@@HansangVibration Hey there ! The VFX can be added in the Blueprint code. I was not using Animation Montage for this, so simply call a node "Spawn Emitter At Location", and for the Target, "Get Player Character" and connect the nodes. Let me know if you've managed to do it.
@@HansangVibration I'm glad my Masterclass has helped you with your gamedev journey ! Should you need any help or assistance, shoot me a message or join our Discord Server for chat and share experiences. And more amazing Tutorials and Courses for Beginners are coming, so get ready ! :) Cheers.
Hey! I have no idea how to add VFX to the Blink, since its not ani Animation Montage. How did you do it?
@@HansangVibration Hey there ! The VFX can be added in the Blueprint code. I was not using Animation Montage for this, so simply call a node "Spawn Emitter At Location", and for the Target, "Get Player Character" and connect the nodes. Let me know if you've managed to do it.
@@chankulovski oooh got it! Thanks! I literally learned today how to use UE5 and your project was a great masterclass for studying how to make games.
@@HansangVibration I'm glad my Masterclass has helped you with your gamedev journey ! Should you need any help or assistance, shoot me a message or join our Discord Server for chat and share experiences. And more amazing Tutorials and Courses for Beginners are coming, so get ready ! :) Cheers.
@@chankulovski hehhe i already did join discord ;) Great channel btw. Cheers!