Holy, true melee looks like an actual fucking nightmare, especially with the bosses that actively fly away from you and shoot while you try to hit and avoid their projectiles while needing to be up in their face
It's honestly not that bad. DoG is really difficult but Providence, Cryogen and Calamitas clone are by far the worst. Even vanilla Retinazer and to a lesser extent Moon lord are a nightmare with true melee. A lot of the actual harder bosses are pretty doable, you mostly get gimmicked by the handful of bosses that move too fast for you to really chase.
@@_bustion_1928 he ditched true melee at that point because fighting a boss which spends 95 percent of time being at fixed distance from you where you can't reach them isn't fun.
Kind of crazy to think that Calamity in a way actually has more mercy on true melee than vanilla does by not making bosses break your fucking spine every time the player sprite vaguely overlaps with them. That meat crab and Golem fight back to back are like a night and day difference.
Contact damage is dumb, I always appreciate it when games don't just rely on contact damage, it just feels cheap. Especially if they already have melee attacks.
@@Rokk_ Contact damage is a fucking relic of the past, I have no idea what motivates so many video games to still include it in their games. We have the capabilities to let enemies have full on attack animations for practically everything, unless you are going for something akin to older video games, or specifically genres like jump and runs, contact damage is just ass. Imagine a souls-like game with contact damage, pure unfiltered ass.
@ZuckerBubi I mean, Terraria is sort of a retro game in its core concept. Remember, it's based on a Super Mario fan-game. That's why most Terraria bosses and all of its mobs have contact damage.
The boss concept is just kind of ill-considered in the first place, it's almost impossible to make Golem actually engaging to fight because he's mostly just a stationary slab of health in a tiny-ass arena. He either smothers you in shit or you win the dps race easily with absolutely nothing inbetween. Apparently Calamity devs figured the issue was that he didn't smother you in shit well enough when the real issue is that the fight dynamic is just kinda broken.
Terraria base game, Expert Mode, even Master Golem is too easy, and Calamity devs have tried SO HARD for SO LONG to make it an engaging fight that they went literally insane
Honestly, even in main game golem is a tricky fuck, it's "difficulty" is simply how unlucky you get with generation, and then it's just a fucking "who can deal/take more damage" challenge. It's too easy if you can outdamage him, but a little bit of a hell if you get unlucky with the arena and your damage sucks ass, you simply don't have room to dodge. And then you just use some bug to your andvantage because you have brains, either it be running out of temple with hoik or some invincibilty machine, dosent matter, and now he again can't do shit to you. Honestly, all this boss needs is a fucking proper, not random, big arena, but still with some gimmics, like some traps here and there would be intresting. And thats it. I cannot comprehend how re-logic can't understand that in the game where every playthrough should be different from another in all aspects, including equipment, stats, etc., damage-check boss dosen't fucking work. And that it can't be anything else with this moveset and arena. (Yeah, yeah, ofcourse you can master him to the point that you can dodge his attacks even in average low-budget apartment, but would it be intresting? For me don't)
54:59 wait, he's fighting a pre moon lord boss pre golem while using (arguably) the hardest weapon subclass to use? mr bino is completely fucking goated. #1 youtuber right here
Is every modded terraria boss either: A) an entirely static sprite that floats mid air and perfectly tracks your position with its movement making it undodgeable, or B) a long ass worm that takes up the entire screen making it undodgeable?
Calamity is kind of notorious for overusing worm bosses. Short worms, long worms, bosses with worm phases, worm bosses summoning other worms. Dog is considered the mascot for a reason. Flying PNG that vomits projectiles and occassionally bumrushes you is kind of just how 80% of this game's "elite" enemies are designed even in vanilla, though.
i mean yeah you can describe anything in a demeaning way to make it sound ass, but true melee gameplay is giga scuffed and makes the game look cancer to play because its basically a facetanking class in the early/midgame and in post moonlord becomes run away until you get adrenaline and then melt a third of the bosses health, repeat. adding range into the equation unsurprisingly makes the game way more playable considering many bosses almost play like shmups with more freedom of movement
@@bevvvy1374I mean most shoot em ups also have bosses that are just flying PNGs that spawn bullet patterns. I like games like that, but I won't pretend it's any deeper than it is.
Albino upload on the first of 2025? Already to a great start but idk how manage to find the artist that makes your thumbnail arts recently but they're amazing.
I genuinely hate bosses when during half of their moveset they just move away from you at accelerating speed, so that player can't catch up "For Sure". And it's not like it's only in modded, Twins do that too, but at least after lasering it goes into dash mode every 5-7 sec. In Calamity bosses can go on and on with their ranged attacks and if you don't play range, you need till they stop yapping with their endless "epic" attacks. All that said, big respect to Albino and his patience. I guess hitting other targets to proc range effects on true melee is banned, because that's just range but with extra steps. But also, frick those bosses.
Why are the thumbnails extremely high quality for no reason my goodness (Also more terraria content is always welcome, this game is my personal crack addiction)
For bosses with non-exclusive debuffs like Armor Crunch on Golem or Ichor on The Perforators, the Laudanum accessory is really effective for survivability.
I just beat calamity revengence mode with melee and then death mode with rouge and an exploit that gave some rouge weapons infinite stealth strikes, and by staying as far away from the bosses as i could. This is hell Upon further thinking mr. Bino here is going to suffer at Providence, ceaseless void, d.o.g. and S. Calamitas
Lets goooooo over an hour long terraria video. Bruh needs to put down campfires and heart lamps like a lot more for faster healing and to have healing everywhere, ok good he finally put heart lamps down
I'm pretty sure the main reason spawning king slime is seen as cheating is due to the hearts he spawns when defeated, allowing you to spam the spawn every time it dies to heal, but in a true melee run that does seem a bit sketchy, still, do what you will
@@bevvvy1374 no, it's cheating cause you're essentially creating a nurse npc and also a area of damage, calamity disables the nurse during boss fights, and true melee is about hit your TARGET to deal extra damage
2025 going strong for albino s temporary addictions
clamaity fans when theres projectiles at the function
Holy, true melee looks like an actual fucking nightmare, especially with the bosses that actively fly away from you and shoot while you try to hit and avoid their projectiles while needing to be up in their face
Go look DoG True Melee Calamity Infernum, beautiful dance
It's honestly not that bad. DoG is really difficult but Providence, Cryogen and Calamitas clone are by far the worst.
Even vanilla Retinazer and to a lesser extent Moon lord are a nightmare with true melee. A lot of the actual harder bosses are pretty doable, you mostly get gimmicked by the handful of bosses that move too fast for you to really chase.
Wait till he gets to Supreme Calamity or Draedon. That will be fun
That's what makes it fun! And end game true melee's DPS is almost unmatched.
@@_bustion_1928 he ditched true melee at that point because fighting a boss which spends 95 percent of time being at fixed distance from you where you can't reach them isn't fun.
Kind of crazy to think that Calamity in a way actually has more mercy on true melee than vanilla does by not making bosses break your fucking spine every time the player sprite vaguely overlaps with them.
That meat crab and Golem fight back to back are like a night and day difference.
Contact damage is dumb, I always appreciate it when games don't just rely on contact damage, it just feels cheap. Especially if they already have melee attacks.
@@Rokk_ Contact damage is a fucking relic of the past, I have no idea what motivates so many video games to still include it in their games. We have the capabilities to let enemies have full on attack animations for practically everything, unless you are going for something akin to older video games, or specifically genres like jump and runs, contact damage is just ass. Imagine a souls-like game with contact damage, pure unfiltered ass.
@ZuckerBubi I mean, Terraria is sort of a retro game in its core concept. Remember, it's based on a Super Mario fan-game. That's why most Terraria bosses and all of its mobs have contact damage.
Thumbnails go hard
Like actually whoever is drawing these are killing it
Fr fr
Editor did a good job on this one, even synced the boss music to the game footage when it gets sped up, 10/10
i miss my family
@@takarin64keep working in the salt mines and one day you might get promoted to editing videos in the basedment
That title gave me grayfruit """ speedrun """ vibes
Exactly what I was thinking
I love grey fruit
holy shit the "huh" edit at 19:15 sent me, thanks for the meal mr editor
:)))))))
5:37 the lizard dancing dude, almost sneek through the video
I just love him so much
He looks like santa clause after shaving and starving in the snow untill he turns into a husk of a man without skin
ISTG the Calamity devs tried so hard to make an un-fun boss chalanging that it circled back around into being even more un-fun
The boss concept is just kind of ill-considered in the first place, it's almost impossible to make Golem actually engaging to fight because he's mostly just a stationary slab of health in a tiny-ass arena. He either smothers you in shit or you win the dps race easily with absolutely nothing inbetween.
Apparently Calamity devs figured the issue was that he didn't smother you in shit well enough when the real issue is that the fight dynamic is just kinda broken.
@@8Kazuja8funny that Calamity Infernum devs did figured Golem out, having perhaps one of the best takes on Golem boss fight
calamity devs when the boss has no porn of it (basically irrelevant):
@@8Kazuja8 mabye making the Golem fight function more like the Giant from Dead Cells would work better
w thumbnail budget increase
i really like these commissioned art thumbnails and the editing, the whole channel seems to grow better by the week
Based editor takarin. Great work on silly
yahoooo, free time from cage yipeee
@@takarin64 brother I thought you were takorin at first
Very fun edits 😄
Gj Takarin
Thank you! :3
The editing in this video is so good, great work editor man 👍
ay thanksss
@@takarin64 Big bawls
Terraria base game, Expert Mode, even Master Golem is too easy, and Calamity devs have tried SO HARD for SO LONG to make it an engaging fight that they went literally insane
i can tell fabsol was in a state of severe psychosis when he made master golem, legit the worst most cancerous boss in any game
Honestly, even in main game golem is a tricky fuck, it's "difficulty" is simply how unlucky you get with generation, and then it's just a fucking "who can deal/take more damage" challenge. It's too easy if you can outdamage him, but a little bit of a hell if you get unlucky with the arena and your damage sucks ass, you simply don't have room to dodge. And then you just use some bug to your andvantage because you have brains, either it be running out of temple with hoik or some invincibilty machine, dosent matter, and now he again can't do shit to you.
Honestly, all this boss needs is a fucking proper, not random, big arena, but still with some gimmics, like some traps here and there would be intresting. And thats it. I cannot comprehend how re-logic can't understand that in the game where every playthrough should be different from another in all aspects, including equipment, stats, etc., damage-check boss dosen't fucking work. And that it can't be anything else with this moveset and arena.
(Yeah, yeah, ofcourse you can master him to the point that you can dodge his attacks even in average low-budget apartment, but would it be intresting? For me don't)
35:43 holy based
28:51 I did not expect to see that at all
54:59 wait, he's fighting a pre moon lord boss pre golem while using (arguably) the hardest weapon subclass to use? mr bino is completely fucking goated. #1 youtuber right here
@@ArnoldsKtm ok nah, even with pre moon lord gear, astrum deus is kind of a bs boss.
theres something poetic about how, after all those isaac runs he won off of self damage builds, he can now win bossfights in terraria wiht them
1:13 LOOK GARY THERE I AM
Insane thumbnails on these
Hi there)
"CHA, MAGANERA!" 🗣🗣🗣
P.S. люблю твои видосы)
pm fans rejoice
@Shpep_q are you the artist doing these thumbnails? You're doing an awesome job!
WE NEED TO HUNT THE WHALE!!!
''''Nyahga'''' moment just destroyed me
22:04 yup. Normal, everyday occurrence of an enchanted sword while digging.
24:58 retinazer switching where he's aiming faster then a sniper with aimbot
Is every modded terraria boss either:
A) an entirely static sprite that floats mid air and perfectly tracks your position with its movement making it undodgeable, or
B) a long ass worm that takes up the entire screen making it undodgeable?
Calamity is kind of notorious for overusing worm bosses. Short worms, long worms, bosses with worm phases, worm bosses summoning other worms. Dog is considered the mascot for a reason.
Flying PNG that vomits projectiles and occassionally bumrushes you is kind of just how 80% of this game's "elite" enemies are designed even in vanilla, though.
@@8Kazuja8Kinda glad I never got into Terraria then. Seems like eh if most of the bosses are just that
undodgeable? skill issue
i mean yeah you can describe anything in a demeaning way to make it sound ass, but true melee gameplay is giga scuffed and makes the game look cancer to play because its basically a facetanking class in the early/midgame and in post moonlord becomes run away until you get adrenaline and then melt a third of the bosses health, repeat. adding range into the equation unsurprisingly makes the game way more playable considering many bosses almost play like shmups with more freedom of movement
@@bevvvy1374I mean most shoot em ups also have bosses that are just flying PNGs that spawn bullet patterns.
I like games like that, but I won't pretend it's any deeper than it is.
Albino upload on the first of 2025? Already to a great start but idk how manage to find the artist that makes your thumbnail arts recently but they're amazing.
It's in description
Happy New Year Albino!
Kudos to the added tooltips to prevent us, mortals, to go back in time and zoom in onto the video to see whatever damage the thing has
editor spent 20 nights without any food or sleep to meet deadline on this, may he rest in peace 🙏
36:14 me when I leave a fork on a plate with food inside the microwave
49:49 amoung
True"""""Maggot"""""
18:08 This is the greatest edit I've seen
I genuinely hate bosses when during half of their moveset they just move away from you at accelerating speed, so that player can't catch up "For Sure". And it's not like it's only in modded, Twins do that too, but at least after lasering it goes into dash mode every 5-7 sec.
In Calamity bosses can go on and on with their ranged attacks and if you don't play range, you need till they stop yapping with their endless "epic" attacks.
All that said, big respect to Albino and his patience.
I guess hitting other targets to proc range effects on true melee is banned, because that's just range but with extra steps. But also, frick those bosses.
RAHHHH. I NEEDED THISSSSS.
Zamn that thumbnail goes hard
Ho-lee! The memes, in the True Melee Movie, are in an all time peak! Many thanks, editor(s).
it took an insane amount of time and a lot of revisions, but glad you enjoyed it!
@@takarin64thanks for that drill edit, really ties the whole thing together
1:07:26 Thats not plaguebringer, that was a random miniboss that spawns in infected jungle
Plaguebringer is an actual boss with a spawner lmao
no shit
he notices that later on (post moon lord) and fights him
@@Outer-Heaven_Supercomputer Cool, I just didnt want him to miss content, I gotta watch the vod lmao
thank you cyobirdy we all say in unison for these Goated thumbnails
Why are the thumbnails extremely high quality for no reason my goodness
(Also more terraria content is always welcome, this game is my personal crack addiction)
NYA 🔥 NYA 🔥 NYA 🔥 NYA 🔥 NYA 🔥 NYA 🔥
guh dayyum these thumbnails are so freaking tuff give the artist a raise!
thumbnail and editing go hard
in the Beninging caught me at like 0:18
Hard ass thumbnail
Loving these Terraria vids
Banger start to new year
For bosses with non-exclusive debuffs like Armor Crunch on Golem or Ichor on The Perforators, the Laudanum accessory is really effective for survivability.
the edit is just perfect
banger 1 hour edit THANK YOU LORDs
Dude, Birdy's thumbnail art is dope as hell
6:38 thank you editor, it was funny
Calamity consumes all.
something something wonder of u
Bingus terraria.
I like
36:27 NAHH THAT FUCKED ME UP HARD LMAOOOO
28:51 I feel violated
that's the best golem fight ive ever seen, wp man
That thumbnail did NOT have to go this hard!!
So to beat golem with true melee, he just went for the old Star Cape trick but on crack.
i dont understand how this guy plays literally EVERY GAME i like
New terraria vid LESSSS GOOOO!
albino i was on a 14 hour binge of your rlcraft videos please help
i've been watching this man that much that i recognise that the editing wasn't done by doodles
yeah its interesting that we all do edit differently
Peak is back on the menu
A tip that is too late is the inferna cutter its made with i think brimstone material from an axe and it caried me until after golem
Its true meele has ok range and insane dps
5:12 wrong worm boss
teehee
Happy new year Mr.Bino
thumbnail goes hard
w editing
I just beat calamity revengence mode with melee and then death mode with rouge and an exploit that gave some rouge weapons infinite stealth strikes, and by staying as far away from the bosses as i could. This is hell
Upon further thinking mr. Bino here is going to suffer at Providence, ceaseless void, d.o.g. and S. Calamitas
Thank you for these wonderful videos Sir.
1 hour of Terraria hit sound effects holy stim.
golem strat was actually brilliant
I shat my """pants"""
I don't see this man for like half a year and he turns into a French person.
peak terraria albino
26:26 league logo popped up and my trauma flared
that was indeed the cryogen fight of all time
Lets goooooo over an hour long terraria video. Bruh needs to put down campfires and heart lamps like a lot more for faster healing and to have healing everywhere, ok good he finally put heart lamps down
Nobody told him about using the slime mount. smh chat smh
I love the thumbnails
Brother premoved his potion 15:24
Albino actually gonna finish calamity? No way
Wtf good albino content???? Didnt see this coming in 2025
Waiter! Waiter! More spino videos please!
Le spike
Love terraria Always
"And guck Folem", we all say in unison!
Bring back the smiling mrbino in the thumbnail!
Is 25 the year of the bino?
So called "enemies" when i pull my comicly long sword:
masochism playthrough
Albinaurus playing Terraria??!! We are so back maggot bros
Great thumbnail. The artist is Indeed talented. Now draw him bald.
I am really looking forward to Bino doing Infernum. Its gonna be cinema
I'm pretty sure the main reason spawning king slime is seen as cheating is due to the hearts he spawns when defeated, allowing you to spam the spawn every time it dies to heal, but in a true melee run that does seem a bit sketchy, still, do what you will
So basically it's cheating because it's smart
@@bevvvy1374 its cheesy cause it undermines the fights in an unintended way
@@bevvvy1374 no, it's cheating cause you're essentially creating a nurse npc and also a area of damage, calamity disables the nurse during boss fights, and true melee is about hit your TARGET to deal extra damage
guck folem < tuck foad 🔥🔥
I hope there's no more alarm jump scares
You can make the rod of discord (the tp rod) better by putting it on the shimmer (the purple underground lake)