We Play Some... Outlast II Demo

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  • Опубліковано 12 вер 2024
  • You know what November means, right? Horror!
    Nate gives the Outlast II demo a shot -- a stab? -- and finds yet another game that stereotypes backwoods cannibal child sacrificing farmers.
    Twitter: @ludodrome
    Music:
    no more sandlots by Uncle Milk
    / unclemilk

КОМЕНТАРІ • 3

  • @derealized797
    @derealized797 5 років тому

    I couldn't help noticing when you knock on the door right after you get up, it's like a small tool shed or almost a garage, not really much like a house. Who's he talking to there? No one here but us chickens

  • @ianbryant
    @ianbryant 7 років тому

    Definitely agree. The supernatural stuff ruins everything.

    • @derealized797
      @derealized797 5 років тому

      I'm like 2 years late responding here but, I've always said that horror these days is ruined by trying too hard, or too much jump scares, or just the predictability of everything altogether. And what I swear by, is subtle things, like you aren't sure if you saw something and you don't know what it is. It's like when people say afraid of the dark... It's not the dark, it's what's in the dark. You don't know. You don't know where to run. It's what you don't know that gets the actual sense of anxiety. While I get what these run and hide horror games are going for, I wish they would tone it down slightly in ways, and I would like at least some kind of attack even if it's like using the environment. I won't ramble on.