Realistic Water - RPG Developer Bakin

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  • Опубліковано 6 лис 2024

КОМЕНТАРІ • 13

  • @BazSupport
    @BazSupport  2 роки тому +2

    For Tutorial Requests:
    www.patreon.com/bazsupport
    RPG Developer Bakin:
    store.steampowered.com/app/1036640/RPG_Developer_Bakin/

  • @JoshDouble
    @JoshDouble 2 роки тому +3

    thank you for posting these videos!

  • @CitizenCoder
    @CitizenCoder Рік тому +2

    This looks awesome. Can't wait to really start building out a game.

  • @zj7614
    @zj7614 2 роки тому +2

    Thank you for the tutorials. It helps a lot!

  • @manugamingcreations1021
    @manugamingcreations1021 2 роки тому +1

    🤩😍🤩😍 These effects are.. wow!

  • @LexarIsAStar
    @LexarIsAStar 2 роки тому +3

    This program looks great alredy even if its still on early access, I wish PGMMV had some of this features to make it a bit easier to use

    • @BazSupport
      @BazSupport  2 роки тому

      Yeah both engines fill different niches. PGM definitely can make a more accurate feeling action game. Bakin's visuals are off the charts though. 😎

  • @LeeDongHuny
    @LeeDongHuny Рік тому +1

    Very helpful!

  • @elvgamestudio
    @elvgamestudio 2 роки тому +1

    I'm late but I dropped a like!

  • @junrosamura645
    @junrosamura645 2 роки тому +1

    I keep running into a problem where if I change the water to an event, it causes it to glitch out. Say I wanted to change the sound effect of footsteps, that requires to change it to an event.

    • @BazSupport
      @BazSupport  2 роки тому +1

      What I would do is copy paste the terrain tile and in its properties change the footstep sfx, then place that tile underneath the water.