You got unlucky that you only had the Allied MCV all game while all other players found different MCVs and could combine different faction techs. If you found a Soviet MCV, you could have had your own siege choppers or outranged them and forced them to take off with with V3s. Or you could have built Kirovs. If you found a Yuri MCV, you could have made prism bunkers with just as much range as a siege chopper. Slave miners are extremely bulky, so they'd make nice fodders to get the prisms into bunkers in range, and even when they'd take off, they'd have gatlings to deal with. To say nothing of just using floating discs. It's really tough to defeat these choppers without either Grand Cannons or superweapons and using only Allied tech. The Allies lack range in their land units - the highest you can go is 10 (prisms and GGI BFs) while Soviet choppers and Magnetrons have 12, and while V3s (18!) aren't very good units normally, they can do work on this cramped map as long as there's not enough AA.
dude your tactics are still weak....this guy with the choppers was a noob....move 3 chono soliders in one click next time ...its a killer move he cant escape it 🙂
Good job, well, maybe can try different move? like cut off income by destroy oil refinery and power plant?
You got unlucky that you only had the Allied MCV all game while all other players found different MCVs and could combine different faction techs.
If you found a Soviet MCV, you could have had your own siege choppers or outranged them and forced them to take off with with V3s. Or you could have built Kirovs.
If you found a Yuri MCV, you could have made prism bunkers with just as much range as a siege chopper. Slave miners are extremely bulky, so they'd make nice fodders to get the prisms into bunkers in range, and even when they'd take off, they'd have gatlings to deal with. To say nothing of just using floating discs.
It's really tough to defeat these choppers without either Grand Cannons or superweapons and using only Allied tech. The Allies lack range in their land units - the highest you can go is 10 (prisms and GGI BFs) while Soviet choppers and Magnetrons have 12, and while V3s (18!) aren't very good units normally, they can do work on this cramped map as long as there's not enough AA.
dude your tactics are still weak....this guy with the choppers was a noob....move 3 chono soliders in one click next time ...its a killer move he cant escape it 🙂
GG❤
Long story to lose