Disc purge of the wicked a shadow spell, so the actual get a bit more punish from interrupts, eaven with kick on shadow and light scool you could spam purge of the wicked, or?
@@Phanski89 you could spam it but it didn’t do any damage really. Still will be able to radiance when Locked on either tree so idk how much pain being shadow again hurts. It’s nice that they buffed the damage though! Will be more valuable to get dots up !! Especially if enemies have any pets
That paladin change is absolutely stupid, mostly because it's already a cat and mouse game with how absurdly powerful rets are and their toolkit to continuously deny damage through various shields while dealing massive amounts of damage at the same time. I'm not a rogue expert or huge fan of rogues, but the only godsend a rogue had against a bursting immunity paladin was running away to time out those big cooldowns before going back in... now they're just straight screwed in a 1v1 cause all you'll see is wings, bubble, 28 seconds of "fuck you" hammer hammer hammer hammer dead. It won't even be easy to LOS since ret paladins are a ranged class.
The reason no one plays healer in solo shuffle is because the builtin mechanic nerfs their healing. It makes it unfun. With no players coming in, the game/mode in gerneral will die. If the game isn't fun, eventually it will die.
yeah first min nothing dies you passive heal everything then you need a good defsive cd use from your dps too keep people alive and if you hit min 2 your healing is gone and basicly the team with better immunitys and burst at this moment win wow such skill
great changes, I just hope the dmg threshold is low enough, as it stands now using warrior fear or warlock fear as an example you can still take a lot of dmg it feels like
they took off rapture. However, they have greatly improved both shields and damage. better to always have them than to be tied to a single spell like rapture. also because the rapture was over and the party was over... so much better for me
@sdrook6231 Yes. On this I agree with you. rupture is excellent for many things even resisting big bursts ... precisely either they put it back or it must be buffed even more something else
Ive mained healer for many years and honestly this xpac is 1 of the worst to heal. The amount of random 1 shot damage is ridiculous, atleast in previous xpacs like in bfa if your teammate got insta gipped if was because like 2 chaos bolts and a gpie hit you same time, now its like oh the ele and boomy both pressed starsurge and earthshock with no cds same time and killed him from 60% hp instantly in under 1 second. Its just not fun and theres no outplay.
@@evstank not sure if this is true. healers more fun = more healers queue = faster queue times. mmr is something they’ve addressed, and while they could put more in (I don’t disagree) if people DONT q then mmr doesn’t go up. MMR is going to skyrocket soon because of people thinking it’s end of season.
I really wish they would stop removing things that reward you for having a higher attention to detail (ie. taunting hunter pets before being trapped). Then on top of that adding spammable sleeps for evokers and forcing druids to spec in to physical or magical dmg to "minimize complexity". Overall I think the negatives out-weigh the positives because the negatives affect the enjoyment factor and skill cap when playing that class. Let me know what you think.
Lower queue times might make ppl less angy when they wait 45 min for a shit quality 10 min solo shuffle, maybe make ss 1 round so healers can q more often instead of being locked in 6 round games, plus that way it is team v team not healer v healer for them
I guess the cc change is a necessity these days because there are so many random small passives that do dmg in all direction etc. So this is a bandaid solution to the current gamedesign, which in general is comeplete garbage i think. Make abilities more meaningful again
None of this matters fellas. This is just a cycle they do. Keep changing classes and not the actual fking game.. Real change: -remove healing from non healers (games wont go deep damp all day) -make normal bgs run like rated(why are we learning the wrong way) - random dynamic weather(easy way to bring excitement to PvP) - solo normal bg(nothing feels worse than playing alone knowing you’re losing to premades -halo 3 matchmaking for normal and rated -overhaul of all pvp maps(a lot of dead space and uselessness in them) Bgs are one sided all day and winning feels bad.. but don’t worry guys they made druids good again! Hahah so dumb. Ps. Brew is worst tank in game and got 0000 patch notes. Pros and blizzard don’t know the game for shit..
That shit is way too long and ridiculous Honestly they should just scrap retail this point and make classic plus 😂 Blizzard is on a mission to ruin retail and classic pvp both :(
@@jonathanwoodard4541 How so? Would you care to elaborate? I feel as though the healer changes and CC changes are huge steps forward to making pvp feel better. - No random CC breaks because of passive aoe (assuming minor .1% hits) - Cool healer talents/changes to make healing more enjoyable and fun What do you not like about the patch notes?
Love WoW, always have. However the main issue is the community. If they balance the game towards PVE, with more AOE and self healing, it makes PVP'ers mad. If they balance around PVP, the PVE'ers get mad. If they balance around top end PVP players, it makes zero sense in low MMR lobbies. There is no fix for WoW, the community is the primary issue, and always has been. This entire video is Absterge complaining about changes that will maybe effect the top 2% of PVP players (i.e. hunter pet taunt mechanics) and furthers the WoW hate for clickbait.
Disc purge of the wicked a shadow spell, so the actual get a bit more punish from interrupts, eaven with kick on shadow and light scool you could spam purge of the wicked, or?
@@Phanski89 you could spam it but it didn’t do any damage really.
Still will be able to radiance when Locked on either tree so idk how much pain being shadow again hurts. It’s nice that they buffed the damage though! Will be more valuable to get dots up !! Especially if enemies have any pets
That paladin change is absolutely stupid, mostly because it's already a cat and mouse game with how absurdly powerful rets are and their toolkit to continuously deny damage through various shields while dealing massive amounts of damage at the same time. I'm not a rogue expert or huge fan of rogues, but the only godsend a rogue had against a bursting immunity paladin was running away to time out those big cooldowns before going back in... now they're just straight screwed in a 1v1 cause all you'll see is wings, bubble, 28 seconds of "fuck you" hammer hammer hammer hammer dead. It won't even be easy to LOS since ret paladins are a ranged class.
Ret best caster of 2025, calling it now
The reason no one plays healer in solo shuffle is because the builtin mechanic nerfs their healing. It makes it unfun. With no players coming in, the game/mode in gerneral will die. If the game isn't fun, eventually it will die.
yeah first min nothing dies you passive heal everything then you need a good defsive cd use from your dps too keep people alive and if you hit min 2 your healing is gone and basicly the team with better immunitys and burst at this moment win wow such skill
great changes, I just hope the dmg threshold is low enough, as it stands now using warrior fear or warlock fear as an example you can still take a lot of dmg it feels like
I'm excited, I only play healers in SS and Blitz since I suck at DPS. Don;t have to worry about queue times and exciting changes. Win/win
the electrocute increase to 100% is gonna lowkey be funny against certain comps >_<
isnt stone bulwark totem also nature?
I find it odd how they want to remove WeakAuras/Addons needed, but then make tier sets that say the complete opposite.
2000% lighting buff is wild, in pve gear im only 610 but on the target dummies it does 1.7milllion dps already.
they took off rapture. However, they have greatly improved both shields and damage. better to always have them than to be tied to a single spell like rapture. also because the rapture was over and the party was over... so much better for me
Rapture is so important though, these buffs better be strong af to account for that.
@sdrook6231 Yes. On this I agree with you. rupture is excellent for many things even resisting big bursts ... precisely either they put it back or it must be buffed even more something else
u need to clip the pika/paladin part for use in the future
Why nerf voidweaver when it’s struggling already
Ive mained healer for many years and honestly this xpac is 1 of the worst to heal. The amount of random 1 shot damage is ridiculous, atleast in previous xpacs like in bfa if your teammate got insta gipped if was because like 2 chaos bolts and a gpie hit you same time, now its like oh the ele and boomy both pressed starsurge and earthshock with no cds same time and killed him from 60% hp instantly in under 1 second. Its just not fun and theres no outplay.
Doesn’t address mmr issues and queue times at all. I’ll be back in June for 11.1.7
@@evstank not sure if this is true.
healers more fun = more healers queue = faster queue times.
mmr is something they’ve addressed, and while they could put more in (I don’t disagree) if people DONT q then mmr doesn’t go up. MMR is going to skyrocket soon because of people thinking it’s end of season.
I really wish they would stop removing things that reward you for having a higher attention to detail (ie. taunting hunter pets before being trapped). Then on top of that adding spammable sleeps for evokers and forcing druids to spec in to physical or magical dmg to "minimize complexity". Overall I think the negatives out-weigh the positives because the negatives affect the enjoyment factor and skill cap when playing that class. Let me know what you think.
disc priests really needed buffs?
Rapture is being removed completely and evangelism is essentially replacing it as the "new CD" for disc.
Blizzard should ban ALL addons period. Only way to save this game.
lol no, game is lost because toxic community. if you are new in arenas u getting bullied out of there
@@foOcku2 Just turn chat off and play anyways, theyre in the same bracket as you. Let them be as toxic as they want, just have fun and ignore them
How about fixing the mmr system and the srbg/soloshuffle queue time...that's why people stopped playing..
Lower queue times might make ppl less angy when they wait 45 min for a shit quality 10 min solo shuffle, maybe make ss 1 round so healers can q more often instead of being locked in 6 round games, plus that way it is team v team not healer v healer for them
They could leave in a couple like Gladius and Sarana. Some Weakauras are borderline cheating though.
Why would they actively make CC more unenjoyable l just don't get it. Dying in stuns since 2010.
I guess the cc change is a necessity these days because there are so many random small passives that do dmg in all direction etc. So this is a bandaid solution to the current gamedesign, which in general is comeplete garbage i think. Make abilities more meaningful again
They are upping the threshold because the combat has become so AoE oriented
yup, good change overall IMO. feels bad to have CC randomly break to your 20k damage passive AOE mechanic
None of this matters fellas. This is just a cycle they do. Keep changing classes and not the actual fking game..
Real change:
-remove healing from non healers (games wont go deep damp all day)
-make normal bgs run like rated(why are we learning the wrong way)
- random dynamic weather(easy way to bring excitement to PvP)
- solo normal bg(nothing feels worse than playing alone knowing you’re losing to premades
-halo 3 matchmaking for normal and rated
-overhaul of all pvp maps(a lot of dead space and uselessness in them)
Bgs are one sided all day and winning feels bad.. but don’t worry guys they made druids good again! Hahah so dumb.
Ps. Brew is worst tank in game and got 0000 patch notes. Pros and blizzard don’t know the game for shit..
First.
Also, these are some pretty wild looking changes. Season 2 is looking solid, i'd say.
I'm excited for it!! Still many things to look at but overall the new CC changes + healer design should be cool. Hopefully healing is more fun for ppl
Changes look good but the game is so fast paced my boomer brain can't keep up. Wish it would go back to Legion speeds.
@@absterge hell yeah. lookin forward to it
The cc change is soooooo stupid
That shit is way too long and ridiculous
Honestly they should just scrap retail this point and make classic plus 😂
Blizzard is on a mission to ruin retail and classic pvp both :(
@@jonathanwoodard4541 How so? Would you care to elaborate? I feel as though the healer changes and CC changes are huge steps forward to making pvp feel better.
- No random CC breaks because of passive aoe (assuming minor .1% hits)
- Cool healer talents/changes to make healing more enjoyable and fun
What do you not like about the patch notes?
Sounds like the game is getting faster and faster. Ugh. I unsubbed already.
God the WoW community sucks.
why is that
@@abstergewow doomers everywhere
Love WoW, always have. However the main issue is the community. If they balance the game towards PVE, with more AOE and self healing, it makes PVP'ers mad. If they balance around PVP, the PVE'ers get mad. If they balance around top end PVP players, it makes zero sense in low MMR lobbies. There is no fix for WoW, the community is the primary issue, and always has been.
This entire video is Absterge complaining about changes that will maybe effect the top 2% of PVP players (i.e. hunter pet taunt mechanics) and furthers the WoW hate for clickbait.
@@avirian6589I’ve said it for a long time. Arena needs to be totally removed from the MMORPG client and given its own client