"Scape and Run: Parasites" is DOOMED...
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- Опубліковано 6 чер 2024
- The 5th World/attempt of Scape and Run: Parasites mod. We've had so many attempts, mods, strategies all leading up to this run. We didn't add too many mods since the previous "Scape and Run" video to keep the Minecraft feel and keep the difficulty that comes with all these parasites.
Here is a list of the mods we've used:
Scape and Run: Parasites
Xaero's Minimap
Appleskin
Aqua Culture 2
Bloodmoon
Bookshelf
Carry On
Clumps
Collective (Forge)
Contrlling
Enhanced Armaments
Enhanced Farming
Gravestone Mod
Hunter Illager
Iron Backpacks
Iron Furnaces
Just A Few More Ores
Just Enough Items
Just Enough Resources
Mouse Tweaks
Neat
Ores Above Diamonds
Quark
Scape and Run: Parasites Addon by nocubeyt
Simple Rotten Flesh to Leather
SwingThroughGrass
Tool Belt
Tree Harvester
0:00 - Intro
1:00 - Speedrunning phases
6:00 - Patrolling the Main Lands
12:42 - Rescue Mission
16:58 - Maintenance
20:17 - Attack on Town Square
24:48 - Nether, other
27:39 - Infection grows
33:25 - Fake Door Incident
36:03 - Imposter Among Us
39:16 - Giant Infected Cave
56:03 - Scapin - Ігри
Ian's development over the course of the past couple episodes has been amazing lmao
Went from screaming about how gross the Infected are and refusing to leave safety even when it was safe
To being the one who's killed the most without dying and running back to town without hesitation when he heard Infected were attacking
He became the protagonist
This was before all the tips we learned from the comments too. Since then we’ve already added the Spartan Swords, Shields, Simply Arrows and started to prioritize “Sturdy Blocks” as you guys recommended. In all honesty I really think we can “beat” this, we got unlucky here too with how fast we hit 3. I’ve posted all the mods we used in the description as well.
RIP BLUE PIG or maybe not idk what happened to him
Killed or assimilited ? Or he maybe run away :"0
YOU NEED GUNS
omg so many mods
The only way to beat the parasites, is HBM's Nuclear Tech Mod. No other way. Unfortunately, to get that working with shaders, you need to enable shader test in it's config. Otherwise, HBM and any shader will conflict. But, as the name implies, it adds nukes.
You need multiple thermonuclear missiles. A powerful enough battery. A missile launch pad. At least 3 redstone. 1 lever... and a long range target designator. You use the last item, to tell the bomb where to go. Just point, and right click at a block, in the infested area. Then go back to the launch pad, which you'll wanna have very far away... place it in the launch pad, in between the missile and battery. Then, just hit the lever, and the bomb will launch. If you're far enough away, this will go swimmingly... and most of the infested area, will be gone. Replaced with a huge crater.
Also, try to skirt around the edges of the dead grass ring, that'll surround the crater. To avoid radiation poisoning... which will kill you. And anything else that gets it.
OK, here's some tips.
1: Walling yourself off is the correct strategy, but always use at least stone bricks! In an older version a furnace wall was completely unbreakable (I was actually the one who came up with that strat and the reason parasite max block hardness got buffed lol), but the newest strategy is to place obsidian diagonally around your wall so no parasites can break in. However, a Host bypasses this, so a full obsidian wall is better if you can manage it!
2: Parasites of Primitive tier and higher (the big stitched together-looking ones) ADAPT to damage types (That means they take less and less damage and eventually drop to 0, you can tell when they're at 0 because instead of flashing green they flash purple when you hit them). To counteract this, use multiple different damage types (TNT, spartan crossbows, bows, spartan weapons with reach, throwing weapons), and when in a dire situation target the tendrils! They have a separate hitbox, and give parasites temporary buffs when removed, but take off all adaptations! Also, being on fire has a chance to prevent adaptation entirely, so use fire and lava extensively! Currently Suffocation is the only damage type that cannot be adapted to and can be used in combat.
Incidentally, Deterrents can only adapt to 80% (that means they only take 20% of damage from a given source) (Sentries and Kyphosis (Kyphosisi? Kyphosises?), the tentacles sticking out of the ground).
3: Parasites of I think Adapted tier and above have a damage cap and a minimum damage dealt! That means you can't one-shot them. Rather than focus on making one weapon broken enough to one-shot parasites, diversify!
4: Do not touch the cows. They are not your friends.
5: Assimilated mobs can be disguised at lower phases! When you hit them, there are gore particles and then the mob turns assimilated. Always pack a shield. Also, mobs only properly turn assimilated when they reach CoTH stage 3 (which is an effect in the mod!). When they're at stage 2, they turn into Incomplete Forms! When they're at stage 1, they just drop less. CoTH advances in stages once the effect expires. CoTH also spreads through an aura (which you likely have seen if you went into the config to mess with the enderman), so camping in a village is not a good idea if you're planning to let parasites anywhere near the villagers, or even planning on walking near them after fighting parasites. Always check if your CoTH has run out!
6: ALWAYS REMOVE GORE BLOCKS! And residue, too! Someone has to do janitor duty!
7: Get the Swing Through Grass mod. Please.
8: What was pulling you was the Arachnida. Its special ability is grabbing players and pulling them to it. In the fight against it, you used the environment to your advantage, which is Always Good.
9: Many parasites can climb blocks or teleport. Always have a roof down!
Thanks for the tips. That furnace trick sounded pretty cool, we are using quark though and many comments have told us that "Sturdy Block" is OP for this. So would chickens be good to farm since they don't have forms?
Actually, chickens would be really good to farm if you set up an automatic chicken farm, as that's probably the easiest way to not accidentally infect them. Even though they don't have forms, they still suffer from the other effects of CoTH (like not dropping as much stuff) and can turn into incomplete forms. Walking in with CoTH can obliterate a farm regardless of what animal you're farming!
Sturdy Block - you mean Sturdy Stone, right? That has a hardness of 4, if the FTB wiki isn't wrong, which is .5 above a furnace and good for a lot of parasites.
In the config you can find the maximum hardness each parasite can break!
@@troubled_boys well, one time i did a parasites survival with the custom npc mod, and all of the npc that didn't had any form turned into incomplete form so maybe chicken turn to that too
correct! Chickens turn into small incomplete forms.
@@troubled_boys I shall give some more information about this mod. Prepare for a short essay that will likely be around 200 words split into multiple paragraphs.
Adaptation system:
Parasites have a system where they can adapt to a specific damage, each parasites will have different values or levels of adaptation. For example, a primitive longarms has lower adaptation compared to an adapted longarms. Note that this system has more to it, I just want to bring up the fact that each parasite that is primitive or higher have different values of adaptation.
World phases system:
There are 8 phases and an extra one called "node", each phase will have different impact on your world, there is wiki about the world phases if you are curious. "Node" is when a stage 4 beckon exists and the world phases is high enough then a node will be created, when these three things exist it will create a parasite biome. One of the phases "colony" is turned off in the config as it currently does work but extremely overpowered. Can be turned on in the configs or the code to make the game harder.
Max damage:
Primitive or higher tier parasites have a max damage limit they can take which is 35, meaning any weapons that deal over 35 or more will never go above 35. Should be noted that stage 1 beckons have max damage limit of 5.
New status affect "Rage":
Rage makes a mob deal more damage and move faster. When a parasite is summoned from biomass they are given the "Rage" effect. For example, parasites being summoned from beckons or primitive summoners. They can also be given the Rage effect by parasitic cysts. Note that there are other new status effects that this mod adds.
Parasitic cysts:
These parasitic cysts are dropped by primitive or higher tier parasites, they will pick up anything on the ground within a 16 block radius. They will decompose the items inside including tools and armour and give nearby parasites the"Rage" effect.
I could share more but it's starting to lag with the length of this comment. That's all that I have to say, remember to stay safe and have a good time (:
The boy's skills have vastly improved, Ian was a straight tank for most of the episode
yeah I'm surprised he was able to eat so many hits sheesh. i usually got 1 tapped.
The moment where the nether is 5 times more safer than the overworld infested with parasites shows how damn hard this mod is
Also Ian got a legit SSS combo on that longarms
The truth is that the nether is simply the perfect weapon against the parasites , fire and lava
I mean even if the nether had piglin brutes (cause the mod isnt available on the nether update I assume) I would still stay in the nether rather in surface when i'm playing this mod
Ian's been in the lab
@@Snukkuri it would be better because you could just live there from the beginning
man's starting to hit the algorithm, i wish you genuine goodluck and this is has been an amazing series thus far.
Yeah I'm surprised UA-cam's really pushing these parasites videos but I enjoy making them so cool with me.
thank you too
The algorithm sent me, +1 subscriber
😊😊😊
😊
Io
Tip: when you destroy a beacon, the blocks that it infected will slowly turn back into regular dirt, however this process does take a while
And more beckons can spawn in the infected blocks
lol that cave must've had tens of beckons already placed then.
Only stage one beckons do that
I admire you guy's determination to keep coming back to try again and again
It really is enjoyable even the starting over from scratch and rebuilding a new housing strategy.
@@troubled_boys well you have seen the beacon power underground but on the surface it's look amazing and scary at the same time. You let one of them growing up at the surface and some time later your world would look like another planet
Be careful if you have COTH while you're near pets or livestock, or they might run risk of getting infected!
that explains a lot 😪
@@troubled_boys rip blue pig, probably accidentally infected by proxy
Just so others know: according to the mod’s wiki, players cannot transmit COTH
A quick tip, you guys probably got dangerously close to Stage 4, so I'll just try to go off that. All those mucky blocks that infected your caves were from Beckons! They will turn into residue once you destroy the nearby beckons that did this, BUT you need to clean up the mess before you leave. I say this because beckons can spawn from this residue often. Those bell sounds either indicate the spawning of a beckon from a killed parasite, OR a beckon moved up a stage. So if you don't want your world completely overrun in seconds then I *highly* suggest killing a beckon before they have a chance to even get to stage two.
Hope this helps! I'm rooting for y'all in the next episode/attempt!
16:54 the red pimply block on the ground there picks up items from a 20 block radius, when it emits smoke from the top it means its destroying 1 item from inside, you have to destroy it to get your stuff back, it also doesn't instantly destroy stuff with durability it just damages it slowly until it breaks.
This is the exact type of Parasites video I've been looking for. No other major mods, no predetermined map, no role play, Just scape and run with a random seed and a couple minor mods.
It's very difficult as you can see
That invisible creature part was absolutely terrifying
lmao the shock when we found out invisible hostiles exist in this mod, insane.
Robert 25 is by far the strongest enemy in the game, mark my words
need a nerf badly on Robert25
The devs really gotta patch parasites being able to adapt to lava damage. Actually I think you can change it in config but it's weird how parasites can still adapt to lava.
SWORD TRICK SWORD TRICK SWORD TRICK
the amount of content this mod has the longer you survive is absolutely crazy
hoping we'll get to see that content eventually too
Tip: You can use boats to immobilize entities.
It's rarely used in fighting agaisnt mobs for some reason. It's cheap and effective. Goodluck.
lmao i'm gonna die trying it over and over that actually sounds so funny to attempt.
It's cheap and effective but hard to pull of plus with how big most parasites are it won't work and it might not work on some modded mobs
@@theend-nz6vs I have exprience with 20blocks tall mob and flying mobs. Just put 2boats 1-2blocks away from eachother and lure it. It will get trapped no matter it's size. You can use fishing rod if necessery.
If it's hit box is abnormal, you are correct.
Thank you for your criticism.
A recent update made it so that all parasite entities cannot ride in boats or minecarts
@@troubled_boys might be good egainst the endermen, I personally make my intire base floor boats suspended on fences so the endermen get stuck in them when they teleport to me
To counter assimilated endermans in your base, you could just make everything 2 blocks high
You could also add a little slab roof outside of your base so endermans can't attack you as easily
If your roof is accessible you could replace whatever you use as the roof inside your base as glass to see when parasites are camping, unless they can break glass
Thanks for da tips!
This channel reminds me of the fun times playing with the bois lol. Honestly a diamond in the rough channel right here. i cant wait to see the next ep :)
Glad you enjoy it! :)
"it's not too bad it's not too bad it's not to-" \*nearby thunder* "...it might be bad-"
Just binge watched this entire series last night and couldnt stop laughing, now waking up to a new upload. So happy to have found your guys' channel 💖
thanks! I appreciate the support 🙏
Here's some ideas.
Build an air base since a majority of Parasites are ground-based.
Build a nether base since Parasites are weak to fire, which the Nether is covered in.
Build nether portals all around your base and send the Parasites to hell.
Build an underwater base since non-flying parasites can't swim down.
Build a glass base since the Beckons can't infect glass blocks.
Results may vary.
these are some nice creative ideas, thanks
>Andy: **puts a lava dispenser on top of house**
>House: **sets on fire**
>Andy: Lightning got our house
>Refuses to elaborate further
it probably wasn't the lava but it sounds funny
lmao it may not be too far off from what happened tbh
This reminds me of old achievement hunter videos, also I really like how you guys are adapting to the mod, makes it seem less and less impossible.
thanks, I always wanted to make videos like achievement hunter growing up.
What a great way to start my morning, thanks for the episode boys.
No problem, thanks for watching!
Interesting thing but in the biomes o plenty mod I've noticed a lot less parasites up until stage three. But they still spawn at a normal rate underground so if parasites are still a pain maybe BOP might help?
I think thats just the mod screwing up the spawns
@@ajanshark yea it 100% is but its better than your world being over run on day one.
underground parasites sorta seem worse imo
@@troubled_boys fair point lol
when a mob has coth if it's reduced to half hp it will turn into an assimilated form too low of hp it will turn into a incomplete form also the names of the assimilated adventurers are the names of the scape and run parasites dev and moderator teams
First of all, I want to tell all of you that I really like your content and I'm quite hooked on this series. Secondly, I wanted to recommend a few mods that will help you in your fight against parasites.
The first of them is techguns that, as its name suggests, offers firearms as well as extra content such as blocks, armor, machinery to make different tasks easier, including automatic turrets.
The second is minetraps a traps mod there is not much to comment on this one.
Lastly, the third one is extrautilities, which is necessary for the techguns to work correctly and without much complication, since techguns has a lot of content, therefore, several things must be learned, such as the use of energy.
Hopefully they will include them in their next video and I can assure you that with these three mods in full use you will be able to deal with parasites.
I think we'll do another run/series with more guns afterwards tbh. I really think we can reach far if we just played a tad bit more smarter. Who knows though maybe it'll eventually come to it though
Nah if the parasite adaptation is on the guns are useless.the adaptation determines how much hit did you hook. Not how much damage you did .soo as if the guns does continuous damage the parasites can easily adapt the damage types. I am also playing with this mod and by putting some non gunned battle mods. I am pretty much invincible.
@@nbmfreaksc6299 true however the adaptation takes a while to be completed so with that in mind the damage provided by three people to a parasite can kill it before it "evolves" plus there are also weapons such as the flamethrower that nullifies the adaptation and also the mod contains a variety of weapons that will make it impossible to adapt to damage such as "rocket launcher" "plasma cannon" "minigun" and others. I can assure you, I played with this mod a long time ago and I don't remember the number of turrets used, I think that more than three I melted a beckon IV. I also insist that the mod adds many utilities and content beyond firearms
This is what I wanted from a modern let's play. It's nice, chill and intriguing. Absolutely great
Good to hear, glad you liked it.
3 things.
1. If you think that your safe in water think again, many parasites can swim very well in water.
2. Water does not damage assimilated endermen.
3. Parasites can't adapt to fire and lava damage, so that's your best friend.
i just have to say, i absolutely adore the intro reel you guys put at the start of each of these. the plants vs zombies track especially is just awesome
tyty
gotta say these videos are incredibly fun to watch and i love all of your energy together, good luck on the next run!
Glad you like them!
I've been loving this so far, and I'm really hopeful for a future successful run.
lol we are too, glad you can enjoy em.
prefect thing to watch during my appointment (i have to sit for 30 minutes lol). thanks for continuing this series!
hopefully whatever it is you are waiting for goes good! thanks for watching
every playtrough everyone in the troubled team is getting better more experienced and capable of dealing with parasites.... also the explosive arrows are the mvp
yeah quark coming through with some op ranged attacks
The thunder means that the beckons are leveling up if they level up high enough they can create a whole parasite biome bassicly you must never let the beckons level up cause they will create a parasite biome
The thunder can also mean a parasite adapted and not just that a beckon leveled up.
You should destroy all of those red gore blocks. They eat up all of your items in a 16 block radius and permanently destroy them if you don’t break the block in time
YESSSS, i was waiting for this. Thank you for a 1 hour ep. Really like your content
thanks man, glad you enjoy it.
just binged the entire series! you guys are so fun to watch and im so excited for the future episodes!
thanks! appreciate the support
The blue pig was with us from the start, and he just vanished on us😞
blue pig vanished when we needed him the most 😪
Yeah fr, he could’ve changed the tides of war
I absolutely love this series! Reminds me a lot of the good ol days where I would watch the group channels play mc together. Very comforting to watch :) you don't find any channels like yours anymore so it's really nice to see it again!
If you guys ever want ideas for more series the weather mod + mo creatures is always good. I know the weather mod is a bit outdated, but definitely worth playing !
Thanks I actually used to really enjoy watching some old minecraft channels like this too so It's cool i finally get to make them with my friends for people to enjoy. That "mo creatures" mod actually looks pretty cool, i saved a mod showcase in my queue to watch later.
I'm always so excited for these parasite videos
Love the fail-and-learn style of your videos! That's some bravery, diving head-on into a difficult mod practically blind. I would've done like a full night of research before even attempting lmao
It's really fun to play Minecraft again with feeling like something new is gonna kill you. glad you enjoy it!
I love the long episodes! Enjoying this so much to be honest great editing :)
thanks i really appreciate it!
When thunder is heard you look around like a mad man
Found your series by accident, love it all the way around. Keep it up!
tyty
These are very fun videos, and I definitely feel a big quality improvement (content and entertainment wise) compared to the previous episodes of the series! Keep up the great work guys!
thanks man i appreciate that
(brutally murders a pig) "see, INFECTED! no wait that's blood"
Wow almost 1 hour , You guys outdid yourselves
certainly had a lot of footage to go through with this one. thanks!
Only just saw your channel while trying to find parasite series’s while continuing to watch the rest of your videos it’s different having 3 ppl it is fun to watch keep it up
ty!
You made it to 4 so that shows your doing something right. Rooting for you guys on your next try.
dude this was in my suggested and entirely worth it, def subscribing rn
thanks, glad you thought so. i really appreciate the support
Great series! I am loving the learning process, but for the cave part, if it becomes infected, the beckon is the source of the infected blocks, and the moss layer that blankets the top in trails actually removes the infected blocks, so they actually clean up after themselves after that moss layer that looks like snow cakes the top.
I like how this mod makes the Minecraft equivalent of hell feel safe
it really does
Can't wait till these guys meet the Ancient Parasites ooohhh their reactions are gonna be priceless 😅
Edit: Not sure if you know this or not but there are infected weapons that are pretty OP so I would recommend you lot work towards getting them
the infected weapons are a little hard to get with these parasites not dropping much. nice profile picture and name btw
@@troubled_boys thx and yeah they are pretty hard to get but well worth it if you can.
BTW I recommend you make a obsidian "funnel" of sorts to funnel them in and a big funnel cuz these guys get really f*cking big after stage 3.
By funnel I mean a upside-down pyramid that is at least5x5 at the bottom with the single middle block open, just put a open iron trap door there if some of the small parasites aka ruptures/mob heads can get in, AND enchant all weapons with flame always rush to do that it makes a big difference in the long run.
Edit: if you are struggling to get drops then like I said above rush to enchant your weapons with flame and a sword with looting.
This video just re-ignited a fear of mine from many years ago. A zombified demigod/god. It'd only be a matter of time until the parasite learned how to utilize these powers to take the entire universe.
Well, there is an assimilated ender dragon right now, so you may not be wrong.
I love you guys so much you guys make me feel so much better when i'm down and i wanted to say thanks
I’m glad we can cheer you up in rough times, thanks for the support!
Boy am I happy i found this yt channel allredy addicted
I found this video when was searching for news on that parasites mod. But PvZ parody intro was actually cool and I immediately subscribed!
And you config your mods too? Dude, now I want to check your other videos.
Also one thing primitive, adapted ,pure parasites will try to get out of lava when being lured. So remember that
Love this series so much
Hopefully the next world doesn't have an infested cave incident v2, because dear god would that be bad lol
These videos are great keep up the good work
ahh Dr. Funni, thank you thank you
These videos are great, thanks for making more
Glad you like them!
A possible suggestion is to create a sort of flooding system to fill rooms with water to greatly hinder the more basic parasites movement.
Also, other dimensions start in a negative phase, stopping them from progressing by parasites by default; keep a single portal as an escape route, and trap it off so if a parasite goes through it can be killed. This should let you use the nether as a final stand if needed, as long as you dont let a parasite escape into the nether.
The explanation about those numbers in the chat are basically stages, the more parasites infect stuff or live in the world, the more points their get, resulting on more and more powerful parasites spawning and even if you respawn, or a normal animal spawn, they and you already got the "call of the hive"
so on stage zero, try to kill the parasite if as possible, since they run away from you, but their can infect the nearbly non-hostile mobs (pigs, cows, and sheep, and so on) which increase their score a lot
When you hit them whenever they're green that means that you can damage them freely and whenever they're purple that means they fully adapted to that damage type and maybe immune
If you installed spartan weaponry make a wooden tower shield, which you can shield bash with. Also, make a rapier or a greatsword since the greatsword as reach and sweep, and a rapier is really fast and does 9 damage against things WITHOUT ARMOR.
and you get dynamite which you can throw
I love this series, hope u continue
Yeah we definitely will, too fun not to
New to this channel and honestly...Im not even a Minecraft fan but got into these mods thanks to IGP and IcyCaress...but you guys, with this one video I've seen, it's so much fun to watch you guys. Definitely will consider you guys to be my first Minecraft series channel (I didnt even care for Pewdiepie's series, it was so boring compared to these mods). This seems like so much fun, if only I had friends who would play this so I could learn too hahaha
Edit: Definite sub!
Glad to hear, I really appreciate the support. ty
I was dreading in that cave, waiting for you guys to break open a cave and parasites come flooding out.
You boys should add like Vic Modern warfare mod for better weaponry on range,many enemies after phase 2 has wider range attack.
And there like teleporting bastard who can instant kill you guys and that one single Parasite enemy can regenerate so fast I forgot the parasite name but the only thing I know is that... their head is skull.
I want to try without guns this run and maybe give it another try with guns afterwards.
okay that teleporting bastard sounds kind of unbeatable but we'll see I guess.
@@troubled_boys and also phase 4 - 6 the parasite can adapt to your damage that your weapon deal to the parasite mainly on bigger or medium sized parasite,when it adapted to the damage that weapon you used your weapon is almost useless to use your weapon can only deal maybe 1-2 damage always bring different weapon like bow or different melee but idk if it works,my gun almost useless but because different ammunition and different gun I can kill the phase 4 to 6 enemy fairly decent.
@@troubled_boys boat floor with 1 water block as the floor should do the trick, you can move ontop of boats like normal
The only teleporting parasite is the assimilated enderman and no parasite regenerates during combat unless theres a bolster nearby thats buffing it.
Another upload! Nice!
I hit an absolute goldmine finding this channel :)
Thanks! Glad you found us
a good way of preventing early infestation of the parasites sprint through caves with torches and place torches on the surface, and whenever it hits night you can sleep if you arent sure if every cave has light or there are any gaps in the light.
as well as that just give up on farming passive mobs kill all of them on sight to prevent the infection level from increasing, the only food sources you can get late into infestation is fishing and farming crops, but the crops start to grow slower and the fish start to stop coming in by the latest stage of infestation.
overall if you dont want to hide away in another dimension or in the sky you have to organize yourself as quickly as possible to light up everything you can see. and lategame if you find a infestation under you you are absolutely correct in not messing with it, missing a single cave could mean downfall.
note: sleeping wont effect gaps in caves and will only further the infestation a little bit.
also i have noticed that with more players the infestation spreads much more rapidly, in my singleplayer world i set up a little cabin and have been living out of it for days, sleeping every night. 20 days happened with nothing parasite happening.
Lighting up everywhere around where you live, surface, caves and so on and sleeping wont protect you from the parasites because sleeping gives points to the parasites too.
@@emirkoc7989 but it delays the inevitable quite a bit, because while in the meantime your are lighting sleeping gives less points to the parasites than letting the night go on.
but once the area is lit up completely and you are sure of it you dont have to sleep at all and therefore very little to no parasite points will be given, a easy way to do this is to set up a world eater and destroy enough of the world for you to live comfortably inside your massive border.
or go really high up in the sky, or basically anything that puts a good 300 blocks between you and any parasite spawnable blocks.
Yay I’ve been waiting for the video 🥳🥳 hopefully you guys did use magma block
we didn't know about it yet this playthrough, although i've still yet to find any in the nether
@@troubled_boys bet say less, btw you guys should try to collect all the stuff from them so y’all can craft op swords
I maintain everything I said from the last comment I left on the last video in this series! (If you didn't see it I can summarize it)
Awesome and satisfying editing despite how simple it is, love the hell out of the intro even if it might not the most accurate, and if you need a break the Thaumcraft mod series is badass and it could be cool to see you guys go through and beat each version starting from the first one.
Also Ian went out of his way to protect his friends! He's a big boy now! And a testament to your guys improvement! It's awesome to see!
Thanks for sticking around. We've seen a lot of recommendations for "Thaumcraft" too so we'll definitely check it out but also have some other mods we want to do first.
@@troubled_boys that's fair, thanks for reading and responding as always
Nobody tell him that there's an Assimilated Ender Dragon.
I realy love those video ! keep making those with this mod you are an amazing trio
Thanks, will do!
So underrated such a fun video 🤩
Tyty fren 🙏
Just binged the series it was really entertaining and i think you guys should add gun mods, rlcraft mod that lets you increase speed movement, attack damage, bow speed, tankiness in exchange of xp, and melee weapon mods so you guys at least are able to counter the parasites plus disabling pvp for no friendly fire plus heart crystals mod to increase hearts so you dont get 1 tapped by all mobs
And also allow tps for tactical team work
I'm planning to continue watching this because it's extremely interesting. I imagine if you had some other people there could be fights over who keeps the Parasitic animals and who removes them and stuff.
Also my own tip; Get the Outlast addon for SRP. It'll have a HUD that adds a bar for how far in the evolution the parasites are on.
Ah Nothing Like A Roguelike World-Ending Dante Reference Dungeon Parasite Filled Minecraft Episode From The Troubled Boys In The Morning.
You guys should open an Discord server. It would be fun to hang around with you guys and other people who watch your content.
We had one before but it kind of felt like work and needing to moderate. I do always try to respond to comments and check them on UA-cam though so it's not too far off from being a community already.
Bro I love this! Y'all are awesome!🍪🥰
Thank you!! much appreciated fren
@@troubled_boys 🤗
i love series like these and want to see u succeed
Lol thanks I also want to succeed
@@troubled_boys Oh I didn't expect this--
Actually very cute how you take time to respond to so many of the comends :))
I love the longer videos thank you fren
glad you enjoy em'. nice to see some old faces still
@@troubled_boys I'll never stop watching y'all
I love this series :)
glad you enjoy them :)
Oh hey, I'm happy you saw my comments about the gravestone, sorry for spamming it :p
Edit: here's a tip, if you live in a desert or an ocean during phase 0, the infection will struggle to reach phase 1-2, because rupters won't find animals to infect easily since less animals spawn in deserts and oceans. so you could have a slower early game
dessert probably sounds better than ocean i think. thanks for the tips!
Tbh,i learned some technology mods and. Im doing pretty well rn.
I builted a SkyBase,i set up turrets around it. And i can mine ores without any risk. YET,a single Evolved parasite able to destroy or at least heavly damage my base in 10 seconds. So don't be afraid to give your selfs some advantage. Weaken the parasites or downloading OP mods barely going to help you. Since this was only Phase 3 (Well it's 4 near to end) My world has come to Phase 7,and there is only a few days left to be on Phase 8.
I can't catch Fish,i can't go outside of my base,seeds stopped growing. Animals are spawning as a parasite. All of my food sources are now gone. But luckly i downloaded some mods to to balance that so i can still has SOME things to eat. Believe me,this mod is SOO dreadfull. No amount of mods you're going to download will help you. So,at least try to have fun until the end comes.
I started to build a second base on Nether,i gathered tons of lava. And it worked pretty well. Hope you guys can win against parasites one day!
thanks, your sky base sounds pretty cool
Man I would have just stayed in the nether converted a bit of the nether to the overworld bring dirt and tree loving the content btw
thanks!
Those red cyst looking things on the ground are like chest but if you don't break them the item they pick up will despawn
LMAO actually no way you recommended that. I had that planned after what happened recently in a world run.
Im really happy I discovered this channel, it's actually really relaxing oddly enough lol
Btw ! You can disable friendly fire with commands if y'all really want to avoid that:
The world should be 1.12.2 (because Parasite doesnt go higher) so here's how to do it:
First Step:
/scoreboard teams add (name of your team, dont use " ")
Second Step:
/scoreboard teams join (name of your team) @a
(PS: do that when everybody's on, else anyone that will join AFTER you put that command wont have the friendly fire disabled !)
Third Step:
/scoreboard teams option (team name) friendlyfire false
With that, Friendly Fire should be off ! ^^
Though, if I am wrong with the version please tell me, i'll adapt the commands for your version of MC :)
Keep up the good work, it's really enjoyable to watch ^^
oh wow, new beatiful video!
You guys went through a lot of bs but this looks fun as duck.
Imposter among us 🤣
Sorry I’m late to this one! Awesome episode
np, I appreciate the support regardless
When endermen chad gamer ultra omega 360 no scope uber driver of god gandhi (they are unaffected by water) finally get nerfed. You guys will be able to see more parasites and have a proper chance
lol i can't wait til those darn "endermen chad gamer ultra omega 360 no scope uber driver of god gandhi" mobs get nerfed
im starting to think one of the better ways of surviving is making a skybase so you dont have to worry about caves getting infected
The algorithm has bestowed another mine of Dimond quality content 🥂
glad youtube showed you the channel, thanks for clicking and watching!
Hey you should download
Scape and Run: Parasites Resource Pack it makes the parasite stuff look so much better also you guys are great youtubers I love your videos keep up the great work
thanks for the heads up. I had no idea it had a resource pack, we can probably add it another run since we are in the middle of a run.