Th17 will look weird with the new theme when supercharge building still have th16 theme for quick a while but I guess we have that during early th16 as well
Once you have nothing but walls left, start doing the super charges and just leave one builder available for walls. That will speed things up drastically.
Yeah just focus on only the walls. Don’t bother with supercharging buildings at all, it’s not worth it considering how many walls you could upgrade instead. Ignore the other guy 😅
If everything goes like Itzu said, most likely option 1 then th16 players who didn't supercharge their defense will be at slight disadvantage compare to th16 players that fully maxed and supercharge when th17 came out And this is bad aesthetic wise because supercharge buildings won't have the same theme with the th17 buildings new level
I would supercharge the mines and pumps because they got a new level recently and they get a new level rarely so their supercharge might last the longest
I think version one makes more sense. Giving max players everything to upgrade on day 1 means they will complain for almost a year that ther3 are no upgrades. Releasing supe4 charges part way through the year, allows more to do throughout the year.
iTzu I know you probably can’t say for sure. But I haven’t bothered with supercharges since they were “temporary”. Do you think we will be able to upgrade to a new defence level when it is released without doing any of the super charges first?
I think you have to have a maximum town hall level for supercharges to work. There are several buildings maxed at th15, but they cannot be supercharged until town hall is max level.
I disagree with you at the end when you talk about the time needed to be max, i think it's important for the game to keep every town hall level interesting and worth exploring in it's own way. What's happening now is you can just farm non stop for a month or two and max your th10 or 11 in this timespan, which will be even shorter with the future updates. The ore system also encourages players to rush their townhall to boost their attack and rush trophies. Supercell is making all the town hall 10-15 look like transitions town hall because 'the goal is to be max' even though they aren't less interesting than th16.
I wont mind if they add new levels to supercharged ones soon as it was a nice way to strengthen the base whilst spending loot which is better than overflowing for players who have maxed and is a nice revenue for Supercell as well but still i would recommend to finish other upgrades be it mortars or canons before supercharging them bcoz at the end they r permanent 😅
My fireball is lvl 26 and I guess it’s definitely not worth maxing now since lvl 27 + 1 eq might not one shot buildings like cc ricochet cannons at th17 if they get a new level I doubt new super charge levels will come out at the same time as the regular levels, I think new supercharge levels will only come in the second half of th17 like we got in September but I might be wrong
It will be worth to Max because that defense isnt going to gain 700 hp with one upgrade which would put them at the HP level the eagle has which would require 2 eqs to take down. Defensive upgrades never gain that much hp with a new level so you’ll be able to continue taking them out with 1 eq.
@@SUTH_33 yeah, i mean as sure as i can be without actually knowing what the hp of new level will be lol its already the defense with the highest hp other than the Eagle so i doubt the new level will go up by that much. Maybe 100 hp more at the most. The mono is at 5300 i believe, 400 less than the Ricochet and the eagle 6200 which is 500 more than the Rico so I really doubt it will go beyond 5800.
curious about the supercharge : players having supercharge upgrade should reduce the upgrade cost to those players otherwise it is waste unless you are fully maxed out
wait what, you say dont upgrade the fireball at all? ive already got it max anyway but im definetly curious for tomorrows video if it will change much, which defenses wouldnt go down by it anymore, although then can be taken down again just by bringing 2 eqs instead of 1.
We knew that when they introduced it. And it's better than just sitting with full storages I've been a maxed 16 for quite a while.... I still have a few pumps to get to lvl 2...builders are working. It's not as annoying
I still think they should give a time reduction to the actual upgrade when it comes out if you have them supercharged. And I'm saying a 10-20% time reduction, nothing huge
I think with reduced upgrade costs and times it actually makes the game more fun because the progression is more unique and you unlock new cool stuff more often.
So lets say th17 is already out and new levels are out for those th17 buildings. Im a new th16 whose gonna rush to th17. Once I hit 17 will my defenses have to be supercharged before I can go to the next level or can I just upgrade to the new level?
They did those supercharges just because there was nothing to do for te max th 16s and that was al the waste of of spending time and more max players lost there interest. It was just to keep everyone in the game waiting for the new update.
I've only been upgrading my walls so far but I've maxed all my defenses but not the supercharges yet. Do you think I should work on my supercharges first since I thought they would be removed when th 17 comes with the new defense lvls in December
@@KrisVekis because they wanna make defenses a bit stronger without needing a new town hall release and it's only for the maxed out players if you have nothing to spend resources on then why are you complaining about them giving smth you can spend rhem on
If you have a good layout as rusch th 16 and all your bombs and traps maxed you get already a long way to defend against 80 procent of the clash player's. In the normal competition, the wars in the game, not those payd tournements where all the equipments are downgraded. Just regular wars wit regular players. And controlling your troops and have 2 strategies you can control. That is the game for me. Its all mind games in the in game competition. 24 hours studying the opponent, looking the armys they train and the spels and then predicting wat they gone do in my head and build my bases against what i see and think they gone do. That keeps me interested and is what the game is all about for me. After my day of work and that there is time to studie the opponent.
You won't ''ever'' its a strong word, just wait the next supercharge upgrades. I would not be surprised if they decide to make available this upgrade right away, like new defence levels comes out > disable the supercharge > max the defense again > supercharged again instead of releasing the new supercharged level near the end of the year like they did now.
I like this idea, its a nice resourse sink when you are maxed. Is it also a hint that the supercharged buildings are going to get a new level, or not?😅 Only con is, when you are maxed you dont have the "all builders available" icon, which psycologically is very rewarding.
@@nblfallen02 I hate temporary things. I'd rather have them add a new level instead of adding a temporary level that will be taken away. And it's not like it doesn't affect the gameplay. It has a huge impact which makes it worse. But the worst part is the fact that I'd be doing double the work every time a new level drops to get half of the value and that will be gone when a new level drops
Does TH17 make supercharges usless? No because it gives maxed players something to do before TH17 is out
Th17 will look weird with the new theme when supercharge building still have th16 theme for quick a while but I guess we have that during early th16 as well
@@nblfallen02 Supercharged buildings go away when you get to TH17
@@clashwithdaraghno, they don’t, they will when a new level is available for the super charged building
Lol even not 100 gems,
@@clashwithdaragh nope, they confirmed the supercharge will only go away when the building got new level
Supercharging is a resource dump for those of us sat with full stores. It wouldn't be a waste even if they scrapped them with TH17
Except I’m still always max storages even while upgrading every super charge
@@jamilyacoubou6360
There is that 😆
Still the point about it not being a waste stands
I heard we'll have to max defenses at th17 and the next supercharges will then be available fkr upgrading
I'm almost maxed TH16 and my storages are always full so I don't really lose anything by supercharging
Well I'm not touching supercharges at all until I have all base upgrades done including walls
Once you have nothing but walls left, start doing the super charges and just leave one builder available for walls. That will speed things up drastically.
Yeah just focus on only the walls. Don’t bother with supercharging buildings at all, it’s not worth it considering how many walls you could upgrade instead. Ignore the other guy 😅
@@captainb.mccrea5480 I don't know, might be worth doing some on the collectors? Has someone done the math on when you would break even on them?
@@MJScoutArchMar hell nah dude. just pour ALL the resources into walls. only start w/ supercharges when walls are max
@@jackbtingey yeah that helps with OCD another reason to max out walls
Well, you haven't made things more clear with this explanation :)
No, you can complete supercharge achievement and get some juicy gems
I don't care if they completely strip them. Those resources were just sitting there.
Supercharging collectors are probably the best move. No way they are gaining a new level with th 17.
If everything goes like Itzu said, most likely option 1 then th16 players who didn't supercharge their defense will be at slight disadvantage compare to th16 players that fully maxed and supercharge when th17 came out
And this is bad aesthetic wise because supercharge buildings won't have the same theme with the th17 buildings new level
Really scrapping the bottom of the barrel on this one huh?
I would supercharge the mines and pumps because they got a new level recently and they get a new level rarely so their supercharge might last the longest
They wouldn’t be wasted anyways. Anyone needing to supercharge already has maxed resources anyhow. Lol 🤦🏽♂️
I think version one makes more sense. Giving max players everything to upgrade on day 1 means they will complain for almost a year that ther3 are no upgrades. Releasing supe4 charges part way through the year, allows more to do throughout the year.
iTzu I know you probably can’t say for sure. But I haven’t bothered with supercharges since they were “temporary”. Do you think we will be able to upgrade to a new defence level when it is released without doing any of the super charges first?
Yes you can
Yes. Supercharges are fully optional and temporary.
@@andyc4685 cheers mate
@@rapovsky thank you 🙏
Just do the super charges. Instead of sitting on full resource storages, you may as well supercharge your buildings for the extra damage and HP.
I think you have to have a maximum town hall level for supercharges to work. There are several buildings maxed at th15, but they cannot be supercharged until town hall is max level.
it only works for the latest TH lvl.
I disagree with you at the end when you talk about the time needed to be max, i think it's important for the game to keep every town hall level interesting and worth exploring in it's own way.
What's happening now is you can just farm non stop for a month or two and max your th10 or 11 in this timespan, which will be even shorter with the future updates. The ore system also encourages players to rush their townhall to boost their attack and rush trophies.
Supercell is making all the town hall 10-15 look like transitions town hall because 'the goal is to be max' even though they aren't less interesting than th16.
I wont mind if they add new levels to supercharged ones soon as it was a nice way to strengthen the base whilst spending loot which is better than overflowing for players who have maxed and is a nice revenue for Supercell as well but still i would recommend to finish other upgrades be it mortars or canons before supercharging them bcoz at the end they r permanent 😅
This is why people are so upset. If supercell just put out a road map it would be helpful for good will
another benefit of supercharge is that casual and pro players are maxed out before next th with or without supercharge levels
My fireball is lvl 26 and I guess it’s definitely not worth maxing now since lvl 27 + 1 eq might not one shot buildings like cc ricochet cannons at th17 if they get a new level
I doubt new super charge levels will come out at the same time as the regular levels, I think new supercharge levels will only come in the second half of th17 like we got in September but I might be wrong
It will be worth to Max because that defense isnt going to gain 700 hp with one upgrade which would put them at the HP level the eagle has which would require 2 eqs to take down. Defensive upgrades never gain that much hp with a new level so you’ll be able to continue taking them out with 1 eq.
@@joebro7280do you sure? 😂 wait for itzu tomorrow
@@SUTH_33 yeah, i mean as sure as i can be without actually knowing what the hp of new level will be lol its already the defense with the highest hp other than the Eagle so i doubt the new level will go up by that much. Maybe 100 hp more at the most. The mono is at 5300 i believe, 400 less than the Ricochet and the eagle 6200 which is 500 more than the Rico so I really doubt it will go beyond 5800.
curious about the supercharge : players having supercharge upgrade should reduce the upgrade cost to those players otherwise it is waste unless you are fully maxed out
The whole point is to do it after you max out
wait what, you say dont upgrade the fireball at all? ive already got it max anyway but im definetly curious for tomorrows video if it will change much, which defenses wouldnt go down by it anymore, although then can be taken down again just by bringing 2 eqs instead of 1.
All they would need to do is let you supercharge another time or two to get to the full version. Lose nothing
We knew that when they introduced it. And it's better than just sitting with full storages
I've been a maxed 16 for quite a while.... I still have a few pumps to get to lvl 2...builders are working. It's not as annoying
As a th 17 max player it was a good time when I used to supercharge buildings nd still get tripled .Gud old th 16 days
You’re not slick
I still think they should give a time reduction to the actual upgrade when it comes out if you have them supercharged. And I'm saying a 10-20% time reduction, nothing huge
That’s a lot of THs. Do you think that’ll be a problem for new players?
I think with reduced upgrade costs and times it actually makes the game more fun because the progression is more unique and you unlock new cool stuff more often.
So lets say th17 is already out and new levels are out for those th17 buildings. Im a new th16 whose gonna rush to th17. Once I hit 17 will my defenses have to be supercharged before I can go to the next level or can I just upgrade to the new level?
They did those supercharges just because there was nothing to do for te max th 16s and that was al the waste of of spending time and more max players lost there interest. It was just to keep everyone in the game waiting for the new update.
I have max my buildings. What is it better, upgrade walls o supercharge? What’s your opinion?
This might be a hot take but I want them to do the super charged immediately so we have a full year with them with th17
I wonder how much this helped people since the people who are smart enough to understand what he’s saying probably already understood the concept
I've only been upgrading my walls so far but I've maxed all my defenses but not the supercharges yet. Do you think I should work on my supercharges first since I thought they would be removed when th 17 comes with the new defense lvls in December
Supercharges sucks
💯💯💯💯
Coz you're rushed TH🤣🤣
@@Bosch_bosch3981 nahh im th 16 nearly maxed but i cant understand why to put them in the game just give athe buildings 1 lvl these sucks
@@Bosch_bosch3981 only old players understand 😌
@@KrisVekis because they wanna make defenses a bit stronger without needing a new town hall release and it's only for the maxed out players if you have nothing to spend resources on then why are you complaining about them giving smth you can spend rhem on
They won’t remove supercharged buildings at the start of
Supercharges actually helped the game to be a little more ballanced
They should give 50% time and cost reduction when upgrading supercharged building to th17 level.
If you have a good layout as rusch th 16 and all your bombs and traps maxed you get already a long way to defend against 80 procent of the clash player's. In the normal competition, the wars in the game, not those payd tournements where all the equipments are downgraded. Just regular wars wit regular players. And controlling your troops and have 2 strategies you can control. That is the game for me. Its all mind games in the in game competition. 24 hours studying the opponent, looking the armys they train and the spels and then predicting wat they gone do in my head and build my bases against what i see and think they gone do. That keeps me interested and is what the game is all about for me. After my day of work and that there is time to studie the opponent.
I spend my loot on the walls i need to do and ignore the supercharged buildings for now
Its like a chess game
You missed off all the updates to fix the bugs 😂😂
I thought you will be able to supercharge them again after you max th17
Th 17 Update on December 10
If you don’t upgrade before you go to th17 … you won’t ever be able to complete all achievements…if that’s not important, fair enough, just saying….
You won't ''ever'' its a strong word, just wait the next supercharge upgrades. I would not be surprised if they decide to make available this upgrade right away, like new defence levels comes out > disable the supercharge > max the defense again > supercharged again instead of releasing the new supercharged level near the end of the year like they did now.
All good with supercharges exept the blinking around the buildings. Id rather have original animation. Maybe they can make it optional in settings.
How would we know its supercharged then as an attacker?
@@1starexpertur right. I just find it a bit distracting. Maybe just make the animation for charge more minimalist
There is still time for TH17, lots of videos floating around regarding TH17
I am upgrading my fireball continue to use SW ,i recently get them to level 23 nd after th17 arrived they became useless??
He said around when th17 coming out??
All my buildings are maxed
So what do you suggest
Should I upgrade walls or supercharge new buildings??
Supercharge ofc
Walls
Only upgrade walls. Don’t even touch superchargers at all ofc. It’s not worth the cost when they’re temporary but the walls are permanent
@@Wanheda3468no 💀
@@captainb.mccrea5480 My bro clearly didn't watch the video.
Itzu you don’t need to post every day. Make good content instead of crappy videos.
Me currently trying to max out my fireball watching the video: 😐😐😐
Hope we get a townhall 17 scenery 🖖😁
Buff or Nerf nothing effect on me I just play and enjoy .....complain nothing
lol that’s the majority of the players the complainers r the minority and looking for excuses
@@LShaull-qw5umComplainers are noob spammers dude.... Let them spam here too😂
What’s the problem? This was stated from the start
Gets another achievement done
supercharge is just useless imo, giving endgame players somethings just for the sake for it is insane
The whole game is ‘just for the sake of it’. Every new feature is ‘just for the sake of it’. Average whiner:
already max out my wardan's fireball
I'm not update my defense supercharger level this not alone town hall 17 but we see .... What happened update
now i give up coc why😂😂
I crush al those bases. This is not coc buth commercial. Its al about the funnel and base layouts and strategies you use.
Dude you got free gems from supercharge achievements stop crying
I like this idea, its a nice resourse sink when you are maxed. Is it also a hint that the supercharged buildings are going to get a new level, or not?😅
Only con is, when you are maxed you dont have the "all builders available" icon, which psycologically is very rewarding.
When i first saw this new feature my first though was ''ok they will not add a new level for this supercharged defense right away with th17''.
I know all of you UA-camrs got th17 and now testing it 😁
Hammer jam event pls ❤❤❤❤❤❤❤❤🙏🙏🙏🙏🙏🙏 ilove you supercell ❤️❤️❣️❣️❣️ and itzu
Supercharge is scamm
Lv 100 heros ,,
السلام عليكم❤Hello
HI 👋 ITZU Brother 😊❤
Gila udah mau th 17 aja 🎉
Clash of clans reddit is soo toxic
After watching this video my hate for supercharges just went up.
If you're not maxed yet then focus on maxing out lol, if you're maxed out already why don't you just put your resources and builders into work
@@nblfallen02obviously they are kid that can't think
@@nblfallen02 I hate temporary things. I'd rather have them add a new level instead of adding a temporary level that will be taken away. And it's not like it doesn't affect the gameplay. It has a huge impact which makes it worse. But the worst part is the fact that I'd be doing double the work every time a new level drops to get half of the value and that will be gone when a new level drops
@@the_anonymous369bro? You type like a kid, you can’t call others ‘kid’ for not upgrading temporary levels 😅
Yeap because you're a spammer too😂
❤❤❤🎉
H
FIRST