🔥 There’s one skill that separates great IT Project Managers from everyone else-project tailoring. Most project managers get stuck trying to learn every new tool and process out there. They dive deep into theories but still struggle to deliver projects on time and within budget. It’s frustrating. The truth is, great project managers don’t try to do it all-they focus on tailoring simple processes and tools that work best for their team and projects. That’s what creates transparency, predictability, and results. But here’s the thing-tailoring isn’t just guessing what might work. It’s about knowing three critical components: 1) Understanding project management on a deeper level. 2) Knowing exactly what to tailor. 3) Applying it effectively in real companies with real people. That’s why I created the Professional Development Plan for IT Project Managers-to help you master project tailoring and finally become the project manager who delivers every time, no matter the challenge. ✅ Click the link below to get your development plan now and take the next step toward mastering project management. itpmschool.com/get-plan?
This is great seeing and appreciate your hard work to show us in a role play example what we experience in real life. Especially like how you show how to get informed of you are not expert in the subject.
I thought you said you weren't very tech saavy, but it sounds like you know quite a bit about technology and the development process, at least as it pertains to app development. I have never developed a phone app, but I have programmed in a few languages, so the process is probably very similar. Thanks for posting your videos. They give an older guy, like myself a lot of hope for the future. 😊 Also, I love your comment about Human Interface guidelines, because human engineering is a very important QA or product assurance topic that should always be considered. Cheers!
I don't have technical skills but I have technical awareness. In any case, the very first thing I recommend doing is to learn project life cycle. In this case, it's a software development life cycle. A project's life cycle explains what typical work needs to happen to finish the project. So, as much as possible I learn from team members what and how they do their work. But I don't learn how to do their work. I cannot code myself. That's the baseline for technical skills - you need to understand the nature of the work, not how to execute the work yourself.
A few years earlier, we were also tasked with developing an IOS app and the associated test flight. But what we underestimated was the setup and management of the different testers, also because the test payment methods didn't always work out so well. But what took us much more time were the hurdles to overcome to go live. There are so many pitfalls to consider with Apple before they approve an app, and unfortunately, not everything revolves around security, but a lot of it revolves around monetization as well. That added a lot to our time on the project. Interestingly, in some places (even though it says otherwise in the TOS) Apple still tried to extract more, even though the standard was met. That was very frustrating in itself.
Daniel, yes, and the more money your app costs, the more Apple "reviews" you. So, I can totally relate to that. Thanks for sharing your experience. Apple is a great example of an authoritative stakeholder. You need to address their requirements, including those that don't directly relate to the product you develop.
Hey Dmytro, another amazing amazing video. Truly appreciated!!!! Can you quickly let me know what is that tool that you're using to take notes, it looks super easy and beneficial?
It will be a benefit if you are not tech savvy. But in general, I think you can easily learn all you need about technical aspects of a project on your own. Also keep in mind, that technologies change a lot. In practice, you need to have awareness of the current solution. Do those course have up to date examples? Or do they teach general principles?
@@ITProjectManagers “Fallout” a very popular video games (developed by Bethesda Game Studios) in RPG genre. This games (all of them) based on GURPS rules book. If u really interesting to know more about GURPS u can play “Fallout” :)
Ahhh, you are referring the very first Fallout. I heard it was based on GURPS during development, but I thought it never actually ended up with implementing the system.
🔥 There’s one skill that separates great IT Project Managers from everyone else-project tailoring.
Most project managers get stuck trying to learn every new tool and process out there. They dive deep into theories but still struggle to deliver projects on time and within budget. It’s frustrating.
The truth is, great project managers don’t try to do it all-they focus on tailoring simple processes and tools that work best for their team and projects. That’s what creates transparency, predictability, and results.
But here’s the thing-tailoring isn’t just guessing what might work. It’s about knowing three critical components:
1) Understanding project management on a deeper level.
2) Knowing exactly what to tailor.
3) Applying it effectively in real companies with real people.
That’s why I created the Professional Development Plan for IT Project Managers-to help you master project tailoring and finally become the project manager who delivers every time, no matter the challenge.
✅ Click the link below to get your development plan now and take the next step toward mastering project management.
itpmschool.com/get-plan?
Thank you for your help. Im learning alot as a PM with limited tech knowledge. Please could you share more on types of I.T projects, thanks :)
Sure thing! More episodes are coming soon.
This is great seeing and appreciate your hard work to show us in a role play example what we experience in real life. Especially like how you show how to get informed of you are not expert in the subject.
Glad you found it useful and thanks for your comment.
I thought you said you weren't very tech saavy, but it sounds like you know quite a bit about technology and the development process, at least as it pertains to app development. I have never developed a phone app, but I have programmed in a few languages, so the process is probably very similar. Thanks for posting your videos. They give an older guy, like myself a lot of hope for the future. 😊 Also, I love your comment about Human Interface guidelines, because human engineering is a very important QA or product assurance topic that should always be considered. Cheers!
I don't have technical skills but I have technical awareness. In any case, the very first thing I recommend doing is to learn project life cycle. In this case, it's a software development life cycle.
A project's life cycle explains what typical work needs to happen to finish the project. So, as much as possible I learn from team members what and how they do their work. But I don't learn how to do their work. I cannot code myself.
That's the baseline for technical skills - you need to understand the nature of the work, not how to execute the work yourself.
A few years earlier, we were also tasked with developing an IOS app and the associated test flight. But what we underestimated was the setup and management of the different testers, also because the test payment methods didn't always work out so well. But what took us much more time were the hurdles to overcome to go live. There are so many pitfalls to consider with Apple before they approve an app, and unfortunately, not everything revolves around security, but a lot of it revolves around monetization as well. That added a lot to our time on the project. Interestingly, in some places (even though it says otherwise in the TOS) Apple still tried to extract more, even though the standard was met. That was very frustrating in itself.
Daniel, yes, and the more money your app costs, the more Apple "reviews" you. So, I can totally relate to that. Thanks for sharing your experience.
Apple is a great example of an authoritative stakeholder. You need to address their requirements, including those that don't directly relate to the product you develop.
This is great, thank you!
Glad you liked it!
I love you context, I contract so my assignments are different from a full time employee. Can you create videos for contract employees please❤❤❤
That's a good idea. Thanks! I'll put it in my to-do list:)
Nice Video! please make a video related to document management and notes making.
Thanks for a suggestion. I've put it on my list.:)
Hey Dmytro, another amazing amazing video. Truly appreciated!!!! Can you quickly let me know what is that tool that you're using to take notes, it looks super easy and beneficial?
It's Apple's Notes app. Native Mac OS app.
do you think doing a CompTIA A+ or ITF+ is beneficial for a project manager working in IT to get a foundational knowledge in tech
It will be a benefit if you are not tech savvy. But in general, I think you can easily learn all you need about technical aspects of a project on your own.
Also keep in mind, that technologies change a lot. In practice, you need to have awareness of the current solution. Do those course have up to date examples? Or do they teach general principles?
Do you have ebooks?
Yes, I do. Please check my Practical Project Management book: pmbasics101.com/practical-project-management-book/
@@ITProjectManagers cool, thanks
tx
You are welcome. Glad it’s helpful.
Fallout game based on GURPS system :)
What do you mean?
@@ITProjectManagers “Fallout” a very popular video games (developed by Bethesda Game Studios) in RPG genre. This games (all of them) based on GURPS rules book. If u really interesting to know more about GURPS u can play “Fallout” :)
Ahhh, you are referring the very first Fallout. I heard it was based on GURPS during development, but I thought it never actually ended up with implementing the system.