You can do it even better theres a province that can switch your religion to nahuatl, you can first conquer all mexico as Mayapan and leave that province alone, then if you switch to nahuatl using that province once you have High American Tecnology you get the religion with all the reforms passed
I think this "exploit" was patched, but I might be mistaken. I did a WC a few months ago using that strat: -Start as aztecs, switch to animist with rebels -Leave Huaxtec alive and vassalize a migratory tribe, conquere everything else -When you have 75 provinces, switch to High American Tech -Give most of your provinces (so a religion can be enforced unto you) to your migratory vassal, attack Huaxtec, 100% them, force Mayan religion unto you After that, I attacked Siberia/China/Japan.
Awesome video as always. The overextension thing isn't a bug, it's always 0 OE when you conquer provinces that weren't colonized at the start of the game.
@@CoolBonobo I think that is intended behaviour. Provinces belonging to Colonial Nations also have a significant reduction (-75%) to their province war score cost.
do you keep the partial mayan bonuses? and if you need an additional reform , could you do 8 and get all missions? plus you could surrender one province to Portugal and then get your neighbour
Unfortunately no, bonuses are tied to religion. So once you become Nahuatl you lose Mayan bonuses. In theory it's actually possible to switch back to Mayan after you get Aztec mission tree, as it doesn't require any reforms. But that's pretty complicated.
There's some useful modifiers you can get still. By being a tributary of the Shogun, you can adopt the Daimyo government type (regardless of culture, religion, etc.), which means unlocking generic Japanese missions through similar exploits. Even clicking between branching mission paths (without confirming either) counts as updating your mission tree, like Adopting Aztec Traditions does. +10 max absolutism, +1 diplo relations, and tons of permaclaims and CBs seems pretty decent all things considered. High American missions are pretty good for permaclaims too. You can get +1 dip rep and +5% morale of armies from Pueblo missions, or +10% morale of navies from Powhatan missions. Alternately, there's goods produced and some religious stuff from Indonesian missions, and some more religious bonuses from Horn of African missions. Even Pirate Republic missions have their niche in securing good rulers. And of course there's stab cost modifiers all over the place if you know where to look. Just for it's own sake, I'd be interested in the seeing the biggest, dumbest mission tree you can put together without tagswitching. Perhaps playing as someone like the Ottomans.
You have a diplo interaction to "demand sacrifices" from your mesoamerican tributaries that is way better than the "sacrifice ruler/heir"
You can do it even better theres a province that can switch your religion to nahuatl, you can first conquer all mexico as Mayapan and leave that province alone, then if you switch to nahuatl using that province once you have High American Tecnology you get the religion with all the reforms passed
which province
@@hem9483 Choula if I am not mistaken
At what point do you get high american technology with maya?
I think this "exploit" was patched, but I might be mistaken. I did a WC a few months ago using that strat:
-Start as aztecs, switch to animist with rebels
-Leave Huaxtec alive and vassalize a migratory tribe, conquere everything else
-When you have 75 provinces, switch to High American Tech
-Give most of your provinces (so a religion can be enforced unto you) to your migratory vassal, attack Huaxtec, 100% them, force Mayan religion unto you
After that, I attacked Siberia/China/Japan.
If you told someone three years ago that the new world would have just as much (and I guess even more) flavor than France or Austria, they’d go insane
Actually it has even more, both Maya and Aztecs have the biggest mission trees, plus they've got tons of flavor events
I once figured out a way to get Aztec, yuan, and base missions all in one tree. The tree ended up completely bugged out.
I can guess about Yuan and Aztec, but could you share how to also keep the base tree?
@@CoolBonobo I honestly have no clue how I got the base tree back. My tag order was Ryukyu, Tibet, Khalka, Yuan (I was going for High American Horde).
Awesome video as always. The overextension thing isn't a bug, it's always 0 OE when you conquer provinces that weren't colonized at the start of the game.
Thanks! I doubt it's supposed to work like this, it's quite weird behavior. I remember in old versions it worked normally.
Cursed as always
Cool Bonobo always delivers 😊
11:17 this is what I came for, and pard'n'er, you have my thanks for this information. Salutations y'all!
Could you convert to Aztec faith after completing 3 reforms to bridge the gap you mentioned?
There is a way to force your transport ships to explore if you have an Explorer & Conquistador. It's a janky exploit, but it does work.
31:40 not a bug. Any province that started uncolonized never gives any Overextension.
Maybe not a bug, but I think unintended behavior. This basically makes all colonial nations free to annex
@@CoolBonobo I think that is intended behaviour. Provinces belonging to Colonial Nations also have a significant reduction (-75%) to their province war score cost.
Huh, that is interesting. I wonder why paradox did it, doesn't seem balanced
@@CoolBonobo It definitely has one European conquering a rival's colonies in mind, rather than conquering as a New World Nation yourself.
@@DylanSargesson Oh yeah, makes sense actually
Mega-Mexican mission tree we all wanted but didn't get
Can you make this series like the most op mission trees like stack modifiers do culture shifts ıf ıts necessary dont care about the roleplay
It's not a series per se, but I think I do have some videos about modifier stacking. The one I like the most is about Gotland -> Hansa -> Prussia
Based and Mayapilled
awesome :D
do you keep the partial mayan bonuses? and if you need an additional reform , could you do 8 and get all missions?
plus you could surrender one province to Portugal and then get your neighbour
Unfortunately no, bonuses are tied to religion. So once you become Nahuatl you lose Mayan bonuses. In theory it's actually possible to switch back to Mayan after you get Aztec mission tree, as it doesn't require any reforms. But that's pretty complicated.
@@CoolBonoboWhy is it complicated? The 20% ccr is juicy
If you become emperor of china, do you ot also get the missions from them? That would make even more.
Won't work unfortunately, developers foresaw this and limited the EOC missions to a list of specific tags
Pretty sure this is not the only way. In fact you can have more than 2 mission trees.
Mongolian mission tree was patched out unfortunately. Still works with other culture missions, but they're really bad.
@@CoolBonobo Does the mongolian mission thing work if you turn off the most recent dlc?
There's some useful modifiers you can get still. By being a tributary of the Shogun, you can adopt the Daimyo government type (regardless of culture, religion, etc.), which means unlocking generic Japanese missions through similar exploits. Even clicking between branching mission paths (without confirming either) counts as updating your mission tree, like Adopting Aztec Traditions does. +10 max absolutism, +1 diplo relations, and tons of permaclaims and CBs seems pretty decent all things considered.
High American missions are pretty good for permaclaims too. You can get +1 dip rep and +5% morale of armies from Pueblo missions, or +10% morale of navies from Powhatan missions. Alternately, there's goods produced and some religious stuff from Indonesian missions, and some more religious bonuses from Horn of African missions. Even Pirate Republic missions have their niche in securing good rulers. And of course there's stab cost modifiers all over the place if you know where to look.
Just for it's own sake, I'd be interested in the seeing the biggest, dumbest mission tree you can put together without tagswitching. Perhaps playing as someone like the Ottomans.
Is it possible to form Inca after this so you could get all three mission trees?
I think both mission trees would get replaced with Incan, that's how it usually works for formables