MiSTer FPGA DE10 Nano! NEW PSX 2X Core! 2X the Speed, 2X the Power! PS1 on MiSTer FPGA Bonus Core!

Поділитися
Вставка
  • Опубліковано 29 лис 2024

КОМЕНТАРІ • 196

  • @fpgazumspass2137
    @fpgazumspass2137 Рік тому +41

    Great comparison with well picked examples, Thanks for the showcase!
    The CPU had to be modified to be able to run at 2x clock rate and because of that i cannot make it a runtime option like in the other cores i made. Therefore the core is only a toy to play around. If it doesn't work for some games, unfortunatly i cannot do much. But it often works for games like Re-Volt with notorious slowdowns and that was the main goal. Have fun!

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +5

      That makes sense. I mentioned in the video it’s just a fun experiment to play with. Great work!

    • @TomVanDeusen
      @TomVanDeusen Рік тому +2

      Also wanted to chime in here, great work and thank you for it!

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +3

      It’s such a fun deviation from the original core

    • @8bitDNA
      @8bitDNA Рік тому +7

      I play UNO for fun, this guy doubles the CPU frequency on his self-developed PS1 FPGA core for fun

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +3

      Haha we all have diff definitions of fun. I make these videos

  • @METR0lD
    @METR0lD Рік тому +30

    MiSTer has become the best way to play PS1 games. It's crazy just how good the core is.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +10

      100%. I haven’t turned my actual PS1 on since the core was finished

    • @warchild9381
      @warchild9381 Рік тому +1

      There is no "best" way to play any video game console. Some people like myself would prefer how the "slideshow" looks because that's what I remember when I had the console in the late 90s. Sure, the Mister is technically superior on a hardware level, but that isn't the point. If you're counting frames as your main source of enjoyment, maybe question what your ultimate motives are here. You probably just are in the hobby of specs, not the games themselves.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +7

      You are wrong. The best way to play is with snacks! (But really, I don’t care how people play so long as they are having fun :)

    • @METR0lD
      @METR0lD Рік тому

      @@warchild9381 I'll just continue to play games and have fun the way I always have. 🤜🤛

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      It’s always the best way

  • @TASTomusan
    @TASTomusan Рік тому +5

    Timestamps:
    0:00 - FPGA DE10 Nano Overview
    0:37 - Chrono Cross
    1:49 - Misc menu
    2:24 - Quake 2 PSX
    3:57 - Need for Speed: High Stakes
    5:23 - Need for Speed III: Hot Pursuit
    6:30 - Castlevania: Symphony of the Night
    6:44 - Re-Volt PSX
    8:09 - Strider 2
    9:32 - Conclusion
    Merry Christmas and Happy New Year, VGE! 😊🎄🎁

  • @michaelcstachiw
    @michaelcstachiw Рік тому +9

    66.6MHz, the number of the beast of an update

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      haha technically I believe its 33.33 on stock and 66.66 on this core...I believe PlayStation went to the second decimal place. So number of the extra beast?

    • @MrBonger88
      @MrBonger88 Рік тому

      666, the number of the beast. Hell and fire was spawned to be released.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      He’ll 😂

    • @MrBonger88
      @MrBonger88 Рік тому

      @@VideoGameEsoterica gotta love auto correct. Edited to Hell 😝

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Haha I do it all the time

  • @clash6696
    @clash6696 Рік тому +3

    I came across your channel recently and I’ve really been enjoying it. I am in the process of buying all the parts to build a MiSTer and this is all very fun to watch. Thanks and hope you keep them coming!

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      Plenty more coming :) glad you are enjoying the channel!

    • @KokoTheGorilla69
      @KokoTheGorilla69 Рік тому

      Don’t buy them from AliExpress/Chinese sellers!! There’s a good chance what you buy will be crap

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Terasic or nothing

  • @radcowley
    @radcowley 9 місяців тому

    Incredible. It took me a whole month to understand what MiSTer is, and now I am definitely getting one.

  • @adventuretaco7140
    @adventuretaco7140 Рік тому +2

    Most sports games are capped at 30 fps but have slowdown when things get busy but with the core the fps remains stable throughout ! My favorite example is NHL 2000

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      We need more framerate cap hacked games now to enjoy more stuff!

    • @adventuretaco7140
      @adventuretaco7140 Рік тому

      @@VideoGameEsoterica hell yeah ! Wonder how much work that would be .. I imagine it be easier trying to generate our own codes to increase the cap

    • @adventuretaco7140
      @adventuretaco7140 Рік тому

      @@VideoGameEsoterica either way I’m down ! Whatever it takes!

  • @robross6462
    @robross6462 Рік тому +1

    Thanks for all the great content this year! Hope you have a great holiday!

  • @TheGeniusPieTrap
    @TheGeniusPieTrap Рік тому +1

    Wow some of those are a big difference. Really interesting about Stryder and how it is tied to frame rate.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      Yes some games tie in game speed to frame rate. That’s why some games go slow motion when the frame rate dips. A lot of times physics are tied to the frame rate and you see games run faster / slower. Strider at the wrong speed is a ton of fun

  • @ytjaymz-x
    @ytjaymz-x Рік тому +1

    Thanks for the video! Some feedback: at 3:00 you don't want a framerate hovering between 30 and 60fps. You want a steady 30 or a steady 60 because of judder/improper framepacing issues. 40fps on a 60hz display looks horrible. 40fps running at 120hz would be great, because it divides evenly (just like some PS5 games offer nowadays).

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      True. I guess I don’t expect many people to be running MiSTer on a 120hz panel. Probably my bad assumption

    • @ABrag4
      @ABrag4 Рік тому

      It doesn't really matter (unless you want a consistent frame rate) if you play on a CRT or a display with vrr support. This is why back in the day a lot of games runs with uncapped framerate

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Yes on a CRT it does not really matter

  • @Grimspoon
    @Grimspoon Рік тому

    Very cool, this wasn't on my radar, glad to see it!

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      It wasn’t on anyone’s radar till last week on like Wednesday

    • @Grimspoon
      @Grimspoon Рік тому

      @@VideoGameEsoterica Yeee, I try and monitor the discord but sometimes i go days where I just don't check. Your videos always catch me up though, so much appreciated!

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      That’s what I’m here for! Among other things :)

  • @emceebois
    @emceebois Рік тому

    Saw the video and liked the video, don't have anything to add just engaging for the engagement gods.

  • @Rurounik99
    @Rurounik99 Рік тому +2

    What a gift.

  • @Konic_and_Snuckles
    @Konic_and_Snuckles Рік тому

    As someone who hasn't made the jump to FPGA yet and who still uses DuckStation, I am very fond of modest CPU boosting from 100% (stock) to 185% or so. In certain frame-capped titles like Tomb Raider, whose game logic is tied to 33.33 MHz, hitting 200% and above doubles the frame rate to 60 fps but runs all the animations and physics calculations at 2x as well. At 185%, everything stays locked at 30 fps but with none of the awful slow downs inherent to a stock 100% clock speed (I'm looking at you, The Cistern). I wonder if it would be possible to implement something similar on an FPGA core. Maybe a 61.66 (or flat 60) MHz mode alongside the 2x 66.66 MHz one.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      It’s nice to have the options for sure. Whether software or hardware with FPGA

  • @photosinthehouse
    @photosinthehouse Рік тому +1

    This is great. I always wondered if consoles could be virtually improved in FPGA. Would it be possible to, for example, virtually improve the CPU and sprite processing in the NES core? It would be neat to see older NES titles run at higher fps and with no flicker. I know there are some options in engine for this but could better hardware be slotted into the current FPGA core?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      There is a flickering option for NES already but yes generally any of the cores could get an effective clock speed change. How they would affect software is another question

    • @AC-cg6op
      @AC-cg6op Рік тому +1

      I think the way NES games (and games for most 2d consoles) are programmed, cpu clock speed ups would result in the entire game moving faster rather than just smoother since sprite actions are all tied to the CPU clock rather than time. So it would end up working like the turbo button in the GBA core - smoother and faster at the same time.

  • @IksIksinski
    @IksIksinski Рік тому

    Now we can play these games like we remember it was played 🎉

  • @LeftyPem
    @LeftyPem Рік тому

    Looks like the 2x core also speeds up the in-game timer in the first NFS example. Apparently that clock is cpu calculated. Doesn’t happen in the 2nd one.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Yes in code it’s interesting to see what’s connected to cpu clock cycles / timings and what is not. Some games will use it for the timer. Strider 2 uses it for in-game engine speed. Others don’t seem to tie much of anything to it

  • @ArthurKannibal
    @ArthurKannibal Рік тому

    I can't wait until someone figures out how to unlock the FPS for some games. Ever since playing Ridge Racer Turbo Mode, I really wish I could play that game with a full grid of racers. Twisted Metal 2 maintaining 20 beautiful frames per second was a really bittersweet experience because you just know that it would be much better getting higher.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      I’m sure it’s possible. Just not easy. Probably some recoding needed

    • @ArthurKannibal
      @ArthurKannibal Рік тому

      I was thinking this might be achievable through a cheat code patch, but if not I imagine some hex editing of the game code might be required.

  • @Galgomite
    @Galgomite Рік тому +2

    Compelling examples! Has me wondering how the MGS opening would play with this hack, which then has me wondering if texture correction could ever appear…

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +2

      I don’t believe perspective correction will from what I’ve heard

    • @Galgomite
      @Galgomite Рік тому +1

      @@VideoGameEsoterica that’s what he said a while back. I’m not putting anyone on the hook for it, but I can dream:)

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      I think the issue is the LEs and not having capacity for that feature

  • @Sonicfoxtrot
    @Sonicfoxtrot Рік тому +1

    Man I would love to have a mister. They're just way too expensive (to me). Maybe someday though

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +2

      I get it. They aren’t cheap. Worth the price but it’s still a high price

  • @franciscooteiza
    @franciscooteiza Рік тому +1

    Twice the speed, twice the fun :P

  • @petemalogne5219
    @petemalogne5219 Рік тому

    Just wow!.. Why is the PSX core soooo much more advanced than any others??.. Rob Piep seems like hes on a whole diff level when it comes to core dev.. Amazing work! ..Id say we atleast need save states in every other console core.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +3

      I think all the core devs are equally as talented. FPGAZumSpass just works fast

    • @petemalogne5219
      @petemalogne5219 Рік тому

      agreed.. just soo many hardware pushing features being consistently released.. I mean, the NeoGeo core easily comes to mind when looking at performance issues that need fixing.. why not have these "turbo" settings on every core? Def works wonders on the Genesis core when playin CastBloodlines.. just feel they all should have it if they can, because it work wonders.. SNES core too.. etc..

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +5

      Neo Geo has two experimental turbo cores. Each has a diff CPU clock. I’ll do a video on them in January

    • @petemalogne5219
      @petemalogne5219 Рік тому

      nice! ..I will look into this for sure.. thnx. Ive used a modified 60hz NeoGeo core in the past in order to sync correctly w a Trinitron via component.. it def stoppd my wavy picture but didnt improve performance.. are these cores the same thing? sorry lol.. thnx

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +3

      Diff thing. Those just alter sync rates as Neo Geo isn’t close enough to 59.97 for some TVs. These up the CPU clocks dramatically

  • @JaeliusFairmout
    @JaeliusFairmout Рік тому +1

    I wonder if this also suggests that the arcade boards that Namco used, which were essentially ps1 with a bit more ram, are likely doable on MiSTer?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +2

      The arcade boards generally feature a combination of the following: more RAM and higher clocked CPU/GPU chips. So knowing MiSTer can handle 1 of those two components at a higher clock is promising

    • @adventuretaco7140
      @adventuretaco7140 Рік тому +1

      The creator of the psx core made it clear that he wanted nothing to do with arcade development but would not care a single bit if someone else took on the challenge using all the work he has done so far ..

  • @adventuretaco7140
    @adventuretaco7140 Рік тому +1

    Ha ! Made it here first! Love this core everyone needs to play this and subscribe!

  • @adamnelson2211
    @adamnelson2211 Рік тому +1

    Next step for PSX core is to bump up the resolution :)

  • @superhadouken
    @superhadouken Рік тому

    This is a huuge new feature. It really changes the game experience in a good way. These are the features I like. It justifies emulation beyond how acurate is replicating original hardware. Its Improvement.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Yes it’s nice to see how far beyond it can go once 1:1 is done

  • @SuperSteve152
    @SuperSteve152 Рік тому

    I can't wait to try Wipeout and Driver with this

  • @devilmikey00
    @devilmikey00 Рік тому

    Chrono cross is pretty weird when it comes to OC the CPU. The intro screen is always the example but chunks of the game (I think the battles?) are tied to the framerate so increasing it causes speed up. All I know is when you OC the PS1 on duck station chrono cross goes pretty weird where sections will be sped up and others will just be smoother.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Just standard coding oddities of that generation. Nothing was even consistent it seems

  • @thommccarthy1139
    @thommccarthy1139 Рік тому

    Nice! Will this be grabbed with update all or do I need to do a manual install?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Manual install with the RBF file off the MiSTer Discord. It uses the PSX game folder though so its just the core file. It will see the BIOS files and games off your standard PSX folder

  • @DocBrewskie
    @DocBrewskie Рік тому

    OCing 2x sure makes a difference lol. Wish the ps1 ran like that out of the box.

  • @SirJonSoda
    @SirJonSoda Рік тому

    That's great. If my Mister setup doesn't download this core automatically, I'll look for it and install it myself. I hope most games don't match game speed to clock speed, because it really looks broken

  • @stevejjoness
    @stevejjoness Рік тому

    I've looked in the test-builds feed in the Mister Discord but I can't see the PSX 2X core. When was it posted?

  • @wildside4822
    @wildside4822 Рік тому +1

    Is Doom's fps capped? The PSX Doom games are great versions & would benefit from this

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      I believe it is. We need more uncapped frame rate mods for games now to take advantage

    • @adventuretaco7140
      @adventuretaco7140 Рік тому +1

      Both are capped at 30 but on og hardware and regular core the fps can drop to slide show levels when it gets busy specially in ultimate doom .. however with the new core the FPS stays the same throughout

    • @adventuretaco7140
      @adventuretaco7140 Рік тому

      Or you can play duke nukem total meltdown at a solid 60 fps throughout

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Good to know!

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      This is true. The games that dip below the hard cap should mostly maintain a maxed fps

  • @BaronStVon
    @BaronStVon Рік тому

    Neat feature! On a similar topic, do you ever use fast forwarding in games with software emulation? One of the very few things I wish MiSTer could provide compared to its "competition"

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      Honestly I don’t. Nothing against it just not something i utilize

    • @crtified1001
      @crtified1001 Рік тому +1

      GBA core for MiSTer can do fast forward. Not sure if any others.

  • @barndaze420
    @barndaze420 Рік тому

    Can we get Silent Hill at 60 fps or at least reduce slowdowns? Sorry too excited to think. Putting in a 4080 and now this!

  • @Imgema
    @Imgema Рік тому

    That 40fps on Quake 2 doesn't seem like it makes any difference. It looks like the video is locked/vsynced at 30fps anyway. It's good if you want to clean sub-30fps slowdowns but the game still runs at 30fps max.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      Maybe it’s a YT thing because in gameplay the turning / response is fundamentally better

  • @bmwmd110
    @bmwmd110 11 місяців тому

    How does the stock core compare to PSX hardware? Is it a 1:1? For example, the Chrono Cross into on the original PSX ran as 12 fps and the original core hardware emulates this very close to 1:1?

    • @VideoGameEsoterica
      @VideoGameEsoterica  11 місяців тому

      Yes you’d get the same framerate

    • @bmwmd110
      @bmwmd110 11 місяців тому

      Cool thanks. Just got 2 MiSTers thanks to your videos. Appreciate all the info. @@VideoGameEsoterica

    • @VideoGameEsoterica
      @VideoGameEsoterica  11 місяців тому

      Enjoy them!

  • @ruiner_9
    @ruiner_9 Рік тому

    This is awesome! I think my first experiments will be with R4 and Driver... maybe even Pepsi-Man ;)

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      PEPSIMANNNNNNNN!

    • @adventuretaco7140
      @adventuretaco7140 Рік тому

      Driver 2 maintains a better frame rate throughout and loads faster but the draw distance in that game is abysmal.. even so it’s still a great game

    • @ruiner_9
      @ruiner_9 Рік тому +2

      @@adventuretaco7140 It's my favorite PS1 series. Draw distance doesn't matter when you have the whole map memorized!

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Draw distance back then was kinda rough all around

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      It’s a fun game for sure

  • @LeftyPem
    @LeftyPem Рік тому

    Is something like this possible in most cores? Considering it’s being implemented in modern FOGA instead of 20+ year old discrete tech, and devs are doing this in NeoGeo, Genesis, AO486 etc?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Theoretically sure you could pop in a diff value for clock speeds (in reality it’s not just altering a number) but that doesn’t automatically mean it will work. The clocks are tied to a lot of functions so you’d have to understand how that variable would affect down the line things. So it’s a “yes but” answer

  • @JayTheBarber603
    @JayTheBarber603 Рік тому

    So I’ve never really messed with anything outside what you get with the official update all. If you download these side cores, does it show up as its own thing alongside the regular PSX core when you’re loading it or does it sort of step on that cores toes so to speak. I’ve always been afraid to monkey around with any of these experimental cores because I don’t want to mess with a good thing, am I just being a worried neeeewb?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      It’s super easy. Drag core into _consoles folder and fire up MiSTer. You’ll see the standard released PSX core in the listings and then a new one above / below it. Since the file names are different the OS treats them as separate cores. Good thing though is both look for the PSX folder so your games appear in either core when you launch it.
      It’s as easy as drag and drop, no adverse effects

    • @JayTheBarber603
      @JayTheBarber603 Рік тому

      @@VideoGameEsoterica dang alright that does sound easier than I thought. I’ll have to try this and the Saturn core out one of these days finally.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      It’s incredibly easy. .1/10 difficulty

  • @NickEnchev
    @NickEnchev Рік тому

    Vast majority of games for the PS1 weren't developed to be able to run on higher clock speeds. They don't have fixed-timestep game loops, so you'll just end up playing games that run too fast.

  • @alex_oceann
    @alex_oceann Рік тому +1

    Here’s an interesting video explaining some gamedev theory behind why game physics and frame rate are sometimes tied (towards the end) ua-cam.com/video/YJB1QnEmlTs/v-deo.html

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Fun. I’ll check it out in a bit. I mean it makes sense physics are tied to frame rate in some instances

  • @babixillo
    @babixillo Рік тому

    how is the psx core nowadays? is there games that can't be played/ have issues with it?

  • @MisakaMikotoDesu
    @MisakaMikotoDesu 10 місяців тому

    Does this need dual RAM modules or can it work with one?

  • @rodmunch69
    @rodmunch69 Рік тому +2

    Happy Kwanzaa... LOL!

  • @cwells7285
    @cwells7285 Рік тому

    I cant get 30 fps on the chrono cross intro. I did turbo high and turned off cd fast seek. are there any other settings that affect fps? resolution?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      No that should do it. I haven’t heard anyone else have that issue. Is it’s like 28 fps or are you still back at normal frame rates? You are using the 2X core yes?

    • @cwells7285
      @cwells7285 Рік тому

      @@VideoGameEsoterica Im using PSX_unstable_20221224_15c34e.rbf (latest from unstable nightlies)... it's stuck at 15fps, only getting like a 3fps improvement from the normal core

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      Wrong core. Go under the PSX2X channel and look at pinned cores. That’s just an unstable nightly build of the main PSX core

    • @cwells7285
      @cwells7285 Рік тому

      @@VideoGameEsoterica got it! it works, thank you!

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +1

      That’s what I’m here for! Enjoy it :)

  • @nizmotube
    @nizmotube Рік тому

    So will this be part of the PSX core eventually?

  • @BartDeProft
    @BartDeProft Рік тому

    Does it fix the horrible slow battle sequentes of ff9?

  • @MichaelM28
    @MichaelM28 Рік тому

    What's the difference between this and just using turbo in the normal core?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Diff clock speeds

    • @MichaelM28
      @MichaelM28 Рік тому

      @@VideoGameEsoterica what's the difference speeds and which is better to use?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Honestly it’s game to game dependent what works better in the standard core vs the 2x core and that mostly comes down to what games have a locked frame rate vs unlocked

    • @MichaelM28
      @MichaelM28 Рік тому

      @@VideoGameEsoterica what's the clock speed in the normal core with turbo?

  • @MichaelM28
    @MichaelM28 Рік тому

    Where can I download the core? Don't have internet on my MISTER yet

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Hmm. That’s a good question as to how to update with no internet. GitHub would be where you need to go for the core itself though

    • @MichaelM28
      @MichaelM28 Рік тому

      @@VideoGameEsoterica Can you provide a link?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Here you go github.com/RobertPeip

    • @MichaelM28
      @MichaelM28 Рік тому

      @@VideoGameEsoterica Can't find the core. Do you have a direct download link?

  • @MarginalSC
    @MarginalSC Місяць тому

    If Xenogears runs faster, that'd definitely be an improvement.

    • @VideoGameEsoterica
      @VideoGameEsoterica  Місяць тому

      I can’t remember if it does now or not. It’s been a minute

  • @adventuretaco7140
    @adventuretaco7140 Рік тому

    SATURN 2X core when!

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому +4

      Saturn 1X core when haha (no we all need to be patient and appreciate what Srg320 does)

    • @adventuretaco7140
      @adventuretaco7140 Рік тому

      @@VideoGameEsoterica definitely ..hope I don’t sound selfish when I say that ALL I WANT FOR XMAS IS A NEW BUILD!

  • @berighteous
    @berighteous Рік тому

    how do we get the 2x core?

  • @Fellipe2k5
    @Fellipe2k5 Рік тому +4

    PSX Pro

  • @tendosingh5682
    @tendosingh5682 Рік тому

    Whats the benefit over a software emulator?

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      Honestly software emulation via DuckStation is V competent as well. FPGA can run instructions simultaneously where software emulation is sequential. That’s one large benefit depending on your system

  • @antivanti
    @antivanti Рік тому

    40 fps on 60 hz is uneven frame pacing whereas 30 is even 🤔

    • @antivanti
      @antivanti Рік тому

      Tho I have to say this footage with framerates in the 50s looks a lot less stuttery than I would expect

    • @VideoGameEsoterica
      @VideoGameEsoterica  Рік тому

      It’s very smooth

  • @gustavosanches5674
    @gustavosanches5674 Рік тому

    The unreleased ps1 pro version 🤨

  • @waynemarsh1330
    @waynemarsh1330 5 місяців тому

    Baby
    All I know
    Is you’re half of the flesh and blood that makes me whole

  • @pepengpantal1363
    @pepengpantal1363 Рік тому

    an emulator can run more than 2x the speed...

  • @cheater00
    @cheater00 Рік тому

    i keep saying it lol but you need to talk slower haha

    • @cheater00
      @cheater00 Рік тому

      i know you're working on it. keep on keepin on :)