The AIM-7 is radar guided and the jets can't maneuver after firing it, as they'll lose the radar guiding. That's why the don't change course immediately after firing, and their status is guiding the missile. Switiching them to hold fire seems to break the guidance. To do it without shooting first you should break off as soon as you get ID and have the third plane open up, and eventually get the other two involved when they've gain distance.
This needs work. You shouldn't need to micromanage the fighters like that. Non of them are evading on their own, none of them are turning cold. They just fly straight at each other firing weapons. Since you're supposed to command an entire fleet and potentially the entire theatre you should be able to trust the AI to handle at least the air units on it's own. Work loaad becomes way to high otherwise. Also you can only fire one AIM-7 at a time. If you fire a second the first missile stops being guided. Goes for most semi-active missiles.
they can manage 2 with their radar, if you tell them weapons free they keep the trajectory to guide the missiles, you have to micro it just a bit, they have automatic avoidance, but with weapons free it seems they prioritize attack rather than defence. Also, this is a particular scenario, if you end up in this situation you already f* up strategically speaking...
(Well I know movies love WW2 style dogfights because they look cool and are probably more entertaining to watch than two blips on a radar screen converging. Hell even the new one has dogfights!)
interesting they won't even try to defend. i know sparrow is semi active, but radar dish automatic azimuth and elevation exists thus, they should at least fly little perpendicular to the target instead of commiting head on... another thing is the guidance. you should be able to guide 4 sparrows at the same time (albeit to the same target) air ai definitely needs some work.
First run through has to be a world record for shortest scenario ever! XD Side note, with the AIM-7 the planes should be notching while guiding the missile; that is turning to the side and diving but within limits of their radar to gimbal so they can evade and still illuminate the target for the missiles.
The AIM-7 is radar guided and the jets can't maneuver after firing it, as they'll lose the radar guiding. That's why the don't change course immediately after firing, and their status is guiding the missile. Switiching them to hold fire seems to break the guidance.
To do it without shooting first you should break off as soon as you get ID and have the third plane open up, and eventually get the other two involved when they've gain distance.
I'm now hoping for a April Fools update where they add in a scenario where you command the Darkstar in Top Gun 2: Maverick.
This needs work. You shouldn't need to micromanage the fighters like that. Non of them are evading on their own, none of them are turning cold. They just fly straight at each other firing weapons. Since you're supposed to command an entire fleet and potentially the entire theatre you should be able to trust the AI to handle at least the air units on it's own. Work loaad becomes way to high otherwise.
Also you can only fire one AIM-7 at a time. If you fire a second the first missile stops being guided. Goes for most semi-active missiles.
Yeah aircraft need to be a bit more autonomous
they can manage 2 with their radar, if you tell them weapons free they keep the trajectory to guide the missiles, you have to micro it just a bit, they have automatic avoidance, but with weapons free it seems they prioritize attack rather than defence. Also, this is a particular scenario, if you end up in this situation you already f* up strategically speaking...
@@jackcarelli I know, it’s accurate to the movie but why on Earth tomcats were so close on a head to head course is baffling
(Well I know movies love WW2 style dogfights because they look cool and are probably more entertaining to watch than two blips on a radar screen converging. Hell even the new one has dogfights!)
@@BrotherMunro yeah, I meant that for any other scenario, this is just a funny re-enactment of the movie, I guess.
Wasn't "MiG-28 incident" take place at Indian Ocean?
WOW, first here, looking forward to an update from Devs re patches before games release.
interesting they won't even try to defend. i know sparrow is semi active, but radar dish automatic azimuth and elevation exists thus, they should at least fly little perpendicular to the target instead of commiting head on...
another thing is the guidance. you should be able to guide 4 sparrows at the same time (albeit to the same target)
air ai definitely needs some work.
First run through has to be a world record for shortest scenario ever! XD
Side note, with the AIM-7 the planes should be notching while guiding the missile; that is turning to the side and diving but within limits of their radar to gimbal so they can evade and still illuminate the target for the missiles.
No nothing will likely break the lock, as you have to be perpendicular to the target. What you mean is cranking.