Torid/Burston: +52/42 base damage respectively with no conditions.
Boltor: +2 base damage per kill, stacks up to x3
Soma: +2 base damage on reload from empty, stacks up to x3
What? I was not aware their buff where this big..now makes sense why torrid dominates the 'meta' RightNow.
My strung also has the same "problem" that soma has. The incarnon sometimes feels weaker than the normal mode.
@@KaiSoDaM Interesting. My strun prime is doing quite well actually with the new buff to blast. iirc, the incarnon mode of strun had blast for free. I was from a viral build now a blast build using the status chance for the 4th evo perk and slapped the new cannonade mod and elementalist mod. the build also can reach 1000%+ status with a lot of multishot (incarnon mode has slightly lower status but better aoe). I dont know for sure if it's optimal but it's doing fine if not better i guess.
*Soma: +6 base damage on reload from empty, stacks up to x2
Also Damage increase is applied per pellet, giving Incarnon Form a total maximum base damage increase of +96
@@KaiSoDaM Braton needs a channeled ability active to get it's full +42 base damage, iirc same for Gorgon. Meanwhile burston is +42 and then +punchthrough with 450 armor.
@@J_Duba Soma's damage perk is where Burston and Torid have their status/crit buffs, where Torid and Burston base damage is perk 2.
While we’re talking about old weapons, would love to see a vid on amprex and how it compares to the other chaining beam weapons.
hi moug, im a slightly newer player, about to do new war essentially, so i dont know much about the game
what exactly is the tether thing that you have when you go into your operator? is it a focus skill, arcane? etc
thanks
First of all im glad seeing you here and i hope u have fun in the new war as much as i did.
The tether you see is an arcane you get from little duck called magus lockdown and u can get it from essentially doing profit taker. Little duck sells it for standing
@@WispGraxx Thank you so so much! i was also wondering if you have advice about preparation for the new war, like how good should my railjack/ necromech be? thanks
I mean, my pure slash build with different evolutions absolutely shreds level cap. I think Soma is definitely a great weapon, its just overlooked because there are just stronger options. At the end of the day, its all about preference. Using meta all week just feels empty, going crazy with something you dont use often sure feels new. If DE gave the incarnon more status chance I think it couldve rivaled the boltor a lot better, maybe even the burston but thats just dragging it.
Does Hata-Satya still not work on incarnon mode? I though it was a bug when it came out but if they still haven't fixed it then I guess it's intended.
Hey bro I just wanna ask is exodia contagion on wisp still good? How much damage is still possible potentially?
@@WispGraxx Damn how do I do that with my wisp like what's the mechanics double jump aim glide slide and melee or heavy and how to activate holster amp and vigorous swap? I'm confused, may be u need to make a guide for it
@@Dikshant45just hold the primary or secondary and shoot exodia, it will activate automatically
which build would you do on the battacor with the current meta, please?
But hata satya reaches max stats insanely fast with the incarnon form. Also because of the insane crit multi, it benefits so so much from vigilante mods, slapping those on a companion weapon is much better than the adarza. 8/10
- soma enjoyer
Hey Moug with the new element reworks have you made any changes to your Stahlta build?
I tested it today, and nope. You will get an awesome video regarding new rework
DE really missed the mark with some Incarnon perks. My personal favorite is the Miter perk 2. You either get +77 base dmg and some extra fire rate with channeled abilities OR you can get +57 base dmg and another +20 base dmg (still +77 total) but now your multishot consumes ammo from your reserves! I don't know how it hasn't been changed yet, one of the perks is just entirely worse than the other one, unless your goal is to lose ammo the fastest.
I genuinely don't understand the "multishot takes ammo from reserves" perk. On every weapon where it's an option it seems like a downside for no reason.
What makes the Soma "bad" is simply that it's a single target gun that doesn't crit super hard in its incarnon form. They took away Soma's identity when it transforms and didn't let it fill any niche, no AoE for crowds, no crits for acolytes, no status spam for demolysts. Just a solid machinegun that deals with normal mobs one at a time. Which is still good in a vacuum, but this game is not a vacuum so by comparison to what we all find good, it's "bad".
Waheyy my favourite gun in the game, lovely stuff
1:16 Fresh Havoc increases your overall damage by +-40% but Zeroed in by about 18%. Depends on the overall crit damage bonuses
Reason is that 24 base damage is increased by (6 + 6 = 12) so 24+12 is 50% increase, that goes for incarnon by the same margin (i.e. Damage increase is applied per pellet, giving Incarnon Form a total maximum base damage increase of +96)
With Fresh Havoc(2x) I get 6.2k on shields, with Zeroed in I get 5.2k and I have 2 crit damage mods + Riven
i would think primary bladed will be a good arcane since it has high capacity
Tenet Flux rifle with the augment and blast is pretty much everything the soma isn’t
Doesn't blast need faction dmage to work?
@@WispGraxx Thanks. I'm always confused on how new blast works and is poorly explained by DE.
I think the worst thing about the soma incarnon to me is the fact that it turns into an auto shotgun. like why did they turn wf's first LMG, which is one of the reasons why it was beloved by the community in the first place, into a shotgun ?
burston's incarnon seems like a much more fitting incarnon form for the soma.
So-mach potential
Would x10
use hata satya sir
I love mohg elden ring :)
lol 18 sec ago
We were spoiled with the Incarnons and think the soma is bad