Hey I played the demo for you game after being recommended by a friend. I loved it! The card system is so fun! I hope y'all get plenty of exposure and lots of success.
You make it look so easy. Lovin it. I played this one map multiple times over 20 rounds. I just love building a lot of siege artilleries and blasting the enemies. Probably my favorite faction. That robot looking one seems interesting too (one you can only play against).
Funny enough I manage to beat it in 4 tries when I realized you have to click the passive in order for the money to get in lol. Then I proceeded to fortify the entire map in which the enemy can't even get close to me economy
i love the demo and can’t wait for the game to release, the only gripe i would say i have is that the tutorial isn’t in-depth enough for me personally, there’s a lot of stuff that i still don’t understand, an option on the pause menu to view a more in depth tutorial would be veryyyy nice
loved the demo, it felt really good overall and it's what I expected from the game since last year, really fun !! if I had to say what would be nice to improvea bit too slow for me on some parts of the tutorial and had some things that were not explained, and also sometimes building cards would not play themselves (only happened twice, and it was for big buildings if I remember well) anyway I loved playing the demo, great job 1000orks !!!
Hey, wanted to say this game was pretty awesome. I loved the smoke effects from the siege weapons. Wanted to let you know that I soft locked myself out of the tutorial (I click everywhere) which felt kinda bad. Can't wait to see the final release.
@@1000orks I tried repeating it to help out, but don't know exactly what I did. I just got sent back to one of the previous tutorial steps. Hasn't happened to me again.
Its fun to see how the Dev himself is worse at hte really hard missions they made, then someone that played about 4 hours with it xD. The trick on that map is quite simple, you guys gave the solution by placeing those Siege Engine's. Make a pillbox in the middle area of the two side Siege Engine attack zone. 2~3 Towers, Walls around them. Together with two defense Towers on the siege Engines + Walls. I added a wall between those two zones with some more towers and siege engines aiming for those areas. Got to 1047 uptake Struktur without enemies breaching base once. -- The one after ... is harder. Cause getting the right cards + Armys in one turn, so you get to 14 mana... is very random. Heck i played that one till i couldn't place anymore stuff and won by manually destroying most defenses ... then sending armys in and haveing some mana generation cards. Cause 10+ Siege Engines kept me save with the walls all around past the inital walls area xD. Only two things that i would like. 1.) A way to discard cards at the start of a round (lock/not lock and not locked goes puff). Cause sometimes ya just want other stuff. 2.) Fixing some weird pahting bugs. Had enemys and my own mobs stuck outside the map, on rocks, on themself etc. Probably cause they had so little space to spawn in xD.
I found the start of this mission to be a bit annoying then i started to get my Siege Engines and an idea formed in my head. Next thing i know, i'm wave 40, i've successfully spawn camped the enemy with a massive Siege Engine lines and 3x walls + obelisks.
The demo is so much fun! I haven't been so hyped for a game in a long time. Will there be Skirmish mode? If so, will it be possible to have longer games? ( So I can really make super huge bases.)
The online Horde Mode allows you to go really insane - the biggest mode has a kill goal of 50k. Also we will have Steamworkshop for Custom Single Player Scenarios!
Super fun game- I got totally stuck on this level. ... ... ... and seeing this I realise how dumb I was ^^' I... for some reason didn't think you needed to select the *+65 structure after survival* when building- I assumed that was a bonus for it surviving and the other options were like- instantly given to you. I think- I need to relearn how to read/ get my eyes checked- ha
got it first try, but man it took AGES... also never saw any of my spells or troops weirdly enough , luckily enough I ended up shoving so many defenses in the core that even a map-covering horde struggled to break through the walls... and had so much economy that I ended generating more than a thousand structure per round (though earned way less due to losing everything not in the core that was here only to buy me time)
You've crystalized some concepts I've been hoping to see for a while into a very solid title.
Loved this mission! Died like 15 times trying to kill the enemy before I realised I had to just accumulate stone
Hey I played the demo for you game after being recommended by a friend. I loved it! The card system is so fun! I hope y'all get plenty of exposure and lots of success.
You make it look so easy. Lovin it. I played this one map multiple times over 20 rounds. I just love building a lot of siege artilleries and blasting the enemies. Probably my favorite faction. That robot looking one seems interesting too (one you can only play against).
yep, spotted a VERY nasty artillery piece in that faction.
Funny enough I manage to beat it in 4 tries when I realized you have to click the passive in order for the money to get in lol. Then I proceeded to fortify the entire map in which the enemy can't even get close to me economy
Its just such a shame no one is playing in multiplayer
i love the demo and can’t wait for the game to release, the only gripe i would say i have is that the tutorial isn’t in-depth enough for me personally, there’s a lot of stuff that i still don’t understand, an option on the pause menu to view a more in depth tutorial would be veryyyy nice
loved the demo, it felt really good overall and it's what I expected from the game since last year, really fun !!
if I had to say what would be nice to improvea bit too slow for me on some parts of the tutorial and had some things that were not explained, and also sometimes building cards would not play themselves (only happened twice, and it was for big buildings if I remember well)
anyway I loved playing the demo, great job 1000orks !!!
Just wanted to say I really enjoy your game and wanted to know where the best place to leave thank yous, comments, and bug reports would be?
The best place is to join our discord! Also we saw your email thank you! discord.gg/KXr7fKy9Yk
Hey, wanted to say this game was pretty awesome. I loved the smoke effects from the siege weapons. Wanted to let you know that I soft locked myself out of the tutorial (I click everywhere) which felt kinda bad. Can't wait to see the final release.
Hey thank you!
How did the Softlock happen? At what point exactly?
Cheers!
@@1000orks I tried repeating it to help out, but don't know exactly what I did. I just got sent back to one of the previous tutorial steps. Hasn't happened to me again.
*From placing a wolf den back to placing the lotus.
Its fun to see how the Dev himself is worse at hte really hard missions they made, then someone that played about 4 hours with it xD.
The trick on that map is quite simple, you guys gave the solution by placeing those Siege Engine's.
Make a pillbox in the middle area of the two side Siege Engine attack zone.
2~3 Towers, Walls around them.
Together with two defense Towers on the siege Engines + Walls.
I added a wall between those two zones with some more towers and siege engines aiming for those areas.
Got to 1047 uptake Struktur without enemies breaching base once.
--
The one after ... is harder. Cause getting the right cards + Armys in one turn, so you get to 14 mana... is very random.
Heck i played that one till i couldn't place anymore stuff and won by manually destroying most defenses ... then sending armys in and haveing some mana generation cards. Cause 10+ Siege Engines kept me save with the walls all around past the inital walls area xD.
Only two things that i would like.
1.) A way to discard cards at the start of a round (lock/not lock and not locked goes puff). Cause sometimes ya just want other stuff.
2.) Fixing some weird pahting bugs. Had enemys and my own mobs stuck outside the map, on rocks, on themself etc. Probably cause they had so little space to spawn in xD.
I found the start of this mission to be a bit annoying then i started to get my Siege Engines and an idea formed in my head.
Next thing i know, i'm wave 40, i've successfully spawn camped the enemy with a massive Siege Engine lines and 3x walls + obelisks.
The demo is so much fun! I haven't been so hyped for a game in a long time.
Will there be Skirmish mode? If so, will it be possible to have longer games? ( So I can really make super huge bases.)
The online Horde Mode allows you to go really insane - the biggest mode has a kill goal of 50k. Also we will have Steamworkshop for Custom Single Player Scenarios!
@@1000orks That's amazing! I was playing the online mode, and I can't wait to play the 50k goal!
Super fun game- I got totally stuck on this level.
... ... ... and seeing this I realise how dumb I was ^^' I... for some reason didn't think you needed to select the *+65 structure after survival* when building- I assumed that was a bonus for it surviving and the other options were like- instantly given to you. I think- I need to relearn how to read/ get my eyes checked- ha
I really hope this can help me because I just _cannot_ beat Sandstorm. I'm missing something.
Fight on!
I wish there was a multiplayer mode that is similar to just kill enemy base campaigns.
There will be in the final game!
loved the demo, but this scenario really sucked. Stopped with that scenario :-D
sandstorm was hard for me. took me more than 5 tries to beat it xD
Haha we hope you had fun. I (not the designer in the video) really like this scenario!
@@1000orks yes. i had a lot of fun. i hope the full version has more units in each faction 👀
got it first try, but man it took AGES... also never saw any of my spells or troops weirdly enough , luckily enough I ended up shoving so many defenses in the core that even a map-covering horde struggled to break through the walls... and had so much economy that I ended generating more than a thousand structure per round (though earned way less due to losing everything not in the core that was here only to buy me time)
Is this game available for Android app store??
I cannot get past teh second wave.