@OperatorDrewski I'm just glad I'm actually able to play it, I feel bad for those who have issues cause the game is in my opinion a masterpiece, and I'm only 20 hours in.
@@OperatorDrewskigod the chimera,worst part is that theres an emission that you cant take cover from; you HAVE to get to the objective,so you cant cheese the chimera like a veteran stalker would (by getting it stuck)
I went up to the COD 4 Snipers nest a couple days ago and as soon as I saw the rifle on the table I knew that they were making the reference Really awesome to see them show respect to a fellow Pripyat inspired game/mission The attention to detail is this game is very satisfying
@@e3d0pthe town is safe as long as you don't roll around in any piles of dust or lick anything. The most dangerous thing there are feral dogs and people.
Man, why is no one talking about the sound design? How the weapons sound when firing and when hearing them at distance, devs absolutely nailed how weapons usually sound in real life.
As someone who loves sound engineering, stalker 2's audio is suuuper impressive. Its the first thing i notice in most agames, the music, sfx, ambience etc. and so far Stalker 2 is one of my favorites so far
Hey Drewski, the scanner you activated at 34:40 actually does two things: 1. It give you a high dose of rads if you stand next to it while it does its thing 2. Once it's done you can actually collect an artifact from it!
I figured this was the case given the start of the game and mentions that the artifact you were trying to charge was unusual, so when he ran off I was like nooo you're leaving an artifact
Everyone getting this game, take your time, explore, do more side quests. You have a lot to explore and don’t need to flash through the main story. Good Hunting Stalkers
even if the enemy AI spawning can be frustrating at times, the exploration is so rewarding. the anomalies, the set pieces, and atmosphere are so addictive. and i have found some great unique items and loot just creeping through buildings.
too late already finished 1 path and on 2nd playthrough now. some nice lore reveals tying together the old games in the path i took is all i'm gonna say :)
I went to the exclusion zone and visited Pripyat and Chornobyl some years ago, and wow this map is well done! It is really really accurate. For example the building with the disco lights and beautiful glass windows is an old cafe. At around 30:56 you can see a grey vending machine on the side of this building. This machine exists in real life.
Love this game, it's got its flaws but the story, world building and tone is utter perfection. I can't wait to see fixes, improvements and eventually mods in the future
This game is INCREDIBLE . Gosh it itches my need for a super immersive hatdcore survival game WITH a story. The moment to moment gameplay is so good. Tha is for introducing me to this game series man
I feel in the future they will add Ironman mode or permadeath. I could be wrong but good lord. If they made the orginal series so good and it was for a nitche community, I have high hopes for stalker 2 seamless open world
Yeah everyone will bitch and say anomaly and gamma aren't true stalker, but they def increase the survival aspect and all the mods in gamma make the AI a lot better. The ai in anomaly is still better then the AI in stalker 2 tho. I wish they had a better story but at the moment it feels like there's no middle ground. You either play stalker 2 and get a better story but worse ai and no a life or you play gamma or anomaly and get those two but no story really. I hope gsc or modders fix this.
When I was in Ukraine this summer, I went to the Chornobyl Museum in Kyiv. Cool place with a lot of stuff from Pripyat that you can see. Interestingly enough, the woman that was running the gift shop in the Museum, actually used to run the gift shop that was actually on site at the zone for when they use to do tours there for people. I asked her if there was anyway to go to the zone currently with the war going on and sadly, she said no. The zone has been shut down to strictly military personal only, due to the area being so close to the border with Belarus and Russia, but also because the Russians placed a bunch of mines, dug trenches in the Red Forrest, and other things that only increased the Radiation levels in the area. Hopefully, they can someday open the site back up for tourists. I want to go so bad, and to actually be so close to it was surreal.
There is some issues with tourism to the zone that Kyle Hill brings up in his videos on chornobyl, but ive always wanted to go too, check out Shiey's videos on stalking the zone
27:23 Yea it is a Psy-Emission. This DJ will blow your mind. Would have been really funny if the lights were to turn back on when you entered and there was just a controller and several zombies in it.
Gotta say a few things, 1. At times skif sounds like a great value drewski. 2. There is no point to scoped rifles when enemies spawn 15 to 20 ft away from me😂.
@@Pentazemin44 not correct, there is a lot of A life code, but due to a various legion of bugs affecting different parts of the system, it is not working as intended.
8:17 onwards, what really impressed me are the character animations! The Monolith getting flung to the ground from the grenade to that guy coming to a stop around the corner, it's really great!
Been really taking my time with this game, so nowhere near here yet. But loving seeing other adventures from familiar players like good old Drewski, and fresh faces who are taking their first steps into the Zone ❤ watching this while shopping for Christmas 🎄
The gameplay IS THE BEST I've seen in shooters so far. That's INSANE! Just in a minute it turned into hit & run horror. After some patches and with mods it's gotta be one of the game of all times.
2:00 - You CAN shoot objects out of the air that a Poltergeist is preparing to throw at you IF the object in question is destroyable (like a crate), but most of the time it's just not worth wasting ammunition on. Save it for killing the Poltergeist instead.
Not even that worths it, Poltergeists are blind and if you crouch stealth them you can go around them without triggering them, at least this was the case in the old Stalker games
just a heads up everyone, when you complete the main story there is no free room, but the game does let you know of no point of return so make sure to do a manual save when that message pops up, if you wanna keep playing and if you don’t want to restart!.
@@Skyth03 ehhh, give it a couple more weeks and we'll have most of the stuff people are missing. Especially Quality of life stuff like free roam edit: because of mods, not the devs lol
Because i played stalker 1 when i was a child, i finally visited Pripjat in 2019, what an awesome trip. Looks very similar in Stalker 2. Cant wait to reach that far in game.
19:42 some others may have mentioned, but if you walk (caps lock) through that glass you don't take damage, I guess it's like you're slowly bumping them out the way vs running real fast they'll cut you up, actually a really neat design I thought. Great vids btw, they immediately got me to pre-purchase the game, and I'm not disappointed, needs a bit of polish but hot damn the core is beautiful.
Omg omg omg. I snuck over the train wall and got into Pripyat earlier than we’re supposed to and it felt soooo coool! Found a exosuit in Pripyat and hauled ass back to yaniv😂
@@klafsen nope none at all. It’s also very easy to get back across the train wall as well right near the yaniv station from the Jupiter side. On the left as you would come out the door to enter Jupiter normally, there’s a train you can jump up over and then leap over a tipped dumpster right back into yaniv with all your loot!
Ive been watching you play stalker for years and always wanted to but honestly had no time and didn’t wanna get a computer. Boy was I missing out. This is probably the best game Ive played in 10 years. Sure it has some quirks but Im actually having a blast
14:57 A surprise to be sure, but a welcome one. What an amazing easter egg. I'm surprised you didn't notice that the ambient music here is from Call of Duty 4 Modern Warfare, the mission in Prypyat.
I hate how they ditched the G36 stock and SG-550 pistol grip from the Gauss Rifle and replaced them with wood. And they botched the damage, too. It used to kill Pseudo-Giants very easily, in about one to three shots.
That the sound design in this game is pretty incredible. You can really tell that this game was made by people that truly know war. The way the guns just completely overwhelm. All audio in a gunfight is beautiful in a terrifying way
Already have a quad nods mod on Nexus lol...modding goes crazy in this community and I love it. Can't wait to see what you do with this game in the future Drewski
@@DankasorusRex Check out Nexus, it's got new mods dropping daily, and there's a few flashlight mods as of now but I haven't tested them so idk how reliable they are. The nods are great though, they don't have animation rn, just a reshade basically, but it's a WIP
In case someone hasn't pointed out in the comments yet, at 19:25 apparently you can avoid glass anomalities by WALKING through them. So long as you're only walking, you'll take no damage. Cool stuff, learned about it from another comment earlier today 👍
Call of Pripyat was a hell of an achievement for the Ray engine, but the buildings in Pripyat tended to be empty as hell. Like, completely empty, but it was still a hell of a city. To see these buildings with all this detail is a amazing. I've been waiting for this for 15 years.
Damn, end game Stalker 2 looks so peak. As much as I'm enjoying taking my time to get to this point, I can't wait until I'm decked out like you are and fighting zombies in the streets.
i GOT ALL DECKED OUT AND THE GAME BROKE 30 HOURS WILL NOT PROGRESS ANYMORE DELETED ITS GARBAGE JUST LIKE CYBERPUNK NEEDED ANOTHER YEAR I WILL NOW PASS FU#$ OFF WHO EVER MADE THIS GARBAGE OF A GAME.
FYI - the anomaly of floating glass (I guess that is what it is?) if you use your walk key and very slowly pass through it, you can avoid damage. Just make sure you are all the way through it before you start running again or it starts shredding you.
your journey through the palace of culture at the 6 minute mark is just so nostalgic lmao, maybe its the anomaly brainrot but watching you fight the hordes of monolith feels so nostalgic. cant wait to play stalker 2 this week when i upgrade my components :)
they did a great job and i love visiting all those nice locations but tbh the moment i found out reactor and generators are not part of the game and will be a dlc some time in the future was a big bummer.
Man, when you visited that same spot from the cod4 mission all ghillied up/one shot one kill with the same music playing in the background, I legit got chills. Must have played that mission over a hundred times when I was a kid. Good times.
I'm still in awe of the timing of STALKER 2, only being released a month ish after the "Shadow of the zone" short film... the universe lined up for this
Maybe because the filmmakers timed it like that? Not because of magic or some cosmic timing that you should be in awe of? Did you think Sean Royalty didn't know the game was releasing this month so they decided to release their film a month before?
I just hit the 6 hour mark and I'm really enjoying it. It's my first time playing STALKER and I'm on a bit of a learning curve but I've really ben enjoying it.
There is an exo suit within the red forest which has high Psi protection. There's two exo suits and a guass rifle in Pripyat that im aware of. If you go back to Rostok. There's a helicopter crash with a suit that has small psi protection. You can upgrade it to give it a little boost.
Pretty sure that the second that you walked into the building the COD4 audio track for the mission started playing in the background. That is a really fun easter egg!
FYI if you crouch or walk slowly you can pass through the glass shard anomoly without taking damage, also protects you from ranged combat lol. Also you left a free anomolly in that scanner you turned on lol
Drewsky playing Stalker. Any Stalker. Yes, I'm there! I don't even mind the game getting spoiled to me, I just love watching you doing your thing in the Zone.
Took me a while to realize but you can slow walk or crouch through the "needle anomaly 19:31" so it won't slice you up (makes sense when you think about it).
As someone who have been to both Chernobyl and Pripyat it feels awesome to recognise some of the places I have visited and seen irl. They did a fantastic job recreating the area. Like the art on the wall 9:34 its almost perfect from how it looked IRL. (have pic of it and put it side by side, almost pixel perfect)
The game is a lot of fun, but needs a lot of polish and balance. There are some things that just don't make sense such as the penetration stat (or perhaps more accurately, tiers). For example the G36 is far better than the 416 at killing things simply because it's pen stat is significantly higher (it's tier 2); this is also why mutants are so tanky at the beginning, they have pen resistances, which results in fleshes taking almost a full AK mag without even flinching. This may also be why you were surprised by the effectiveness of the hollow point rounds; armour penetration is primarily weapon dependant rather than ammo dependant. I'm hopeful that the devs will get on top of things, but I'm also super excited to see what the mod community does with it; I think like the originals, overhaul mods are going to be where this game really shines.
If the devs won’t the community will. The community even made a whole ass new Xray engine basically for modern times so modding values on Unreal Engine is nothing to them I mean gamma dev already released some fixes DAYS after release lmao
Stalker vanilla weapon stats never made much sense outside of game progression. In the original trilogy low tier guns are hilariously weak compared to higher tier ones, even when firing exactly the same ammo out of the same length barrel. One of the most common types of mods for all three games is to fix weapon balance. Of course when you balance the weapons more realistically, there's no particular reason to try to get your hands on the top tier guns and random bandits are suddenly just as dangerous as monolith soldiers.
plz never stop playing this. this video has been one of the best in awhile (not saying you have any bad videos) but damn it’s been a long time i’ve been on edge watching someone else play.
Remember to F5 before starting every mission Stalkers...... My performance issue's typically only happen if I somehow end up dying, Due to a HUD bug not showing a bleed or just me having a skill issue moment.... So normally my GPU sits around 60-70%... But if I have to load a save while in game... it just throttles my GPU to 99% and like 20fps.... And then the occasional Mission bug.
@nqgames2954 I'm 1 step after the island and will probably do mostly the mainquest from now on, at least I planned this. Because its not 100% enjoyable for me with the spawn system/no alife and the performance/suboptimal toned down graphis. So I just want to experience one story playthrough now and will choose another path when its more polished and with a better cpu. Would move some feedback about the area/mission name where blocks appear. Hopefully gets patched in the first patch next week
I was hyped like a four year old on christmas morning... then I installed... played for 24 Minutes exactly and uninstalled... yeah, it´s that good 🤣 this looks and feels like a "remaster" of the old games intermixed with Gamma stuff... alas, A-life doesn´t work and thus, it´s a generic shooter... certainly not worth the asking price...
19:36 you might not see this Drewski, but if you didn't know, other may not too. You just crouch and walk through the glass, it's based on movement speed. A tually crouching in them is a little safe haven of sorts so far as anything without a projectile. (It'll one shot a snork jumping at you if you bait em into it!)
Pripyat was really well depicted here... But it's juist too bad that the CNNP is not accessible. It's supposed to be an iconic location for both the stalker game and chernobyl itself. Not being able to enter the power plant is too bad.
@@novAviator01 no it is not, you have to use debug tools to access it. it isn't on the map either, it is hidden under cloud. You are probably thinking of the incomplete reactors 5 & 6 as well as the cooling towers. they are further east
Greetings from Ukraine! My special thanks to you for playing the game with authentic Ukrainian voice acting. Despite the fact that there are plenty of bugs (anomalies) in the game, the game is truly unsurpassed. Especially if you don't go through it quickly, but look closely at every detail. Not everyone can see how carefully the world was worked out. Plants, flora and fauna, even insects are authentic, running around, at night in the forest you can meet hedgehogs, etc. And there are plenty of Easter eggs.
If you are a gamer this is an absolute must have as this is what tons of other games are based on and have parts in them. This should be the game of the year and I can't wait to see all the things they do with this.
best way to watch stalker content is the Drewski way xD he's such a nerd which makes him a actual stalker knowning the zone and all that and i love the enthusiasm of NVGs which make there playtroughs so much fun to watch :D
Hey Drewski you can safely go through the glass shard anomaly by going slowly, I'm sure you've figured that out but i thought I'd mention it just in case :^)
50,000 people used to live here... now it's a ghost town
Darn you beat me to it
apparently the ghosts are equipped with LMGs
stocktown ghost town sbe
-Pripyat- Bakhmut with its 70,000 people
the nostalgia is ral
I really love this game, and its story. However if i get ambushed by another group of bloodsuckers in this game imma lose my mind
God The bloodsuckers are so brutal, no reason for them to tank that many shots.
Just wait for that Chimera... hehehee
@OperatorDrewski I'm just glad I'm actually able to play it, I feel bad for those who have issues cause the game is in my opinion a masterpiece, and I'm only 20 hours in.
@@OperatorDrewski I just ran away from it after running out of bullets 😂
@@OperatorDrewskigod the chimera,worst part is that theres an emission that you cant take cover from; you HAVE to get to the objective,so you cant cheese the chimera like a veteran stalker would (by getting it stuck)
I went up to the COD 4 Snipers nest a couple days ago and as soon as I saw the rifle on the table I knew that they were making the reference
Really awesome to see them show respect to a fellow Pripyat inspired game/mission
The attention to detail is this game is very satisfying
and it play the same sound track at the started of the mission when you walk into that building in Stalker 2
Where is that on the map
@@tunnis9690 Pripyat... not too far from the base up there
I would love to go there in person to see this "iconic" landscape, if it wasn't for radiation and God knows what
@@e3d0pthe town is safe as long as you don't roll around in any piles of dust or lick anything. The most dangerous thing there are feral dogs and people.
Man, why is no one talking about the sound design? How the weapons sound when firing and when hearing them at distance, devs absolutely nailed how weapons usually sound in real life.
Would to love hear louder bullet cracks though. Just to add more intensity to firefights (and its not always from enemy weapons).
I think the gun sounds will be one of the first things to be modded tbh
It's not realistic at all lol you can't hear shots past 200 meters. The sounds are decent but needs better mixing
ngl it was honorary mention in streams and reviews.
As someone who loves sound engineering, stalker 2's audio is suuuper impressive. Its the first thing i notice in most agames, the music, sfx, ambience etc. and so far Stalker 2 is one of my favorites so far
7:50 a firefight that sounded like a firefight, cool!
Hey Drewski, the scanner you activated at 34:40 actually does two things:
1. It give you a high dose of rads if you stand next to it while it does its thing
2. Once it's done you can actually collect an artifact from it!
I figured this was the case given the start of the game and mentions that the artifact you were trying to charge was unusual, so when he ran off I was like nooo you're leaving an artifact
look at that radiation OMFG
Hey Drew, you can actually walk through the glass anomaly. just hit 'X' and slowly walk through it. You won't be taking damage by it this way
or crouching works :)
OH
I did not know this! Thank you!
there's a rare bug where walking/crouching thru them still reduce armor durability.
@ ewie well it’ll get patched eventually
@@mkcaseroremove your armor before going through.
I don't know if anyone noticed but when drewski entered the "cod 4" building the music in the background is from COD pretty cool easter egg!
yeah, I thought it was the case
Good that ms bought it
oh shit that's not an edit!? another points for GSC
The music when you enter the city for the first time after dodging the patrols.
Memories.
Is it not just an edit? He edits music into stuff alot.
Everyone getting this game, take your time, explore, do more side quests. You have a lot to explore and don’t need to flash through the main story. Good Hunting Stalkers
even if the enemy AI spawning can be frustrating at times, the exploration is so rewarding. the anomalies, the set pieces, and atmosphere are so addictive. and i have found some great unique items and loot just creeping through buildings.
The game fucking sucks no matter which way you try to play😂 feels like stalker made by Ubisoft
@@JAAnewboynot true btw have you played the old ones
@@JAAnewboyit’s good game
too late already finished 1 path and on 2nd playthrough now. some nice lore reveals tying together the old games in the path i took is all i'm gonna say :)
I went to the exclusion zone and visited Pripyat and Chornobyl some years ago, and wow this map is well done! It is really really accurate. For example the building with the disco lights and beautiful glass windows is an old cafe. At around 30:56 you can see a grey vending machine on the side of this building. This machine exists in real life.
It’s Chernobyl
@@Paologuitareonly for Moskovits😂
Love this game, it's got its flaws but the story, world building and tone is utter perfection. I can't wait to see fixes, improvements and eventually mods in the future
Anomaly/Gamma on STALKER 2 will be awesome
BASED @@iv6436
@@iv6436gamma dev already made and relessed fixes for it
It's super atmospheric
@@iv6436they need to implement alife for that. Right now it's fallout4
This game is INCREDIBLE . Gosh it itches my need for a super immersive hatdcore survival game WITH a story. The moment to moment gameplay is so good. Tha is for introducing me to this game series man
Now go play the first 3 and see why they're better, or give anomaly a shot
@@Smackindafacethe first three are good but as a rule the endings suck and a lot of stuff is just broken. The mods make them 100% better.
It's not hardcore survival in the slightest, survival lite at best. But the world and gameplay are top notch.
I feel in the future they will add Ironman mode or permadeath. I could be wrong but good lord. If they made the orginal series so good and it was for a nitche community, I have high hopes for stalker 2 seamless open world
Yeah everyone will bitch and say anomaly and gamma aren't true stalker, but they def increase the survival aspect and all the mods in gamma make the AI a lot better. The ai in anomaly is still better then the AI in stalker 2 tho. I wish they had a better story but at the moment it feels like there's no middle ground. You either play stalker 2 and get a better story but worse ai and no a life or you play gamma or anomaly and get those two but no story really. I hope gsc or modders fix this.
When I was in Ukraine this summer, I went to the Chornobyl Museum in Kyiv. Cool place with a lot of stuff from Pripyat that you can see.
Interestingly enough, the woman that was running the gift shop in the Museum, actually used to run the gift shop that was actually on site at the zone for when they use to do tours there for people. I asked her if there was anyway to go to the zone currently with the war going on and sadly, she said no. The zone has been shut down to strictly military personal only, due to the area being so close to the border with Belarus and Russia, but also because the Russians placed a bunch of mines, dug trenches in the Red Forrest, and other things that only increased the Radiation levels in the area. Hopefully, they can someday open the site back up for tourists. I want to go so bad, and to actually be so close to it was surreal.
How were you able to visit Ukraine safely? Last I heard, the Russian counterattack has pushed back into Ukraine borders.
@ War is in the eastern part of Ukraine. Kyiv is far from the frontline.
There is some issues with tourism to the zone that Kyle Hill brings up in his videos on chornobyl, but ive always wanted to go too, check out Shiey's videos on stalking the zone
@@0x7d69 Oh yeah, I’m a huge fan of Shiey. His videos are legendary.
What a dumb Ruzzians, I’ve heard some of them died from radiation when they dug trenches
27:23
Yea it is a Psy-Emission.
This DJ will blow your mind.
Would have been really funny if the lights were to turn back on when you entered and there was just a controller and several zombies in it.
Gotta say a few things, 1. At times skif sounds like a great value drewski. 2. There is no point to scoped rifles when enemies spawn 15 to 20 ft away from me😂.
Enemy spawns are bogged by the A-Life 2.0, or lack of it since its barely if at all, works.
@@K_Baluthere's apparwntly a bunch of a life features in the files straight up turned off. Which tbh is believable qith how the game currently runs 😅
@@K_Balu ask yourself why there arent binos and 4x scopes feel like 1,5x scopes
@@lum1notryc828 source?
@@Pentazemin44 not correct, there is a lot of A life code, but due to a various legion of bugs affecting different parts of the system, it is not working as intended.
For me the atmosphere and environment design make this world feel epic
the call of duty modern warfare pripyat soundtrack at 15:00 PEAK
Didn't even notice that's so sick I got the chills 😂😂😂😂
when he walk thru the first door of the building at 14:46 my nostalgic just jumped lol
Came here for this comment!
WTFFF bro holy
8:17 onwards, what really impressed me are the character animations! The Monolith getting flung to the ground from the grenade to that guy coming to a stop around the corner, it's really great!
14:22 I look up some drone footage of Chernobyl and it look exactly like this moment in stalker 2. Incredible
To avoid the glass shards anomaly, just crouch walk through it
The faster you move through it the more damage/bleeding you take
Makes sense. You wouldn't exactly want to sprint through a cloud of floating glass shards lmao
Its amazing they recreated this place so well..some places are 1:1 as original. I can compare places by photos i have from there. Very good job.
Playing the ‘ghillies in the mist’ background music as you go through “the building from that other game” was a nice subtle touch
Been really taking my time with this game, so nowhere near here yet. But loving seeing other adventures from familiar players like good old Drewski, and fresh faces who are taking their first steps into the Zone ❤ watching this while shopping for Christmas 🎄
If we don't get a video from you on this game for Christmas imma shed actual tears 😢😂😂
We know you’re cooking up a storm with this game… eagerly awaiting dude!
25:47 Goodbye in Ukrainian will be “Dopobachenya” and I think it’s more suitable in that game)
The gameplay IS THE BEST I've seen in shooters so far. That's INSANE!
Just in a minute it turned into hit & run horror. After some patches and with mods it's gotta be one of the game of all times.
2:00 - You CAN shoot objects out of the air that a Poltergeist is preparing to throw at you IF the object in question is destroyable (like a crate), but most of the time it's just not worth wasting ammunition on. Save it for killing the Poltergeist instead.
Not even that worths it, Poltergeists are blind and if you crouch stealth them you can go around them without triggering them, at least this was the case in the old Stalker games
It's really sad that we don't have mutant parts. Atm killing them is just a waste of time and money
Sadly the trophy stuff was community made, we're probably going to have to wait for it to get modded in.
@@omegaprime223 I was hoping they are going to take the inspiration and implement it in to this game game but looks like I was too optimistic
@@omegaprime223 yeah, I hope they release their modding tool really soon
100% if I’m in the open world and attack by bloodsuckers especially it’s just better to always run instead of wasting resources
@@omegaprime223it's such an easy thing to add. You just make them drop items just like the human enemies.
just a heads up everyone, when you complete the main story there is no free room, but the game does let you know of no point of return so make sure to do a manual save when that message pops up,
if you wanna keep playing and if you don’t want to restart!.
hopefully a future DLC will let you free roam after completion.
@@Skyth03 ehhh, give it a couple more weeks and we'll have most of the stuff people are missing. Especially Quality of life stuff like free roam edit: because of mods, not the devs lol
wish this had Co-op, I think going through moments like this with someone would make the Stalker Experience more fun imo, maybe a co-op mode?
We know that they will add a multiplayer mode and some people have rumored that it might be a coop mode.
@@TheseNutsinyamuthsome say that it will be coop some say that it will be PVP(Like The last of Us multiplayer) but personally I hope it’s coop or both
call of pripyat has a multiplayer mod
the game would fucking die physically in its current state if it had coop lol
Because i played stalker 1 when i was a child, i finally visited Pripjat in 2019, what an awesome trip. Looks very similar in Stalker 2. Cant wait to reach that far in game.
I wanted to do that but nowadays seems almost impossible… they stopped the tourist bus for obvious reasons
It’s spelled Pripyat😂
@@FOXeye95 bruh
@@dongvermine in English yes, but do you translate names when you are not native english speaker?
Stalker 1?
Just started playing Stalker 2 but can't skip this vid anyway
OMG! HEARING THAT BLOODSUCKER CALL felt like something off a Jurassic park movie! 😫🫠😍🤣 I LOVE THIS GAME!
19:42 some others may have mentioned, but if you walk (caps lock) through that glass you don't take damage, I guess it's like you're slowly bumping them out the way vs running real fast they'll cut you up, actually a really neat design I thought. Great vids btw, they immediately got me to pre-purchase the game, and I'm not disappointed, needs a bit of polish but hot damn the core is beautiful.
Omg omg omg. I snuck over the train wall and got into Pripyat earlier than we’re supposed to and it felt soooo coool! Found a exosuit in Pripyat and hauled ass back to yaniv😂
No problems/bugs from sequence breaking?
If so, I know what I'm doing next.
@@klafsen nope none at all. It’s also very easy to get back across the train wall as well right near the yaniv station from the Jupiter side. On the left as you would come out the door to enter Jupiter normally, there’s a train you can jump up over and then leap over a tipped dumpster right back into yaniv with all your loot!
@@Oob144 Thanks!
@@klafsenI mean, I ran through the iron forest a good deal before I should’ve, cooling towers too.
Ive been watching you play stalker for years and always wanted to but honestly had no time and didn’t wanna get a computer. Boy was I missing out. This is probably the best game Ive played in 10 years. Sure it has some quirks but Im actually having a blast
14:57 A surprise to be sure, but a welcome one. What an amazing easter egg.
I'm surprised you didn't notice that the ambient music here is from Call of Duty 4 Modern Warfare, the mission in Prypyat.
I hate how they ditched the G36 stock and SG-550 pistol grip from the Gauss Rifle and replaced them with wood. And they botched the damage, too. It used to kill Pseudo-Giants very easily, in about one to three shots.
from what I’ve heard, mutants are potentially stronger than they should be as is, so they’ll probably sort that.
That the sound design in this game is pretty incredible. You can really tell that this game was made by people that truly know war. The way the guns just completely overwhelm. All audio in a gunfight is beautiful in a terrifying way
Already have a quad nods mod on Nexus lol...modding goes crazy in this community and I love it. Can't wait to see what you do with this game in the future Drewski
Wait… what? My biggest issue with the game is no night vision or gun lights
@@DankasorusRex Check out Nexus, it's got new mods dropping daily, and there's a few flashlight mods as of now but I haven't tested them so idk how reliable they are. The nods are great though, they don't have animation rn, just a reshade basically, but it's a WIP
In case someone hasn't pointed out in the comments yet, at 19:25 apparently you can avoid glass anomalities by WALKING through them. So long as you're only walking, you'll take no damage.
Cool stuff, learned about it from another comment earlier today
👍
16:35 You can crouch past the glass shard anomaly without taking damage.
walking works too, just moving slow
Or just walk.
I was born 50km from this place, used to go there as a kid and was fishing there recently, great spots.
Call of Pripyat was a hell of an achievement for the Ray engine, but the buildings in Pripyat tended to be empty as hell. Like, completely empty, but it was still a hell of a city. To see these buildings with all this detail is a amazing. I've been waiting for this for 15 years.
Hey Drew, you can go through glass anomaly just fine. Press "X" to slow walk and you'll and take no damage.
Damn, end game Stalker 2 looks so peak. As much as I'm enjoying taking my time to get to this point, I can't wait until I'm decked out like you are and fighting zombies in the streets.
i GOT ALL DECKED OUT AND THE GAME BROKE 30 HOURS WILL NOT PROGRESS ANYMORE DELETED ITS GARBAGE JUST LIKE CYBERPUNK NEEDED ANOTHER YEAR I WILL NOW PASS FU#$ OFF WHO EVER MADE THIS GARBAGE OF A GAME.
Word of warning, going to Pripyat locks you in there, and once you finish the quests its game over. There is no freeplay once you get into Pripyat
@@z0h33y Thanks for the heads up. I'm absolutely using a mod to let me return lol
FYI - the anomaly of floating glass (I guess that is what it is?) if you use your walk key and very slowly pass through it, you can avoid damage. Just make sure you are all the way through it before you start running again or it starts shredding you.
Drewsi so goated ty for getting me into Stalker
your journey through the palace of culture at the 6 minute mark is just so nostalgic lmao, maybe its the anomaly brainrot but watching you fight the hordes of monolith feels so nostalgic. cant wait to play stalker 2 this week when i upgrade my components :)
The vibes are absolutely immaculate, buying this as soon as I can
Glass anomaly doesn't hurt you if you crouch, or walk slowly through it. It's also bullet proof, so you can hide inside them in a tough firefights
they did a great job and i love visiting all those nice locations but tbh the moment i found out reactor and generators are not part of the game and will be a dlc some time in the future was a big bummer.
Man, when you visited that same spot from the cod4 mission all ghillied up/one shot one kill with the same music playing in the background, I legit got chills. Must have played that mission over a hundred times when I was a kid. Good times.
I'm still in awe of the timing of STALKER 2, only being released a month ish after the "Shadow of the zone" short film... the universe lined up for this
Maybe because the filmmakers timed it like that? Not because of magic or some cosmic timing that you should be in awe of? Did you think Sean Royalty didn't know the game was releasing this month so they decided to release their film a month before?
@@Ken-df8cp🤫
I just hit the 6 hour mark and I'm really enjoying it. It's my first time playing STALKER and I'm on a bit of a learning curve but I've really ben enjoying it.
What a BEAUTIFUL game, despite the "anomalies" you can encounter. The devs did a great job.
Stalker videos is the reason I subscribed, loving this!
19:33 - If you crouch and move slowly through the floating glass anomalies you take no damage, sprinting through it is the opposite of correct lol.
Been waiting for more STALKER 2!
There is an exo suit within the red forest which has high Psi protection. There's two exo suits and a guass rifle in Pripyat that im aware of.
If you go back to Rostok. There's a helicopter crash with a suit that has small psi protection. You can upgrade it to give it a little boost.
5:00 1st door: *rigged with shotgun. "Lemme open this second one without a worry...."
I recognized that soundtrack when you entered that specific building. I see what you're doing and I'm all for it
The game is so addictive that a loss of sleep is normal
Pretty sure that the second that you walked into the building the COD4 audio track for the mission started playing in the background. That is a really fun easter egg!
This game looks majestic,I love the modern stalker vibes.
FYI if you crouch or walk slowly you can pass through the glass shard anomoly without taking damage, also protects you from ranged combat lol. Also you left a free anomolly in that scanner you turned on lol
Thank you for disabling the HUD it looks so much better like this ❤
19:37 This anomaly will hurt you if you run or go fast. If you try to go slowly - that glass will not injure you
Tip for the glass anomaly. Crouch and you can walk just through them, as long as you dont fall, etc.
I'm gonna love this game in about 2-3 years.
Current performance abd bug fixes. Then? More frde content updates, multiplayer, official mod support also on console, expansions... def 2-3 years lol
@@lum1notryc828NO CONSOLE!!
@@lum1notryc828 multiplayer would be WILD. Are they planning on adding multiplayer?
@@Capt_kooktoo bad y’all losers took over cod so we can take this over 😂 cry about it
@@danmcisaac1601 multiplayer PvP is confirmed coming, co-op is not coming
The weapon sound variety and occlusions are excellent.
Drewsky playing Stalker. Any Stalker.
Yes, I'm there!
I don't even mind the game getting spoiled to me, I just love watching you doing your thing in the Zone.
Took me a while to realize but you can slow walk or crouch through the "needle anomaly 19:31" so it won't slice you up (makes sense when you think about it).
Crazy how I was rewatching your old Stalker videos and the notification for this video pops up
it's called an algorithm
how is that crazy stalker 2 literally came out a week ago
As someone who have been to both Chernobyl and Pripyat it feels awesome to recognise some of the places I have visited and seen irl. They did a fantastic job recreating the area.
Like the art on the wall 9:34 its almost perfect from how it looked IRL. (have pic of it and put it side by side, almost pixel perfect)
The game is a lot of fun, but needs a lot of polish and balance. There are some things that just don't make sense such as the penetration stat (or perhaps more accurately, tiers). For example the G36 is far better than the 416 at killing things simply because it's pen stat is significantly higher (it's tier 2); this is also why mutants are so tanky at the beginning, they have pen resistances, which results in fleshes taking almost a full AK mag without even flinching. This may also be why you were surprised by the effectiveness of the hollow point rounds; armour penetration is primarily weapon dependant rather than ammo dependant.
I'm hopeful that the devs will get on top of things, but I'm also super excited to see what the mod community does with it; I think like the originals, overhaul mods are going to be where this game really shines.
If the devs won’t the community will. The community even made a whole ass new Xray engine basically for modern times so modding values on Unreal Engine is nothing to them
I mean gamma dev already released some fixes DAYS after release lmao
This is why I always carry hollow point rounds and slugs for mutants and FMJ or AP for humans, regardless of the weapon I was using.
Stalker vanilla weapon stats never made much sense outside of game progression. In the original trilogy low tier guns are hilariously weak compared to higher tier ones, even when firing exactly the same ammo out of the same length barrel.
One of the most common types of mods for all three games is to fix weapon balance.
Of course when you balance the weapons more realistically, there's no particular reason to try to get your hands on the top tier guns and random bandits are suddenly just as dangerous as monolith soldiers.
(Glass Anomaly) If you crouch they do not make you bleed. Mutants can not get you inside them but, they do destroy your bullets.
No loading screen no map swap just walking into pripyat is so fucking cool
plz never stop playing this. this video has been one of the best in awhile (not saying you have any bad videos) but damn it’s been a long time i’ve been on edge watching someone else play.
Remember to F5 before starting every mission Stalkers......
My performance issue's typically only happen if I somehow end up dying, Due to a HUD bug not showing a bleed or just me having a skill issue moment....
So normally my GPU sits around 60-70%... But if I have to load a save while in game... it just throttles my GPU to 99% and like 20fps.... And then the occasional Mission bug.
most of the problems people are having with the game are CPU and HD issues. the game only runs properly on an SSD. and UE5 is extremely CPU demanding.
You sold me. So much better than other channels would have me believe. Thanks for simply playing and allowing us to decide for ourselves. o7
Main story's quests get soft locked atm
@@LA-Viciousat which point? W/o spoiler pls
@@sawfanjohn I've been playing for 30 hours and haven't run into the soft lock. Though I am not rushing the main line.
@nqgames2954 I'm 1 step after the island and will probably do mostly the mainquest from now on, at least I planned this. Because its not 100% enjoyable for me with the spawn system/no alife and the performance/suboptimal toned down graphis. So I just want to experience one story playthrough now and will choose another path when its more polished and with a better cpu.
Would move some feedback about the area/mission name where blocks appear. Hopefully gets patched in the first patch next week
I was hyped like a four year old on christmas morning... then I installed... played for 24 Minutes exactly and uninstalled...
yeah, it´s that good 🤣
this looks and feels like a "remaster" of the old games intermixed with Gamma stuff... alas, A-life doesn´t work and thus, it´s a generic shooter... certainly not worth the asking price...
19:36 you might not see this Drewski, but if you didn't know, other may not too. You just crouch and walk through the glass, it's based on movement speed. A tually crouching in them is a little safe haven of sorts so far as anything without a projectile. (It'll one shot a snork jumping at you if you bait em into it!)
Finally a stalker I don't have to call the cops on
honestly love how loud the gunfire is at the beginning makes it more hectic and chaotic
Pripyat was really well depicted here... But it's juist too bad that the CNNP is not accessible. It's supposed to be an iconic location for both the stalker game and chernobyl itself. Not being able to enter the power plant is too bad.
Oh I'm sure there is dlc plans for that lol
Are you sure it’s not accessible? it’s on the map it’s just not north of Pripyat it’s east of it
definitely coming in DLC, as well as Lymansk and other areas most likely
@@novAviator01 no it is not, you have to use debug tools to access it. it isn't on the map either, it is hidden under cloud. You are probably thinking of the incomplete reactors 5 & 6 as well as the cooling towers. they are further east
19:34 there is a way to avoid glass shard anomaly... walking... running will deal the most damage, moving slow will not deal any damage.
Greetings from Ukraine! My special thanks to you for playing the game with authentic Ukrainian voice acting. Despite the fact that there are plenty of bugs (anomalies) in the game, the game is truly unsurpassed. Especially if you don't go through it quickly, but look closely at every detail. Not everyone can see how carefully the world was worked out. Plants, flora and fauna, even insects are authentic, running around, at night in the forest you can meet hedgehogs, etc. And there are plenty of Easter eggs.
Hey so I found with the glass shard anomalies that if you crouch and go through them slowly you don't take any damage! One Stalker to another!
There is a cod4 Easter egg where there’s a sniper on the building where price in McMillan sniped Zakaev (probably just misspelled the name) 😅
Is it a .50 cal too? 🥵
15:50
Yeah that has to be a reference to it with the sniper up there
Wouldn't it be crazy if that was actually in the video you're commenting on
My brain immediately went back to cod4 when I saw the bridge at 14:20. The music was a nice touch.
Can't wait to pripyat I love city areas in genres like this gonna take a while to get there sadly
Holy shit that looks really intense, I am just at the second zone right now. Looking forward to pripyat :D
i cannot believe how good this game looks. too bad my cpu doesnt even cover low settings
This game so far has made me scream in terror and actually think about how i approach runs to earn credits. Just left the lesser zone but im loving it
They REALY need to fix the A-life AI... even in this video you can see entire armies worth of enemies spawning near the player.
If you are a gamer this is an absolute must have as this is what tons of other games are based on and have parts in them. This should be the game of the year and I can't wait to see all the things they do with this.
Loving this game so far
best way to watch stalker content is the Drewski way xD he's such a nerd which makes him a actual stalker knowning the zone and all that and i love the enthusiasm of NVGs which make there playtroughs so much fun to watch :D
19:38 you can walk pass the shattered glass by walking slowly, pressing the Alt key on keyboard, hope it helps!
Х
@zmielov50 oh, maybe i change the walk key for the Alt
8:35 looks like its real life ngl
Hey Drewski you can safely go through the glass shard anomaly by going slowly, I'm sure you've figured that out but i thought I'd mention it just in case :^)