DOOM Eternal | Raytracing Upgrade Graphics Comparison | Xbox Series X 4K Gameplay

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  • Опубліковано 1 лис 2024

КОМЕНТАРІ • 241

  • @kjragg1099
    @kjragg1099 3 роки тому +231

    Doom is way too fast paced for the player to appreciate things like reflections on the walls and puddles. Some of them look nice but honestly this game already looks bloody amazing to begin with. It’s more about the art style and colour palette for me.

    • @Rozzia
      @Rozzia 3 роки тому +9

      That's just point of view of course. I'm enjoying rt in Doom a lot even with fast paced gameplay...

    • @moses420
      @moses420 3 роки тому +9

      It's only fast paced during the fights... There is so much cool stuff to look at in-between

    • @cancerouscontent9581
      @cancerouscontent9581 3 роки тому +7

      You just don't appreciate the games you play no one tells you to keep running when the demons are clear I stop and look around I fully appreciate every reflection gives me a smile

    • @Candyland
      @Candyland  3 роки тому +6

      That's why we made a video ;) But youre right. During combat it plays hardly a role.

    • @gamechanger2324
      @gamechanger2324 3 роки тому +1

      But why does it look so bland this game is supposed to be lively? Here hold my BEER! See what I mean...🌈RTX RAYTRACING🥽BEST EVER LOOKING👿DOOM ETERNAL🔥🤬KING INSANE!💀OMG🌟🌟🔥Doom Eternal 💉🩸4K/60+HDR🧟‍♂🤢🤮ua-cam.com/video/SGqNJ4sIwnA/v-deo.html

  • @bray2079
    @bray2079 3 роки тому +123

    I feel it would be more noticeable if they went the global illumination route like Metro. Metro is a night and day difference with ray tracing.

    • @rubenfasola5402
      @rubenfasola5402 3 роки тому +2

      Wouldn't call it night and day but it's a lot of subtle additions that put all together they bring more realism, we are quite good at faking shadows and reflections (can get quite convincing with SSR+cubemaps), GI is still rather unrefined without RT, probe based GI is static (prebaked) and rough. Q2RTX and MC represent what RT can achieve in a best case scenario, metro exodus and cyberpunk are great examples of what RT can do in a more realistic scenario

    • @DravicPL
      @DravicPL 3 роки тому

      Doom Eternal's Raytracing can be significantly upgraded (the reflections, that is) as shown by DigitalFoundry in their latest video towards the end. There are three console commands, two of which require a Cheat Engine Table. They work in tandem to create way more crisp reflections and more reflections, period.

    • @themars2011
      @themars2011 Рік тому

      @@rubenfasola5402 Especially on "The Caspian" it really is a night and day difference imo

  • @MrEditsCinema
    @MrEditsCinema 3 роки тому +91

    Clearly there is a difference but doom is such a fast paced game that it becomes more difficult to notice

    • @АлександрИщенко-д6ъ
      @АлександрИщенко-д6ъ 3 роки тому

      Yeah, RT is valuable in simulators of walking, created only for new gen. May be

    • @j.c.denton2312
      @j.c.denton2312 3 роки тому

      The good performance with raytracing gives me hope for the future of vulkan raytracing

    • @j.c.denton2312
      @j.c.denton2312 3 роки тому

      @@adad. yeah there literally is no reason not to use it on console if you have a good amd or nvidia card the same also applies if you're running anything below 4k or ultrawide

  • @stugtodd2778
    @stugtodd2778 3 роки тому +48

    It’s good to see Candyland coming back again recently. This channel was once the benchmark (IMO) for these types of videos and VS videos on UA-cam.

    • @contidozack
      @contidozack 3 роки тому +2

      Yea what went dark for so long

    • @Candyland
      @Candyland  3 роки тому +3

      We're glad to be back.

  • @asheleydavies
    @asheleydavies 3 роки тому +26

    Honestly, I feel like RT global illumination is a way better use of raytracing IMO

    • @RhysClark97
      @RhysClark97 3 роки тому +11

      thats if you want realistic lighting, some of these games want a more stylist lighting aestetic, doom eternal is one of those, environments tend to be quite dark with the enimies backlit so they are easier to see and shoot.

    • @asheleydavies
      @asheleydavies 3 роки тому +1

      @@RhysClark97 as much as I love doom eternals gameplay, I really wish they hadn't abandoned the more moody realistic feel of the original

    • @RhysClark97
      @RhysClark97 3 роки тому +3

      @@asheleydavies They didnt abandon it, that style belongs in DOOM 2016, Hugo Martin recently made the point that theyre designed to accomplish different things, DOOM Eternal, the whole point when directing that game, was to have EVERY SINGLE deicision service the gameplay.

    • @asheleydavies
      @asheleydavies 3 роки тому

      @@RhysClark97 yeah I remember watching all those interviews, and I totally respect those decisions and clearly they paid off as eternal is amazing. I just miss the moody more realistic feel of 2016. Unfortunately playing 2016 now feels pretty empty in terms of gameplay after mastering eternals gameplay loop

    • @devonmarr9872
      @devonmarr9872 3 роки тому

      @@asheleydavies I adjust in gsme settings as well as use reshade to accomplish visuals similar to 2016. While it's not identical you can really adjust it to look alot more like it's predecessor.

  • @XenonNito
    @XenonNito 3 роки тому +75

    shouldn't it be just "RT" and not "RTX" since it's not an nvidia implementation?

    • @sololoquy3783
      @sololoquy3783 3 роки тому +19

      At this point it's semantics really. Raytracing has been very closely associated with RTX, that it become synonymous. In these kinds of comparison videos, generally people will know the context.

    • @killedbyacat
      @killedbyacat 3 роки тому +1

      just a mistake, by no means a synonym

    • @JoeGamer500
      @JoeGamer500 3 роки тому

      NOPE JUST YOU

    • @Blastros01
      @Blastros01 3 роки тому +3

      RTX is Nvidea's own solution and ray tracing is general term for the software solution. So the consoles don't have RTX because they don't have Nvidea's card which use Nvidea's RTX technology. saying they are synonymous is like saying Apple's Facetime is equivalent to any other video chatting app, they are technically different & RTX can produce different results but Doom was well optimized and doesn't want to be a super shiny, reflective game so it's less noticeable here than it might be in another game.

    • @Totone56
      @Totone56 3 роки тому +5

      @@sololoquy3783 Good point. But it's a bit irritating to see a marketing term for a proprietary system be used instead of the correct one, especially when it's from Nvidia.
      Like if everyone was using "GSync" to talk about variable refresh rate.

  • @insertnamehere8723
    @insertnamehere8723 3 роки тому +4

    This is the sort of thing where if you play doom eternal all the time, excluding certain obvious situations that show off RTX capabilities, you might notice, but overall it makes me appreciate just how amazing the lighting was to start with. I think for some the FPD dips in intense situations towards the end might not be worth it, but overall this makes the game look fresher if you want to dive back in. otherwise, it's not really going to make a noticeable difference in such a fast paced game, except for a few areas that are very shiny and reflective.

  • @jforce321
    @jforce321 3 роки тому +3

    Basically in cases where the reflection isnt as obvious due to the material being rougher, the lighting coming off surfaces looks more accurate since its not basing it off a cubemap version of the world.

    • @brancolt_
      @brancolt_ 3 роки тому +1

      There is literally no diference in this game. All RT is used for here is reflections. If a surface doesn’t have a shiny reflective surface, it behaves normally. There is no change to lighting behavior in general aside from that, at least not visually.

  • @brianwolfgaming1452
    @brianwolfgaming1452 3 роки тому +8

    Yes there's a difference, but since you are playing a game that's fast paced, it's not something that's a big deal to use raytracing on to notice it enough..

    • @moses420
      @moses420 3 роки тому +1

      Half the game is exploring....

  • @vncube1
    @vncube1 3 роки тому +6

    The combination of in game and background music is quite distracting. Also, yeah it's not "RTX" because we're not looking at an Nvidia PC. Otherwise, great video! The reflections are not groundbreaking in motion but almost 4K + 60FPS + RT on console is still great! Please check if the 120FPS mode is stable too.

    • @nathanmarshall745
      @nathanmarshall745 3 роки тому

      Didn't they say the series x had a custom rtx card in it?

    • @nathanmarshall745
      @nathanmarshall745 3 роки тому

      @Transistor Jump oh, thanks for clearing that up then, guess i was misinformed

    • @PlutonianPrince
      @PlutonianPrince 3 роки тому

      @@nathanmarshall745 RTX is Nvidia's trade mark name, like the 10-16 and lower Series being GTX.

  • @DravicPL
    @DravicPL 3 роки тому +2

    Doom Eternal's Raytracing can be significantly upgraded (the reflections, that is) as shown by DigitalFoundry in their latest video towards the end. There are three console commands, two of which require a Cheat Engine Table. They work in tandem to create way more crisp reflections and more reflections, period.

  • @vallhard7041
    @vallhard7041 3 роки тому +6

    -видишь суслика?
    -нет
    -вот и я не вижу, а он есть
    -понятно.

  • @plume...
    @plume... 3 роки тому +5

    Thanks Candyland!

  • @Dharnthread
    @Dharnthread 3 роки тому +3

    Easy to spot the difference in gameplay when playing on 85". 120 fps mode is awesome aswell.

  • @PestifeR
    @PestifeR 3 роки тому +3

    It seems to be only reflections? The real rtx gamechanger is ambient light for me. Spaces look so much more life-like. Reflections are meh.

  • @HaroldTheWizardCat
    @HaroldTheWizardCat 3 роки тому +2

    Yess I’ve been waiting for this! I’ve been using the 120hz mode because I haven’t been able to tell the difference tbh.

    • @skylerssupercarlife348
      @skylerssupercarlife348 3 роки тому

      I sat there for like an hour trying to see it.

    • @HaroldTheWizardCat
      @HaroldTheWizardCat 3 роки тому

      @@skylerssupercarlife348 I think you can only see it in very particular areas. In normal gameplay I wouldn’t have noticed if I didn’t watch this video

    • @HaroldTheWizardCat
      @HaroldTheWizardCat 3 роки тому

      @@skylerssupercarlife348 I think the game looks amazing at 120fps tho

    • @oropher1234
      @oropher1234 3 роки тому

      @@HaroldTheWizardCat i run it at 144 fps with raytracing at 1440p DLSS quality.

    • @HaroldTheWizardCat
      @HaroldTheWizardCat 3 роки тому

      @@oropher1234 seriously?

  • @ThunderStruck115
    @ThunderStruck115 3 роки тому +2

    It looks nice, but because of the fast paced nature of the game, I personally prefer to go with the 120 FPS option

  • @EAprima
    @EAprima 3 роки тому +1

    Need global illumination or full on ray trace lightning to really see the difference. Right now, you're better off keeping RTX off until you reach a stage that really showcases it.

  • @sabatinadorr
    @sabatinadorr 3 роки тому +11

    Please, do a side-by-side of Elder Scrolls Online Vanilla vs Next Gen !

  • @christiannovallupion1611
    @christiannovallupion1611 2 роки тому +2

    This Game is a Masterpiece,the best shooter of all history for me

  • @dnegel9546
    @dnegel9546 3 роки тому +2

    They should of over exaggerated the RTX.. i only notice it if I'm looking for it.

  • @cosmicsquid1285
    @cosmicsquid1285 3 роки тому +3

    “+70% suit glare”

  • @MassiveHappyClapper
    @MassiveHappyClapper 3 роки тому +5

    I love Doom games but wasn't taken with Doom Eternal. I completed it, but I prefer Doom 2016 out of the newer games. For me there was too much platforming in Eternal.

    • @Lionheart1188
      @Lionheart1188 3 роки тому +2

      Agreed, this game forces you to play like a hopping kangaroo just to stay alive, not into it.

    • @melonytoni9016
      @melonytoni9016 3 роки тому

      I also think the managing of ammo health armour is a mess. It was fine in doom but they made it overly complicated.

    • @killedbyacat
      @killedbyacat 3 роки тому +1

      Omg guys, for once a game that challenges a palyer and everyone complains about platforming, low ammo and difficulty... The previous one was nice but Eternal is just different, no one needs a fucking Doom 2016 #2, just go play some call of duty or git gud =)

  • @HealthyCriticism
    @HealthyCriticism 3 роки тому +8

    What I do not understand is how were we able to have nice reflections before RTX was a thing, and now that RTX is a thing, reflections with RTX off look like dog shit. Specifically, cyberpunk reflections with RTX off look worse than minecraft water shaders.

    • @Darksider087
      @Darksider087 3 роки тому +2

      It's like stripping away reflections and adding back in with another name but costs more performance.
      Essentially it's RTX ON = Reflections at Ultimate setting.
      RTX OFF = Low Reflections

    • @HealthyCriticism
      @HealthyCriticism 3 роки тому +1

      @@Darksider087 I am surprised that not many people are talking about this. This was Nvidia's way of essentially locking AMD users away from nice reflections, it might appear like.

    • @Vartazian360
      @Vartazian360 3 роки тому +5

      Its like going from 60hz to 144hz the first time. Your brain didn't know what it was missing. Then when you go back you notice how terrible what you had before was. I'll never go back to 60hz. My brain is used to 240hz now even 144hz looks a bit slow. I got a 144hz side by side next to my 240hz thinking it wouldn't be a big difference and when its side by side I can definitely see the difference. Now 240hz has spoiled my eyes. Same concept with Ray traced reflections or lighting

    • @HealthyCriticism
      @HealthyCriticism 3 роки тому +2

      @@Vartazian360 Off the top of my head I can remember that Forza horizon 4, witcher 3, Battlefront 2, far cry 5 are a few games that come to mind that have pretty decent reflections without having RTX support. I am not discrediting what you are saying, perhaps you are right. But even looking back at a game like Tomb Raider back in 2013 shows lighting quality that is far superior than the "RTX OFF" lighting quality of today's games, generally speaking.

    • @kait0w098
      @kait0w098 3 роки тому +1

      @@Darksider087 It's because most games don't even use real reflections. They use baked cubemaps to mimic reflections.

  • @hiawa23
    @hiawa23 3 роки тому +2

    Reflections are nice but I prefer the 4K cleaner higher res image on consoles.

    • @mm2f419
      @mm2f419 3 роки тому +2

      I guess 4k is a waste for PC, 1440 is the best resolution. 4k monitors are too small for that resolution, and if you get a bigger one, you have to watch it from a bigger distance, which provides the same experience of a smaller monitor from a closer distance

    • @spongehub8246
      @spongehub8246 2 роки тому

      @@mm2f419 on top of that doom eternal raytracing is 1800p which is better than 1440p

    • @mm2f419
      @mm2f419 2 роки тому

      @@spongehub8246 now that I have a RTX3060ti and I can run stuff on 4k properly I changed my mind. I can see the difference between when I put it on 4k and 2k. It could be that my monitor is 4k and downscaling produces some loss. But still, I am just getting a bigger monitor in the future. Not leaving 4k behind anymore xD

    • @spongehub8246
      @spongehub8246 2 роки тому

      @@mm2f419 enjoy your 4k! Hard to go back once you've played long enough.

  • @cancerouscontent9581
    @cancerouscontent9581 3 роки тому

    What happened to the side-by-side comparisons Xbox series X vs. PS5

  • @robertschris82
    @robertschris82 3 роки тому +2

    Xbox is a beast for 499.99

  • @impresionvicopublicidad2025
    @impresionvicopublicidad2025 3 роки тому

    You are back. =D
    Or at least the Channel. n_n

  • @arkhamparadise1319
    @arkhamparadise1319 3 роки тому +4

    There isn’t a big difference at all.
    Me at 1:53 : Oh...

  • @MrNeco83
    @MrNeco83 3 роки тому

    I am still struggling to decide 4k/60 or RT mode. The reflections look nice, but the game is too damn fast for those effects to be noticed. Now is 4k vs 1800p noticeable in such a fast paced game? That's why I cannot choose to leave RT on orcoff, sinc 120hz is not an option for me.

    • @johnboden6587
      @johnboden6587 3 роки тому +2

      Honestly I have been switching back and forth but I think I've settled on the 4k balanced mode on my OLED TV. You see the resolution all the time- even on the menu screen you will see Doom Guy looks more detailed in Balanced mode. Anything upclose to the screen you don't see the resolution difference as much but distant detail gets muddied with RT on. Also, the surfaces are deliberately changed when RT is on with the intention of making everything more reflective. In balanced, with the RT off, I don't feel like it takes me out of the experience because of the materials used.

  • @celestial_froggy
    @celestial_froggy 3 роки тому

    That is some Polygon-level gameplay

  • @HopletSplayserovich
    @HopletSplayserovich 3 роки тому +1

    0:40 ну чють больше блестяшек на шлеме ( дык мы же играем от первого лица ))))

  • @AleCardenasRealtor
    @AleCardenasRealtor 3 роки тому +1

    I was so excited to try ray tracing before getting my series x but so far I can't even tell the difference other than some low res reflections

    • @paulmaloney4387
      @paulmaloney4387 3 роки тому

      ray tracing is never going to provide a "day vs night" transformation for a game. think of it as a big, beautiful, cherry on top of a hopefully great sundae

    • @AleCardenasRealtor
      @AleCardenasRealtor 3 роки тому

      @@paulmaloney4387well metro has a night and day diference

    • @moses420
      @moses420 3 роки тому

      Night and day for me on PS5 I'm still in the 1st area looking at everything

  • @gamerhobbit
    @gamerhobbit 3 роки тому

    First, I was waiting for Ray Tracing to be more common among games. Second, I started waiting for Ray Tracing cards, due to Coronavirus. Now, I'm waiting for Ray Tracing effects to be the standard so the developers can stop overdoing it.

  • @geoffreyallen9314
    @geoffreyallen9314 3 роки тому

    Watching on my iPhone. “Ahhh yes. Look at the difference!”

  • @nirvanafreak619
    @nirvanafreak619 3 роки тому

    Do you thibk the decrease in resolution is worth the ray tracing enabled or is it best to just go with balanced mode?

    • @sergiogomez7854
      @sergiogomez7854 3 роки тому

      Although both aspects are not very noticeable, I prefer ray tracing. I cannot tell the difference between 1800p and 4k, at least RT is shinier xd

  • @RhysClark97
    @RhysClark97 3 роки тому +1

    once again, ID Tech 7 is wizardry

  • @kodemasterx
    @kodemasterx 3 роки тому +1

    Hey man youtube is supresing your channel, regardless of how I typed the name, your channel never came up... I had to find you in my subs.

  • @itzmesoenvy
    @itzmesoenvy 3 роки тому

    The amor lighting and reflection from visor is cool with rt on

  • @joshhummel22
    @joshhummel22 3 роки тому +1

    All I know is this game looks and plays freaking amazing on the Serious X 👏 for the video!

  • @Northerseal
    @Northerseal 3 роки тому

    Ray tracing reflections are hard to find in this game.
    Doom Eternal has mostly non-smooth surface materials, and most of them are destroyed structures with rough surfaces.
    To feel the true power of ray-tracing reflections, it must be a game with undestroyed modern interior buildings.

  • @phgskiptraze8918
    @phgskiptraze8918 3 роки тому

    Good to see you ❤❤❤

  • @Darian-mk1bw
    @Darian-mk1bw 3 роки тому +1

    I don't notice it at all while playing

  • @thegloriouspotato6223
    @thegloriouspotato6223 3 роки тому

    All I want is raytracing GI on the playermodels

  • @KARSEE_MUSIC
    @KARSEE_MUSIC 3 роки тому

    Why developers can't understand that rtx via reflection, actually is useless... It s interesting when there are a lot of surfaces that reflect, spider man is a good example, but I think that it s more interesting to implement rtx via global illumination. At least, you will understand why there is a huge drop in fps😅

  • @valeriogreco5963
    @valeriogreco5963 3 роки тому +3

    I'm playing with a gtx 1660 oc, raytracing active dlss off, it's smooth! Id software master race of optimization!

    • @MrEditsCinema
      @MrEditsCinema 3 роки тому

      Eh OK

    • @AponTechy
      @AponTechy 3 роки тому

      Rtx on lol

    • @valeriogreco5963
      @valeriogreco5963 3 роки тому

      @@AponTechy wanna screen? :D

    • @SASenglish
      @SASenglish 3 роки тому +1

      1660 doesn't have ray tracing

    • @MrEditsCinema
      @MrEditsCinema 3 роки тому +1

      @@SASenglish Ray tracing works on non rtx cards but the performance is awful..its mostly for demp purposes

  • @SpiritofFireMrVader
    @SpiritofFireMrVader 3 роки тому

    Take notes, Treyarch and Infinity Ward, this is how you implement Raytracing.

  • @nito_gocni5460
    @nito_gocni5460 3 роки тому +1

    Noticeable untill action kicks in and then it's hard to tell any difference

    • @Candyland
      @Candyland  3 роки тому

      That's why we made a comparison for you ;) But you're right. It's hard to notice during combat.

    • @nito_gocni5460
      @nito_gocni5460 3 роки тому

      @@Candyland appreciated! Doom is so fast, it's hard to keep pace let alone admire reflections etc when monsters are being cut in two, lol

  • @BILLIARDman2000
    @BILLIARDman2000 3 роки тому

    woah the reflection

  • @sergicolome9195
    @sergicolome9195 2 роки тому

    For me Doom Eternal looks like everything was made with shiny plastic. RTX is not too obvious.

  • @marcossx9963
    @marcossx9963 3 роки тому +1

    120 FPS Mode >>>>>>> Ray Tracing.

    • @wrenchproductions
      @wrenchproductions 3 роки тому

      Only if you have a 120Hz monitor, if you not well its useless have 120fps, with 60fps its nice

    • @marcossx9963
      @marcossx9963 3 роки тому

      @@wrenchproductions I have a 120 hz TV. Saddly, Doom Eternal has a noticeable input lag in balanced and ray tracing modes on Series X. For me, in a frenetic game like this, 120 fps makes more diference than some reflections added.

  • @mohdnasir787
    @mohdnasir787 3 роки тому

    The best comparison so far.......

  • @justalex4571
    @justalex4571 3 роки тому

    Ray tracing looks really good! I like it!

  • @doomslayer1210
    @doomslayer1210 3 роки тому

    My boy looks so good

  • @jhonnyx161
    @jhonnyx161 3 роки тому

    se ve increible rt , las texturas mejoran mucho y reflejos

  • @jose121624
    @jose121624 3 роки тому

    RTX is nvidia's marketing name, above should put Ray Tracing which is the real name.

  • @alphonse1007
    @alphonse1007 3 роки тому

    It's needs a patch to fix the raytracing stability it crashes more often with it on when the fights get super intense

  • @lgtvlgtv8686
    @lgtvlgtv8686 3 роки тому

    PC: 4K RTX ON, 120+FPS

  • @patfish3291
    @patfish3291 3 роки тому

    don't get why doom don't support raytracing Light???!!! ... that would be way more notable because of all the light effects of the weapons :-/

  • @penjiroichiban3096
    @penjiroichiban3096 3 роки тому +1

    Very minimal difference not even nearly worth it for the actual grafic cards prices!

  • @gatisrimss
    @gatisrimss 3 роки тому +1

    For me personnaly i cant sacrifise the frame rate becouse of something that i dont nottice

  • @phatburger7622
    @phatburger7622 3 роки тому

    I think RTX looks pretty cool and its nice to have when possible but its not a necessity nor is it as a big of a deal as the nerds are making it

  • @joelkp1185
    @joelkp1185 3 роки тому +1

    I can’t tell the difference, once again pc players selling their soil to the devil just to get 1 extra pixel and 5 extra FPS

  • @Ethereal184
    @Ethereal184 3 роки тому

    I definitely recommend the 120hz option as jt also provides over 1440p visuals. Most do not own 4k monitors since they generally run expensive

  • @ihswap
    @ihswap Рік тому

    Kinda lazy to just use the first level to dish out quick content. So many environments in later levels show off the ray tracing so damn well this video does it a disservice.

  • @AleCardenasRealtor
    @AleCardenasRealtor 3 роки тому +1

    I'm going to play it at 4k 60fps, since I don't have hmid 2.1 tv and I don't thing is worth the ray tracing mode

    • @madboi1591
      @madboi1591 3 роки тому

      Lol this is not true 4k compared to pc smh lol

    • @AleCardenasRealtor
      @AleCardenasRealtor 3 роки тому

      @@madboi1591 whats your point?

    • @madboi1591
      @madboi1591 3 роки тому

      @@AleCardenasRealtor why waste on a console with limited storage and not true 4k ? Lol

    • @AleCardenasRealtor
      @AleCardenasRealtor 3 роки тому

      @@madboi1591 cause I live in Mexico and gaming pcs in Mexico cost twice as much as they do in the US

    • @madboi1591
      @madboi1591 3 роки тому

      @@AleCardenasRealtor oh damn nvm bro , if u can get a good gpu and cpu build a pc but at this point it's w.e u can get ur hands on . So good thing u got a ps5 atleast

  • @lampenpam
    @lampenpam 3 роки тому +1

    Why make a performance test with a LOCKED framerate??? I would have liked to actually see the performance impact.
    Also why show the intro? It shows so few scenes that actually use RTX there. Why not show Cultist Base or any other level with many metal surfaces. THESE are the levels you should show as you can see the most reflections there

    • @wojciechsokoowski5189
      @wojciechsokoowski5189 3 роки тому

      It's a console version that is being tested, it's not possible to unlock framerate there. The point of performance test is to see if the game holds stable framerate on xsx without any noticable drops.

  • @MorbidHunter
    @MorbidHunter 3 роки тому

    My 3080 is overkill for doom at 1440p so I just crank every setting lol

  • @techorange1141
    @techorange1141 3 роки тому

    Doom make me migraine.. i cant play fast FPS like this 😭

  • @patrickh92able
    @patrickh92able 3 роки тому

    Uhhh... comparing 4k to 1080p with different settings

  • @marciolopes8887
    @marciolopes8887 3 роки тому +1

    Is It a joke? Is RT effect a damn mirror on the wall and ground? Weak generation...

  • @blackjesus9412
    @blackjesus9412 3 роки тому

    Was only stable 60 when you didn't dash

  • @cesarc8473
    @cesarc8473 3 роки тому

    XSX ❤

  • @Tina-qb3cb
    @Tina-qb3cb 3 роки тому

    i'm too fast i can't notice it hahah

  • @halispetek4221
    @halispetek4221 3 роки тому

    What is differences

  • @eddiearkadian1713
    @eddiearkadian1713 3 роки тому

    120fps over rtx, I can’t even keep up with the gameplay on rtx , too blurry

  • @mushroomcrepes4780
    @mushroomcrepes4780 3 роки тому +2

    cool

  • @kennysantiago71
    @kennysantiago71 3 роки тому

    Gotta be honest. The game is awesome but here..It looks the same.

  • @hellmonger7503
    @hellmonger7503 3 роки тому

    so little difference... this game is not for rtx. rtx way better for slow gamestyle

  • @SeriesSclips
    @SeriesSclips 3 роки тому

    Com Ray Traycing fica foda demais... Pena que no meu Series S não vai ter, vacilo.

    • @leonardosperanca3994
      @leonardosperanca3994 3 роки тому

      mano to jogando no series x e falar pra vc que nesse game n muda mt não, não sei se é por ser mt frenético mas esses detalhes no meio do tiroteio nem aparecem mas estou jogando com ele ativado pq de 4k pra 1800p n muda quase nada

  • @MoistPancakes
    @MoistPancakes 3 роки тому

    I can’t even tell the difference if I’m being honest

    • @madboi1591
      @madboi1591 3 роки тому

      That's bc it's console 🙄 lol matter a fact this isn't true 4k lol if u want true 4k that's pc with atleast a 3080 or 3090

  • @madboi1591
    @madboi1591 3 роки тому

    This is not pc . I run this game on 4k in my 3080

  • @gtafan110010
    @gtafan110010 3 роки тому

    aight so the game doesn't benefit too much from ray tracing, as is expected. Few reflective surfaces here and there but over all not worth the hit to resolution and performance

    • @FFCVenom
      @FFCVenom 3 роки тому

      That is exactly what my conclusion was. I notice the sharpness of 4K and the clarity more than the awesome reflections.
      I feel that 60FPS 4K is better than raytracing. At least on my 65 Oled. Perhaps a smaller tv I would’ve gone for RT. I can clearly see the resolution is not 4K

  • @budthecyborg4575
    @budthecyborg4575 3 роки тому

    RTX ON/ RTX OFF
    I guess the DOOM patch also upgraded the GPU to Nvidia silicon.

  • @b0rg1010
    @b0rg1010 3 роки тому

    Blink and you may miss it. 🤣

  • @HeyDan1983
    @HeyDan1983 3 роки тому

    So... It looks pretty much the same...

  • @JayZDenton
    @JayZDenton 2 роки тому

    not enough tracks playing at the same time, disliked

  • @SWBGPGMG
    @SWBGPGMG 3 роки тому

    Not enough difference to allow my frame rate to die

  • @chloefromdetroit8445
    @chloefromdetroit8445 2 роки тому

    It’s not called RTX

  • @LeonardoSantos-hl1bz
    @LeonardoSantos-hl1bz 3 роки тому

    Doom eternal: xone s,x vs xseries X,S

  • @rattlesnake-qh3re
    @rattlesnake-qh3re 3 роки тому

    Sooo the same thing dope

  • @rodrigodiniz13
    @rodrigodiniz13 3 роки тому

    Would be nice to see that video if wasn't on a console.

  • @kevinmc9089
    @kevinmc9089 3 роки тому

    Is the upgrade free?

    • @SOTVT
      @SOTVT 3 роки тому

      Yes

    • @kevinmc9089
      @kevinmc9089 3 роки тому

      @@SOTVT thanks

    • @karl343
      @karl343 3 роки тому

      It's on Xbox, heard you need to pay on PS5.

    • @nemodemolishedgamer5743
      @nemodemolishedgamer5743 3 роки тому

      @@karl343 Sony Is so Greddy!!!That They Don't Let you Enjoy Doom eternal Free upgrade !!!You have to pay 70$ for that !!!

  • @ALph4cro
    @ALph4cro 3 роки тому

    Yeah, those reflections are nice, but in the game like Doom where you constantly move at high speeds it will be hardly noticeable. Raytracing is hardly noticeable on games that already look amazing.

  • @АлександрБалаев-к9ы

    маркетинг

  • @madboi1591
    @madboi1591 3 роки тому

    This is not true 4k ! Pc only does that.....

  • @bits3608
    @bits3608 3 роки тому

    "raytrancing"

  • @alextiger80
    @alextiger80 3 роки тому

    The same

  • @UltraJamZHD
    @UltraJamZHD 3 роки тому +1

    Fast paste moving game this feature pointless

  • @sinchman1
    @sinchman1 3 роки тому

    for a fast pace game you won't notice this it's all bullshit