I've done is one where I'm a general of an army. There's certain quests you can do where people will follow you to a location, but if you never go to said location, they'll just continue to follow you wherever. I can't remember which npc's do this, but on the top of my head I know that Barbas is one example. I also think there's a follower in the game that can conjure two atronachs (if I'm wrong about that, then just any follower that conjures atronachs would work). And finally, you yourself should get the perk that let's you conjure two atronachs. The playthrough is essentially just "recruiting" a bunch of "followers" by leaving quests unfinished. Once you've collected them all, you could also pick a side in the war campaign. Was actually an incredibly fun playthrough if I'm being honest.
Oddly enough, the spell shield was my first character I ever played in this game. The only difference was that I had a sword as backup when I ran out of magica
"Cast 'Healing Hands'...."
*shows Serana, who is lorewise immune to Healing Hands*
Theres a spell to heal undead right?
@@fuckmedude8167 Yes, Necromantic Healing, as well as another spell I can't remember.
Still, he was talking only about Healing Hands, which I find amusing, because it canonically wouldn't work on Serana. Though, gameplay wise, I'm not sure if it does or doesn't, since Skyrim is wonky.
@@khajiitimanus7432 actually it doesn’t work.
Usually go with a battle-mage, except I only use Restoration and Alteration.
I actually quite enjoy watching my enemies kill each other while I just move along
So happy to see the spellshield get some love. Staggering foes is really good with the rapid fire nature of spells and I'm surprised it isn't esed more often. It's often my go-to build when I'm not doing the good ol' stealth archer build
Definitely gotta try the paladin build sometime. I'm surprised it didn't cross my mind until now. Guess I just tend to stay away from builds that require me to switch between stuff too often, or never really acknowledged the favorites menu except when I was doing a sort of jack of all trades thief build (usually with mods), but even then that was mostly because I was avoiding as much combat as possible.
It would be REALLY cool if when you shoot a frost spell at a frost troll the spell will give it health instead of take away
Magic and shield? Sounds like spellbreaker to me.
i chose the dragon priest build, and it feels rather overpowered, it uses miraak’s robes, konahrik, fire magic, alteration, conjuration, restoration, and a dragonbone sword
I was addicted to a mage build that didn’t attack anyone. Similar to the build in the video. I put all my skills into conjuration to summon atronochs. Illusion to confuse my enemies. Block to defend myself when I get attacked. Topped off with alchemy and enchanting.
Honestly, I love to give my dragonborns personality. It's way funnier than just playing as a class. For example one of my dragonborns is Redguard who doesn't understand sh*t about magic and has anger issues (despite trying to be good person) and the other is Breton who hates to kill people and doesn't really see himself as dragonborn. I mean, that's basically what is rpg games about, to act like completly different person, not just do all the quests 💁♀️
The Paladin class is basically my default play style. I didn't put a whole lot of thought into my first playthrough, just did what felt right to me, and it basically came out like that.
Currently doing a sword and shield Paladin build w/ some destruction magic thrown in (using ordinator perks, experience mod, & a few combat overhauls). It's pretty fun so far, but I'm finding that I've had to focus on building my Paladin base before introducing destruction. So far I'm level 22 and have just begun investing in destruction!
I guess it would have been easier to balance things out earlier if I went two handed like you, but it seems to be going okay for now. Ordinator opens up new possibilities as well. One cool thing I noticed is that I can use destruction magic to drain stamina- and then there's a perk in the heavy armor tree that allows me to have better defense against enemies with low stamina. Thus, even if destruction isn't draining health, it indirectly increases my defense.
Melee is the way to go imo. I just run into battles without giving a crap. If shit hits the fan, I back out, use restoration, maybe use some poisons and/or conjuration to buy me time, integrate frost shouts or unrelenting force to also buy time, and then hop back in (or maybe I just go berserk :p )
Oh and I'm also using the atronach stone for magic resist. It's been pretty necessary so far because mages F me up. Between that and damage health/Magicka poisons, things are manageable. You do take a LOT of damage on high difficulties though, so melee can be tough..but that adds to the fun!
5:20 Robbaz here, King of Sweden. Today I'm going to teach you how to become an unarmed Viking badass.
some destruction perks actually do work for the staves.
Did not see that. Which ones?
@@longbrowgaming2772
They benefit from all except for dual casting and the higher ur destruction level the more charges you get out of ur staff. Dont know if this information is 100% true tho. Game Wikipedias seem to be wrong alot
@@ddm_gamer it's actually true, i red it at loading screen
one of my more recent playthroughs was basically a mix of the paladin and witcher ideas. dual casting magic, two handed swords, with a primary leveled sword paired with a silver sword against undead. it’s honestly super fun and the damage bonus silver gets keeps it mechanically ahead of normal swords for a really long time
what everyone wants to be when they start: *anything but a Stealth Archer*
what everyone ends up defaulting to later on anyways: *a Stealth Archer*
3:12 If memory serves me right, there is a couple of Damaging Restoration spells that counts has Diseases or Poisons...
And there should be something about This kinda spell in the resto/Alteration trees that boosts Diseases/Poisons damage
A build I made because I was bored was what I called the 'Mad Miner'. I wore the clothing that was just a pair of tattered pants, and dual wielded a pair of pickaxes.
I have taken to playing straight artisan builds with zero legendary roll overs. This caps my perk count, so after the three artisan skills there are SEVERE limits to the potential build beyond that, but with the artisan skills maxed, you can make any build work through solid smithing upgrades, custom enchants and a backpack full of various potions and foods(cooking, the unofficial 4th artisan skill).
"I know these self-imposed rules can be annoying"
Pokemon Nuzlocke runs: Am I a joke to you?
For some reason I thought this video was going to talk about houses in skyrim
Just to add a bonus for the shield mage build, If you have the spellbreaker shield it makes things WAY better since it protects you from spells
I was trying a pacifist illusion manipulator once, but on my way leveling there I acquired so much sneak and illusion that I went illusion assassin at the end.
For anyone that hasn't tried, juggling backstab, stealth and illusion simultaniously is really rewarding. In contrast to just trying full assassin, you get acces to muffle relatively early.
Then you can use muffle to slowly level illusion while also training sneak and 1 handed, then at the point that you have 100 sneak and no invisibility you get the adrenaline rush of pickpocketing the briar heart out of a forsworn briarheart.
In contrary to most other builds, the illusion assassin can get into its element before 10th level and can remain rewarding until the mid 40's when you get close to 100 in 1 handed, sneak, illusion and light armor. But at this point you can literally become invisible and troll the entire combat system of skyrim.
All in all it's one of the most enjoyable ways to play from level 7-50, so I can honestly recommend to anyone (until level ~7 you struggle with sneak and probably haven't found muffle yet, after that infiltration extraordinair).
Spellshield was one I had already tried and loved it and liked seeing that you had it here!
I have started my new Anniversary Edition character and I'm playing as a paladin character, similar to what you described in your video, and I can confirm that it is very effective. The only downside is the constant switching between weapons and restoration magic, but aside from that it is one of my favourite playstyles yet as long as you remember to hotkey your most used spells and weapons, ready to switch between them frequently.
My personal favorite is conjuring 2 frost atronochs and walking behind them as they slaughter everything in their path.
Instructions unclear, I tried all of those builds and ended up as a stealth archer
The fact remains that fevvy could make any one of these builds insanely op
Spell shield sounds fun as hell, thanks for the idea
This game is way more fun when you roleplay. Some of my characters for example, they have other skills naming just the main ones:
Breton mage: Heavy focus on destruction and conjuring daedra exclusively but uses all the schools and bound weapons when low on mana. Mods that add more interesting spells recommended. Left her with her family in their house in Solitude.
Wood Elf ranger/Hircine worshiper: Werewolf with bow and dual wield swords, light armor. Left roaming woods near Riften in werewolf form.
Nord Blood Knight: Vampire, Heavy Armor, Ebony Blade, conjuring undead exclusively and some frost magic. Sitting on his throne at Volkihar Castle.
Breton paladin: Dawnbreaker, Spellbreaker, heavy armor and restoration. Praying at Solitude cathedral.
Daedra Worshiper: Deadric armor, enchanting, Mace of Molag Bal and destruction magic and dreamora conjuration exclusively. Still playing.
Currently playing what I call the berserkromancer build: heavy armor, bound battleaxe, and lots of zombies. It's a lot of fun
I had a character with high enough illusion that I could just pacify every enemy and walk past everything
I tried a half pacifist, where I wasn't allowed to deal damage, but my followers and my conjurations were, sort of a challenge until you get dremora lord, and once you get 2, it is game over.