The Beginners Guide to Virtua Fighter 5 R.E.V.O.

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  • Опубліковано 28 січ 2025

КОМЕНТАРІ • 206

  • @Rooflemonger
    @Rooflemonger  2 дні тому +79

    ***EDIT*** Choose a Main now live as well! ua-cam.com/video/OFCOb242Mxs/v-deo.html
    Here we are with the Beginners guide to Virtua Fighter 5! This covers both the new VF5 Revo on PC, and also the already existing VF5 Ultimate Showdown on Playstation. Virtua Fighter 5 is a game that has stood the test of time, and now its back with a shiny new coat of paint and balance changes so its time to learn how the game works! In this guide we will cover everything from the basics to advanced concepts of how the gameplay works, and everything has time stamps for your convenience so skip forward to whatever makes sense for you, make sure to watch the important sections though! Also, leave a like for timestamps and the fact this video took a very long time to make! Enjoy!

    • @H1Caliber
      @H1Caliber День тому +1

      Are you using a lever or leverless for this game? I find leverless is good for tekken and 2D games, but with more precise, overall “clunkier” movement, I feel a stick would be better for this particular game

  • @FedericoAndino
    @FedericoAndino 2 дні тому +97

    Roofle, thank you. You are THE most consistent fighting game guide creator of all time.

  • @Rooflemonger
    @Rooflemonger  2 дні тому +112

    Tomorrow, Virtua Fighter 5 revo Choose A Main! Lets talk about every character in the game, what they can do, and what fun buffs(or nerfs) they got along the way in VF5 Revo! Also it will look extra pretty because that video will be made in revo itself so true 4k shiny power on display

    • @puno_de_leyenda3299
      @puno_de_leyenda3299 2 дні тому +1

      Awesome! Thank you! A small suggestion, if you could please have a "if you like X fighting game character(s)/archetypes, you may like Y VF character" for each character section? Thanks!

    • @Rooflemonger
      @Rooflemonger  2 дні тому +8

      @@puno_de_leyenda3299 archetypes are not hard and fast in 3d fighters the same as 2d fighters. Like in VF its the joke but everyone is a grappler, just some grab better than others. I will do my best to present the characters as they are in terms of the character, what they represent, and their general gameplay

    • @Khemith_Demon_Hours
      @Khemith_Demon_Hours День тому

      I just watched the Frosty Fausting's VF tourney. Pick Jean. Just kidding, everyone should pick jean.

    • @simonbellmont
      @simonbellmont 16 годин тому

      Virtual fighter has one of the most realistic fighting styles ever. The move list are so extensive for Virtual Fighter, you are going to have content for months.

  • @meandmeandmeagree
    @meandmeandmeagree День тому +31

    Not a beginner, but watching and commenting for engagement. Feels good to have VF content to support.

  • @NecromancyBlack
    @NecromancyBlack День тому +27

    A few I think important things to know about throws. These are pitfalls I fell into when I started VF5 a couple of months ago:
    1) if you are doing a lazy throw break, don't input it as P+G, always press guard first before the P. This is because if you input P+G at the same time it will never transition into a block, and if they don't throw you and attack instead, you'll just get hit. G and then P will always default you back to guarding.
    2) also, the throw breaks are very specific and only the very first valid "throw" during the break window counts. If you are pressing P+G and then press forward, but the throw started before you hit forward, it will count as neutral break. It's often good to get into the habit of inputting the direction you want to break first.
    3) invalid directions count. That means if you are trying to input a throw break while also crouching and get thrown, you will not break anything. The "down+back+P+G" will be accepted as a throw break attempt but since there are no standing throws with that break, it will ALWAYS fail to break.
    4) Neutral throws are character dependent. They are kinda nasty on a few characters and you should now and again look out for them. Wolf's perfectly leaves you at optimal oki positioning, so it's extremely risky to get up from afterwards. Shun Di's neutral throw actually gives him drinks, so it's worth breaking now and again, even if his forward throw is worth more drinks.
    5) Finally, it's good to understand what happens after you break a throw. Majority of throws when you break them leave the thrower at -6 and sideturned. There are plenty of exceptions, mostly that some leave them forward facing or even back facing(!), but some are also more like -3 instead of -6. Sidethrows however when broken, leave the thrower at +2! This is because unlike regular throws, there is the ability to react to break sidethrows, so the trade off there is that thrower still remains in some advantage for having landed a throw on the opponents side.

  • @acousticnoisemachine
    @acousticnoisemachine 2 дні тому +23

    "It doesn't matter how small or French your character is..." ...I absolutely lost it.

  • @Onionblast1000
    @Onionblast1000 2 дні тому +30

    I just pre purchased 5 on steam last night. Cant wait for it to drop. Never really got super into fighting games but this is one i really wanna give a shot. Thanks for posting this at the perfect time lol

  • @syrup3438
    @syrup3438 2 дні тому +14

    You got me Into tekken (500h) and now you’re gonna get me Into VF. Hands down the best fg creator!

  • @tangramman
    @tangramman 2 дні тому +34

    Thank you kindly for all your work! Ain't nobody more dedicated to creating high quality guides.

    • @Rooflemonger
      @Rooflemonger  2 дні тому +8

      The great VF versus Tekken war begins again. I need the brave sega soldiers to be armed and ready

  • @AlexRFightgames
    @AlexRFightgames День тому +9

    VF sidesteps are truly the thing that brings us all together. Even the French.

  • @itsizzyuwu
    @itsizzyuwu День тому +6

    Thank you for being the one to handhold dummies like myself through the process of learning new games, your content and enthusiasm add more enjoyment to this hobby for many more people than you can imagine. ♥

  • @nelkaimgaming
    @nelkaimgaming 2 дні тому +10

    Thanks for this beginner's guide, Rooflemonger! We appreciate the work you do. I played the beta a bit and got into ranked (usually I don't in fighting games). Now I'm ready to go all-in when the game comes out tomorrow.
    My main takeaways from the guide are:
    - EX attacks have special interactions differing from the normal version of the attacks
    - You cannot pre-side step before an attack starts
    - When staggered, hold Guard while smashing all other buttons to recover quickly and go right into a blocking stance
    - Taka has a glandular problem
    - You can use "big/little bounds" to extend combos
    - Walls are OP
    - Tech rolling sideways lets you get up with a crouching block
    - You can get side/back-turned and potentially receive more damage/comboed
    - You can ring out the opponent by aggressively crouch-dashing forward. Best tactic ever. Period.
    There's one thing I wanted to mention about throws: depending on how big the characters are, the distance to connect a throw changes a bit. During the beta, I noticed I could connect a throw against Wolf while being further from him compared to, lets say, Eileen. I may be wrong, but I think fighting games usually have a specific distance in which you can connect a throw, but in Virtua Fighter it varies from character to character.
    Another detail I noticed during the beta was buffering combo strings. I may be wrong, but it seems you can buffer any combo string EXCEPT those that includes a throw or a directional input. In those cases, you have to press the buttons within a time frame after the previous hit connects. Is it like that? Or maybe I was just messing up the inputs, lol.

    • @NecromancyBlack
      @NecromancyBlack День тому +1

      So for buffers: Game has a 12f buffer on attacks.
      The only part that actually matters for this 12f window is the "attack" part of the input (eg the P, P+K, 4K, etc). You can pre-buffer-buffer the directional parts of the attack before the 12f.
      Eg wolf has a half circle back input for 63214PP, a useful combo ender. You can buffer all of that half circle back before the 12F, hold the back and hit the P once in the 12f buffer, and the move will come out. There is some more advance tech called 1f-delay and 0f-delay where this pre-buffer-buffer becomes important for being able to constantly add 1f to your moves (required for some combos) or to avoid it (required for some moves to come out fast enough to combo/punish).
      One reason why you might have issues with buffer moves with a throw input is that if you hit G by itself at anytime, it will completely clear any buffered inputs before it. So accidentally hitting G and then P instead of P+G will clear the buffer, and also won't count as a throw input. This is intentional, as you can use this trick to tap P mid string to cancel out of the string and buffer a different move without accidentally continuing the previous sting.
      This is a core skill to VF5. The basic 5P into 6P check roof showed in this video should really be done as 5P G 6P, so that you cancel out of your 5P strings and get the 6P out without any gaps.

    • @NecromancyBlack
      @NecromancyBlack День тому

      Also, for "- You cannot pre-side step before an attack starts", not entirely true.
      There are two side-steps, which are actually called "Defensive Moves" and I'll refer to them as DM from now on.
      - Successful DM: this is where you step during the startup or active frames on a move that doesn't track the way you stepped. It will evade other moves and will always take 23 frames to complete. You can't early cancel these into anything except an Offensive Move.
      - Unsuccessful DM: This is where you sidestep to the side a move tracks, or there is no move currently starting up/active. These last longer then a successful DM, BUT you can actually cancel them into more things, including forward dash or forward crouch dash.
      Why is being able to cancel into forward dashes important? Because forward dash and crouch dash can be instantly canceled into guard. This means an unsuccessful DM can be quickly canceled into a block, avoiding you getting hit by slow full-circular and such.
      This is actually in the VF5 training mode! Evasion Tutorial #4 in VF5 US/REVO is actually all about this technique.
      And if that wasn't enough layers for you, backdashes can also be cancelled into DM after 10f. So you can backdash, into DM, into dash, into guard. This is actually surprisingly strong, because if the opponent starts an attack during those 10f you're backdashing, your DM will actually turn into a successful DM. The buffered dash into guard will be ignored, and you can instead go for a punish after the DM ends.
      THIS GAME HAS LAYERS

    • @nelkaimgaming
      @nelkaimgaming День тому

      @@NecromancyBlack Thanks for all the insight! Good to know about G clearing buffer and all the things you can do with the sidesteps/dashes. This game has more layers than a wedding cake indeed.

    • @NecromancyBlack
      @NecromancyBlack День тому +1

      @@nelkaimgaming I like the fact that pretty much everything has a use, but it's not all mandatory to use every time. Allows for some real player expression.

  • @FightDiaryEra
    @FightDiaryEra День тому +13

    After 15 years of Tekken, i can't wait to leave that game and start a new page in Virtua Fighter. Love the guide! Thank you ❤

    • @Rooflemonger
      @Rooflemonger  День тому +4

      a fighting game jail sentence, enjoy true 3d fighting game freedom in VF

  • @toyothegamer
    @toyothegamer День тому +10

    I hope buying this will help the development if vf6

  • @Hypercube1729
    @Hypercube1729 День тому +9

    Thanks for your continous efforts, man! This must have taken a lot of time. Appreciate it!

  • @Quinmcgaming
    @Quinmcgaming 2 дні тому +19

    FOR 10,000 YEARS WE HAVE WAITED FOR THIS

    • @junosynth
      @junosynth 2 дні тому

      I know. Some us VF die hards have grand children now.

  • @kagezen
    @kagezen День тому +1

    I played VF2 back in the day as a button masher. I since moved onto to tekken that i play casually. Watching this video has taught me soo much and thanks to you i am now looking forward to VF6!

  • @CarlWatkins
    @CarlWatkins День тому +8

    I haven't really played since Virtua Fighter 2, so this was great to catch-up on what I missed. Looking forward to REVO. Going to try to get into one of their online tournaments and see how I do. I'm not expecting much as far as my performance, but I think it will be fun 😅

    • @Rooflemonger
      @Rooflemonger  День тому +2

      fun is what matters first, and VF is so fast paced its harder for the salt to build up! a bad ringout loss can easily turn into a good laugh over how silly it is

  • @JohnSmithAprilMay
    @JohnSmithAprilMay 2 дні тому +12

    Thank you so much for this. I haven't played VF since the original VF4 on Playstation 2, so I am coming into this brand new. Looking forward to tomorrow when I can finally dust off the VF corner of my brain.

  • @Cadmeus
    @Cadmeus 2 дні тому +4

    This is so helpful. I've been playing fighting games very casually since SF2 back when it was arcade only, but I've never tried to get into VF, or actually get good at a game. Really looking forward to the PC release, but well there is a lot to learn! Much appreciated, looking forward to more videos.

  • @ErdemBey2
    @ErdemBey2 День тому +3

    Bought the game today! I thought I would refund it before buying but looks like it is going to be my Fighting Game for this year. It is so fluid like dancing 😊

  • @shaideyfresh1
    @shaideyfresh1 День тому +1

    Thank you for these type of, in-depth breakdown, of fighting games, especially virtual fighter. Great breakdown videos!

  • @thato8000
    @thato8000 2 дні тому +11

    If VF6 core gameplay mechanics are like this, VF6 will be THE true fighting game. I cannot wait, when's it coming out 😭

    • @user-gm4kv2my4u
      @user-gm4kv2my4u 23 години тому +1

      Yeah, I'm hoping they take a look at what everyone else is doing and go, "Know what? We're going to be the pure fighting game on the market. No focus attacks. No comeback mechanics. No supers or ultras. We're going for that audience that wants just pure, straight forward, classic fighting."

  • @mystic_ramen
    @mystic_ramen 2 дні тому +5

    Had this game preordered since early last month, and I'm really excited to play more VF. Thanks for the helpful vid man 🙏

  • @loganstrosahl7952
    @loganstrosahl7952 День тому +4

    Really really appreciate you shining a light on this awesome game

  • @BrandNewSoulAT
    @BrandNewSoulAT 2 дні тому +11

    I’ve been waiting for this like a fiend, one more day tol it’s out!!!

    • @xjwr385
      @xjwr385 2 дні тому

      same I can't wait any longer 😭

  • @g_a_n_t_z
    @g_a_n_t_z 2 дні тому +4

    Nice. I was waiting for this. Thanks.

  • @mcbill7352
    @mcbill7352 2 дні тому +4

    LETS GOOO i have been so excited for this video

  • @Lumbambino
    @Lumbambino 2 дні тому +3

    Can't wait for REVO! Thank you for the guide!

  • @ssbbc2561
    @ssbbc2561 День тому +3

    One of the best beginner's guide.. love it and enjoyed it!

  • @JeannieLove
    @JeannieLove День тому +2

    Marisa and Virtua Fighter are bringing sexy back, you love to see it. I also learned some new things in this video.

  • @pktoasty2470
    @pktoasty2470 День тому

    thank you so much for all your hard work Rooflemonger! I have been longing to get my hands on VF5 for PC for awhile now and it is finally time. with your beginner guide I can fully take in all of the system's mechanics and speed up my learning/maining a character process. thanks for helping us all beat a lot of the frustration this game can inflict on newcomers alike!

    • @planexshifter
      @planexshifter 12 годин тому

      Never played any of them before?

  • @GhostPurple69
    @GhostPurple69 День тому +2

    1:26 ah yes, the wisdom of kickenguard: "there are two possible situations-do this or that; my friendly advice is that you will regret both."

  • @EdgeRequiem
    @EdgeRequiem День тому +1

    Appreciate the guide! Well done as always! Looking forward to the Wolf guide 🐺🐺🐺

  • @domdellamorte
    @domdellamorte День тому +1

    Great video as usual.
    Ive been re-acclimating to VF in the Like a Dragon arcade and Ive had some questions. Every single one answered here 👌🏻

  • @supervoltekka593
    @supervoltekka593 2 дні тому +5

    To paraphrase the Wolfman himself: "I'll praise YOU for your wisdom!"

  • @VashTown
    @VashTown День тому +1

    Never heard of you, but beautiful guide. If I do end up getting REVO it'll be because of you.

  • @adrien_iller
    @adrien_iller 20 годин тому

    EXACTLY what I was looking for! Thank you!

  • @spiralflame88
    @spiralflame88 2 дні тому +3

    I really appreciate this guide!

  • @Antilli
    @Antilli День тому +2

    This is a good refresher.

  • @xhblue
    @xhblue День тому

    Exactly what I needed! Great video!

  • @brunorodrigues2661
    @brunorodrigues2661 День тому +1

    You are amazing thanks !
    It's the first 3D fighting game I played and I had a blast during the beta. It's probably my favorite fighting game

  • @matthewa63
    @matthewa63 День тому +2

    Roofle, you are the goat. You are the best FGC youtuber in my eyes.

  • @ciscorey6520
    @ciscorey6520 День тому

    Great job-this is a very comprehensive beginner guide. I'll recommend it to anyone looking to quickly ramp up on the game's fundamentals. If I could ask that anything be added to it, it'd be how parries/sabakis work; i.e.: parry interactions with wake-up moves and h.circular/f.circular moves. Great video nonetheless!

  • @JoJaDaRu
    @JoJaDaRu 2 години тому

    Thanks so much for doing this.. I've been playing VF since it first came out in the arcade and it was probably VF2 on my Saturn when I first got into it deeply (I couldn't afford to get too into the arcade versions for obvious reasons) and I was still playing VF4 Evolution on my 360 until this version came out. Now I'm addicted again and glad to see that many of the moves and combos I knew from the older days are still here.. but I went on line with my 360 back in the day and got my butt handed to me on the regular.. hopefully with your guide I can smooth out my play style and start to actually compete. That arcade stick of mine is getting a workout between fighting games, SHMUPS and beat em ups... and now my favourite fighting game of all time is on Steam and I am loving your content for helping me to get back into it. Cheers..

  • @TaqueriaDonSalami
    @TaqueriaDonSalami 2 дні тому +1

    Thanks! I was waiting for this video

  • @DRAKE-mi9rc
    @DRAKE-mi9rc 2 дні тому +4

    I pray this game will be my jam

  • @77chance
    @77chance День тому

    this is the video and the day I have been waiting for!

  • @UnkieNic
    @UnkieNic 2 дні тому +4

    Seems like a good game for old men. Im in 👍

    • @Rooflemonger
      @Rooflemonger  2 дні тому +4

      literally the best franchise for us old timers lol

  • @Sunnyislive25498
    @Sunnyislive25498 День тому +2

    Thank You roofle i needed this

  • @3rdworldgwaming467
    @3rdworldgwaming467 2 дні тому +1

    Thanks for this guide Roofle ❤. Ur the best!

  • @LuckyRaphi
    @LuckyRaphi День тому +1

    New VF player here, I loved the beta, and finally i could play a few rounds again 🎉 a really cool skillfull fighting game

  • @VandalHeart383
    @VandalHeart383 День тому

    Thank you for this. I haven't played VF since VF2 arcades. Never owned it, but still loved it when I was a child. I was so hyped for the PC version, but knew almost nothing about the game, other than I liked playing with the drunken boxer. This video has shown me how extremely complex this game is, despite only using 3 buttons. Now I'll only have 1 week to enjoy this before Mai releases in SF6. I'll be spending a lot of time maining her.

  • @sayonarakid
    @sayonarakid День тому +2

    This game is so crazy hard. is so much details for each little thingy.

  • @patrickyounts297
    @patrickyounts297 2 дні тому +1

    Looking forward to the release tomorrow, and your video on choosing a main, even though I know I'll be playing Shun Di and finally locking in on Vanessa. I ignored her way back in the day but I've come to appreciate her play style.

  • @armorgiraffe
    @armorgiraffe День тому

    Never played vf before, been out of the fighting game loop for a couple of months now.. preloading vf on steam right now and im hella excited to get into it!!

  • @tomsony80
    @tomsony80 11 годин тому

    You're the champ rooflemonger!!! Thanks for the video !!!!!

  • @I_AM_BAYTOR
    @I_AM_BAYTOR 2 дні тому +5

    1 more day and I can start getting whupped in VF for the first time since the 90s.

  • @ShiibityBeepBap
    @ShiibityBeepBap День тому +3

    Cant wait for VF6

  • @dreggywegs
    @dreggywegs День тому +1

    Thank you, Roof 🙏

  • @hollowichi1931
    @hollowichi1931 День тому +3

    I really wish I understood the concepts in the "3 best moves" section when I played the beta. As a new player, jumping in mostly blind, it felt impossible to hit a player that just crouched in front of me, so knowing 6P will help tremendously. Unless I eventually learn that Aoi's 6P isn't her fastest mid or something, but I'll burn that bridge when I get to it.

    • @Rooflemonger
      @Rooflemonger  День тому

      for some characters 6p can be 3p, or 66p but generally its the 14 frame mid that justttt about everyone has.

  • @KoenrakuVF
    @KoenrakuVF День тому +1

    great video, thanks for making it

  • @MKCGreatKungLao
    @MKCGreatKungLao День тому +1

    In 2025, we are getting a fighting game without meters and comeback mechanics. You can't YOLO in VF. Only skill matters. Amazing.

  • @TheUpliftingGuy
    @TheUpliftingGuy 23 години тому

    I think the game becomes fun when people understand the mindset and core gameplay when playing it because it will make sense why things are the way they are.

  • @BeardedNerdSE
    @BeardedNerdSE 2 дні тому +2

    One aspect that I felt was missing from this guide, as an Aoi player, is reversals. They negate some aspects like the wakeup kicks, and are another thing you need to know about your opponent. There's automatic reverals in some situations and against some attacks, like Jacky will just straight up reverse high punches if you do nothing. So that might make you more careful doing high punches around him. Or Aoi can reverse pretty damn much everything with the right command, so you need to mix up your game against her and not become predictable. Otherwise a great resource as usual.

    • @Rooflemonger
      @Rooflemonger  2 дні тому +1

      reversals are incredibly rare and not a core gameplay mechanic, thus not in the vid. This is meant to cover the game generally, not go into character specifics that will be the character guides

    • @NecromancyBlack
      @NecromancyBlack День тому

      "reversals are incredibly rare and not a core gameplay mechanic"
      There's literally one character I can think off (Jeffry) that doesn't have some kind of reversal mechanic. Sabakis are very common, hit absorbing attacks less common but important to understand, and a few full on auto-parry things spread around the cast.

    • @Rooflemonger
      @Rooflemonger  23 години тому

      @ yeah and everyones stuff works differently and nothing is universal about it thus not a core mechanic. If it was, it'd be in the video

  • @spritennerdy
    @spritennerdy 2 дні тому +1

    Great guide guy

  • @meruemtheking9489
    @meruemtheking9489 23 години тому

    Thanks for this crash course!!!! I will be using this against my fighting game buddy.

  • @Kirkosaur
    @Kirkosaur 2 дні тому +1

    ohh yeah!! thanks for doing this

  • @trza49er
    @trza49er День тому

    It looks so damn beautiful! Really excited to get reacquainted with this old friend.

  • @Owofolf
    @Owofolf День тому +1

    I can’t wait to get to try this game for the first time, never played VF and the beta happened at the same time Clive launched so never got to try

  • @blockchainballer4542
    @blockchainballer4542 День тому +2

    For the VF algorithm 😉👊

  • @ScorchstadsChannel
    @ScorchstadsChannel 2 дні тому +1

    I am ready!

  • @flavioalbatrozz2557
    @flavioalbatrozz2557 День тому +1

    Send this to mainmanswe, he really needed.

  • @NillyTheKid
    @NillyTheKid День тому

    I have never played a virtua fighter but Im excited to try

  • @colerodocker8894
    @colerodocker8894 День тому +1

    Awesome thanks! Now to spend a couple weeks deciding on who to main.....lol

  • @zacharyhansen8250
    @zacharyhansen8250 День тому

    Its crazy how intuitive this game is just by design. Of course there are some things that don't make a whole lot of sense but in general a little critical thinking you can kind of figure out a lot of this games mechanics. Even down to how everything works at the wall. Like of course someone push kicking you into the wall puts you into a stagger state that makes you vulnerable to potentially big damage. Of course attacks with a downward arc usually lead to a bound by literally Bouncing someone off the ground. Of course all of these professional (Or otherwise incredibly talented) martial artists are fully capable of evading and dodging attacks as a baseline.

  • @cylondorado4582
    @cylondorado4582 2 дні тому +2

    I’m gonna have to try this, as I crave 3D.

  • @hotfuzz0328
    @hotfuzz0328 День тому

    Will be looking forward to all revo content. Starting it with my 11 yo daughter

  • @KaptainPrime
    @KaptainPrime День тому +2

    * character takes foot and a half drop*
    Rooflemonger: F A L L O F F A N D D I E
    Me: 😮

    • @Rooflemonger
      @Rooflemonger  День тому +2

      there is sharks in the water, and on the concrete when there isnt water

    • @hubertkrakowski722
      @hubertkrakowski722 День тому

      ​​@@Rooflemonger Damn, Satan Shark ain't joking around.

  • @GeekGhostGamerTop
    @GeekGhostGamerTop День тому

    The training guide and tutorial reminds me of Mark of the Wolves on mobile. And the 360 degree cam movement is sweet (also reminds of Tekken 3 on arcade)
    Like, said in my VF video essay......
    NO BREAD, NO WATER, NO MEAT, JUST VIRTUA FIGHTER!!!!!!

  • @Kikkoman85
    @Kikkoman85 День тому

    I still use the Wolf gimmicks you taught me back on the Xbox 360 lol

  • @terryliliana
    @terryliliana 6 годин тому

    The amount of people picking VF for the first time and thinking Akira plays like Ryu is something to behold.

  • @shugazi1
    @shugazi1 День тому +2

    Here before I get my ass kicked in ranked

  • @TheCrystalBlood
    @TheCrystalBlood 12 годин тому

    VF is probably one of the purest fighting games out there, very little bs in it. That's also why it's so unpopular imo, not as flashy as other games, but very rewarding to play.

  • @blockyvids2
    @blockyvids2 2 дні тому +3

    I’ve never been good at traditional fighters like SF, MK, Skullgirls, or even Marvel. Smash, Sonic the Fighters and VF have always been my jam. Love to see more people interested in this game!

  • @Mumblues
    @Mumblues 2 дні тому +2

    Ready to pick up lau again!

  • @caseyogden9268
    @caseyogden9268 6 годин тому

    leaving a like and comment for the algorithm, i will be referring to this if i am ever able to play vf5 and best of luck to you all on the learning process!

  • @NurseLee
    @NurseLee 2 дні тому +2

    Yeah...YEAH!!!. YEA!!!!!!!!!!!!!!!!

  • @ichibankasuga5607
    @ichibankasuga5607 2 дні тому +1

    Thanks for the video, 2025 for me will be the year of Virtua Fighter and Death Stranding 2.

  • @steelbreese72
    @steelbreese72 День тому

    Thank you.

  • @babyjoker997
    @babyjoker997 2 дні тому +2

    Let’s get it on now

  • @marcusshoults
    @marcusshoults 2 дні тому +3

    Hopefully SEGA appreciates you more than Capcom does when it comes to some VF6 preview content

  • @keithremy1875
    @keithremy1875 8 хвилин тому

    I love this guide, butI really wish there was a Tekken to VF guide, but not the simple version / general guide. I play a lot of Tekken and I understand unwritten rules of how the game works and I want the VF version of that information. That way I know what to research. I mean like:
    -15 is generally a launch punishable move.
    -a mid mid natural combo is generally punishable
    -a safe mid mid mid generally has some sort of counterplay
    -a general 10f punish is 1,2

  • @bazlegoi309
    @bazlegoi309 День тому +1

    ima even leave a comment for the timestamps

  • @StreyX
    @StreyX 2 дні тому +1

    I never knew hitting someone side turned changed the frame data, good to know.

    • @Rooflemonger
      @Rooflemonger  2 дні тому +1

      Yep its a big part off the game! Thats why catching someone with an evade can be so strong, as you will catch them sideturned. Let alone the characters like Akira or Brad who will force sideturn with their regular attacks

  • @abonham82
    @abonham82 День тому

    The size difference between Jean and El Blaze is crazy

  • @alvatenebrae8622
    @alvatenebrae8622 2 дні тому +2

    I CANT WAIT TIL IT UNLOCKS ON STEAM

  • @fitzciaran
    @fitzciaran День тому +1

    👏👏

  • @roblox101202
    @roblox101202 4 години тому

    A comment for the exclusive purpose of pushing this video and game.

  • @NecromancyBlack
    @NecromancyBlack День тому +1

    Only one mistake I found and that was when you basically said the frames from side turn you should add on extra frames for anything.
    This isn't true, the frames it shows are actually correct for attacks. So in your example where Brad was sideturned at +9 and doing the 2P, there are absolutely ways to blow him up for it. Moves that avoid lows on startup can still be used, a lot of parries and reversal can also still be used. They are at an additional -3 for guarding and sidestepping, but the frames are correct for moves.
    Hell, this even applies in backturned. There's a few reversals out there that work just as well from backturn as they do from the front (eg Taka's high/mid punch reversal), so don't go always expecting you to be guaranteed at frames below +10.