Direct X 11 for UWP (with C++ and XAML)

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  • Опубліковано 20 сер 2024
  • Greetings everyone. In this video I sort of taper on from the last look at my last DX11 for XAML walkthrough, but here I go into significantly more depth into the functionality of the program template with regards to the 3D Rendering Pipeline.
    If you're somewhat of a C++ novice and you're approaching DX/D3D, then this may be a great video for you! Thanks and enjoy!
    #directx #3drenderingpipeline #uwp
    Reference:
    Introduction to 3D Game programming by Frank Luna:
    www.google.co....

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