Run Cycle Tutorial - Copy Paste method - Part 1

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  • Опубліковано 17 вер 2024
  • Setting it all up:
    - Create session with 24 fps
    - Load stage big
    - Set movie clip time
    - Import scout, rig Biped Simple
    - Set root to default via procedural, then position in scene using X.
    Setting character up:
    - Parent hands to pelvis,
    - Parent knees and elbows to root,
    - 0 pelvis PosX
    - Set transform settings for feet
    Blocking out contact pose:
    - Top half of the body generally opposes the bottom half
    - 3rd lowest pose
    - Hips tilting down on the front foot side
    - Get the Pelvis and hips positioned before working on the foot
    The Down:
    - Lowest pose
    - Right foot flat on ground
    - Left foot moves down and rotates
    First Inbetween:
    - Use Transform path to see arcs and distance/timing.
    - Pelvis position X must be going up in constant linear increments.
    Last contact pose:
    - Distance between Pelvis PosX and foot in front must be the same distance as the first contact pose.
    Copy Paste methods:
    Use connect mode on any attribute (e.g PosY, RotZ) that ends up on the same value it starts off at (like a wave), unless it continues to move forward (like the pelvis and feet).

КОМЕНТАРІ • 111

  • @WarriorAjk
    @WarriorAjk 5 років тому +8

    Guys this is a comment for personal reference, please ignore.
    Setting up and first pose = 0:00-8:59
    Setting up second pose and onwards = 9:00-13:00
    Setting up the distance between every pelvis move (X-axis) = 13:31-end

  • @randodoodle4850
    @randodoodle4850 4 роки тому +6

    This is way way too advanced for me but thanks for intertaining me

    • @plate5404
      @plate5404 4 роки тому +1

      I hate to do this but my ocd won’t allow me to not correct you
      *entertain

    • @randodoodle4850
      @randodoodle4850 4 роки тому +1

      @@plate5404 yeah sorry english isn't my first language so my spelling is pretty bad

  • @robertyoung406
    @robertyoung406 6 років тому +3

    Thanks for the in-depth tutorial. The explanation really helped too!

  • @Wolfman8541
    @Wolfman8541 7 років тому +1

    Great vid couldn't have done it without you

  • @Zubbins
    @Zubbins 9 років тому +2

    You skipped out on quite a few things, like after changing the pelvis' position Z to 42

    • @willhvids
      @willhvids  9 років тому

      Zubbins What do you mean by I skipped out? Like I didn't narrate what I was doing? If so that's because it doesn't really need explaination, I'm just posing the character by moving and rotating parts to get it to look similar to the pose in the reference.

  • @fibershot
    @fibershot 7 років тому +3

    When I put the second mark and try to place the right leg to the position, the rig_foot_r is not MOVING WITH ME and bugs when I move it... Any help?

  • @user-pj3js6uy7u
    @user-pj3js6uy7u 8 років тому +1

    I've got a certain issue regarding the copy paste method. When enabling "Paste connect mode", certain parts of the model behaves strangely, mainly the feet. The "Paste connect mode" changes the tangents completly.

  • @EpicKing7375
    @EpicKing7375 8 років тому +1

    I pulled this off, but the animation goes too fast. So, I put every keyframe in every 2 frames, but now it goes too slow. Is there any way I can move my keyframes between the first and second frames.
    Example: 1.5 keyframe - 2.5 keyframe - 3.5 keyframe.....

    • @EpicWinNoob
      @EpicWinNoob 7 років тому

      Zoom into the timeline before moving keyframes, you can move them in smaller increments that way

    • @EpicKing7375
      @EpicKing7375 7 років тому +1

      EpicWinNoob
      Gee. I completely forgot about this comment. Lol well, thanks for the info. Though I kinda learned a bit more over time. Got another animation coming out and this was pretty helpful. Lol

  • @pompomzassou
    @pompomzassou 9 років тому +1

    The values that I input into the fields (0 for pelvis, 80 for rotation, etc) doesn't work though. I can only drag the sliders to move them.
    Any ideas why?
    Thanks for this video BTW. I haven't finished it cause I'm following it closely on my own program too =D

    • @willhvids
      @willhvids  9 років тому +1

      Hmm for the values thing, make sure you have selected the attribute (X Loc, Z Rot etc.) and the key marker, then input the values.
      At 3:07 notice how I select the controller, then the attribute, then the key marker, then input the value and press enter. Let me know if that does/doesn't work.

  • @NeosparkJ80
    @NeosparkJ80 Рік тому

    Amazing! 10/10.

  • @glowstoneindustries8324
    @glowstoneindustries8324 7 років тому +3

    The knee kind of bends backwards for some reason, why does this happen? It seems to be because the knee is parented to the root.

    • @thomasn4347
      @thomasn4347 7 років тому +1

      I have that issue as well. If I move the foot too far the knee just contorts. It doesn't seem to be an issue in the video, but I can't loop my cycle fluidly because the bones just get all over the place.

    • @nadpher7283
      @nadpher7283 7 років тому +1

      The guy didn't specify that to make walking/running animations you have to select rig_biped_simple, which simplifies a lot these kinds of movement. That's the reason the bones are all over the place

    • @thomasn4347
      @thomasn4347 7 років тому

      Thanks mate

    • @Crowborn
      @Crowborn 6 років тому +1

      he did say it in the "setting it all up" part near the beginning :)

  • @SStealth14
    @SStealth14 8 років тому

    So, Will, with this method i can determine that you bring to us the Pose-To-Pose, step by step, blocked method of animation?.
    Well, this way results even a lot more comfortable.

  • @computernoober7823
    @computernoober7823 4 роки тому

    wow man thanks im improving on my animation

  • @peterdroland8472
    @peterdroland8472 Рік тому

    thanks guys

  • @IndoCraftanimation
    @IndoCraftanimation 5 років тому +3

    How about walk cycle? But no move toward

  • @TheFolkye
    @TheFolkye 10 років тому

    Thanks!

  • @Tychoootje
    @Tychoootje 9 років тому +24

    3:09 like if you thought the sound of your computer/tablet was broken XD

  • @SFMCrafto
    @SFMCrafto 8 років тому

    For some reason (at 15:55) the red lines on the xPos aren't straight for me; their curvy. The pose still looks fine, I was just curious as to why your lines are straight and mine aren't.

    • @willhvids
      @willhvids  8 років тому

      +SFM Crafto Care to take a screen shot? If you're talking about the lines inbetween the key markers, this is because the tangents haven't been set, and they're probably very long. You can fix that by selecting the keys and then changing the tangents to spline.

    • @SFMCrafto
      @SFMCrafto 8 років тому

      +Will Hurrell How can I send you a Screenshot?

    • @unpluggedgaming1610
      @unpluggedgaming1610 7 років тому

      Use the Snipping Tool on Windows, and some kind of third-party program on Mac or Linux. Then simply upload to Imgur and send the link here

  • @lordgardi2263
    @lordgardi2263 7 років тому

    Why isn't the body parts staying there? when I move a body part it isn't attached

  • @parrot3723
    @parrot3723 9 років тому

    when i type something in like *=2 and hit enter it does not go through it stays the same i think my setting's are messed up please help me thx.

  • @tammura22letsplays
    @tammura22letsplays 8 років тому

    thanks i did this part :)

  • @bingobangobongo425
    @bingobangobongo425 10 років тому

    Sweet, my comp is running like shit so I can't animate right now.

    • @willhvids
      @willhvids  10 років тому

      Windows performance mode?
      Clean out dust from computer?
      Reformat?

    • @bingobangobongo425
      @bingobangobongo425 9 років тому

      I reformatted. All good in the hood. I appreciate the concern :D.

    • @Mincer420
      @Mincer420 9 років тому

      ***** The difference is that i can't animate with motion editor..

  • @KellerMaks
    @KellerMaks 10 років тому

    At long last!

  • @fluffykath9927
    @fluffykath9927 7 років тому +1

    I need help on how to rig. The rig doesn't help me

    • @hyku.3
      @hyku.3 Місяць тому +1

      You need to take rig biped simple ! Don't thank me

  • @riskoskchannel7645
    @riskoskchannel7645 7 років тому

    why does the leg twist when I rotate the foot

  • @Jonkrat
    @Jonkrat 6 років тому +1

    THIS IS SUPER HARD TO LEARN ;-;

  • @awesomegamer7378
    @awesomegamer7378 6 років тому

    How do you make only one bodypart move

  • @protodroidstuff
    @protodroidstuff 9 років тому

    Around 2:40 when you type in -5, that changes nothing for me.

    • @willhvids
      @willhvids  9 років тому

      +Didgeridont Make sure you have the right foot, position Y, first key frame selected.

  • @katanimations7990
    @katanimations7990 7 років тому

    I'm new with SFM. And if there are frames, well no tutorial tells how to add them. :(

    • @eliasrosenstein5146
      @eliasrosenstein5146 5 років тому

      Well, if you want to add KEYframes, then press M on your keyboard. This only works in the motion or the graph editor. I personally prefer the graph editor

  • @klausad4840
    @klausad4840 9 років тому +1

    can you give the link of photo pls? :3

    • @klausad4840
      @klausad4840 9 років тому

      and I have to say that you are getting better on sfm

    • @hyku.3
      @hyku.3 Місяць тому

      I think is a no

    • @klausad4840
      @klausad4840 Місяць тому

      @@hyku.3 man :/

  • @CommunistHam
    @CommunistHam 9 років тому

    I can't even use sequence running right. Help please. :'(

  • @rubenbrouns1569
    @rubenbrouns1569 8 років тому

    +Will Hurrell if I move te pelvis it just moves the whole model plz help

    • @willhvids
      @willhvids  8 років тому

      +Ruben Brouns Make sure you've got the biped rig and select only the pelvis 0:40 number 4 on the list.

    • @rubenbrouns1569
      @rubenbrouns1569 8 років тому

      +Will Hurrell o i forgot to mention i don't use the scout but a Young Link model and the biped simple rig doesn't work on it

    • @fixitinpost4393
      @fixitinpost4393 8 років тому

      +Ruben Brouns That'll be why. The reason why the feet stay still in this rig are because it's IK aka inverse kinematics. Without a rig it'll be forward kinematics meaning the program has no way to solve where to position the leg. So without a rig that'll always happen.

    • @rubenbrouns1569
      @rubenbrouns1569 8 років тому

      +fixitinpost do you know where i can find a rig for Young Link because I can't find it anywhere

    • @fixitinpost4393
      @fixitinpost4393 8 років тому

      +Ruben Brouns Opps wrong account. Oh well. The only way would be perhaps, is to get the current biped_simple script and change all the names of the bones in the script to the names of the bones in the link model, very slight chance that would work. Where did you download the link model?

  • @CookieCraftMedia
    @CookieCraftMedia 9 років тому

    How can you be in the year 2014 and still be using Windows 98?

    • @willhvids
      @willhvids  9 років тому +3

      I don't even think SFM would run on 98.

    • @GamingLevelOLD
      @GamingLevelOLD 9 років тому

      windows classic theme for windows 7

    • @CookieCraftMedia
      @CookieCraftMedia 8 років тому

      Wheatley9001 Hmm, makes sense actually

  • @Anabomi
    @Anabomi Рік тому

    Is it just Me or scout runs like a roblox character

  • @kryptikkrash7826
    @kryptikkrash7826 3 роки тому +1

    what the hell happened to scouts legs in the last keyframe at the beginning of the video? xD

  • @DMKyle
    @DMKyle 9 років тому

    How do you scroll the graph editor?

    • @DMKyle
      @DMKyle 9 років тому

      Never mind, Also, can i save the run as a thing that I can import into different sfms?

    • @UnwovenSleeve
      @UnwovenSleeve 9 років тому

      DM Ryder Yes export the animation

  • @eliasrosenstein5146
    @eliasrosenstein5146 5 років тому

    Well, I'd rather keep it more simple for everyone to unterstand it.

  • @TheMinecraftSlave
    @TheMinecraftSlave 8 років тому +1

    anyone know how to change seconds to frames in the timeline?

  • @nopeydope4696
    @nopeydope4696 9 років тому

    How in 2:40 Its hard it doesnt work I ALSO HAD THEPOSITION OF Y -_-

  • @mr.sahira20
    @mr.sahira20 7 років тому +1

    This is actually more like... uuuh speed walk. :/

  • @p1neapple478
    @p1neapple478 9 років тому

    I Cant Get The Bones D:

  • @katanimations7990
    @katanimations7990 7 років тому

    How do you add frames

    • @Mp-rg6tg
      @Mp-rg6tg 7 років тому

      KaT Animations first of all they are called SHOTS and you press b

    • @Exotic6792
      @Exotic6792 6 років тому

      BonusLife first of all they are called FRAMES and you press m

    • @Exotic6792
      @Exotic6792 6 років тому

      BonusLife you were telling him to blade a shot which was wrong.

  • @kermitine
    @kermitine 7 років тому

    instructions were not clear :(

  • @lolmananimations165
    @lolmananimations165 9 років тому +1

    its great and all but i the problem is with these kind of tutorials
    i dont want to watch a tutorial that are 22 or 30 min long

  • @dstuberbreakable551
    @dstuberbreakable551 8 років тому

    Specs?

    • @unpluggedgaming1610
      @unpluggedgaming1610 7 років тому

      Why is that important? Check the system requirements for SFM.
      I swear people set up bots to comment with "specs?" to waste people's time

  • @katanimations7990
    @katanimations7990 7 років тому

    Or am I just stupid?

    • @JustSimonn
      @JustSimonn 7 років тому

      Are you still having this problem?

  • @Mincer420
    @Mincer420 9 років тому

    THIS IS TOO FUCKING MAINSTREAM

    • @TheRealPeculiarReality
      @TheRealPeculiarReality 9 років тому +1

      You're too mainstream :P

    • @Mincer420
      @Mincer420 9 років тому

      I think im gonna literally cry if i don't learn how to make these ;