This game is weird to me... Maybe because I love Dead Cells so much, but it feels this game rewards playing ranged, since the enemies deal too much damage. Could also be a skill issue, not sure, but I'm not vibing with the game. :c Melee weapons and skills are cool, but because one small mistake could mean you lose 50%+ of your HP, it's better to just play ranged, and spam the easy combos. Again, could be a skill issue.
@rubencp93 It's mostly a balance issue imo. Enemies hit way too hard. That's why I never take the hex gifts. Some of them pretty much make it so you're always one hit away from dead. Playing melee feels very punishing unless you have a perfect dodge rate. I still really enjoy the game having said all that.
@@TomVsEverything Hmm. I see... Well, then I hope they can balance the game a bit before 1.0. I don't want to feel forced to play ranged all the time, or just have to play perfectly if I do decide to play melee. Thank you for your input!
I’m glad they are finally putting in pause button for single player. Game is fun. I’m going to play a lot more soon
This game is weird to me... Maybe because I love Dead Cells so much, but it feels this game rewards playing ranged, since the enemies deal too much damage. Could also be a skill issue, not sure, but I'm not vibing with the game. :c
Melee weapons and skills are cool, but because one small mistake could mean you lose 50%+ of your HP, it's better to just play ranged, and spam the easy combos. Again, could be a skill issue.
@rubencp93 It's mostly a balance issue imo. Enemies hit way too hard. That's why I never take the hex gifts. Some of them pretty much make it so you're always one hit away from dead. Playing melee feels very punishing unless you have a perfect dodge rate. I still really enjoy the game having said all that.
@@TomVsEverything Hmm. I see... Well, then I hope they can balance the game a bit before 1.0. I don't want to feel forced to play ranged all the time, or just have to play perfectly if I do decide to play melee.
Thank you for your input!