I remember when Tag! Was a good perk in Fallout 1 and 2 Tagging a Skill added a base bonus yes, but also doubled the bonuses from skill points Meaning that if you spent 150 points on a skill and then tagged it with Tag! You would get 150 Points in that skill at no additional skill point cost Which was the trick to capping out Unarmed in idiot builds, because skills would eventually cost more than 1 point to upgrade based on how high they currently were, so using Tag! let you get a huge skill point discount, even more of a discount than tagging at the start by a landslide.
@@ReapeeRon @ReapeeRon yeah, it was fun going back to Fallout 1 and 2 as someone who started with 3 and NV just to learn how different a lot of the perks and systems were. Like when Skilled was Garbage and Gifted was a "Make My Playthrough Easier" Button, when Speech, Perception, and Charisma all factored into what dialogue options would even *appear* otherwise there would be no sign of them And most importantly to me at least, when Charisma in Fallout 2 let you have more Companions like my #1 G Goris. Thank you for reading my Comment! I'm glad it could teach you something new about the older games! Hell, if anything I think they're perfect (even if they are more difficult to learn at first) for challenge runs just because the Isometric CRPG format is perfect for making builds of all kinds, and I would love to see you play them sometime if they aren't too much of a hassle and seem like something you'd like to have on your channel. And yeah, Tag! was great it you planned around it (and tagged skills were better in general) especially in Fallout 1 with the limited time and very limited amount of perks (I believe the level cap was like 21 or something I'll need to double check, so like 7 perks), so even for intelligent characters being able to spend 1 perk to basically double a combat skill to 200+ and make it so you almost never miss again could save time on grinding levels and let you beat the game with more time on the in-game clock. It was great. Also, there was an exploit with it before the restoration patch and the like patched it where you could refund the points given by Tag!, it can give hundreds to even thousands of skill points worth of points in a skill due to how the cost for 1 point increases drastically once a skill hits 100. That exploit used to be useable to increase all skills to 100 after getting Tag! (and still is if you don't play on the latest community fix patches)
@@ReapeeRon huh Just did more looking into it, and apparently Fallout 3 originally wanted Tagged Skills to get double the points spent on them too, it was cut, but if it wasn't cut then Tag! might have ended up good in 3 and New Vegas as well
I'm currently doing this challenge just for fun, even with the fact I've installed bug fix mods so I can't abuse glitches, this has been very useful because frankly, this is really surprisingly difficult to jump in blind with.
I subscribe to the russianbadger method. Max STR, Max AGI, Max LUCK, and then I personally went Max CHA because I have some mods in place that make charisma a more useful stat.
thanks for the vid it helped me alot with my run with the start set up, only changes im going with charisma so shes a charming idiot lol also always wanted to try a 1 intelligence run because to be fair u did get shot in the head so it feels fitting and realistic
i feel like the only reason this video didn’t do well is because the algorithm didn’t like the word “idiot”
"Blast that bed!" Fun time in the Sierra Madre 🤣
That bed gave me so many issues.
haha that damn bed and the morphed in skillbook. awesome playthrough Ron, loved watching you play one of my favorites of all time!
Thanks Brimstone, yeah that bed is a pain to deal with.
I remember when Tag! Was a good perk in Fallout 1 and 2
Tagging a Skill added a base bonus yes, but also doubled the bonuses from skill points
Meaning that if you spent 150 points on a skill and then tagged it with Tag! You would get 150 Points in that skill at no additional skill point cost
Which was the trick to capping out Unarmed in idiot builds, because skills would eventually cost more than 1 point to upgrade based on how high they currently were, so using Tag! let you get a huge skill point discount, even more of a discount than tagging at the start by a landslide.
That is quite a bit better. I was not aware that worked in the first two Fallouts.
@@ReapeeRon @ReapeeRon yeah, it was fun going back to Fallout 1 and 2 as someone who started with 3 and NV just to learn how different a lot of the perks and systems were.
Like when Skilled was Garbage and Gifted was a "Make My Playthrough Easier" Button, when Speech, Perception, and Charisma all factored into what dialogue options would even *appear* otherwise there would be no sign of them
And most importantly to me at least, when Charisma in Fallout 2 let you have more Companions like my #1 G Goris.
Thank you for reading my Comment! I'm glad it could teach you something new about the older games!
Hell, if anything I think they're perfect (even if they are more difficult to learn at first) for challenge runs just because the Isometric CRPG format is perfect for making builds of all kinds, and I would love to see you play them sometime if they aren't too much of a hassle and seem like something you'd like to have on your channel.
And yeah, Tag! was great it you planned around it (and tagged skills were better in general) especially in Fallout 1 with the limited time and very limited amount of perks (I believe the level cap was like 21 or something I'll need to double check, so like 7 perks), so even for intelligent characters being able to spend 1 perk to basically double a combat skill to 200+ and make it so you almost never miss again could save time on grinding levels and let you beat the game with more time on the in-game clock. It was great. Also, there was an exploit with it before the restoration patch and the like patched it where you could refund the points given by Tag!, it can give hundreds to even thousands of skill points worth of points in a skill due to how the cost for 1 point increases drastically once a skill hits 100.
That exploit used to be useable to increase all skills to 100 after getting Tag! (and still is if you don't play on the latest community fix patches)
@@ReapeeRon huh
Just did more looking into it, and apparently Fallout 3 originally wanted Tagged Skills to get double the points spent on them too, it was cut, but if it wasn't cut then Tag! might have ended up good in 3 and New Vegas as well
That would have made that a bit better for this challenge too.
20:10 The skill book’s name being “Duck & Cover” makes its location perfect.
Haha this was funny to watch live, the parts I did see 😆 This actually seemed hard to pull off
Thanks Nova, ya this was a funny playthrough of New Vegas.
Criminally underated
Thanks!
I'm currently doing this challenge just for fun, even with the fact I've installed bug fix mods so I can't abuse glitches, this has been very useful because frankly, this is really surprisingly difficult to jump in blind with.
I is scientistical.
Didn't know you'd make one of these Ron, nice!
Yeah Zion is beautiful but as far as character development big mountain
Wait, wait wait, who swiped the gear from the dead NCR guys
I subscribe to the russianbadger method.
Max STR, Max AGI, Max LUCK, and then I personally went Max CHA because I have some mods in place that make charisma a more useful stat.
That can be a pretty strong build at times.
thanks for the vid it helped me alot with my run with the start set up, only changes im going with charisma so shes a charming idiot lol also always wanted to try a 1 intelligence run because to be fair u did get shot in the head so it feels fitting and realistic
Thanks for watching, and I am glad that this helped out a bit!
His charakter loks like a man who Wil Tell you the definition of insaniti
Voss would have been a good name too!
@@ReapeeRon yeah
With 8 luck I hit the jackpot In slots somewhere around the 100th time
Dude you look so much like BradTasteInMusic
Does Good Natured also stack?
No, only Skilled.
@@ReapeeRon Too bad. That would have been crazy good.
Role playing as Joe Biden
Joe Biden, wake up
As soon as I clicked on the video, was about to say the same thing, and your comment was at the top 🤣
The Biden Playthrough
💀
He didn't fall down