Stationeers A quick look at LARrE

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  • Опубліковано 12 гру 2024

КОМЕНТАРІ • 39

  • @mikebyron4092
    @mikebyron4092 5 місяців тому +4

    I have been waiting for these great LARrE tutorials for years. (Or days.) TY Mick. And ... happy building

  • @TomCei
    @TomCei 4 місяці тому +2

    With the way they designed the arm, having multiple joints and the first joint from the rail seems to rotate like industrial robots...I wouldn't be surprised if someday they could add animations for LARrE to be able to rotate 90 degrees and pick/place from horizontal chutes and machines.

  • @sonicxfan8322
    @sonicxfan8322 5 місяців тому +6

    one thing i would like to see you make would be an auto-crafter that automatically sorts things into vending machines and auto refills things you take

    • @cowsareevil7514
      @cowsareevil7514  5 місяців тому +3

      I should be able to do that now quite simply with the printer stack. New logistics is on the to do list.

  • @tinygriffy
    @tinygriffy 5 місяців тому +7

    That was too short and informative for a Sunday morning :D

  • @Ang3lsGate
    @Ang3lsGate 5 місяців тому +7

    "Thats not going to help me" 😂

  • @jakubpollak2067
    @jakubpollak2067 5 місяців тому +7

    Can you limit "stack" size to make it pick up one item somewhere in code?
    We need LARrE's sibling "STAnLEY" (Simple Tracked Automaton & Loading EntitY), which can rotate position effector straight (same as LARrE), or bent 90° and also rotate around at 90° increments
    It needs to replace batteries, filter, canisters, press buttons/flip switches (for making useless machine) and interact with stuff as microwave, small fridge etc.

    • @jakubpollak2067
      @jakubpollak2067 5 місяців тому +4

      If STAnLEY was made to push buttons,
      then code would be "telling him what buttons to push, how long to push them, and in what order"
      Quite a parable :D

    • @Antarez666
      @Antarez666 5 місяців тому +2

      in the dev example world they used conveyors fed via a stacker with a stack size of 1 in order to pick up individual items, I haven't had chance to check it out myself yet, but that would suggest to me that LARrE can't pick up partial stacks

    • @evyunov
      @evyunov 5 місяців тому +1

      ​@Antarez666, not even player character can pick up partial stacks, to be honest.

    • @jakubpollak2067
      @jakubpollak2067 5 місяців тому

      @@evyunov I was drawing inspiration from Factorio, there you can set max stack size on robot arm

    • @cowsareevil7514
      @cowsareevil7514  5 місяців тому +1

      Nothing that I can see. But LARrE could take it to a stacker and split it to the required stach size.

  • @CyberMacs
    @CyberMacs 4 місяці тому

    With chutes I wanted to do the following: the coal from the autominer come into the store. But I want that 1 coal go to left, then 2 coal goes to right.
    With this you can do something similar.
    With chutes you can do that different objects goes to different line. But with LaRrE the same object can goes to different lines.

  • @tdeith
    @tdeith 5 місяців тому

    Thanks for sharing these experiments Mick!! I was about to explore using this to replace my automated Harvies build, I think it's not going to help me :D
    I'm excited for what RocketWerkz uses this for in the future, though.

  • @ZORD221
    @ZORD221 5 місяців тому +2

    With the vertical bin pickup could you lower it by 1 space and see if it’s an issue with clipping? Love the videos mate

  • @IamGhede
    @IamGhede 4 місяці тому

    Hopefully the devs add more functionality to LArRE.
    Right now he is little more than a Harvie+ with slightly extra functionality that is better handled by chutes.
    Thank you Mick, for the peer review. There wasn't enough dead hookers in this one though.

  • @Bradrackas
    @Bradrackas 5 місяців тому +2

    In the spirit of ridiculous setups, can you create a wind tunnel to collect anything on the floor into an input chute and then get Larre to pick stuff out at the end?

    • @janesdisorder1565
      @janesdisorder1565 5 місяців тому

      lmao

    • @cowsareevil7514
      @cowsareevil7514  5 місяців тому +1

      I would have to get it into a chute before Larre can pick it up. I need ROOMbA added to the game.

    • @sanantonio855
      @sanantonio855 2 місяці тому

      @@cowsareevil7514 looks like devs listened to you!!

  • @ruudbremer
    @ruudbremer 5 місяців тому +1

    hands and holding equipment is now also new in the update?

  • @kyleallred984
    @kyleallred984 5 місяців тому +1

    Could placing furnace after track allow bypassing of orange hotbox, enabling direct item insertion?
    I'm guessing no vertical or diagonal track for multi level.
    How long till you use this to fully automate a garden?

    • @cowsareevil7514
      @cowsareevil7514  5 місяців тому

      I think it would be too slow for a large garden, so I will keep Harvey for now. This would be very good for early game though.

  • @KerboOnYT
    @KerboOnYT 4 місяці тому

    Neat!

  • @DerSolinski
    @DerSolinski 5 місяців тому

    Chill out, it's the first iteration.
    I assume some better looking IK for grabbing and putting is coming.
    Filter changing as well as bottle refilling is certainly on the list.

  • @CrinosAD
    @CrinosAD 5 місяців тому +1

    Not LARrE (aka Larry) related, but... would it be possible to run the advanced furnace on liquid fuel? Since you have a good resource in this now test world, perhaps something to explore?

    • @WolfPlaysGames2
      @WolfPlaysGames2 5 місяців тому

      What's the use-case for that? Colder inputs would reduce performance.

    • @CrinosAD
      @CrinosAD 5 місяців тому

      @@WolfPlaysGames2 Liquid is a lot more dense than gas, so you would need less of it to heat up the furnace to required temperatures than the traditional gas/fuel mix.

    • @WolfPlaysGames2
      @WolfPlaysGames2 5 місяців тому +1

      @@CrinosAD Less Volume, yes. But you would need more moles (mass). The energy released is 572kJ per mole of O2 (2x moles of Volatiles). If you start at a lower temperature, you would need more energy to reach the target temperature and therefore more moles of fuel.
      You can change volume easily, but moles is the real limiting factor since you can't get more without external inputs. The only use-case where volume is a real constraint is in a rocket. That's where you want to use liquids...

  • @greatgruff1442
    @greatgruff1442 5 місяців тому +1

    Doing things so we don't have to

  • @HazzardouSolid
    @HazzardouSolid 5 місяців тому

    real

  • @DenHvideHund
    @DenHvideHund 5 місяців тому +2

    You need to start recording in 60 fps mate. Your quick jerky movements with the mouse makes it hard to watch in the long run.

    • @AndersSvensson-oc1dy
      @AndersSvensson-oc1dy 5 місяців тому

      I think it's rather an issue of Mick having too high of a mouse sensitivity - it's something that's been bothering me for years when watching :(

  • @TheSkrylar
    @TheSkrylar 5 місяців тому +1

    my OCD dislikes how many small ID numbers this game shows everywhere x.x

  • @MudCorpPlaythroughs
    @MudCorpPlaythroughs 5 місяців тому +2

    am i completely missing the point here? Besides looking fun, i fail to see what it adds to the game at this point.
    Only new thing i saw was grabbing items and beeing able to drop them on the floor.
    Everything else can be done with shutes or harves.
    What did i miss?

    • @WolfPlaysGames2
      @WolfPlaysGames2 5 місяців тому +1

      At the moment? It's a way to reduce infrastructure. You can replace dozens of Harvies, a handful of sorters, and miles of chutes with a Larre and some rail. Mick's suggestion of food manager that delivers food to an oven automatically and selects what stocks are low and plants them - it can be done with sorters and chutes and lots of code, but it's so hideously complicated and messy that Mick's never attempted it.
      Plus the fertilizer use is a bonus.

    • @MudCorpPlaythroughs
      @MudCorpPlaythroughs 5 місяців тому

      ​@@WolfPlaysGames2 Yhea okay, so didnt miss that much. The simplification of certain builds i got. But didnt see much new possibilities besides that. Hence me wondering if i missed something :)
      Tnx for the reply anyway

    • @cowsareevil7514
      @cowsareevil7514  5 місяців тому

      The update said it will get more functionality in the future. At the moment it will only interact with bins and hydroponics but the potential for automating new things, as more functions get added, is huge.

    • @MudCorpPlaythroughs
      @MudCorpPlaythroughs 5 місяців тому

      ​@@cowsareevil7514 agreed, it has a huge potential indeed.