Modelling Pipes with the Wedge Tool in Maya
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- Опубліковано 25 чер 2024
- In my last tutorial, I showed you how to use the wedge tool. In this video, I take it a step further and show you how to model pipes with the tool.
This is a super quick way to model pipes, and, in my opinion, produces nice and clean results.
Checkout my Wedge Tool video:
• Maya's Wedge Tool
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Thanks for watching! (◕‿-)
Hello from 2024! The video is still relevant today! Thank you!
Keep these short and sweet videos coming
Sure thing! Glad you like them 👍
probably the most clever way to create pipes that i've seen, super quick and precise!
Very simple after some practice. Thank you.
It's very helpful! Thank you!
Thanks this is awesome!
Great method! Thank you so much!
super helpful, thanks!
Excellent! Just what I was looking for. This is good for creating consistent volume pipe structures like the Bauhaus chairs.
I might make a Bauhaus chair, using this technique... Glad it was helpful!
Amazing , thank you! Didn't realize you can use another object as a reference for the wedge tool!
Love your channel 👍 these tips have helped me a lot on my projects thank you 🙏🏼
Happy to help, glad you like the content!
duuuuuude I love you! thanks a lot
thats soo awsome..
Great video! :)
Great video really helped me make a pipe quick n easy!! :)
Glad it helped!
you are a boss, thank you
If you have any issues with Selecting (Pressing Tab to "paint" the bottom) then selecting the 2nd object first go to Modeling Toolkit, Multi-Component right under select Edge (should be the middle box) make sure that is the only one selected and then HOLD Ctrl & Shift at the same time then you can select the two edges mentioned on the second cylinder.
Thank you for your channel.
You are very welcome, glad you like the content!
Great tip, thanks
Glad it was helpful!
thanks, dude!
thank you!
Awesome
damn it's so good
sweet sauce!!
Thank you❤
You're welcome 😊
nice! is this method viable with lower poly cylinders as well?
Yeah this would work on low-poly cylinders too
Man took a good time to figure it out. I was frustrated why am i not able to select faces and edge at the same time. Guys if you are in 2019 you have to combine two objects first may be its different in 2020 vers. Anyway thanks man for this TIP.
You should be able to make selections without the need to combine by setting both objects to the selection mode "Multi"
@@JoshAntonio yeah man I tried. I was in doubt May be because you are in 2020 version. Will try again and let you know.
I couldn't select both of them just with multi either
☝👍👍👍👍
what if we use sweep mesh tool create>7.sweep mesh
Thanks for the vid. Quick question, what's the shortcut to round select all of the faces while in multi tool ?
For smooth preview, you can toggle with the 1 & 3 keys
it was working just by clicking Tab
@@JoshAntonio no he is asking for that Tab shortcut
Just hold Tab and select faces
how you were selecting those edges so quickly before do bevel......??
Double click
dont know if you are still replying. if i select both and use the multi tool while holding tab to select the faces on the bottom of the cylinder - its only lets me selects the edges. also while i select the edges using the multi tool the guide cylinder is deselected. i cant wedge
ok i found out how to select the faces using the multi tool, my bad :D. but still, i cant select the guide cylinder after selecting components on the main cylinder (and the other way around its the same issue of course)
Hey, it’s a little tricky to do. But once you’ve made your first selection, without clicking off or doing anything, on the guide cylinder you can hold down the right mouse button and select the component type to want to select. Holding shift you should be able to add that to the existing selection. I hope this helps!
Why not just use the bens tool??
where is the wedge tool???
Doesn't work for me the wedge doesn't follow the guide cylinder.
Nevermind I see what you did you selected 2 edges either side to make pivot selection the center of the guide cylinder. Cheers good work!
Its way easier to make pipes in 3D max!
You are talking about "two ages" when I see faces of one cylinder and faces on other cylinder. Sorry confusing to me and doesn't work on my Maya 15. I try and try 100 times . something I am missing. but what?
To fast for my observing eye and brain. I quit.
Thanks